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Old 10-18-2018, 05:16 PM   #1
D Rocks
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Default Cubase 9.5.40 64bit recording??

Hey guys, I was a owner of Cubase before joining Reaper so I keep in touch of their updates..

They just posted that you can recording in 64bit float format whats the difference over 24bit?
https://www.steinberg.net/en/newsand...able-4894.html

Quote:
Cubase 9.5.40 now offers 64-bit float and 32-bit integer bit depth recording and format export
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Old 10-18-2018, 06:16 PM   #2
Xenakios
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You can waste disk space using 64 bit floating point files. It's completely useless for recording material from analog sources like microphones. There may be some esoteric use cases when rendering files out but nothing that would be generally useful.
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Old 10-21-2018, 07:07 AM   #3
D Rocks
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nice one lol :P ok so its useless because ? Bit Depth is about noise floor right? So higher than 24bit noise floor is unreal?
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Old 10-21-2018, 09:43 AM   #4
Jae.Thomas
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no, higher than 32 bit is. Also, probably 24 bit.

The noise floor inherent in circuitry is probably like a sonic boom in comparison to the noise floor of 32 bit
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Old 10-21-2018, 11:28 AM   #5
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reaper can do this. Project settings: Media : WAV bit depth.

I agree with the others, there's no need to.
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Old 10-22-2018, 05:47 AM   #6
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Thanks guys
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Old 10-22-2018, 06:15 AM   #7
cyrano
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There are two things here:

- Hardware limitations in ADDA chips. These are 8-16-24-32 bit. No floating point. More is better, but at the current 24 bit we are all using, we already have a dynamic range of 144 dB. Far more than what we need, as analog circuitry doesn't surpass 125 dB. For playback, 16 bits (CD format) is already 96 dB dynamic range and more than most, if not all amps and loudspeakers can do.

- Calculations inside the DAW. AFAIK Reaper has always had 64 bit FP internally. And I believe there's at least one DAW out there that boasts 128 bit FP. But I forgot which one, as it is very, very silly. 64 bit FP is already impossible to clip. What would 128 bit FP add, except that it needs a lot more RAM?
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