Old 12-21-2021, 02:08 PM   #1
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Default v6.43 - December 21 2021

v6.43 - December 21 2021: *


+ Actions: warn when command ID exhaustion occurs due to too many custom actions or ReaScripts
+ Actions: when adding/editing key bindings, put new binding at front of list
+ Actions: add "open" as a synonym for display/view/show
+ ARA: update SDK to version 2.00, with ARM support
+ Batch converter: include more types of metadata when "preserve metadata" enabled
+ Batch converter: retain display column widths when reopening
+ Batch converter: support video normalization/limiting
+ Big Clock: improve font size for HMSF view on Linux [t=259937]
+ Big Clock: when display is too long to fit in window, left-justify
+ CAF: support reading/writing .caf (Core Audio Format) media files
+ Command line: support loading .RfxChain/.fxb/.fxp/.vstpreset files to new tracks
+ Command line: support render normalizing and brickwall limiting from command line interface
+ FLAC: support decoding additional sample bit depths [t=260418]
+ FX: allow dragging/pasting .fxp/.fxb/.vstpreset/.RfxChain files into chain window, to create new FX instances or change preset of existing instances
+ FX: when dragging .RfxChain files from OS, auto-create new tracks if necessary, replace existing FX if alt key held
+ JSFX: produce parse error on unknown number suffixes or incomplete hexadecimal strings (also affects ReaScript and video processors)
+ JSFX: fix default focus of plug-in UIs on Linux [t=260862]
+ JSFX: fix get/set_pin_mapping() behavior on ARM systems [p=2502320]
+ JSFX: fix win32 pow() issue with older non-Intel processors [t=260251]
+ Linux: improve special-key binding mode focus behavior
+ Linux: fix moving non-native plug-in windows from docked to undocked FX chains, etc
+ Linux: improve handling of numeric keypad control key shortcuts (note: may require manually re-binding non-keypad control key shortcuts, which were previously improperly encoded)
+ LV2: fix loading of plug-ins that have duplicate rdf "seeAlso" links [t=260628]
+ macOS: now distributed in three flavors: Universal (x86_64/ARM64), x86_64 optimized for macOS 10.14 and earlier, and i386
+ macOS: dark mode appearance tweaks for render status and media item fade menus [t=260904]
+ macOS: fix dark mode default behavior on Monterey [p=2500400]
+ macOS: fix text label appearance after dark mode/light mode change on Catalina-Monterey
+ macOS: fix possible crash on exit when previously failed to load a VST3
+ macOS: fix video display issues when retina is disabled in preferences [t=259180]
+ macOS: improve special-key binding mode focus behavior
+ macOS: improve cross-OS up/down/home/end key mapping compatibility
+ macOS: improve handling of numpad enter key
+ macOS: improve keyboard behavior in nudge window
+ macOS: improve video colorspace conversion support on arm64
+ macOS: improve keyboard shortcut descriptions in menus for various keys [t=254046]
+ Media explorer: add action to focus search field, Ctrl+F/Cmd+F by default
+ Media explorer: add action to reset preview pitch
+ Media explorer: add configurable preview crossfade
+ Media explorer: add pitch/rate knob behavior options to options menu
+ Media explorer: always search in enabled metadata fields regardless of whether searching a database or file folder
+ Media explorer: add option to read file metadata if not already cached when searching file folders
+ Media explorer: display metadata for files during search, even if searching in metadata is disabled
+ Media explorer: fix possible crash after updating peak volume metadata [p=2501213]
+ Media explorer: force browser to refresh after completing search [t=250169]
+ Media explorer: support editing some metadata for .RPP files
+ Media explorer: support running custom actions from customized menus
+ Media explorer: when dragging media into project, respect media explorer setting to preserve pitch when changing rate or tempo-matching
+ Media items: multiple notes windows can be open at the same time
+ Media items: action to open item notes acts on all selected media items, closes notes windows if they are already open
+ Media items: support resizing item notes window
+ Media items: support word wrap in media item notes
+ Media items: word wrap text display within empty item if set, don't scale text below default size
+ Menus: preserve consistent keyboard shortcut display when multiple shortcuts assigned [p=2503236]
+ Metadata: first tab of project metadata dialog lists only elements that are supported by multiple schemes, rather than every known element
+ Metadata: include link to official specification for various schemes on file metadata dialog
+ Metadata: rename "Title" category to "Main"
+ Metadata: support ASWG metadata
+ Metadata: support CAF channel layout metadata
+ Metadata: support displaying and embedding BEXT version 2 metadata
+ Metadata: support renaming presets
+ Metadata: support sorting project metadata dialog by description, value, or key
+ MIDI notation and inline editor: support custom actions/reascripts in customized context menus [p=2241827]
+ Notation editor: prevent unnecessary scrolling after some actions
+ Notation editor: snap to key when inserting note at mouse cursor [p=2442885]
+ Peak building: improve UI responsiveness while building peaks
+ Peak building: improve peak building speed using background threads
+ Peaks: fix crash when using spectral peaks/spectrogram on a media file which is recording in another tab
+ Performance: avoid interrupting audio when removing tracks with open send windows
+ Project bay: fix creating folder in automation items tab [t=260389]
+ Projects: hold shift to open recent project in new project tab
+ Project save: improve validation of saved project size to prevent poor behavior with Google Drive
+ Razor edits: add option in Preferences/Project/Media Item Defaults to overlap and crossfade when finalizing razor edits
+ Razor edits: rename "Move envelope points with razor edits" preference to "Razor edits affect all track envelopes"
+ Razor edits: scroll view to new cursor position after cut/copy/paste
+ Razor edits: add preference to always trim content behind razor edits to Preferences/Project/Media Item Defaults
+ Razor edits: improve behavior of overlapping razor edits on a single track when "razor edits affect all track envelopes" enabled
+ Razor edits: fix behavior when auto-creating new tracks during razor edit [p=2500877]

...

Last edited by xpander; 12-22-2021 at 03:22 PM. Reason: updated release/changelog
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Old 12-21-2021, 02:08 PM   #2
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...

+ Razor edits: fix fade drawing glitch when media items and razor edits are offscreen left [p=2500861]
+ ReaPlugs: fix filter positioning on samplerate change for ReaDelay and ReaVerbate [t=260927]
+ ReaPlugs: fix sidechain filter issue in ReaGate and ReaComp (introduced in 6.37)
+ ReaScript: add bandpass type to TrackFX_SetEQParam, etc
+ ReaScript: Envelope_GetParentTrack/Take always return index/index2 in Lua
+ ReaScript: Fix GetUserFileNameForRead() when called with forward slashes on Windows [t=260937]
+ ReaScript: GetEnvelopePointEx/GetEnvelopePoint/Envelope_Evaluate always return all output parameters in Lua
+ ReaScript: improve ident strings for VST plug-ins (include VST2 and VST3 IDs)
+ ReaScript: Lua functions do not type-check parameters which are output-only
+ ReaScript: make output-only parameters optional in EEL2 when possible
+ ReaScript: ReaLimit supports Track/TakeFX_Get/SetNamedConfigParm for THRESHOLD, CEILING, TRUEPEAK
+ ReaScript: save/load script and "P_EXT:" extension data for the master track [t=260501]
+ ReaScript: TimeMap_curFrameRate() always returns dropFrame in Lua
+ ReaScript: Track/TakeFX_GetPinMappings/IOSize always return all outputs in Lua
+ ReaSurroundPan: add 9.1.4 speaker setup
+ Region/marker manager: improve import of regions in H:M:S:F format [t=259999]
+ Render: add option to automatically write peak/loudness statistics into rendered file metadata
+ Render: fix rendering video using ffmpeg with mp3 audio encoding
+ Render: handle resampler latency properly at end of file when applying dither or using secondary render format
+ Render: optionally save render output directory with presets
+ Render: support embedding WAVFORMAT_EXTENSIBLE and CAF channel layout tags in render metadata [t=233072]
+ Render: support normalizing/limiting video files
+ Ruler: increase tick mark resolution to prevent potential skipped gridlines when using 1/32 triplets
+ Samplerate conversion: add r8brain free mode (courtesy Aleksey Vaneev of Voxengo)
+ Samplerate conversion: reorder and rename various modes
+ Samplerate conversion: improve dynamic varispeed playback quality
+ Scrub: improve ballistics
+ Scrub: improve samplerate conversion quality, other behaviors
+ Take FX: correct pin mapper help text to clarify that take FX can receive audio from any take channel, but not track channels
+ Time: fix display of very large values in sample scale
+ Tracks: rename track playback offset setting to media playback offset [t=256466]
+ Video: add OpenGL display output support for Windows and Linux
+ Video: fix audio encoding with ffmpeg 4.4
+ Video: add input_match() and input_matchi() helpers for video processors
+ Video: allow setting take section/reverse in media item properties for video files with no audio or audio disabled [t=260768]
+ Video: improve synchronization behavior with output display offset and project varispeed [p=2503128]
+ VST: keep full VST3 GUID in reaper-vstplugins.ini and reaper-vstshells.ini
+ VST: hide and allow re-scan of shell-plugin instances which previously failed to scan
+ WAV: display WAVFORMAT_EXTENSIBLE channel assignments in media source properties
+ Wildcards: support start time, tempo, time signature wildcards in filenames when consolidating or gluing
+ Windows: catch more cases where disk writes fail at end of file due to disk error/full
+ Windows: fix assigning key bindings for some keyboard layouts/extended keys [t=232318]
+ Windows: support global overrides for media keyboard keys
+ Windows: support separate key bindings for NumPad Home/End/etc (falling back to non-NumPad bindings)
+ Windows: workaround wine bug with NM_CUSTOMDRAW on checkboxes (includes actual check in CDDS_PREPAINT)
+ Zoom: add preference to center vertical zoom on top of view (does not scroll), remove preference to center on top visible track (which scrolls)


* tagline for this release: Everything is Broken

Last edited by xpander; 12-22-2021 at 03:24 PM. Reason: updated release/changelog...added tagline
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Old 12-21-2021, 02:18 PM   #3
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<nevermind>

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Old 12-21-2021, 02:39 PM   #4
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<nevermind>
So fast! Thanks for taking such a great care for us, Justin!
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Old 12-21-2021, 07:45 PM   #5
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How much critical ?
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Old 12-21-2021, 08:08 PM   #6
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The final 6.43 build is on reaper.fm/download now.
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Old 12-21-2021, 09:26 PM   #7
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The final 6.43 build is on reaper.fm/download now.
That's great, thanks schwa!


But where is the tagline? I want my tagline!
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Old 12-21-2021, 10:39 PM   #8
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Originally Posted by xpander View Post
...
+ Samplerate conversion: add r8brain free mode (courtesy Aleksey Vaneev of Voxengo)
Nice to see. I've always been curious of how well his algorithm works, considering it's open source. I tested it for aliasing against sinc interpolation in REAPER.

Test scenario: 23 kHz sine wave, peak amplitude 0 dB, sampled at 48 kHz. Resampled to 44.1 kHz in real time.

Measuring the peak amplitude of the folded back sine wave after resampling.

64pt sinc: -33 dB
512pt sinc: -130 dB
r8brain: -148 dB

Oddly enough, CPU measurements were about the same across all 3 algorithms according to the performance meter, even when I had 20 tracks doing the resampling. Not sure what's going on there.

When I tried an offline render instead, I got about 21x for 64pt sinc, 20x for r8brain, and 15x for 512pt sinc. So seemingly, r8brain is in the ballpark of 64pt sinc for CPU usage, but with antialiasing performance better than 512pt sinc.
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Old 12-22-2021, 12:15 AM   #9
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So seemingly, r8brain is in the ballpark of 64pt sinc for CPU usage, but with antialiasing performance better than 512pt sinc.
That's the same conclusion that my tests (during the dev cycles of the r8brain implementation) gave me.
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Old 12-22-2021, 12:18 AM   #10
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Setting Render Resample Mode under Project Settings to r8brain will actually save it as Sync Interpolation: 768pt. Save the project and reload to reproduce.

edit: this seems connected to Render dialog settings which if are different and saved with a project get reapplied when project gets saved/loaded so what you see in project settings is what gets loaded for Render settings.

Not hard to fix from the user side, but still leaving a report.

Quote:
Originally Posted by xpander View Post
v6.43 - December 21 2021

+ Project save: improve validation of saved project size to prevent poor behavior with Google Drive
Noticed the same thing with Dropbox, can't wait to test, thank you! For this and the whole update!

Last edited by Breeder; 12-22-2021 at 12:34 AM.
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Old 12-22-2021, 01:46 AM   #11
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+ MIDI notation and inline editor: support custom actions/reascripts in customized context menus [p=2241827]
+ Notation editor: prevent unnecessary scrolling after some actions
+ Notation editor: snap to key when inserting note at mouse cursor [p=2442885]
It's so nice to see notation fixes. Thank you!
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Old 12-22-2021, 02:04 AM   #12
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That's a big one. Lots of cool things, thank you !!!!
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Old 12-22-2021, 04:18 AM   #13
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So is it ok t set r8brain as default for project render and settings ? No side effects ?
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Old 12-22-2021, 04:25 AM   #14
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So is it ok t set r8brain as default for project render and settings ? No side effects ?
https://forum.cockos.com/showpost.ph...93&postcount=5
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Old 12-22-2021, 05:00 AM   #15
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Originally Posted by Breeder View Post
Setting Render Resample Mode under Project Settings to r8brain will actually save it as Sync Interpolation: 768pt. Save the project and reload to reproduce.

edit: this seems connected to Render dialog settings which if are different and saved with a project get reapplied when project gets saved/loaded so what you see in project settings is what gets loaded for Render settings.

Not hard to fix from the user side, but still leaving a report.
Sorry I'm not following, can you explain more?
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Old 12-22-2021, 05:32 AM   #16
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Originally Posted by xpander View Post
v6.43 - December 21 2021:


+ MIDI notation and inline editor: support custom actions/reascripts in customized context menus [p=2241827]
+ Notation editor: prevent unnecessary scrolling after some actions
+ Notation editor: snap to key when inserting note at mouse cursor [p=2442885]

...
thank you very much!
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Old 12-22-2021, 05:58 AM   #17
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+ Render: support normalizing/limiting video files
I think the values in "Render->Normalize" should be individual for each normalizing method.

E.g. I set -1dB for peak and -23 for LUFS-I. Then I can switch between them faster, without typing in the new value each time.
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Old 12-22-2021, 10:51 AM   #18
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We're revising this build due to a critical issue (new tagline... and a bugfix)
Just to be sure, is it safe to download and install now?
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Old 12-22-2021, 10:53 AM   #19
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Just to be sure, is it safe to download and install now?
yes. Justin's comment was made before the build was officially posted, and also the "critical issue" he was referring to was the tagline, not an actual critical bug.
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Old 12-22-2021, 11:26 AM   #20
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Great update, merry Xmas devs!
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Old 12-22-2021, 12:00 PM   #21
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Sorry I'm not following, can you explain more?
It was user mistake, sorry to bother you!
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Old 12-22-2021, 01:04 PM   #22
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But where is the tagline? I want my tagline!
Exactly! Tagline for the people, please.
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Old 12-22-2021, 01:13 PM   #23
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The tagline in the build is "Everything is Broken", after the Bob Dylan and Radiohead lyrics. But after we saw it on the web site we thought maybe people wouldn't want to download something called that :/
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Old 12-22-2021, 01:24 PM   #24
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The tagline in the build is "Everything is Broken", after the Bob Dylan and Radiohead lyrics. But after we saw it on the web site we thought maybe people wouldn't want to download something called that :/
That's why you broke the tagline.
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Old 12-23-2021, 12:23 AM   #25
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Thank you! Another fantastic update. The refinement to vertical zoom is great.
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Old 12-23-2021, 01:03 AM   #26
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But after we saw it on the web site we thought maybe people wouldn't want to download something called that :/
So the tagline contains broken words never meant to be spoken?
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Old 12-23-2021, 01:22 AM   #27
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Holy f@ck ... having been an IT guy myself for 20+ years ~1978-2004 ...
How the hell do you guys do this while making music? WOW!

Thanx guys and congrats
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Old 12-23-2021, 01:47 AM   #28
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huge update... thanks
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Old 12-23-2021, 02:47 AM   #29
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Default install error



This is the first time I have encountered this error what can be the problem?
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Old 12-23-2021, 03:07 AM   #30
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How the hell do you guys do this while making music? WOW!
While Justin publish his music online, no one ever heard Schwa's music.
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Old 12-23-2021, 04:26 AM   #31
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This is the first time I have encountered this error what can be the problem?
edit: Fixed by restarting windows
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Old 12-23-2021, 05:32 AM   #32
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@Vincent
This usually happens when REAPER is already opened, or from some reason, reaper.exe process is still in use by Windows in background, so yes, it is temporary windows thing, not something related to this install release.
Usually waiting a bit is enough, but restarting the PC works just fine, as you saw.
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Old 12-23-2021, 09:35 AM   #33
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Quote:
Originally Posted by xpander View Post
+ MIDI notation and inline editor: support custom actions/reascripts in customized context menus [p=2241827]
As a follow-up: while the note notation menu itself is customizable, there is a part of it that is hard-coded and it contains some parts that cannot be reproduced by manual customization - notehead list and a dynamic list of Text/Custom.

I would imagine that there is a "(nothead list)" and "(text/custom list)" and the rest is customizable. Not the whole chunk of the menu hidden in (note notation menu). There is a similar situation with track notation menu.

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Old 12-23-2021, 09:54 PM   #34
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Default Open GL?

Hi,
I thought I saw somewhere Reaper 6.43 might have some video related work done to it and in the OpenGL area? I can't seem to find out any more info on it though. Can anyone shed some light on it? Maybe I am just messed up in what I think I saw.

LB

EDIT - I went back and reviewed my tracks. Indeed I did see something in the changelog per the following:
Video
add OpenGL display output support for Windows and Linux

Ok, so exactly how does the affect the user and how do you invoke it?

I did a little research and Google had something on this. See below:
https://youtu.be/AWSum2b_Wcg - Video on What this is and how to install it.
https://reaperblog.net/2021/12/ffmpeg-for-reaper-643/ - A bit more here and a link to the video above.

Enjoy,
LB

Last edited by LBro; 12-24-2021 at 12:28 AM. Reason: Add more info
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Old 12-23-2021, 11:01 PM   #35
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Oh! I need this. How did I miss it? Kinda can’t get to it for a day or two, but woot!
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Old 12-24-2021, 05:15 AM   #36
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add OpenGL display output support for Windows and Linux

Ok, so exactly how does the affect the user and how do you invoke it?
In preferences/media/video, you can select OpenGL as output. This only affects how video is generated for the video window during playback.
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Old 12-24-2021, 05:31 AM   #37
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In preferences/media/video, you can select OpenGL as output. This only affects how video is generated for the video window during playback.
Thanks for the comeback and info.

Probably not the right place to post this, but I am not sure where it would go.

In the upper right corner of the preferences window, where you directed me to. If I click the button [Show available decoder information], it locks up that window. The rest of Reaper seems ok. The only way out of this I found was to quit Reaper. After program termination and restart, I was able to reproduce this undesired result by clicking the same button again.

Thanks,
LB
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Old 12-24-2021, 05:40 AM   #38
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Originally Posted by LBro View Post
In the upper right corner of the preferences window, where you directed me to. If I click the button [Show available decoder information], it locks up that window. The rest of Reaper seems ok. The only way out of this I found was to quit Reaper. After program termination and restart, I was able to reproduce this undesired result by clicking the same button again.
This is on Windows with REAPER 6.43? Do you happen to know if you have ffmpeg and/or VLC installed?
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Old 12-24-2021, 05:45 AM   #39
LBro
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Quote:
Originally Posted by schwa View Post
This is on Windows with REAPER 6.43? Do you happen to know if you have ffmpeg and/or VLC installed?
Windows - Yes
Reaper 6.43 - Yes
VLC Installed - Yes
ffmpeg - Not sure, I have never done anything specific to install it, if that is what is needed to get it going.

Hope that helps!
LB
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Old 12-24-2021, 05:58 AM   #40
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Can you generate a dump file following the instructions here, under Windows, "if REAPER hangs" ? and link to it or email to support at cockos please?

https://forum.cockos.com/showthread.php?t=36653
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