Old 11-27-2007, 01:34 PM   #1
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* preliminary basic MMC response
* reatune: more efficent update mechanism (T,MP!)
* master track automation mode reset on new project
* options to prevent media buffering and anticipative FX per track
* UAD synchronous mode now can work with anticipative FX enabled, but be sure to set any tracks with UAD (or tracks they are routed to) to prevent anticipative FX
* new action: "Set selected item end to cursor"
* new action: "Set selected items length to source media length"

Oh joy!
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Old 11-27-2007, 01:40 PM   #2
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Nice to see Justin is still working hard as ever
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Old 11-27-2007, 02:04 PM   #3
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really nice

preliminary basic MMC response

does this mean i now can sync my yamaha rm1x to reaper??
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Old 11-27-2007, 02:19 PM   #4
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* options to prevent media buffering and anticipative FX per track
* UAD synchronous mode now can work with anticipative FX enabled, but be sure to set any tracks with UAD (or tracks they are routed to) to prevent anticipative FX


These (2) new options look pretty interesting



Cheers,

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Old 11-27-2007, 02:43 PM   #5
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Quote:
Originally Posted by nicholas View Post
* new action: "Set selected item end to cursor"
* new action: "Set selected items length to source media length"
Wow, the second one of those was a FR of mine from many months back, I didn't really think it would be implemented! Well, the Cockos boys can suprise, I guess!

-X
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Old 11-27-2007, 02:56 PM   #6
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lucky 13


thanks Justin and Co.

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Old 11-27-2007, 03:18 PM   #7
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preliminary basic MMC response
What is it ?
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Old 11-27-2007, 03:19 PM   #8
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http://www.cockos.com/forum/showthread.php?t=15420

Humm, still the same! Argh...
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Old 11-27-2007, 03:24 PM   #9
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Quote:
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* preliminary basic MMC response
Okay, now how do I use this? I havent tried to sync hardware to Reaper in like a year.
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Old 11-27-2007, 03:55 PM   #10
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I think you'll find REAPER just responds to MMC commands for any device you've enabled in the Prefs>MIDI Devices window to be "Control" devices.

REW FF STOP PLAY REC PAUSE are currently supported by the look of it.
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Old 11-27-2007, 04:04 PM   #11
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options to prevent media buffering and anticipative FX per track

This seems nice but what´s the good if we don´t know when to use or not to use it?
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Old 11-27-2007, 05:32 PM   #12
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Quote:
Originally Posted by jonyjazy View Post
options to prevent media buffering and anticipative FX per track

This seems nice but what´s the good if we don´t know when to use or not to use it?
I guess you'll find out when adding a particular plug-in suddenly starts causing pops and crackles ...
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Old 11-27-2007, 05:37 PM   #13
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holy hell this mmc business may change everything...
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Old 11-27-2007, 05:55 PM   #14
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* reatune: more efficent update mechanism (T,MP!)

I'm not sure if this is new, but I did spot this tonight (Reatune going out of sync on clip movement) .. http://www.cockos.com/forum/showthre...743#post132743
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Old 11-27-2007, 05:56 PM   #15
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Quote:
Originally Posted by Alistair S View Post
* reatune: more efficent update mechanism (T,MP!)

I'm not sure if this is new, but I did spot this tonight (Reatune going out of sync on clip movement) .. http://www.cockos.com/forum/showthre...743#post132743

Reatune going out of sync when you move clips is normal and inevitable (until we have per item fx that is).
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Old 11-27-2007, 05:59 PM   #16
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Wow, that was fast! OK, no worries. It was the first time I had to move anything. I can work with it as it is
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Old 11-27-2007, 09:04 PM   #17
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Thanks very much for the MMC response, is going to make my life easier!

One thing i've noticed on my MPD24 when I press PLAY during playback or recording, it stops, and I would much prefer it if I could use PLAY as a pause button during playback and recording as if i want to stop i'll just press STOP!

I don't know if this has anything to do with Reaper or is the fault of the MPD... anyway thanks again for all your efforts, it is much appreciated!
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Old 11-27-2007, 09:22 PM   #18
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WOW.

Justin's incredible..


someone who actually cares..
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Old 11-27-2007, 09:35 PM   #19
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Justin and Co. You are phenominal. You are forcing the industry to make decent software. Much appreciated. Even Apple had to respond, Kudos.
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Old 11-27-2007, 10:05 PM   #20
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Quote:
Originally Posted by nicholas View Post
* preliminary basic MMC response
Will this work with a Roland VS-880?
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Old 11-27-2007, 10:07 PM   #21
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Quote:
Originally Posted by billybk1 View Post

* options to prevent media buffering and anticipative FX per track
* UAD synchronous mode now can work with anticipative FX enabled, but be sure to set any tracks with UAD (or tracks they are routed to) to prevent anticipative FX


These (2) new options look pretty interesting



Cheers,

Billy Buck
How would this appply to using UAD-1 plugs on the master bus?
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Old 11-27-2007, 10:08 PM   #22
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Quote:
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(until we have per item fx that is).
Look out Samplitude!
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Old 11-27-2007, 10:18 PM   #23
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Look out Samplitude!
Hey man nice to see ya. Is that a pancake, I'm getting hungary.

Lance
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Old 11-27-2007, 11:40 PM   #24
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MMC, yay! even though preliminary will make some people I know reeeally happy . Getting into the "hardware" territory...
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Old 11-28-2007, 06:55 AM   #25
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chip mcdonald Quote:
Originally Posted by nicholas
* preliminary basic MMC response

Will this work with a Roland VS-880?

Chip....

If you wander over to the VS Planet forums...particularly the forums for the 880 and the 1680 machines, they have posted software solutions for porting Roland files to the PC and then opening them in Reaper....really works great!!

Or maybe you already knew....
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Old 11-28-2007, 07:36 AM   #26
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Quote:
(until we have per item fx that is).
awesome!!!!!
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Old 11-28-2007, 10:37 AM   #27
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solutions for porting Roland files to the PC and then opening them in Reaper....really works great!!
Well... I'm kinda more interested in using it for transport controls/autolocate/etc....
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Old 11-28-2007, 10:52 AM   #28
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Will this work with a Roland VS-880?
I just tried it with my VS1680 and it seems to work somewhat.

Play (midi 0xF0 0x7F 0x7F 0x06 0x03 0xF7) works
Stop (midi 0xF0 0x7F 0x7F 0x06 0x01 0xF7) works
RECSTART (midi 0xF0 0x7F 0x7F 0x06 0x06 0xF7) works
RECSTOP (midi 0xF0 0x7F 0x7F 0x06 0x07 0xF7) works

The VS machine does not issue standard FF and REWIND commands. Instead it issues GOTO messages when the |<< , << , >> buttons are pressed, and when the jogwheel is moved.....

If reaper could support these GOTO messages IT WOULD BE PERFECT!!!

The format of the GOTO message is

0xF0 0x7F 0x7F 0x06 0x44 0x06 0x01 <HOUR + 0x60> <MIN> <SEC> <FRAME> <SUBFRAME> 0xF7
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Old 11-28-2007, 10:57 AM   #29
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Chip,

Have you checked out this?

https://www.youtube.com/watch?v=KOnGzzJHJHE

-Tom
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Old 11-28-2007, 11:35 AM   #30
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anybody knows if this


preliminary basic MMC response


will work with a yamaha rm1x??i cant test it myself atm as i need a new soundcard,so if anyone could test that would be awesome
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Old 11-28-2007, 03:43 PM   #31
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Quote:
Originally Posted by jonyjazy View Post
options to prevent media buffering and anticipative FX per track

This seems nice but what´s the good if we don´t know when to use or not to use it?
You can set "prevent media buffering" on a track with MIDI only.

I found that by doing that you hear the results of any MIDI changes you make in the editor while playing a lot quicker since it's not preparing it in advance.

But not sure if there's any other benefit such as reducing processor use.
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Old 11-28-2007, 03:52 PM   #32
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Quote:
Originally Posted by bear View Post
I just tried it with my VS1680 and it seems to work somewhat.

Play (midi 0xF0 0x7F 0x7F 0x06 0x03 0xF7) works
Stop (midi 0xF0 0x7F 0x7F 0x06 0x01 0xF7) works
RECSTART (midi 0xF0 0x7F 0x7F 0x06 0x06 0xF7) works
RECSTOP (midi 0xF0 0x7F 0x7F 0x06 0x07 0xF7) works

The VS machine does not issue standard FF and REWIND commands. Instead it issues GOTO messages when the |<< , << , >> buttons are pressed, and when the jogwheel is moved.....

If reaper could support these GOTO messages IT WOULD BE PERFECT!!!

The format of the GOTO message is

0xF0 0x7F 0x7F 0x06 0x44 0x06 0x01 <HOUR + 0x60> <MIN> <SEC> <FRAME> <SUBFRAME> 0xF7
I'm running around like a madman from pure happiness!! Finally i'll take full advantage of my setup (VS2480 + Reaper!).

YES YES YES YES ...(shut up Yves!)
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Old 11-28-2007, 05:11 PM   #33
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mmc works great with my MPC1000. play, playstart and stop are the functions that work, maneuvering around the sequence does not change the position of the reaper cursor. likewise, play and playstart both make reaper play from the position of the reaper cursor. i am thrilled to see this happening, and i love the sound of the word "preliminary."

thanks, justin, for heeding this sync request.
i like to think of all my equipment as extensions of each other, summing in one really huge megamachine. to have sync options in reaper for my mpc, AND to be able to route audio/midi to and from different tracks from Reason, AND be able to use Reaper's wonderful audio track sequencing capabilities, i don't think i'll ever want for something to do.
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Old 11-28-2007, 06:55 PM   #34
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Quote:
Originally Posted by bear View Post
The VS machine does not issue standard FF and REWIND commands. Instead it issues GOTO messages when the |<< , << , >> buttons are pressed, and when the jogwheel is moved.....

If reaper could support these GOTO messages IT WOULD BE PERFECT!!!

The format of the GOTO message is

0xF0 0x7F 0x7F 0x06 0x44 0x06 0x01 <HOUR + 0x60> <MIN> <SEC> <FRAME> <SUBFRAME> 0xF7
OK so what should it do on these messages? move the edit cursor to that time? Move the editor cursor? move the edit cursor and seek playback? etc

-Justin
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Old 11-28-2007, 07:56 PM   #35
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Sometimes I think it would be helpful if new releases came with a little data sheet that told us what the changes mean in real life... People be gettin' all excited and happy and i don't always know why...

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Old 11-28-2007, 08:59 PM   #36
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Quote:
Originally Posted by flight View Post
Sometimes I think it would be helpful if new releases came with a little data sheet that told us what the changes mean in real life... People be gettin' all excited and happy and i don't always know why...

that's the fun of it

by the time you figure it out there's another one
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Old 11-28-2007, 09:36 PM   #37
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Yeah, you right. Amazing how many things a change in viewpoint can fix...
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Old 11-28-2007, 11:02 PM   #38
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Quote:
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OK so what should it do on these messages? move the edit cursor to that time? Move the editor cursor? move the edit cursor and seek playback? etc

-Justin
What the VS machine itself does is move to the point indicated by the timecode. If it is in stop mode it just goes there, if it is in play mode it goes to this time and starts playing from there.. I think the audio is briefly muted while the move is taking place if in play mode.

So for instance the |<< button on the VS generates a GOTO message to 0:0:0:0:0 time. The << and >> keys cause movement forward and backward in 1 second intervals. The jogwheel can be set to increment or decrement the subframes, the frames, the seconds, the minutes or hours depending on the coarseness of the move desired. Each click of the jogwheel issues a new GOTO message.
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Old 11-29-2007, 08:45 PM   #39
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my dps24's go to messages and jog wheel messages are
very different from the roland vs machines though.(at least in function from the sound of things)

for me- go to + rew = go to start of project (where ever that may be in time)
go to + ff = go to end of project
rew = rewind tape style until you reach project start, or you press stop
ff = fast forward tape style until you press stop (projects can be 24 hours long)
my jog wheel scrubs tape style forward and back
the shuttle ring plays forward and reverse in "vary speed" style
(there are no "settings" so to speak)

i can also press go to and select a time or a marker point and go there

so i understand that there are many complications in mmc commands. pleasing everyone will be difficult.
i am happy with what there is so far, the basics so to speak, many thanks for a good start.

don

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Old 11-29-2007, 09:47 PM   #40
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Hmmmm I don't have any experiance with a DPS machine so I don't know how they work...


But when I talk about GOTO messages, I am talking about messages that are part of the general midi MMC spec, not anything particularly hardware dependant. (CAVEAT - the VS machine adds 0x60 to the hours field - I do not understand why - probably masking the hours field to 5 bits is a good idea)

http://www.borg.com/~jglatt/tech/mmc.htm

describes these messages as a generic MMC command sequence.

No matter what hardware platform is generating these messages, the net effect should be that the timeline is jumped to at this smpte point. Then reaper will act just like the hardware platform. Tracks in reaper will track motion in the hardware, whatever it is.

BTW I totally add my thanks to Justin for starting with MMC implementation in general...
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