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Old 01-08-2018, 10:17 AM   #41
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Quote:
Originally Posted by Hof View Post
Thanks a lot for your help, however I'm looking for Toggle show all active envelopes for all items, not tracks.
Ah, sorry, Read in haste!
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Old 01-08-2018, 10:40 AM   #42
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Quote:
Originally Posted by metal_priest View Post
look for "take envelopes", you will find four actions:

mute, pan, pitch, volume

just make a custom action with this 4 actions all together and done!
Thanks, apart from the above I have all sorts of take fx automation which makes things very messy
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Old 01-08-2018, 10:42 AM   #43
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Originally Posted by Hof View Post
Thank you! That worked and 8 is off the list!!

Over 1200 scripts that's amazing.

I have another question. This one might be complicated to recreate

9) In Pro Tools alt + Apple + K will opens the Export selected window

How would I replicate that in REAPER? Especially if I select multiple items to export + glue them (not to each other but to render FX + rename each take as new audio file on export + new export destination folder (not project audio folder).

The closest I found is:

Item: Render items to new take (preserve source type)
are you on a Mac? not sure if you can do this on a Mac, but on a PC
you can hold control+Alt keys and drag whatever item to any folder or the desktop or wherever.... you often have to rename the file as desired.
So that can be easy...

otherwise... you might look into the various ways to render... regions, stems, time selection, etc. ...and also don't forget to look into the Freeze and Un Freeze functions which can be handy to get a wav file out quickly...

The frozen item[s] will have locked icon on them [if you did set up icons on items as previously mentioned]... but you can temporarily unlock it and then relock it to Un Freeze... as long as you don't really alter the item while it is unlocked.
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Old 01-08-2018, 10:48 AM   #44
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4) Is there a way to remove looping or empty space from an item so when pulled the audio file stops where it ends without a handle?

Not solved

Looping removed but blank handle space still there
I still do not understand what 'handle' means...

do you know about LICECap? with it you can make a gif of the part of the screen you want that shows what you are talking about.. then you can either upload it to the reaper stash and give us a dl link or upload it to imgur.com and give us a link to that [or put their forum link in your post and we'll see it right in the post]
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Old 01-08-2018, 11:23 AM   #45
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Originally Posted by hopi View Post
I still do not understand what 'handle' means...

do you know about LICECap? with it you can make a gif of the part of the screen you want that shows what you are talking about.. then you can either upload it to the reaper stash and give us a dl link or upload it to imgur.com and give us a link to that [or put their forum link in your post and we'll see it right in the post]
I think Hof means that the audio file does not continue after the end of the item boundary.

In which case, the item will have to be glued to create a new file.
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Old 01-08-2018, 11:28 AM   #46
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Quote:
Originally Posted by Hof View Post
Thanks, apart from the above I have all sorts of take fx automation which makes things very messy
I know this a workaround for what you really want.
But plz have a look a this Action:

Take: Show take envelopes dialog
In this dialog window, all the Take FX envelopes you have created in an item can individually be made invisible / visible.

Like, you, i'd rather see a quicker method, but maybe you find this useful enough for now.

Warm Regards !
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Old 01-08-2018, 12:35 PM   #47
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Depending on how many different take fx you're using and the order they need to be in, it might be better, workflow wise, to have separate tracks in a folder rather than applying different fx to many items.
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Old 01-08-2018, 02:37 PM   #48
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Thanks for the tips hopi.

This is what I mean by blank handles. I'm not sure what's the purpose of them.


https://imgur.com/a/pITHS

vanhaze

Thank you very much!

I assigned it to a key command

Thanks Judders,

The file in the gif is glued yet it pulls out what seems to be empty handles


"are you on a Mac? not sure if you can do this on a Mac, but on a PC
you can hold control+Alt keys and drag whatever item to any folder or the desktop or wherever.... you often have to rename the file as desired.
So that can be easy..."

Yes, alt + cmd seems to do it but only exports a single file. still pretty awesome.

Last edited by Hof; 01-08-2018 at 02:47 PM.
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Old 01-08-2018, 02:53 PM   #49
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Hof !

You have great questions about Reaper, it's a challenge to answer them thoroughly but me like that !

1 example why "blank handles" could be useful (actually, i use this quite alot):

- Drag an Item right edge out for a certain amount ("blank handle"), maybe for a few seconds length.

- Insert a reverb or delay plugin into that Item's "Take FX" chain.
- Adjust reverb tail or delay tail to taste.
- Now, execute Action "Glue Items, ignoring time selection"

Outcome: the reverb or delay tail will be rendered ("printed') in the blank space ("blank handle") of the Item.
If you didn't do the blank item handle to the right, than the reverb tail or delay tail would be cut off at the end of the item, thats not what you want.
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Old 01-08-2018, 04:09 PM   #50
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Quote:
Originally Posted by vanhaze View Post
Hof !

You have great questions about Reaper, it's a challenge to answer them thoroughly but me like that !
I have a feeling I'll have a few more! Thank you so much for taking the time to reply

The handle makes total sense now for that use. I think I'm so used to Pro Tools' way of creating the handle by time selection.
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Old 01-08-2018, 04:26 PM   #51
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Originally Posted by vanhaze View Post
1 example why "blank handles" could be useful (actually, i use this quite alot)...
Ha! I had no idea that happened! I've been glueing silence to the end of audio items where I've needed some space at the end!
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Old 01-08-2018, 04:53 PM   #52
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Old 01-08-2018, 08:08 PM   #53
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OK hof... that gif makes it clear... never thought of them as handles... but now I get it.... LoL PT has brainwashed you into the PT way of thinking...[forgive me for poking fun...]

How 'bout we start over fresh... and think reaper ...
and then the item just has different areas in it... no 'handles' as such...

it does have left and right edges, a top and a bottom, an upper area and a lower area... and various ways to change the tool you are using on it via mouse modifiers [keys you hold along with the mouse buttons]

OK so hopefully you have done the preferences settings in the Medea area so you do get the icons on the upper left of the item... One of those is an "i"... i for Info
clk that i and you open the item info window... and one box there is for Loop source
If that is checked, and you then drag out either left or right edge of the item, you will see little triangle 'cuts' along the top edge that indicate the left and right points of the loop... and the item will expand with data in the expanded area... which is the loop or repeated data...

IF you uncheck Loop source and hit Apply... and then drag out the left or right edges, you get no data in the expanded area... but you will still that little cut on the top edge showing the extent of the data.

OK lets say you have Loop source off... and drag out the right edge to get more empty size of the item... and then you use Glue on just that item...
You will see the little cuts on the top edge go away and now that extended item becomes a new source that can again be a loop or not...

OK ...at the top left and right corners of the item the cursor will change it's look and that is for dragging out the fades or cross fades...

OK IF you hold the Alt key and left mouse in the data area of the item, you can 'slip edit' it... move the data within the confines of the item size without changing the item's size...
and you will see a little cut on the bottom edge, showing that you have moved or "offset" the data.
Again, if you do any of these things and use Glue, it will 'recreate' the item as it is as a new source...

OK ... IF you hold the Alt key and left mouse at the left or right edge you get another cursor and you can drag out or shrink the length of the item INCLUDING the data in it.

Ok maybe good for now... there is more, especially when there are two adjoining and\or overlapping items...
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Old 01-09-2018, 04:12 PM   #54
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Thank you very much hopi these tips are fantastic!
I rarely use loops which is why I disabled them.

strachupl

Thanks for the captures. What I'm trying to do is toggle show/hide the spectral edit view from the waveform rather then toggle the spectrogram view (white squares stays on waveform , see clip below).

https://giphy.com/gifs/l0HUekMXdyQR72Ajm/html5

Last edited by Hof; 01-09-2018 at 04:45 PM.
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Old 01-09-2018, 06:27 PM   #55
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OK then... coming right along

on the peaks display... I don't believe there are any actions for that other than to call up the window that has the controls

HOWEVER... I would about bet something... if I had something... that one of the lua script genies could create them...

I'd try asking mpl, me2beats, heda, X-Raym and a few others I can't think of atm

head over to the JSFX area of this forum and post your dreams...

Seems like mpl there has some a bit for spectral peaks so maybe he could pull off these scripts...

IF yes, then you'd have them able to be used with a key command
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Old 01-10-2018, 04:05 AM   #56
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Fantastic! Thanks Hopi!
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Old 01-10-2018, 05:27 AM   #57
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Another question to the list:

10) Is it possible to somehow ALT + Cmd or other to drag Take from timeline into Kontakt?
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Old 01-10-2018, 05:36 AM   #58
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So i assume you're on mac ?

- Then impossible: In my understanding, OSX has a limitation/ flaw in it's file system
which causes the impossibility.

Workaround is:

1) Glue the Item you wanna drop onto Kontakt.
2) Drag drop the glued Item from Project Bay (Source Media Column) onto Kontakt.

- PC Windows users are lucky cause for them, drag-drop directly from Reaper Arrange to a Sampler VSTi should work.
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Old 01-10-2018, 06:47 AM   #59
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Thanks a lot for the workaround!
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Old 01-10-2018, 10:20 AM   #60
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Quote:
Originally Posted by vanhaze View Post
So i assume you're on mac ?

- Then impossible: In my understanding, OSX has a limitation/ flaw in it's file system
which causes the impossibility.

Workaround is:

1) Glue the Item you wanna drop onto Kontakt.
2) Drag drop the glued Item from Project Bay (Source Media Column) onto Kontakt.

- PC Windows users are lucky cause for them, drag-drop directly from Reaper Arrange to a Sampler VSTi should work.
Yes... on PC it works great for that D&D into Kontakt... we are 'lucky' because we don't have a 'superior operating system'... ROTFLMAO
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Old 01-10-2018, 04:27 PM   #61
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It does exactly that.
Hi edwood,
Can you restrict side movement with copy drag down or up?
Cmd seems to cancel that.

I'm referring to question 7
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Old 01-10-2018, 09:04 PM   #62
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Originally Posted by Hof View Post
Hi edwood,
Can you restrict side movement with copy drag down or up?
Cmd seems to cancel that.

I'm referring to question 7
there is a mouse mod the restrict movement to just vertical but that does not also make a copy of the item...

it just lets you move it up or down to other tracks

but we might be able to make custom action get done what you want
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Old 01-11-2018, 12:50 AM   #63
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Originally Posted by Hof View Post
Hi edwood,
Can you restrict side movement with copy drag down or up?
Cmd seems to cancel that.

I'm referring to question 7
You can do that with 2 Custom Actions.
Assign these to 2 to shortcuts and then workflow is even quicker than having to drag with mouse.

For copy up: (first select item)

Item navigation: Move cursor to start of items
Edit: Copy items
Track: Go to previous Track
Item: Paste items/tracks


For Copy down (first select item):

Item navigation: Move cursor to start of items
Edit: Copy items
Track: Go to next Track
Item: Paste items/tracks
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Old 01-11-2018, 08:35 AM   #64
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Quote:
Originally Posted by hopi View Post
there is a mouse mod the restrict movement to just vertical but that does not also make a copy of the item...

it just lets you move it up or down to other tracks

but we might be able to make custom action get done what you want

That would be awesome!

vanhaze

Thank so much for the workaround for this feature.

Last edited by Hof; 01-11-2018 at 10:00 AM.
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Old 01-11-2018, 08:36 AM   #65
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No sweat Hof !!
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Old 01-11-2018, 11:51 AM   #66
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Quote:
Originally Posted by Hof View Post
Hi edwood,
Can you restrict side movement with copy drag down or up?
Cmd seems to cancel that.

I'm referring to question 7
Hi Hof, sorry! i missed this.
I have it assigned it to different modifiers. So: with cmd i move vertically locking horizontal movement; cmd+alt i copy the item locking horizontal movement
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Old 01-11-2018, 12:10 PM   #67
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I really do not understand why people still do cumbersome mouse drag actions (be it with or without modifier keys hold) while you can just hit a keycommand attached to (custom) action for the same outcome.

I know, in the end, freedom of choice it is in This World.
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Old 01-11-2018, 12:20 PM   #68
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Originally Posted by vanhaze View Post
I really do not understand why people still do cumbersome mouse drag actions (be it with or without modifier keys hold) while you can just hit a keycommand attached to (custom) action for the same outcome.

I know, in the end, freedom of choice it is in This World.
I am mostly of the same mind
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Old 01-11-2018, 12:29 PM   #69
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So glad i am not the only one hopi
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Old 01-11-2018, 01:00 PM   #70
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Originally Posted by vanhaze View Post
I really do not understand why people still do cumbersome mouse drag actions (be it with or without modifier keys hold) while you can just hit a keycommand attached to (custom) action for the same outcome.

I know, in the end, freedom of choice it is in This World.
Well, i use a lot of custom actions but still what your are saying (quoted above) is obviously debatable and, in my point of view, not really adding much to the conversation.
In this particular request of the OP, i use this because of PT memory and was trying to answer to his request related to PT modifiers.
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Old 01-11-2018, 01:04 PM   #71
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I hear ya, i respect that.

But someone hopping over from a DAW like Notoolz to Reaper should really leave that DAW alone, get it totally out of his system and learn fresh new workflow ways in Reaper.

Just my 2 cents (and from many others BTW).
Warm Regards.
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Old 01-11-2018, 01:15 PM   #72
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Originally Posted by vanhaze View Post
I hear ya, i respect that.

But someone hopping over from a DAW like Notoolz to Reaper should really leave that DAW alone, get it totally out of his system and learn fresh new workflow ways in Reaper.

Just my 2 cents (and from many others BTW).
Warm Regards.
I also respect the others and i am not going over the "industry standard" thing, despite my wishes and ditches. So, working with a lot of people from different sound/media areas / countries / infrastructures...maybe the "totally out of your system" is not a very good idea.
I still have to use PT here and then and it is ok. PT has some nice stuff. Basically i keep some shortcuts and modifiers to maintain some basic consistency between the two daws, being REAPER of course my main customized workflow but not having to scratch my head for some everyday actions feels also nice.
Cheers
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Old 01-12-2018, 04:31 AM   #73
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Hi Hof, sorry! i missed this.
I have it assigned it to different modifiers. So: with cmd i move vertically locking horizontal movement; cmd+alt i copy the item locking horizontal movement
Great! Thank you for sharing this.
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