07-20-2018, 05:22 PM | #481 |
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Thanks James but I don't mean the older ports. I wonder if I'm doing something wrong, because I can't get TAL sampler or the cool new DAC VST to work.
All the Klanghelm stuff works fine. |
07-20-2018, 06:36 PM | #482 |
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07-20-2018, 07:38 PM | #483 |
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07-20-2018, 07:49 PM | #484 |
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Sry guys, recaching under vst options helped. Osxmidi thanks for this fine peace of software. Now I have to check the dac plugin
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07-21-2018, 09:22 AM | #485 | |
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Quote:
P.S. - mfc42 dll's, robocopy and registry changes have been made. Wine-staging 3.10 (tried 3.13 as well) Last edited by SuperEB; 07-21-2018 at 04:24 PM. |
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07-21-2018, 05:28 PM | #486 | |
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Quote:
Last edited by osxmidi; 07-21-2018 at 10:38 PM. |
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07-23-2018, 12:39 PM | #487 |
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Wow, best thread ever.
I'm so excited to finally ditch Windows. Maybe we can compile a list of VSTs that we've got working in Linux? (Maybe make a scale of how well/stable they work, from 1-5, even if it's just a rough estimate).
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07-23-2018, 01:03 PM | #488 |
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The majority work with linvst, it would be easier to compile a list of ones that don't work.
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07-23-2018, 07:29 PM | #489 |
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Buyers would need both lists, to aid shopping,
and then to purchase with confidence. A speadsheet would be handy, with cells for works fails linux version system gui daw software kernel version audio adaptor video adaptor input gear guitar/synth/midi-controller etc Submissions could go to the moderator's spare-time stack, likely that short one, in the back corner. Cheers |
07-24-2018, 04:01 PM | #490 | |
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Most are working? That's super exciting. But yes, in order to really take my work over to Linux, I have to know my software's gonna work.
Quote:
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07-24-2018, 05:12 PM | #491 |
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I don't think that's ever going to happen, it's an almost impossible task. If you list what you need then people can say which they have tested. Alternatively I think avlinux comes with it linvst installed so you could boot in to the live environment and test yourself.
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07-24-2018, 05:50 PM | #492 |
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Vague question: I tried the whole 'run windows VSTs on linux' thing some years ago when things were less developed and was pretty disappointed in the performance; simple plugins would use huge amounts of CPU. They worked, but it wasn't really a feasible way to go (and key plugins didn't work at all.)
I'm tempted to try again, for obvious reasons, but I'm curious if the CPU usage has improved? I know there's only one way to find out, but if anyone has any rough impressions I'd appreciate hearing them before putting in the time. (I use reaper linux all the time, especially for tracking, but haven't looked into to switching full time...) |
07-24-2018, 06:44 PM | #493 |
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Realistically, with something like LinVst live inputs are not as good latency wise as prerecorded track outputs.
Reaper has an anticipate feature for outputs that make pre recorded tracks going through something like Kontakt (or other vst effects) not that much different from real Windows latency wise (depends on the audio hardware as well) but live input recording is not the same as real Windows latency wise. So mixing prerecorded tracks is ok and live input into a few tracks can be ok but live input into 25 tracks is not really going to work that well. It's because LinVst (and others) need to switch to Wine for each buffer and that can take time and so input latency can suffer but Reapers anticipate feature helps with output latency performance. The cpu cycles are not that much different from real Windows and of course something like a i7 helps. |
07-24-2018, 07:14 PM | #494 | |
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My main $ plugins are iZotope RX, Ozone, and Alloy... haven't seen any reports of those working yet, but haven't looked too hard. |
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07-24-2018, 10:10 PM | #495 | |
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I've tracked down the Waves Central Debian Wine problem. Seems like there was some change in Wine Staging 3.12 that breaks Waves Central (at least with the Debian Wine Staging builds). The solution is to uninstall Wine Staging 3.x sudo dpkg --purge winehq-staging sudo dpkg --purge wine-staging sudo dpkg --purge wine-staging-amd64 sudo dpkg --purge wine-staging-i386:i386 and remove any winehq reference from /etc/apt/sources.list then run sudo apt-get update Delete the wine prefix from the home folder sudo rm -R .wine and try to get a previous wine-staging version like 2.21 (on MX Linux Wine Staging 2.21 installs using sudo apt-get install winehq-staging when the winehq reference is removed from /etc/apt/sources.list) after the install and licence setup any wine version (2.x, 3.x) can be used to run the Waves plugins. Last edited by osxmidi; 07-24-2018 at 10:33 PM. |
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07-24-2018, 10:27 PM | #496 |
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Copy protection and registration schemes are the hard part,
if those are staightforward, the plugin usually works. If they are convoluted, it may take extra effort, choosing wine over-rides and or auxilary apps, but even Native Instruments flying pasta registration schemes have been partly conquered, so give it a shot. Wine-staging is around 3.13 at wineHQ and making steady progress for musicians. Cheers |
07-25-2018, 01:27 AM | #497 |
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Ozone definitely works (v4-8) but I haven't tried the other two. I can't get Neutron to work. The cross channel/instances control stuff doesn't work.
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07-25-2018, 03:58 AM | #498 |
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The cross instance communication feature of some Windows vst plugins will not work with LinVst or other Wine based wrappers because of the way they run.
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07-25-2018, 05:29 AM | #499 |
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Awesome! Thanks for figuring this out. Away on business’s but looking forward to trying this when I get back home.
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07-29-2018, 05:18 AM | #500 | |
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LinVst is memory access intensive and having memory in 2 (or more) different motherboard memory banks may result in better performance then if the memory was just in one bank (interleaved memory). Some of my computers have memory in 1 bank and in 2 banks and cpu use basically halves on my 2 bank memory computers. With 2 bank memory the cpu use is closer to real windows. Last edited by osxmidi; 07-29-2018 at 05:25 AM. |
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07-30-2018, 03:29 AM | #501 |
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Winehq-devel 3.13 and now sgear crashes at start up where 3.12 was solid.
So being a fickle twit I immediately got a headache and uninstalled ubuntu -> win What should I do next time? Have any of you done regression testing to nail down which commit did it? https://wiki.winehq.org/Regression_Testing Is build-essential enough to compile wine from git? cheers |
07-30-2018, 05:56 AM | #502 | |
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Waves Central broke around Wine Staging 3.10 or 3.11 due to a winehq patch. I just got the @#$%#@%$%#% thing working (Waves V9 and V10 install) and then a winehq patch blows it away, oh well. Compiling Wine requires a lot of dev libraries and the faster the computer the better. I just added the dev libraries when I hit an error from the configure/make about missing libraries but I think there are some Wine dev library list guides around. Also I compiled with a gnutls option for web access but I can't remember exactly. I also needed --enable-win64 for 64 bits. Last edited by osxmidi; 07-30-2018 at 06:17 AM. |
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07-30-2018, 06:39 AM | #503 |
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Happen to know what commit did it in?
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07-30-2018, 01:14 PM | #504 |
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Thanks! -- I have all slots filled so hopefully I'll be OK on that front.
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07-30-2018, 05:19 PM | #505 |
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07-30-2018, 09:46 PM | #506 |
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The Waves Central bug first appears in Wine Staging 3.12 btw.
Edit: I've found the bug, it's in the Wine Staging (also Wine) 3.12 cmd.exe. Last edited by osxmidi; 07-31-2018 at 01:00 AM. |
07-31-2018, 02:06 AM | #507 | ||
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Just out of interest, WineHQ sorted themselves out and are now providing up-to-date repos for Wine Stable 3.02 for most distros:
https://wiki.winehq.org/Download Quote:
Quote:
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07-31-2018, 02:57 AM | #508 | |
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Yeah I'm starting to see the wisdom in this. stable and some kind of container for staging or devel for it's super powers with native access. like POL or winesnaps look interesting https://forum.snapcraft.io/t/winesna...lications/6392 or winepak https://www.winepak.org/ |
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07-31-2018, 02:57 PM | #509 |
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Tried to install staging 2.21 on AVLinux but was running into some missing dependencies that I couldn't easily resolve.
Installed MX 17.1 and then successfully loaded everything. Waves Central would recognize drive_C but not my flash drive. I disconnected an external hard drive but had forgotten to dismount it. Now Waves Central gives me the disconnected devices warning. A reboot, re-install of everything except wine did not fix this! EDIT: EDIT: After re-installing wine, I have confirmed that the removal of a USB drive without first dismounting it will cause WC to not be able to see the network card and drive_c will no longer available. WC was not running when I removed the drive. When the drive is re-installed, WC will recognize drive_c again. I might be able to work with this but am going to keep trying to get licenses on USB to work. Last edited by SuperEB; 07-31-2018 at 05:41 PM. Reason: additonal info |
08-12-2018, 05:43 PM | #510 |
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sudo umount /media/drive-ID
Pretty crucial in debian/ubuntu Or done just as umount /media/drive-ID as root user in non-sudo linuxi Cheers |
08-13-2018, 05:58 AM | #511 | |
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Another thing I observed is that sometimes partitions will still show up in winecfg even though they were properly unmounted. This will cause WC to throw an error. Removing their entry in the drives tab will resolve this. I'm on MX with the Liquorix kernel now after being on Mint and briefly trying AVLinux. Seems to be snappier than what I had before so that's good but I suspect the root cause of my WC errors was not the fault of the other distro'a, but me not managing my drives properly! |
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08-13-2018, 12:18 PM | #512 |
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I've read enough good things about MX linux, that
I'm going to try it. Got the iso, and 170 page manual. Cheers |
08-14-2018, 02:51 AM | #513 |
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Someone somewhere mentioned EZDrummer and the Toontrack
Program Manager worked, so I got out my old EZD license info, and asked Toontrack support if they could help with my old email address that no longer exists, and they set me up using my current email account details, and reset the defunct password. Five minutes later, the Program Manager had EZDrummer up and running, even with me holding my breath. This is version 1 of EZD. On win7, the manager also installed a 1.4 update, but in wine, the manager stopped, saying V 1.3 was needed, to install 1.4. May have to sneakernet that part, but I'm happy having V1. I added DrumecoreCM to the reaper session, and let a sequencer play both drumkits, to have extra sounds. Quite nice! Toontrack support was fast and efficient. Other companies could learn a trick or two from them! Cheers |
08-14-2018, 01:32 PM | #514 | |
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08-18-2018, 03:00 AM | #515 |
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wine updated to 3.14
Not sure when ubuntu gets it but it's available in playonlinux sgear works again and even reason, both no dll overrides yay |
08-18-2018, 12:30 PM | #516 |
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Hi, could you mention the versions that are working?
That helps to keep things clear, with so many products. Congrats on the powerful tools, yay indeed! I have a Reason-Essentials license from an old Korg purchase, maybe I should dig out the serials etc Cheers |
08-18-2018, 03:23 PM | #517 |
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dual reapers...
I have been working with reaper in WINE for 10 years now. It has always been stable and fun. Native Reaper under Linux seems promising and stable. And a little bit faster.
Now, this VST thing, I have been testing several bridges, and I saw they all use WINE to run the plugins. After experimenting, i thought: I have two reapers, One under WINE and one native Linux. Why not take advantage of that? You can run two Reapers at the same time now. So you can use one instance (Linux native) to lay down tracks and the WIne instance to host the high end WIndows VST's and Vsti's. From Linux Reaper, I send the midi of a track to WINE reaper, where I have a VSTi like addictive Keys. ( you can do so using the midi through in Catia). And from there I route the audio of the plugin back to a seperate track in Linux Reaper. Now you can record both the midi and the audio of a track and it's plugin. Maybe it looks like a lot of extra work, but you can make a whole project file consisting of your favorite VSTi's, all on their own track. They can all use the same midi and audio i/o's and you select them by soloing the tracks. And in Linux Reaper, whenever you need one of these VSTi's, you only have to import a track template with the generic i/o settings to route to WINE Reaper. The performance of these plugins is exactly the same as it was in WINE Reaper. So the advantage of this setup is, you keep your LInux Reaper project very Lean and responsive. Plus, you wont need te reinstall or link all of your plugins again. For what I have seen, Airwave was no picnick, crashing al the time. There is one more advantage of running two reapers at the same time: one can function as an audio recorder that records the whole recording session when I am using Reaper. And that is very convenient, as I teach singing using Reaper, this way I can record the whole lesson! So, speaking in Apple terms: It is not a bug, it is a feature! |
08-18-2018, 04:03 PM | #518 | |
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The latest Reason essentials, Ableton, SGear work on with wine 3.14 Reason has a few quirks, but the others are near flawless |
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08-20-2018, 01:41 PM | #519 |
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Reason having quirks... with so much under the hood,
and on the screen, it's amazing it even launches. But the long-run devs seem to provide code that doesn't get lost in translation, even in apps leaning towards mega, like Reason does. Cheers |
08-22-2018, 12:59 AM | #520 |
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Exciting times ahead. Steam just announced their Proton project, which will allow the Linux client to run Windows games seamlessly using a special Wine version. This in itself probably isn't too exciting unless you are a gamer. But they also announced esync https://github.com/zfigura/wine/blob/esync/README.esync which I think we'll be very happy to see.
What it actually does is to remove calls to the wineserver when using many windows syncing primitives. This is sure to cut down on execution times and avoid many context switches, which will translate to lower overhead when hosting Windows vsts in Wine.
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