Go Back   Cockos Incorporated Forums > REAPER Forums > REAPER Q&A, Tips, Tricks and Howto

Reply
 
Thread Tools Display Modes
Old 12-21-2009, 07:04 PM   #1
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default please try this - faux-native external wave editor behavior.

got a snappy name too....

REAWAVE... !


--

combining the benefits of project tabs, floating toolbars, macros, extensions and stuff to bring a familiar wave-editor feel without needing to install one.

-
the problem:
i use soundforge quite alot and like its range/selection based actions, the 'ripple edit' feel and yes, quite often its destructiveness - seeing what each treatment does to the audio before continuing.
but it'd be nice if reaper could help and give me the benefits of undo/re-editing, non-destructiveness as well as the usual features.

this solution (so far):
create a selection over the audio portion you want to edit in detail...
(I do this with r-click drag, its not default behaviour - can be set in prefs-mouse - the last tick box... 'select time&items with r-click' )

hit ALT-E (the only key mapped in this keymap)

the audio portion appears nice and big in a new tabbed project called 'reawave', ripple edit is active amongst other things, the item volume envelope is active, its all blue (maybe) so you don't wonder where you are, and a floating toolbar has appeared with 'tool' buttons allowing you to:

copy area/time selection
cut area (ripple style)
insert (ripple style)
reverse area
apply FX to area
toggle zoom to area/full item view
play/loop item
glue FX with crossfades at edges
view last reawave edit - opens edit tab with last edited item loaded.
Undo reawave edit

you're encouraged to add your own macro tool buttons - e.g mute selection.

there are also a couple of 'project tab' relevant buttons (please only use these from within the reawave project!):

theres a button called 'TRY IT!' - inserts the glued edit back into main project in place as a 'new take' keeping the edit tab open (cool huh).
'ITS DONE!' - as above, but closes edit tab, and glues edit into main project, carry on as normal.

there is also a 'clean project directory' button (the toilet) to delete/locate old edits.


included in the .zip :

a menuset file - to create the toolbar (on floating toolbar 3) (import from customize a menu-editor - selecting toolbar 3 << note!)

keymap file - with the necessary actions (only one is assigned to a key - Alt-E)

a project template - to go in reapers 'project templates' folder.

a readme.txt in included with detailed instructions/install info.

the locations for the included files are the default reaper resources path - in reaper, goto options - show reaper resource path to find it.

as usual the SWS extension is required!

----
for MAC users (not in the txt info)
folders for the 3 files are at:
User/Library/Application Support/Reaper/MenuSets
User/Library/Application Support/Reaper/KeyMaps
User/Library/Application Support/Reaper/ProjectTemplates

And the SWX/Xenaxios extensions are available through the stash for mac. (thnx2Jas)
----


please try it out and comments/tweaks are welcome, it is a WIP but works pretty well for me, and i reckon other minds can improve it, add more features etc..

cheers

Ben

the link - now V1.3 [stores/recalls an edits position in main project - keymap file has changed only] its a direct download so blink and you'll miss it:


---

ALSO See post #39 below to try a new Heal macro that can be added to the toolbar for glitch/click removal using timestretch, best solution so far.. http://forum.cockos.com/attachment.p...4&d=1267845482 feedback wanted!

--

**this is the direct download link** v1.3
http://forum.cockos.com/attachment.p...9&d=1261512029
Attached Images
File Type: jpg reawave.JPG (54.0 KB, 11096 views)

Last edited by BenK-msx; 08-11-2011 at 08:35 AM. Reason: new link
BenK-msx is online now   Reply With Quote
Old 12-21-2009, 09:16 PM   #2
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: brighton, uk
Posts: 12,729
Default

This is why I love reaper!

WE get to do things like this
musicbynumbers is online now   Reply With Quote
Old 12-22-2009, 01:22 AM   #3
buckman
Human being with feelings
 
buckman's Avatar
 
Join Date: Jul 2008
Posts: 1,649
Default

Brilliant.

Reaper is great but a built in soundforge editor is something I've been after since day 1.

Especially as I'm on the mac and wavisaur soundforge wavelab etc are all pc. Mac needs a dedicated editor anyway but built into reaper maybe would get more onboard?
buckman is offline   Reply With Quote
Old 12-22-2009, 02:39 AM   #4
Fabian
Human being with feelings
 
Fabian's Avatar
 
Join Date: Sep 2008
Location: Sweden
Posts: 5,377
Default

Whooa! Great stuff! Thanks.

Nitpicks:
- Toolbar not named.
- No "Stop play and un-loop".

Easily fixed, so no big deal (not at all really).
Kudos...
__________________
// MVHMF
I never always did the right thing, but all I did wasn't wrong...
Fabian is online now   Reply With Quote
Old 12-22-2009, 02:52 AM   #5
strinxx
Human being with feelings
 
strinxx's Avatar
 
Join Date: Jun 2009
Posts: 292
Default

So cool!

Thank you so much!
Can't wait to see it in action!
strinxx is offline   Reply With Quote
Old 12-22-2009, 06:32 AM   #6
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

cheers - if anyone makes/thinks of any tweaks, do post them.

Fabian, i don't think individual menu files have titles at the mo as it was titled when i exported it.. hmm -
yes, the play item was a late addition - a clear loop would be handy too.

little things like getting the cursor to go where you expect was a bit tedious, e.g left click drag selection/loop moves the play cursor, whilst r-click drag doesn't.

-
my main gripe at this time is small risk of accidentally hitting 'its done' in your main project - a specific 'go to' project tab feature would help this: e.g goto tab 1, tab 2 etc. so it only applies to the edit tab.

also if you switch back to main project and select something else, the final gluing/paste of an edit will go in the wrong place - so perhaps a save/recall position type thing would be more 'robust'. [FIXED with xen/sws store/recall selected take)


-oh well, have got to got xmas shopping now

Last edited by BenK-msx; 12-22-2009 at 12:54 PM.
BenK-msx is online now   Reply With Quote
Old 12-22-2009, 07:07 AM   #7
Fabian
Human being with feelings
 
Fabian's Avatar
 
Join Date: Sep 2008
Location: Sweden
Posts: 5,377
Default

Quote:
Originally Posted by BenK-msx View Post
Fabian, i don't think individual menu files have titles at the mo as it was titled when i exported it.. hmm -
Well, the toolbar tab was what I meant. It is easily retitled within Reaper, no problem. And I retitled it "ReaWave"

Happy shopping and thanks again
__________________
// MVHMF
I never always did the right thing, but all I did wasn't wrong...
Fabian is online now   Reply With Quote
Old 12-22-2009, 10:16 AM   #8
keys
Human being with feelings
 
keys's Avatar
 
Join Date: Jul 2008
Location: South Coast, England
Posts: 695
Default

Thanks so much Benk - this is really useful!!
But i cannot get the right click drag to do anything other than select the item(s) under it. I used left click drag to create a loop selection then Alt-E opens correctly. Do I need a pref setting changed?
Thanks again. Keys.
keys is offline   Reply With Quote
Old 12-22-2009, 11:46 AM   #9
spoon
Human being with feelings
 
spoon's Avatar
 
Join Date: Jul 2007
Location: Chicago
Posts: 198
Default

PS, the download limit has been reached.

Could you put it with the Reaper stash?


Kind regards,
David

Quote:
Originally Posted by BenK-msx View Post
has a snappy name too....

REAWAVE... !


--

combining the benefits of project tabs, floating toolbars, macros, extensions and stuff to bring a familiar wave-editor feel without needing to install one.

-
the problem:
i use soundforge quite alot and like its range/selection based actions, the 'ripple edit' feel and yes, quite often its destructiveness - seeing what each treatment does to the audio before continuing.
but it'd be nice if reaper could help and give me the benefits of undo/re-editing, non-destructiveness as well as the usual features.

this solution (so far):
r-click drag over the audio portion you want to edit in detail...
hit ALT-E (the only key mapped in this keymap)
the audio portion appears nice and big in a new tabbed project called 'reawave', ripple edit is on amongst other things, the item volume envelope is active, its all blue (maybe) so you don't wonder where you are, and a floating toolbar has appeared with 'tool' buttons allowing you to:

copy area/time selection
cut area (ripple style)
insert (ripple style)
reverse area
apply FX to area
toggle zoom to area/full item view
play/loop item
glue FX with crossfades at edges
view last reawave edit - opens edit tab with last edited item loaded.
Undo reawave edit
plus a couple of project tab relevant buttons (only use these from within the reawave project1!):
a button called 'TRY IT!' - inserts the glued edit back into main project in place as a 'new take' keeping the edit tab open.
'ITS DONE!' - as above, but closes edit tab, and glues edit into main project, carry on as normal.

also a 'clean project directory' button to delete/locate old edits.


included:
menuset file to create the toolbar (on tab 3) (import from menu-editor toolbar 3)
keymap file with the necessary actions (only one is assigned to a key Alt-E)
a project template - to go in reapers project templates folder.
a readme.txt in included with detailed instructions/install info.

as usual xen/SWS extension is required!



reaper forum doesn't allow upload of menuset files yet so i've zipped and rapidshared the files)

- do please try it and comment, it is a WIP and not perfect but works pretty well for me, and i reckon other minds can improve it, add more features.

cheers

Ben

the link:
http://rapidshare.com/files/32417891...plate.zip.html
__________________
"I drank what?!?" - Socrates
spoon is offline   Reply With Quote
Old 12-22-2009, 12:26 PM   #10
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

sorry - will do! my internet is at stone-age levels lately (3kb a second) - probably due to cold weather, so give me a few moments.

ahha forum allows .zip fils so here it is:

[UPDATED TO V1.3 22/12 ] - now stores/recalls original item selection so if you select something else in you main project the finished edits still get placed where they came from.
- THE CHANGE ONLY EFFECTS THE KEYMAP FILE IF YOU'VE INSTALLED IT ALREADY -

1st post updated too.
Attached Files
File Type: zip reawave-keymap-toolbarmenu-template-v1.3.zip (5.5 KB, 2034 views)

Last edited by BenK-msx; 12-22-2009 at 01:07 PM.
BenK-msx is online now   Reply With Quote
Old 12-22-2009, 12:33 PM   #11
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

@keys - yes, i'd forgotten it was not the default:
in prefs-mouse its the last tick box... (select time&items with r-click)

no problem glad you think its handy, it was just a matter of combining previously existing titbits into one, reaper obliging at most requirements.
BenK-msx is online now   Reply With Quote
Old 12-22-2009, 12:37 PM   #12
spoon
Human being with feelings
 
spoon's Avatar
 
Join Date: Jul 2007
Location: Chicago
Posts: 198
Default

Quote:
Originally Posted by BenK-msx View Post
sorry - will do! my internet is at stone-age levels lately (3kb a second) - probably due to cold weather, so give me a few moments.

ahha forum allows .zip fils so here it is:
http://forum.cockos.com/attachment.p...1&d=1261509990

1st post updated too.

Cheers for this!
__________________
"I drank what?!?" - Socrates
spoon is offline   Reply With Quote
Old 12-22-2009, 05:03 PM   #13
keys
Human being with feelings
 
keys's Avatar
 
Join Date: Jul 2008
Location: South Coast, England
Posts: 695
Default

Quote:
Originally Posted by BenK-msx View Post
@keys - yes, i'd forgotten it was not the default:
in prefs-mouse its the last tick box... (select time&items with r-click)
Thanks, thats done the trick. very good!
keys is offline   Reply With Quote
Old 12-23-2009, 08:43 AM   #14
lawrs
Human being with feelings
 
Join Date: Nov 2009
Posts: 941
Default

Hi there,

The extra floating toolbar isn't showing up for me. I've placed everything according to your .txt . Any idea if it's something in preference I didn't toggle ?
lawrs is offline   Reply With Quote
Old 12-23-2009, 09:12 AM   #15
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

lawrs - just to check you imported it correctly: (i didn't go into great detail in the readme )

in the customize menu / toolbar window (r-click a toolbar):
select 'toolbar 3' from the drop-down menu,
then 'import' and select the reawave-toolbar.Reapermenu file.
then retitle it if you like.

that should do the trick.

floating toolbars appearing at the mouse cursor is a pretty new option so the latest reaper version helps.

cheers

edit- the latest file link is in the first post and post #10. the links in the quotes of other posts etc. are duff.

Last edited by BenK-msx; 01-07-2010 at 05:41 PM.
BenK-msx is online now   Reply With Quote
Old 01-13-2010, 03:26 AM   #16
buckman
Human being with feelings
 
buckman's Avatar
 
Join Date: Jul 2008
Posts: 1,649
Default

Is this .zip link above the latest version of Reawave?

Ive just downloaded Reaper 3.2 for Mac so just wondered if REAwave will work ok also?

I did download this zip and installed (at least i think it did) progress bar just flashed across the screen - how do implement this in Reaper?

Do i have to "point" to Reawave in "external Editors" ?

I have had a couple of probs using Reaper as an ext editor for say Ableton, whereby Ableton pushes the file through to reaper, and i make some edits, but then i can't push it back to ableton i the same timeline?

I suppose "saving" the actual Reaper Region would update the file so Ableton then read it? but the thing with Reaper and say a stand alone editor like Soundforge is that can you actually "save" a timeline region on its own with renaming etc for using in another program??

Unless REAwave sorts all these problems out?? )


Thanks!
buckman is offline   Reply With Quote
Old 01-13-2010, 03:50 AM   #17
buckman
Human being with feelings
 
buckman's Avatar
 
Join Date: Jul 2008
Posts: 1,649
Default

Right I seem to have installed REwave as a 2nd TAB on my Reaper project..

Thing Is I looked at the OP and it says to right click and drag across the area you want? - My mouse behaviour doesnt do this? it just creates a box across the waveform and does nothing when i let go?

Also not sure how i get from the main Reaper project to REAwave and back again? is this automatically updated?? - And I have no edit toolbar so no toilet!!

Sorry for all the questions!
buckman is offline   Reply With Quote
Old 01-13-2010, 04:33 AM   #18
moliere
Human being with feelings
 
moliere's Avatar
 
Join Date: Mar 2007
Location: Wellington, New Zealand
Posts: 2,219
Default

This stuff needs the xen/SWS extensions, which I don't think are available for mac are they?
moliere is offline   Reply With Quote
Old 01-13-2010, 04:34 AM   #19
buckman
Human being with feelings
 
buckman's Avatar
 
Join Date: Jul 2008
Posts: 1,649
Default

Yes they are and ive got them installed!

;o)
buckman is offline   Reply With Quote
Old 01-13-2010, 06:24 AM   #20
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

Hi, thanks for trying out - re your rclick question, sorry i've had it set to that behaviour for so long i thought it was default - for answer see post #13 - its prefs/mouse 'select time&items'.

as for 'no edit toolbar'? i don't follow sorry! please explain.

EDIT: think i do now..

its probably not installed correctly.... select 'floating toolbar 3' in the customize toolbar menu (r-click a floating toolbar) then import the .reapermenu file.
import the keymap file in reapers 'actions' menu and place template in the correct place too - do read the readme.txt its all there! any trouble and i'll clarify the instructions further if necessary.

anyway:
to get back to main project - hit the '?' "try it" button, which pastes a glued version of the edit back in place as a new take in main project. (you did read the txt file right?! )
the more permanant solution is to hit the 'tick' which is 'its done!' which glues the reawave edit, then closes the tab and returns you to the main project.
try to only click the 'tick' from the reawave tab as you get funny behaviour.

you can of course just switch tabs by clicking on them, or setting up a key with next/previous tab actions.



Quote:
Originally Posted by buckman View Post
Right I seem to have installed REwave as a 2nd TAB on my Reaper project..

Thing Is I looked at the OP and it says to right click and drag across the area you want? - My mouse behaviour doesnt do this? it just creates a box across the waveform and does nothing when i let go?

Also not sure how i get from the main Reaper project to REAwave and back again? is this automatically updated?? - And I have no edit toolbar so no toilet!!

Sorry for all the questions!

Last edited by BenK-msx; 01-13-2010 at 06:42 AM.
BenK-msx is online now   Reply With Quote
Old 01-13-2010, 07:07 AM   #21
buckman
Human being with feelings
 
buckman's Avatar
 
Join Date: Jul 2008
Posts: 1,649
Default

Thanks for this, just looking again at the Readme ;o)

This bit ....


place the .reapermenu file in: reaper/menusets
place the .reaperkeymap file in: reaper/keymaps
place the project template in: documents and settings/'you'/application data/reaper/ProjectTemplates or reaper/project templates

Whereabouts is this on a Mac? I don't seem to have any folders relating to these, so am not sure where to put them?
buckman is offline   Reply With Quote
Old 01-13-2010, 07:13 AM   #22
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

in short - i dunno! uh sorry, came up with this on pc and not sure of the locations -
try an OS search for those folders?
have a look around in the reaper folder? you can find that i'd have thought.

if that fails - maybe ask in the mac os area of forum

if and when you find out i'll update the info - eek.
BenK-msx is online now   Reply With Quote
Old 01-13-2010, 07:26 AM   #23
buckman
Human being with feelings
 
buckman's Avatar
 
Join Date: Jul 2008
Posts: 1,649
Default

I dont seemm to have a Mac folder for Reaper just the application itself?!

Damn.. would have been great for Mac users as we dont have much like this, PC (which I have here) has Soundforge which is really good anyway!

This is really needed for Mac users!!

;o)
buckman is offline   Reply With Quote
Old 01-13-2010, 08:45 AM   #24
lawrs
Human being with feelings
 
Join Date: Nov 2009
Posts: 941
Default

Thanks for taking the time to guide me thru the installation Ben.

Do you think you can add a pseudo declick/depop macro or tool? I would like to fully rely on REAPER as my everything, but currently I still have to use Adobe Audition for declicking lipsmacks. You're my hero if you can figure a way to declick in Reaper. Perhaps using tab to transient action? Cheers mate.
lawrs is offline   Reply With Quote
Old 01-13-2010, 10:45 AM   #25
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

i will have a look for sure (who doesn't want to be hero?? )

the item vol envelope (shown by default) can work in a non-intuitive way i think. a good declik plugin could be another option using range/time fx..
perhaps several heads can come up with something tho, so get everyone on to it!

my hope initially was that users would add/request 'their' fave behaviours over time - so if anyone has tweaked things, do say here.

cheers

Edit: @buckman - no reaper folder? on mac? can any mac user confirm/deny!?
BenK-msx is online now   Reply With Quote
Old 01-13-2010, 01:23 PM   #26
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

ok lawrs, i think folk have mentioned this before so not new, but splitting on the transient applies the mini-fades ( length set in prefs - defaults )

so tried a macro that uses that then glues the area so you can see the result easily, the fades normally obscure the waveform making it clunky.


zoom to get good view of the offending click - if you put the edit cursor at the start of a transient or at the peak of a peaky bit, it flattens it out, big clicks can be sorted with a few goes on different areas till its right.

keymap of the 1 unassigned macro is attached- search for 'POP' in actions and bind it as you wish. it may be too specific in practice so its a test for feedback really, if you like it then can add it to the toolbar etc.

----

something can also be done by timestretching short surrounding areas to mask clicky bit neatly, but there are no timestretch 'actions' yet so is fiddly.

e.g delete/mute/reduce clicky bit, stretch to the right a small area to left of click to close gap and stretch to the left a small area to the right of click to meet/crossfade with other bit.

so its doable..
Attached Files
File Type: reaperkeymap pop-heal-test.ReaperKeyMap (191 Bytes, 431 views)

Last edited by BenK-msx; 01-15-2010 at 01:25 PM.
BenK-msx is online now   Reply With Quote
Old 01-13-2010, 04:23 PM   #27
jas
Human being with feelings
 
jas's Avatar
 
Join Date: Oct 2008
Location: a zonzo
Posts: 473
Default

Quote:
Originally Posted by BenK-msx View Post
i will have a look for sure (who doesn't want to be hero?? )

Edit: @buckman - no reaper folder? on mac? can any mac user confirm/deny!?
I can confirm these folders exist on mac.
They are at:
User/Library/Application Support/Reaper/MenuSets
User/Library/Application Support/Reaper/KeyMaps
User/Library/Application Support/Reaper/ProjectTemplates

And the SWX/Xenaxios extensions are available through the stash for mac.

And it's running fine on OSX for me!

Thank you, Ben. This is a very positive new development. Nice work.
jas is offline   Reply With Quote
Old 01-13-2010, 06:14 PM   #28
jas
Human being with feelings
 
jas's Avatar
 
Join Date: Oct 2008
Location: a zonzo
Posts: 473
Default

Ben, is there some way of having Ripple Editing switched off upon instantiation? I'd like to just turn it on only when I need it.

Last edited by jas; 01-13-2010 at 06:32 PM.
jas is offline   Reply With Quote
Old 01-13-2010, 07:31 PM   #29
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

Quote:
Originally Posted by jas View Post
Ben, is there some way of having Ripple Editing switched off upon instantiation? I'd like to just turn it on only when I need it.
indeed, its found in the 'reawave - in new tab' custom action (found in actions)

edit macro and remove the 'ripple edit - one track' action near the end of it.

---

you can set things how you like and then resave the reawave project template for stuff like ripple, grid, snap etc. if you like - so those settings are as you prefer for editing, yet main project should retain usual settings. another benefit of using a proj template. cheers
BenK-msx is online now   Reply With Quote
Old 01-13-2010, 07:34 PM   #30
jas
Human being with feelings
 
jas's Avatar
 
Join Date: Oct 2008
Location: a zonzo
Posts: 473
Default

Got it. Thanks so much again.
jas is offline   Reply With Quote
Old 01-14-2010, 01:53 AM   #31
buckman
Human being with feelings
 
buckman's Avatar
 
Join Date: Jul 2008
Posts: 1,649
Default

Hi Jas

Thanks for confirmation that Reawave is working on Mac...

I looked for these folders where you said and found them, apart from

User/Library/Application Support/Reaper/MenuSets

This didnt exist? I did create a folder myself but not sure thats working...

Launched Reaper and no sign of ReaWave on a seperate tab??

Do you have step by step instructions on how to install this from scratch on OSX? as Ben thought it was only working for PC...

Thanks
buckman is offline   Reply With Quote
Old 01-14-2010, 03:53 AM   #32
jayendra
Human being with feelings
 
jayendra's Avatar
 
Join Date: Jun 2009
Location: Gippsland, Aus
Posts: 510
Default

I do... mac user here

download the zip

copy the files to the directories - (I had to create a folder 'MenuSets')
if you don't know how to do this go to finder-home-library-application support-reaper\

Go to actions - show action list - import/export - import - the reawave one
exit actions (this creates the alt+E hotkey to open reawave)

hit alt/option+E (making sure you have some sound highlighted)

It opens up.

To get that toolbar thingy you have to follow the instructions earlier (thats why we created the menusets folder and saved into that folder.)

BTW well done Benk! the students will love this one.
__________________
.-. . .- .--. . .-. | .. ... | --. --- .-.. -..

Last edited by jayendra; 01-14-2010 at 04:04 AM.
jayendra is offline   Reply With Quote
Old 01-14-2010, 06:06 AM   #33
buckman
Human being with feelings
 
buckman's Avatar
 
Join Date: Jul 2008
Posts: 1,649
Default

Quote:
Originally Posted by jayendra View Post
I do... mac user here

download the zip

copy the files to the directories - (I had to create a folder 'MenuSets')
if you don't know how to do this go to finder-home-library-application support-reaper\

Go to actions - show action list - import/export - import - the reawave one
exit actions (this creates the alt+E hotkey to open reawave)

hit alt/option+E (making sure you have some sound highlighted)

It opens up.

To get that toolbar thingy you have to follow the instructions earlier (thats why we created the menusets folder and saved into that folder.

Brilliant - worked a treat on my Mac Pro... only bit i need to look at is the toolbar thingy

Can you tell me where the instructions were for this? (sorry dont have much time on here!)

I just get a blank floating toolbar that says EDIT ME (is that right?)
buckman is offline   Reply With Quote
Old 01-14-2010, 06:19 AM   #34
jayendra
Human being with feelings
 
jayendra's Avatar
 
Join Date: Jun 2009
Location: Gippsland, Aus
Posts: 510
Default

yes...
only working on toolbar 3

click: edit me - import (mid bottom) - navigate to that 'reawave-toolbar.reapermenu' file - done

you can change the title as well to something like 'reawave'
__________________
.-. . .- .--. . .-. | .. ... | --. --- .-.. -..
jayendra is offline   Reply With Quote
Old 01-14-2010, 10:41 AM   #35
politcat
Human being with feelings
 
politcat's Avatar
 
Join Date: Jul 2006
Location: stuck in transition
Posts: 1,850
Default

very cool

thx!
politcat is offline   Reply With Quote
Old 01-14-2010, 09:24 PM   #36
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

Quote:
Originally Posted by lawrs View Post
Do you think you can add a pseudo declick/depop macro or tool?.
Lawrs - re this - hows the pop reduce button trial??!

i find it handy for very clear cut short clicks, and using it repeatadly as an armed toolbar button. its not fantastic however, they are there but reduced significantly.

anyway there is something better i think in most circumstances which i totally forgot about:
reaper by default has items placed over a larger item replaced by them - including a crossfade if auto-crossfade is on (which it is in reawave, and FIPM is set to off too)

so select a small portion of clean audio near a click/pop a touch longer than the length of the pop then CTRL drag it ontop of the pop to replace/heal it. its quick and works surprisingly well.
reminds me of photoshop heal function, a bit.

i got better, almost seamless results compared to the pop-kill macro above when trying it with izotope vinyl making some vinyl type scratches along with some backround noise.

-

if it helps no-one else its at least reminded me of a technique seldom used!
BenK-msx is online now   Reply With Quote
Old 01-20-2010, 12:25 PM   #37
mobass
Human being with feelings
 
mobass's Avatar
 
Join Date: Jan 2010
Location: Prescott Valley, Arizona
Posts: 27
Default Reaper v3.2 64x

Hey Ben,

After installing and purchasing this latest ver. of Reaper, I searched for the "menusets" folder and found none; also havent found the "application data" folder yet for Reaper templates in Win7.

Any help for a poor boy?

Thanks, looking forward to using your interface.

Steveo
mobass is offline   Reply With Quote
Old 01-20-2010, 03:12 PM   #38
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default

hi steveo, a wise purchase...
hmm ok, mac os folder locations, win7.. too many OS's!

not sure, quick google finds this?:
C:\User\(user name)\AppData\reaper

project templates folder should be in there hopefully.
also try the reaper program folder itself too, you can create a MenuSets folder in there i think.
you can also import menuset files and keymaps etc from any location actually, just browse to the location at the import dialog (r-clicking empty space of the floating toolbar)

should cover it.

also once up and running perhaps try the pop-kill macro if you can in post #26, testing it out for usefulness.
import keymap in actions then 'add' it (a search for 'pop' works well to the toolbar 3 of customize toolbar menu. sounds harder than it is.

thanks for trying it out, hope its of some use, remember (everyone!) feedback or additional ideas/tweaks for tools would be good.

p.s. just got me some nice new mics from Arizona - courtesy pipelineaudio..

Last edited by BenK-msx; 01-20-2010 at 03:17 PM.
BenK-msx is online now   Reply With Quote
Old 02-27-2010, 09:43 AM   #39
BenK-msx
Human being with feelings
 
BenK-msx's Avatar
 
Join Date: Jun 2008
Location: Whales, UK
Posts: 5,527
Default Heal tool - testers please!

hi, I have come up with a heal tool macro that uses timestretch to heal the gap created by removing a glitch. [NEW improved version up 6th march]

it deals with events < ~40ms long, which covers most clicky things.

to use:
place the cursor in the *middle* of the event, or a bit earlier if its a transient at start of a note, then apply.
a few tries to familiarise should help.

its a macro you can set to a key or toolbar,
one thing to do first however:

*NOTE*:
it uses the sws extensions - command parameters box - in the 'Nudges' box - 'seconds (edit cursor)' value - should be set to **0.022** don't do that and it won't work as intended!

( this was needed so a consistant amount of time was removed and covered by the correct amount of timestretching, etc. )

compared to other methods avail to reaper natively this seems to work best so far for me, and if it gets a reasonable response i'll add it to the reawave setup (it is not a part of it yet), with a glue added at the end thrown in..
so please try it out and feedback.

--

I include a comparision pic and soundfile, courtesy of my old chum Donovan's season of the witch intro. healing one of the guitar mutes, that are quite long - 30-40ms spikes.

**SOUNDFILE** before and after. https://stash.reaper.fm/4784/healtest.mp3

gif is example of it in action.






i'm pretty happy with it anyhoo, feedback welcome on typical project type problems, clicks and nasties etc.

taa.


** n.b the sws extensions command parameters - in the Nudges box - seconds (edit cursor) value - should be set to 0.022 <<<<new for Heal II **

HEAL II - 6th March: longer/consistant crossfade at first split, larger event gap (44ms), generally tidier. nudge value in 'extensions - command parameters' changed to 0.022 -

this is a keymap - import it from actions ('?' key) then assign to a key of choice - i'd advise to tick 'consolidate undo points' too (found in the edit part of actions dialog)
Attached Images
File Type: jpg heal.JPG (18.4 KB, 8654 views)
Attached Files
File Type: reaperkeymap Heal - II -set-nudgesecondsto0.022 .ReaperKeyMap (887 Bytes, 879 views)

Last edited by BenK-msx; 02-02-2014 at 02:10 PM.
BenK-msx is online now   Reply With Quote
Old 03-01-2010, 03:14 PM   #40
shakey.oberon
Human being with feelings
 
Join Date: Sep 2009
Posts: 996
Default

that's pretty impressive, I think you may have persuaded me to give your editor a go
shakey.oberon is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 01:43 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.