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02-03-2008, 04:15 AM
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#1
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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The Amalgamation Part (.ReaParts)
my all-time FR..
i hope it makes sense to you, but if you dont get it, please read this thread: (and watch some video about the concept)
http://www.cockos.com/forum/showthread.php?t=8196
these Amalgamation Parts should be treated just like the MIDI items like : move, hard/GHOST copy (loop), trim, fade, split, vol adjust.. and should be SAVED/LOADED as a track template (Beat locked), so it'd mean we could work with real MultiTrack "elements".
(Audio _AND_ MIDI items)
bbb
(thanks Bungle for putting this .gif together )
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panda in the desert
Last edited by beatbybit; 09-12-2009 at 01:39 PM.
Reason: Title change on req.
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02-03-2008, 04:23 AM
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#2
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Human being with feelings
Join Date: Aug 2007
Location: france
Posts: 354
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+1
make it like in after effects please.
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02-03-2008, 04:27 AM
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#3
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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Quote:
Originally Posted by brice
+1
make it like in after effects please.
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+1
AfterEffects has got the mojo.
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panda in the desert
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02-03-2008, 04:33 AM
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#4
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Human being with feelings
Join Date: May 2007
Location: Hungary,Europe
Posts: 800
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this would be a very effective tool.
Let me cheat for a bit, +10 for this to be added!
rgds,
boka
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15" Retina MBP, Adobe CC, UA Apollo
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02-03-2008, 04:35 AM
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#5
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Yes, this would be "the shit"! (Although it's not too bad for me personally to use the already existing feature where a rendered wav from a project can contain the reference to the project and you can then open the project from another Reaper project...)
+1
-X
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02-03-2008, 04:40 AM
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#6
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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Quote:
Originally Posted by Xenakios
Yes, this would be "the shit"! (Although it's not too bad for me personally to use the already existing feature where a rendered wav from a project can contain the reference to the project and you can then open the project from another Reaper project...)
+1
-X
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you mean this one:
http://www.cockos.com/forum/showthre...=render+window ?
yes Xenakios, thats a workaround (and a lifesaver in some cases), but with this concept we could be able to tweak the Amalgamation Part LOOPED while the "Master Session" plays - in sync. (rock solid, sample accurate sync. )
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panda in the desert
Last edited by beatbybit; 02-05-2008 at 06:05 AM.
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02-03-2008, 04:47 AM
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#7
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by beatbybit
you mean this one:
http://www.cockos.com/forum/showthre...=render+window ?
yes Xenakios, thats a workaround (and a lifesaver in some cases), but with this concept we could be able to tweak the Amalgamation Part while the "Master Session" plays - in sync. (rock solid, sample accurate sync. )
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Yes, that's what I mean. It works pretty well for me already but it does certainly have the downside that nothing is REALLY quickly tweakable from within the Master Session.
These "Amalgamate Items" that you propose would be especially cool if it was possible to render them to new audio files quickly, i.e. essentially Freeze them. (The original "Amalgamate Item" would of course remain as a take or something like that, quickly restorable and tweakable again...)
-X
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02-03-2008, 05:18 AM
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#8
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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+1
For post production this is a great way to keep important little bits when picture cut changes happen, and then happen again and you have to bring stuff back. This item would be to multiple items like a normal audio item is to an audio file.
Additional useful functions for this kind of item are:
1) Exposure of tracks in this item to control surfaces when this part editor is open. Optionable lock of control surface controls to those tracks, so you can edit outside that item as well.
2) Implode selected items to Amalgamation Part to a selectable target track or new track
This implies way more than just the items. It implies the track settings, including plugins and automation of the area in which the selected items were. Everything! Optionable deletion of source tracks
4) Explode Amalgamation Part to New Tracks
5) Optionable horizontal zoom and position sync between Amalgamation Part Editor and arrangement view.
Last edited by airon; 02-03-2008 at 05:27 AM.
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02-03-2008, 06:30 AM
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#9
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Human being with feelings
Join Date: Oct 2007
Location: ålborg-denmark
Posts: 418
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this looks like it could be a helpfull feature,would like to know more about this,but in the meantime +1
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02-03-2008, 12:49 PM
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#10
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Human being with feelings
Join Date: Jan 2007
Location: in the middle of the icecube.
Posts: 7,403
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so let me see if I got this right:
amalgamation item, is essentially the same as a midi item except for audio samples/items rather than midi note events.
It is a container that opens in a midi-like editor in which you can arrange audio (and midi?) items on tracks like a mini arrange window.
Copying an amalgamation item copies all its contents.
Ghost copies creates clones such that when you edit one it edits all.
unghost would release the selected amalgamation items from perpetuating edits to all its sisters.
essentially we are talking about the audio part, as seen in Cubendo, but not limited to audio, and multi timbrel complete with FX
Is that what you are talking about?
if so, you get my ++1 and I'll shine Justin's shoes for such a wicked feature!
.tallis
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02-03-2008, 01:00 PM
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#11
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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Tallis,
thanks for summing this up, exactly what i wanted to ask..
(yup, Audio _AND_ MIDI containers)
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panda in the desert
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02-03-2008, 01:08 PM
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#12
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Human being with feelings
Join Date: Jan 2007
Location: in the middle of the icecube.
Posts: 7,403
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ok BBB, in that case:
...................................
.....+++........+++.......
.....+ ..+......+ ...+....
.....+ ..+.....++ ..+...
.+++ ...+++...+ ..+...
.+ ..........+...+ ..+...
.+++ ...+++...+ ..+...
.....+ ..+.....++ ..++..
.....+ ..+.....+ ......+....
.....+++.....+++++1......
...................................
.t
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02-03-2008, 01:15 PM
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#13
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Human being with feelings
Join Date: May 2006
Location: Saskatoon, Canada
Posts: 2,110
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+1
What a great way to break a large complex project up into logical chunks.
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02-03-2008, 03:19 PM
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#14
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Human being with feelings
Join Date: Oct 2007
Location: Berlin, GER
Posts: 199
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This is awesome!
++1
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02-03-2008, 03:37 PM
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#15
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Maybe Justin or someone could come up with a bit catchier/easier name if this super-cool FR gets implemented. I'd personally propose "Poly-Item" but anything goes of course, a name is just a name...Wouldn't these indeed be folders of some sort?
-X
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02-04-2008, 11:20 AM
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#16
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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Quote:
Originally Posted by Xenakios
Wouldn't these indeed be folders of some sort?
-X
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they would. Folders with _Ghost_/Hard Copy, Trim, Move, Split, etc..
about the name.. Ask pipe.
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panda in the desert
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02-04-2008, 03:54 PM
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#17
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Human being with feelings
Join Date: Mar 2007
Posts: 54
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+1 yes please !
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02-05-2008, 08:18 AM
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#18
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Human being with feelings
Join Date: Jul 2007
Location: Reaper Fine Arts Department
Posts: 1,607
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A good idea. +1.
Alex.
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02-05-2008, 08:27 AM
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#19
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Human being with feelings
Join Date: Jul 2006
Posts: 338
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+1, nicely described.
Would be nice too if you could select multiple items across tracks, then ->create amalgamation part, and have all the FX, items etc setup correctly within the amalgamation part.
Last edited by qwanta; 02-05-2008 at 08:31 AM.
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02-05-2008, 01:33 PM
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#20
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Human being with feelings
Join Date: Aug 2007
Posts: 212
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you're right, almost same feature: in fact, for me amalgamation track should simply be a folder, and unfolding should show the tracks directly in the sequencer (mean no need for an external editor+"normal" fx on tracks+tracks in mixer+everything else you got with a proper folder.
Amalgamation+folder= ++1
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02-05-2008, 06:05 PM
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#21
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Human being with feelings
Join Date: Feb 2008
Posts: 61
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++1 i really need that!!!
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02-06-2008, 11:46 AM
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#22
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Human being with feelings
Join Date: Sep 2006
Location: Germany's California
Posts: 1,543
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how about the amalgation part is a REAPER-Project being treated as a clip?
double-click: opens the project
play while open: plays both in realtime
and when the "amalgation part" is closed, it's being rendered.
that way we could kick ass in mastering!
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02-06-2008, 12:57 PM
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#23
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Human being with feelings
Join Date: Mar 2007
Posts: 21,551
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Is that the Cubendo part editor on roids?
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02-06-2008, 12:59 PM
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#24
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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Quote:
Originally Posted by Till
how about the amalgation part is a REAPER-Project being treated as a clip?
double-click: opens the project
play while open: plays both in realtime
and when the "amalgation part" is closed, it's being rendered.
that way we could kick ass in mastering!
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we're talking about the same thing.
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panda in the desert
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02-06-2008, 03:25 PM
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#25
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Human being with feelings
Join Date: Sep 2006
Location: Germany's California
Posts: 1,543
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Quote:
Originally Posted by beatbybit
we're talking about the same thing.
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um... *sneaking out of the room*
...
...
*sneaking back in*
++1
*pouring a cup of coffee, taking a donut and sneaking back out*
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02-12-2008, 01:09 PM
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#26
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Human being with feelings
Join Date: Nov 2007
Location: Massachusetts, USA
Posts: 2,248
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Wonderful Addition
This would really make Reaper a 'Greater' contender to the others out there! Awesome concept really. I always had to render my tracks to a stereo track and save my project as before the render and as is. Great concept.
++1
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02-12-2008, 01:11 PM
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#27
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Human being with feelings
Join Date: Jan 2008
Location: New Jersey, USA
Posts: 12
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+1
Yes, I would use this as a sliced loop container.
(It will be especially nice when we can drag REX files into it...)
Actually, why not MIDI and audio in the same container? Loops where any slice could be plain audio, played by a sampler or synthesized...
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02-12-2008, 01:36 PM
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#28
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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Quote:
Originally Posted by Chroma One
+1
Yes, I would use this as a sliced loop container.
(It will be especially nice when we can drag REX files into it...)
Actually, why not MIDI and audio in the same container? Loops where any slice could be plain audio, played by a sampler or synthesized...
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actually this would be a Reaper-in-Reaper, so the sub-session (or call it AmalgamationPart) could contain Audio AND MIDI items.
as i wrote in the first post of this thread.
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panda in the desert
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02-12-2008, 02:34 PM
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#29
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Human being with feelings
Join Date: Jul 2007
Location: Netherlands
Posts: 1,203
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In fact I already did do something similar when I was compiling a new cd master, a few days ago. I had two instances of Reaper open, one with the original project and the other with the master project. If I wanted a change in the mix of one of the files in the master project I would switch to the original project, make the necessary changes, render and go on with the new mix in the master project. It's really easy workflow. But, if you guys want amalgamation included, I'm +1 with it.
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02-12-2008, 03:08 PM
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#30
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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yup earlabs,
http://www.cockos.com/forum/showthre...=render+window
this helps a bit, but this "2nd Reaper" cant run in absolute sample accurate sync with its 'parent' session.
i can't build up/tweak a 2 bar audio based multitrack beat looped - while listening a 16 bar Chorus part/arrange that way.
plus there are some issues working that way with UAD for eg.
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panda in the desert
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02-13-2008, 12:15 AM
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#31
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Human being with feelings
Join Date: Jul 2007
Location: Netherlands
Posts: 1,203
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ah, yes that makes a big difference.
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02-13-2008, 05:02 AM
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#32
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Human being with feelings
Join Date: Sep 2007
Posts: 123
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oh yeas, reaper projects as clips. that would be sooo great.
best would be if one can choose to initially load a "project clip" rendered or realtime.
this is a sooo great way to reaUse sketched project. (i often do only the beat, or a nice progression and save this as a project for later. you could easyly name this feature reaUse.
D3CK
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02-24-2008, 04:51 AM
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#33
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Human being with feelings
Join Date: Jan 2007
Location: The Underground Bunker
Posts: 705
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Looks sweeeet! +1
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02-26-2008, 08:57 PM
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#34
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Human being with feelings
Join Date: Jun 2006
Posts: 22,567
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mini projects within projects.....
sounds great
++1
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02-26-2008, 09:54 PM
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#35
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Human being with feelings
Join Date: Feb 2007
Posts: 1,931
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Quote:
Originally Posted by Tallisman
so let me see if I got this right:
amalgamation item, is essentially the same as a midi item except for audio samples/items rather than midi note events.
It is a container that opens in a midi-like editor in which you can arrange audio (and midi?) items on tracks like a mini arrange window.
Copying an amalgamation item copies all its contents.
Ghost copies creates clones such that when you edit one it edits all.
unghost would release the selected amalgamation items from perpetuating edits to all its sisters.
essentially we are talking about the audio part, as seen in Cubendo, but not limited to audio, and multi timbrel complete with FX
Is that what you are talking about?
if so, you get my ++1 and I'll shine Justin's shoes for such a wicked feature!
.tallis
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I know I'm way late, but I think this sounds pretty close to Logic's folder concept, or packing data into a "region."
If I'm right, this is essentially region based audio, exactly how logic works midi wise, but this is like the step ahead.
If this is it, then this is great for me.
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03-20-2008, 11:50 AM
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#36
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Human being with feelings
Join Date: Jan 2007
Location: in the middle of the icecube.
Posts: 7,403
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I still think this would be a killer addition.
.t
(bump)
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03-20-2008, 02:11 PM
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#37
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Human being with feelings
Join Date: Dec 2007
Location: In church, burning it down
Posts: 1,345
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Yeah definatly a +1 on this from me too
NAS
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Not Gods or Saints but HUMAN be
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03-20-2008, 08:21 PM
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#38
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Human being with feelings
Join Date: Jul 2007
Posts: 201
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Awesome +1
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03-20-2008, 08:27 PM
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#39
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Have I already said +1 ?
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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03-21-2008, 09:52 AM
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#40
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Human being with feelings
Join Date: Nov 2006
Posts: 2,182
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++1 ! Woo hoo ! And a very clear video beatbybit !
As it's closely related to the "horizontal folder" FR, maybe it would be a good idea to combine these two into a single power feature ? For instance if you close the window +modifier, it would mix in real time (without rendering to a new .wav). Or, depending on the Preferences, it would always/never ask.
Also I wonder if the good old Logic method of opening the amalgamation part/folder is not a bit faster:
1) double click the part to open it in the *same* Arrange window (just like Windows' "Explore in the same window").
2) double click the Arrange background to return to the main Arrange view (or one level up if the items are nested).
3) double clicking +modifier would open the sub-items in a new window.
PS. Is there a way to lock a regular item so only its visible portion is looped ? Ah, these "infinite ghost loops" by keycommands in Logic...
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