Hi ! I have a question about OSC commands.
I've connected Reaper to Unity (a game engine) to control Reaper directly from my game through OSC. And Unity need to know if Reaper is playing even if the game is launched after i hit play on Reaper.
Cause currently, if I hit play on Reaper before I run the game, Unity don't know that Reaper is already playing, since it can't catch the OSC message.
So I would like to know if there is a way to "ask" Reaper if he's currently playing throught OSC message. Like that I can use Reaper through Unity or on Repaer itself, without breaking the code on Unity's side.
If someone know how to do that, if it's possible, i will really appreciate your help!
I hope it's not too confused, and that I haven't made too many english mistakes... ^^