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Old 04-02-2011, 02:56 AM   #41
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An "Inspiration" button.
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Old 04-02-2011, 03:13 AM   #42
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<snip>

Last edited by White Tie; 04-02-2011 at 03:24 PM.
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Old 04-02-2011, 03:20 AM   #43
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Item properties: Toggle take preserve pitch
Track properties: Toggle Free Item Positioning

(neither of these correctly return status at the present time)

There are many icons shown that I haven't a clue what they're supposed to mean. A function list would be desirable. The 'what they mean to you' theory is bogus, IMO.

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Old 04-02-2011, 04:03 AM   #44
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some grid settings 32 bar to 64'th of a bar
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Old 04-02-2011, 06:08 AM   #45
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Quote:
Originally Posted by d.bop View Post
Music notes would be good, I think. Whole, 1/2, 1/4, 1/8, 1/16. Maybe another set with a "t" after the notes for triplets? They'd work great for setting grid spacing at a glance.
These would be handy. Other one I can't see in the set presented is a scrub icon.
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Old 04-02-2011, 06:35 AM   #46
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I'd like to see some standard notation nomenclature, so we can create toolbars like this:

http://www.adamwathan.com/reaper/r4gridtoolbar2.swf

Easy enough to create on our own, but might as well put it out there.

Shane
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Old 04-02-2011, 06:41 AM   #47
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The classic bird flip in 23-M is cool. But where's the traditional R&R horns?

http://en.wikipedia.org/wiki/File:Corna_01_(RaBoe).jpg

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Old 04-02-2011, 07:09 AM   #48
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+1 to grid value icons, from whole to 32nd say, and a button to indicate a triplet mode toggle as well as a dotted mode toggle. Would be super awesome for my SWS/AW grid toolbar actions added in recent SWS builds.
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Old 04-02-2011, 07:10 AM   #49
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Quote:
Originally Posted by AdamWathan View Post
...Would be super awesome for my SWS/AW grid toolbar actions added in recent SWS builds.
Oh...off to download then. I've been outta the loop.

Shane
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Old 04-02-2011, 07:22 AM   #50
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Quote:
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There are many icons shown that I haven't a clue what they're supposed to mean. A function list would be desirable. The 'what they mean to you' theory is bogus, IMO.

--Bill
Gotta disagree. Reaper is based on a personal customization model so the Icons should be customizable in meaning as well. We have more than enough rope to hang ourselves be that good or bad!
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Old 04-02-2011, 08:49 AM   #51
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Normalize button?
Add 3db button?
Add 6db button?

The "+db" idea might be useful. I used it during preproduction.
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Old 04-02-2011, 09:01 AM   #52
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<snip>

Last edited by White Tie; 04-02-2011 at 03:23 PM.
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Old 04-02-2011, 09:05 AM   #53
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<snip>

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Old 04-02-2011, 09:43 AM   #54
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Got to have a "DFA" button!
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Old 04-02-2011, 03:23 PM   #55
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Thanks to everyone who's come up with some really useful suggestions, very much appreciated and please do keep them coming

To those of you who have chosen to ignore my request to just answer the question: You ignore me, we ignore you. We're trying to work here, and the noise just gets in the way. There's a time and a place, and this isn't it; in V3 this process fell apart so please join in or sssh and let us focus.

-----------------------------------------

Possibles for mentioned uses (new icons in updated image, see post #1):

Time Marker : 4P
Implode: 3J (new)
Explode: 4J, 20A, 23O (new)
Envelope: Toggle bypass for selected envelope: 12D
Xenakios/SWS: Select previous tracks: 19KLMN
Xenakios/SWS: Select next tracks: 19KLMN
Routing Matrix: 7G
Unsolo all / Unmute all : 23A/B
Track List: 7C
Normalise : 6A
Unfreeze : 8NO (new)
Record creates overlapping items in lanes : 9T (new)
Item: Dynamic Split Items : 5D, 6C

... please shout out if any of them aren't getting it done.

-----------------------------------------
Track: Toggle track volume envelope visible
Track: Toggle track pan envelope visible
Track: Toggle track mute envelope visible
Track: Toggle track pre-FX volume envelope visible
Track: Toggle track pre-FX pan envelope visible
Xenakios/SWS: Reset volume and pan of selected tracks
Take: Toggle take volume envelope
Take: Toggle take pan envelope
Take: Toggle take mute envelope
Take: Toggle take pitch envelope

These are a problem because we don't do vol, pan or mute since its not clear how much of the destination list would make sense or be necessary, if any of it. Consider that as being thought about.

-----------------------------------------

To Do (thanks!):

Grid stuff / some standard notation nomenclature
New MIDI functionality (list please!)
Insert Click
Master track toggle visible
Envelope default shape
apply fx to mono
apply fx to stereo
render to mono
render to stereo
more comical ones (agreed - there's no need to be prudish, they really are very helpful)
Track properties: Toggle Free Item Positioning

-----------------------------------------

Requiring of +1s or we probably will leave out:

Write Automation : is 23G not violent enough for anyone else?
SWS/Padre: Envelope Generator
SWS/Padre: Envelope Processor
Add VSTi
Arm all
Arm selected
Licecap
FXbypass all
FXbypass selected
FXon all
Tempo line off (don't understand this)
Item properties: Toggle take preserve pitch (please explain which way you mean)
Add 3db button
Add 6db button
"DFA" button (what's that?)

-----------------------------------------

Other things unrelated to the question:
We made our icon shapes available as transparencies to other themers in V3. We have designed portability to other themers into the very ethos of these icons, as it says in the first post.

I would encourage any colour blind users to PM me so I can add you to the test group. I would encourage any non-colour blind users who want to derp on about colour blindness to, please, shut up. Silly buggers.
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Old 04-02-2011, 03:28 PM   #56
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Jeez - doing all that snipping made me feel like I was kicking a puppy in the face Please keep it focussed gents, I don't want to be that guy.
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Old 04-02-2011, 04:13 PM   #57
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First of all I have to say it was good idea to add some colors to icons. Thanks

I'd like new icons for:
make loop from time selection
duplicate loop
zoom loop
duplicate selected envelope
renumerate markers
list markers
maybe some regions related
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Old 04-02-2011, 04:20 PM   #58
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<snip>

Last edited by White Tie; 04-04-2011 at 03:26 PM.
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Old 04-02-2011, 04:34 PM   #59
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Very nice! I like the updates

I'll give a +1 to the Licecap button. Maybe a video camera inside of a window? (Like 3N-3P)


Also, I know the icons are basically considered finished, but I can't help but wonder why 12H is drawn the in the opposite direction of the ones before it. 12D-12G all start from the bottom left.. 12H starts from the top left. Icon bug?

Keep it up. These icons are very well done!
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Old 04-02-2011, 04:57 PM   #60
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+1 to Licecap as well.

6C is quite good for Dynamic Split actually, cheers for that!

Explode I would add an option that is the opposite image to implode.
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Old 04-02-2011, 05:49 PM   #61
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<snip>
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Old 04-02-2011, 06:00 PM   #62
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Quote:
Originally Posted by Shan View Post
I'd like to see some standard notation nomenclature, so we can create toolbars like this:

http://www.adamwathan.com/reaper/r4gridtoolbar2.swf

Easy enough to create on our own, but might as well put it out there.

Shane
+1000 !!!!

[off]What is the "custom action" to move in a triplet ?
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Old 04-02-2011, 06:12 PM   #63
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there's lotsa envelope options, though to me maybe some more geared towards item envelopes - the type (pitch, vol), and the shape (though even just an alternate color of the env shapes - row 12 - would be clear enough)
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Old 04-02-2011, 07:48 PM   #64
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<snip>
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Last edited by White Tie; 04-04-2011 at 03:26 PM.
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Old 04-02-2011, 09:14 PM   #65
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WT, thanks for the "record new items as overlapping items in lanes" icon! One suggestion for refinement though would maybe be to not show them actually overlapping in that sense, since that mode forces items to be displayed in lanes stacked vertically. I think it should probably look more like 1J in that respect.

Also, any chance we can get the record icon for 9O placed in the same spot as on 9P and 9T? Those are the icons that best represent the 3 "newly recorded items that overlap existing items..." modes in my opinion so some consistency there might be good!

One last request, can we get 23A and 23B with no "X" as well? As well as maybe a button that is just a big "record" circle (using the TCP button style just like the Mute and Solo ones in 23A and B?) There are some great SWS actions for toggling between current project solo state and all solo off, same with mute and record arm. So clicking the mute button would unmute the whole project, clicking it again restores the mute state from before, extremely handy and the X doesn't really apply for those actions!

Thanks sir!
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Old 04-03-2011, 12:30 AM   #66
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Quote:
Originally Posted by White Tie View Post
Write Automation : is 23G not violent enough for anyone else?
The funny thing is, the colour scheme is the best way to identify the modes, but you're making up your own, new visual colour scheme that strays far from established principles.

Grey is the inconspicuous Read/Trim mode. Nothing dynamic going on here. It's the no-automation-changed-here mode. Almost harmless.

Read makes sure you can see if any volume curves or pans are making the faders and knobs jump, but you can't change anything. This is the harmless one, and green is the perfect colour for indicating pure playback.

What Reaper does not have is an automation mode that bypassed all automation on a track. It has this as a global override mode only, so we won't concern ourselves with it right now.

The next is Touch. This is the next step in the danger-ladder. The user has to stick with it and keep touching. Lots of work for making changes. The correct colour to reflect this on the danger-ladder is yellow, not red.

Latch. Touch and forget, and it'll keep writing what you touched. Theme team, if you wish to keep your colour scheme alive, I suggest you use purple here. It's the second most destructive automation mode, but writing things still requires actual work.

Write. The mode nobody likes to use these days. This is your red. As soon as you hit play, it fucking plows through anything you armed, which for most people is everything. Destruction without having to work for it.

So there are the arguments for making a change.

Any user with more than a passing fancy for using automation in their mixes, please assess these arguments carefully, and +1 them if you agree.

And we need to agree on visual language we can all understand, or did you ever see a traffic light stop vehicles by shining purple in their faces ? OR why is Record not purple, or Mute ? Red conveys those principles much better. Off, print to tape, write to file, stop, delete, no. The write mode falls in to this category.
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Old 04-03-2011, 02:14 AM   #67
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Quote:
Originally Posted by airon View Post
So there are the arguments for making a change.

Any user with more than a passing fancy for using automation in their mixes, please assess these arguments carefully, and +1 them if you agree.

And we need to agree on visual language we can all understand, or did you ever see a traffic light stop vehicles by shining purple in their faces ? OR why is Record not purple, or Mute ? Red conveys those principles much better. Off, print to tape, write to file, stop, delete, no. The write mode falls in to this category.
Absolutely +1.

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Old 04-03-2011, 02:19 AM   #68
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Quote:
Originally Posted by White Tie View Post
Requiring of +1s or we probably will leave out:

Write Automation : is 23G not violent enough for anyone else?
SWS/Padre: Envelope Generator
SWS/Padre: Envelope Processor
Add VSTi
Arm all
Arm selected
Licecap
FXbypass all
FXbypass selected
FXon all
Tempo line off (don't understand this)
Item properties: Toggle take preserve pitch (please explain which way you mean)
Which way you mean? I don't understand, please clarify. I use it to change TPP for my current, or all selected items.

--Bill
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Old 04-03-2011, 03:01 AM   #69
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<snip>

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Old 04-03-2011, 03:24 AM   #70
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<snip>
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Old 04-03-2011, 04:12 AM   #71
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Quote:
Originally Posted by White Tie View Post
Requiring of +1s or we probably will leave out:


Add VSTi
FXbypass all
FXbypass selected
FXon all
+1
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Old 04-03-2011, 04:30 AM   #72
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+1 to airon's automation color scheme!
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Old 04-03-2011, 04:32 AM   #73
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Quote:
Originally Posted by bblue View Post
I have a hard time interpreting what many of these icons mean, consistently from day to day. Several times I have tried assigning my own meanings to them and later come back and have no idea why I assigned them that way.

Yet, if I know what the original design intent was, and it makes sense, it will stick with me no problem.

I can't possibly be the only one with this issue... can I?

Even if 'we' (those with this problem) are in the minority, what would be so wrong with a list of intended meanings? We don't have to use them, but it would help a lot knowing. Is not wanting to provide this some form of cop-out?

--Bill
The point behind having ambiguous icons is so people can use them for macros and stuff as well. There is an infinite amount of macros one can create in Reaper so there needs to be icons that don't really mean anything on their own so users can choose those for their own macros. If all of the icons are very specific in what they do, then there are no icons that can be used for custom actions, or newly introduced SWS actions.
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Old 04-03-2011, 04:35 AM   #74
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If there is room (and I appreciate there might not be) how about taking the magnifying glass with an "A" in it and doing the same with numbers, say, one to five.

They could mean five different levels of track size or in fact five lots of whatever kind of zoom you want.

I apreciate that text icon buttons Z1, Z2 etc could do the same thing, so as I say, only if there were room.
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Old 04-03-2011, 04:50 AM   #75
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May I please ask this? (and I hope it's not noise)

I have a text button for "show all takes in lanes" and that glows green to indicate it is "on".

However my "toggle item play all takes" button doesn't do that. Is that because it is a "per-item" toggle and so it is more difficult or maybe impossible for it to indicate the state from item to item?

If so that is a shame because it would be a handy workaround for the fact that we currently do not have any "play all takes" indicator.
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Old 04-03-2011, 04:56 AM   #76
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I may have missed it, but I can't see anything that would be suitable for "show/hide floating FX windows". I use this a lot, FWIW.
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Old 04-03-2011, 05:19 AM   #77
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Quote:
Originally Posted by White Tie View Post
-----------------------------------------

Requiring of +1s or we probably will leave out:

Write Automation : is 23G not violent enough for anyone else?
SWS/Padre: Envelope Generator
SWS/Padre: Envelope Processor
Add VSTi
Arm all
Arm selected
Licecap
FXbypass all
FXbypass selected
FXon all
Tempo line off (don't understand this)
Item properties: Toggle take preserve pitch (please explain which way you mean)
Add 3db button
Add 6db button
"DFA" button (what's that?)

-----------------------------------------
Hey guys and girls!
Please confirm the need for some of these icons. Look at my examples.

record- arm, tempo line:

https://stash.reaper.fm/8301/tbIcons1.gif

FX bypass on/off:

https://stash.reaper.fm/8302/FxBp.gif

would like to add another request: Mute/unmute sends

And thank you, White Tie!

Last edited by parfumer; 04-03-2011 at 05:44 AM.
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Old 04-03-2011, 05:36 AM   #78
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Despite the unnecessary expletives and vague pointing to uniform principles simply not existing the way they were described and not possible in a scale requested, I still agree on Airons suggestion about the automation colors.
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Old 04-03-2011, 08:15 AM   #79
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+1 to airon's suggestions for automation colors. In v3 we were missing that purple for Latch but the rest had proper colors. I've had to re-learn those colors for v4 so it's not a biggie but it would be nice to stick with standards in this case.
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Old 04-03-2011, 08:22 AM   #80
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perhaps there already is one and I just don't recognize it...

I made for me two diff FX buttons:

One brings up the normal FX browser for a selected track

the other brings up the Input FX browser for a selected track

It will open the Input FX even if the trak is atm not set to rec...

I find this handy and nicer for me than having to arm the track to get at the Input FX. Especially since there is no way to go thru the traks and bring up Input FX gui's for tweaking otherwise.
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