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10-23-2018, 11:08 PM
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#1
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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DevXXXX and Track Wiring View
I just read the notes on the dev numbering system for builds with features that may not make it into final versions and that raised a big question for me.
The Track Wiring feature is something I personally find extremely useful even in its current form. In fact, I find it so useful that I've started using pre release versions of REAPER as my main production system. I usually run those as a separate install for testing purposes only.
Is there any plans to develop this feature any time soon? I'm really hoping it doesn't get dropped all together. Of all the additions recently, this is one of the ones that I have become most enthusiastic about. I have discovered a few routing problems in a couple of my larger projects that I most likely might not have found without the Wiring View.
It is especially useful for third order Ambisonic projects (which 90 percent of my work is these days). Third order Ambisonics uses 16 audio channels per track and it is easy to make a routing mistake that isn't easily spotted without the Track Wiring view.
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10-23-2018, 11:58 PM
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#2
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Human being with feelings
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 3,960
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Not sure I should say that, but current API allows to port wiring view into ReaScript, so depending on what Justin|schwa will say about that here, I can build something like this in lua. At least ReaPack/mpl_WiredChain was(is) a lot more complex to implement from API/GUI side.
Last edited by mpl; 10-24-2018 at 01:38 AM.
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10-24-2018, 01:49 AM
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#3
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Human being with feelings
Join Date: Mar 2016
Location: near my POB
Posts: 388
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yeah Dave - i'm with you. haven't had a need yet for wiring anything, due to i'm not a 'bedroom producer', with respect for any who is one - overdubs which i do @home, won't need wiring.
while now i'm trying to dig a bit deeper into reaper, i came across track wiring diagram. besides any other options, IMO a good starting point to get an understanding, at least slightly how routing in reaper works, worth to keep and maybe to improve if the devs have spare time to do so. i guess i'll take that if comes a need - maybe someday. who knows.
__________________
who's gonna water my plants ... if not you
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10-24-2018, 06:12 AM
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#4
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,686
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Quote:
Originally Posted by mpl
I can build something like this in lua.
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GREAT !
IMHO it's very appropriate to have this as an extension of some kind, and hence strictly optional for those who might find it useful.
Of course - as always - It's valid to state, that it needs to be provided via ReaPack, include some kind of documentation, and ReaPack should be automatically installed with Reaper and predominately visible for new users (as the wiring view seems especially useful for those).
-Michael
Last edited by mschnell; 02-24-2019 at 01:29 AM.
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10-24-2018, 06:48 AM
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#5
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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I don't think that wiring view is going to go away, but it's a bit stalled for now, we'll return to it at some point (before it goes into a release).
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10-24-2018, 03:17 PM
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#6
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Human being with feelings
Join Date: Dec 2016
Location: Los Angeles
Posts: 226
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Quote:
Originally Posted by ReaDave
I just read the notes on the dev numbering system for builds with features that may not make it into final versions and that raised a big question for me.
The Track Wiring feature is something I personally find extremely useful even in its current form. In fact, I find it so useful that I've started using pre release versions of REAPER as my main production system. I usually run those as a separate install for testing purposes only.
Is there any plans to develop this feature any time soon? I'm really hoping it doesn't get dropped all together. Of all the additions recently, this is one of the ones that I have become most enthusiastic about. I have discovered a few routing problems in a couple of my larger projects that I most likely might not have found without the Wiring View.
It is especially useful for third order Ambisonic projects (which 90 percent of my work is these days). Third order Ambisonics uses 16 audio channels per track and it is easy to make a routing mistake that isn't easily spotted without the Track Wiring view.
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I also very exited for that feature... I see some great potential! I use dev version for this reason too, and new feature TCP plugins UI
I hope at some point it will get resumed... Great to hear from Justin that it will get resumed at some point <3
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10-25-2018, 12:54 PM
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#7
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Human being with feelings
Join Date: Mar 2016
Location: near my POB
Posts: 388
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Quote:
Originally Posted by inarisound
Great to hear from Justin that it will get resumed at some point <3
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yeah - sounds good
__________________
who's gonna water my plants ... if not you
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10-28-2018, 02:47 AM
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#8
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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Quote:
Originally Posted by Justin
I don't think that wiring view is going to go away, but it's a bit stalled for now, we'll return to it at some point (before it goes into a release).
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Good to hear there's development planned. Thanks for confirming.
Quote:
Originally Posted by mpl
Not sure I should say that, but current API allows to port wiring view into ReaScript, so depending on what Justin|schwa will say about that here, I can build something like this in lua. At least ReaPack/mpl_WiredChain was(is) a lot more complex to implement from API/GUI side.
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I'd be very happy to donate for you to create something that will keep us going until further native development occurs.
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02-23-2019, 10:52 PM
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#10
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Human being with feelings
Join Date: Mar 2016
Location: near my POB
Posts: 388
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Quote:
Originally Posted by Justin
I don't think that wiring view is going to go away, but it's a bit stalled for now, we'll return to it at some point (before it goes into a release).
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just asking. any news?
__________________
who's gonna water my plants ... if not you
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02-24-2019, 02:23 AM
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#11
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by bucca
just asking. any news?
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It will probably appear in v6.
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02-24-2019, 02:59 AM
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#12
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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Quote:
Originally Posted by bucca
just asking. any news?
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Quote:
Originally Posted by vitalker
It will probably appear in v6.
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If a v6 release is the plan, then hopefully in the initial v6 release cycle as a new v6 feature.
I certainly wouldn't complain if it was added prior to v6 though.
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02-24-2019, 03:10 AM
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#13
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by ReaDave
If a v6 release is the plan, then hopefully in the initial v6 release cycle as a new v6 feature.
I certainly wouldn't complain if it was added prior to v6 though.
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I don't think the devs will add something huge before v6.
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02-24-2019, 04:13 AM
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#14
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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Quote:
Originally Posted by vitalker
I don't think the devs will add something huge before v6.
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I agree. Especially given how close the current version number is to 6.
My final comment in my previous reply was more of a "glass half full" best case scenario thought.
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02-24-2019, 04:34 AM
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#15
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by ReaDave
I agree. Especially given how close the current version number is to 6.
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5.971, 5.98, 5.981, 5.99, 5.991, 5.995, 5.999. I think no more versions will appear before 6.
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02-24-2019, 11:10 AM
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#16
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Except maybe 5.999999999999999999999.
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02-24-2019, 05:33 PM
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#17
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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Quote:
Originally Posted by EvilDragon
Except maybe 5.999999999999999999999.
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lol
One certainly can't complain about the life of a license. REAPER isn't just a bargain price upfront.
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02-25-2019, 10:55 AM
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#18
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Human being with feelings
Join Date: May 2017
Location: Leipzig
Posts: 6,621
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The magical wonders of floating-point
So 32bit-FP is the limit. The highest possible 5.999999-versionnumber available is the last one before 6.
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