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03-21-2013, 11:42 AM
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#1
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Reaper 32-bit vrs 64-bit
Hi my friends,
I've got a question regarding RAM usage between Reaper(86) and Reaper(64).
It's been my thinking that the only difference between the 32-bit & 64-bit versions is that the 64-bit takes full advantage of all the RAM, 8-gig in my case, while the 32-bit can only use up to 4-gig, although I think it's more like 3-gig.
Today I decided to use Reaper(64) on a project that I started in Reaper(86) and was totally surprised to see that the project used nearly 1,300-Meg in Reaper(86) but only 232-Meg in Reaper(64).
Can this be right?
Or is this the way it works??
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03-21-2013, 02:46 PM
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#2
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Humm, nobody know?
Or maybe I didn't pose the question in an understandable way?
Heh heh, or maybe the question is too stupid for an answer..
A quick google didn't tell me anything more than I've allredy mentioned.
I've added a bunch more midi to the project and it increased a little over 100 Meg. A whopping 340 Meg.
If I was still in the 32 bit version I'll bet Reaper would have crashed by now.
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03-21-2013, 02:57 PM
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#3
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Human being with feelings
Join Date: Jan 2009
Location: Ontario, Canada
Posts: 1,459
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Although Dan should be here soon...did you try running Dan's "Service Disabler" batch file, for XP, Win7 or Win8?
__________________
The future ain't what it used to be. Yogi Berra
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03-21-2013, 02:57 PM
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#4
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Human being with feelings
Join Date: Dec 2010
Posts: 3,826
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I would say the most likely thing is a misread of actual used RAM in either the 32 or 64 bit version, if you have a project file that shows these discrepencies please send it into Cockos to look at
__________________
Stop posting huge images, smaller images or thumbnail, it's not rocket science!
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03-21-2013, 04:09 PM
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#5
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Quote:
Originally Posted by Gerry P
Although Dan should be here soon...did you try running Dan's "Service Disabler" batch file, for XP, Win7 or Win8?
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Hi Gerry, actually I'm not having any problems and my Win7 computer is already well set up for audio. I was just surprised by the difference between the actual RAM usage in 32-bit vrs 64-bit. Of course I know that you have far more RAM available with 64-bit but I thought both versions would use the same amount of RAM on a per project basis.
Quote:
Originally Posted by gpunk_w
I would say the most likely thing is a misread of actual used RAM in either the 32 or 64 bit version, if you have a project file that shows these discrepencies please send it into Cockos to look at
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Thanks gpunk, I don't think I've misread anything, I've gone from one to the other several times, reduced all other programs, and even rebooted once but I still get the same.
After closing out all other programs it reduced the RAM in both versions a little but still it's quite a discrepancy. Here's a screenshot of the Performance Meter for both versions.
Maybe this is how it's supposed to be, heh heh, if it is, I definitely need to rethink why I've been using the 32-bit.
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03-21-2013, 04:35 PM
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#6
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,677
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^^^^
The System Free value only changes by 6 MB.
What does Task Manager / Resource Monitor say for Realer.exe for each?
__________________
DarkStar ... interesting, if true. . . . Inspired by ...
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03-21-2013, 04:46 PM
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#7
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Human being with feelings
Join Date: May 2009
Posts: 29,260
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Quote:
Originally Posted by Tod
Hi my friends,
Can this be right?
Or is this the way it works??
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Automatic bridging of 32bit VSTs into their own host process? I'd bet if you removed those VSTs the memory would show pretty close to the same in both.
Last edited by karbomusic; 03-21-2013 at 04:51 PM.
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03-21-2013, 04:56 PM
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#8
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Quote:
Originally Posted by DarkStar
^^^^
The System Free value only changes by 6 MB.
What does Task Manager / Resource Monitor say for Realer.exe for each?
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Hi DarkStar, it seems to vary some but basically:
Reaper(64) .... 222,148K
Reaper(32) .... 1,055,272K
I checked a few times and it varies some but that's basically the direction for the two.
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03-21-2013, 05:11 PM
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#9
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Quote:
Originally Posted by karbomusic
Automatic bridging of 32bit VSTs into their own host process? I'd bet if you removed those VSTs the memory would show pretty close to the same in both.
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Hey karbo, are you saying remove all VSTis from both the 32-bit and 64-bit projects?
Or are you saying the 32-bit bridged VSTis use less RAM?
I've got 3 VSTis and 2 of them are bridged.
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03-21-2013, 05:42 PM
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#10
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Human being with feelings
Join Date: Jun 2008
Posts: 4,923
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the bridged VSTs run in their own process - I think its colled "reaper86 host" or something like that ...
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03-21-2013, 06:01 PM
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#11
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Quote:
Originally Posted by semiquaver
the bridged VSTs run in their own process - I think its colled "reaper86 host" or something like that ...
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Aah, so you're saying the reaper host is basically carrying the load for the VSTs in the R64 version?
That would sort of make sense because when you add the EXE and Host together for the two versions they're close to being the same.
Thanks semiquaver, I think I'm starting to understand.
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03-21-2013, 06:40 PM
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#12
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Human being with feelings
Join Date: May 2009
Posts: 29,260
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Quote:
Or are you saying the 32-bit bridged VSTis use less RAM?
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I'm saying they get assigned to a separate host process and that process gets charged the memory instead. If you ran Reaper 32 with no VSTs then 64 no VSTs loaded I'd expect the memory to be near the same but that was just a test to confirm/deny what I think it is.
Quote:
That would sort of make sense because when you add the EXE and Host together for the two versions they're close to being the same.
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Yes exactly, dat's what I mean.
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