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04-29-2019, 01:52 PM
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#1
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Human being with feelings
Join Date: Sep 2009
Location: Virginia
Posts: 2,068
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v5.975 - April 30 2019
v5.975 - April 30 2019
- + API: safer <EXTSTATE encoding of long ascii strings, more efficient encoding of shorter UTF-8 strings
- + ARA: fix potential crash on closing REAPER
- + ARA: fix potential crash when moving media from one ARA track to another [t=219699]
- + ARA: improve loading projects when source files were moved or renamed
- + Actions: fix action to set item start to source media start with negative start offset [p=2118376]
- + Actions: improve Apply FX/Render Item speed when processing large numbers of files
- + Actions: auto-build peaks when pasting if pasted chunk has WANT_PEAKS_BUILD 1 token at top level
- + Audio: prevent race condition where audio device could be left in a closed state when loading a project that changes audio device samplerate [t=219984]
- + Automation items: apply AIs when applying pan/width via VCA
- + Automation items: apply AIs when calculating video processor mute/wet values
- + Automation items: apply AIs when linking track volume/pan to MIDI channels [p=2123953]
- + Automation items: update edge attachment when loading automation item from disk
- + Elastique: update to v3.3.0
- + FX: improve performance while stopped when using large numbers of automated parameters [t=219231]
- + FX: improve live FX multiprocessing scheduling with complex routing
- + FX: optimize automated parameter control surface notifications
- + MIDI: add action to remove duplicate selected events (existing action only removed duplicate notes)
- + MIDI: send MIDI CCs to parent/sends when track has MIDI controls enabled but no media nor FX
- + MIDI: more efficient import of .mid files with many duplicate events [t=219351]
- + Media explorer: import automation item name when inserting via media explorer action
- + Media explorer: support drag-import of multiple automation items at once
- + NINJAM: crosslap .ogg files when concatenating to .wav files from imported clipsort.log
- + NINJAM: improve subsample accounting when importing clipsort.log
- + NINJAM: fix ReaNINJAM writing of stereo .wav files of local streams [p=2124239]
- + NINJAM: improve ReaNINJAM sound quality at end of each interval
- + Notation: duplicate articulations when duplicating notes up/down an octave [t=220147]
- + Notation: fix musicxml export issues with multiple voices
- + Notation: improve display of tied voiced notes
- + Notation: improve proportional spacing display [t=219655]
- + Notation: split long beams more predictably [p=2125451]
- + OSC: fix incorrect saving of action bindings for non-main sections
- + Project bay: add support for automation items
- + Project bay: optimize copy/move of large numbers of files
- + Project help: report correct time since last manual project save [t=219875]
- + Project save: optimize copying of project media files [t=216526]
- + Projects: losslessly encode long/complex track/take/marker/region names in project/undo state [p=2120673]
- + ReaScript: add GetSetAutomationItemInfo(D_POOL_QNLEN), MIDIEditor_SetSetting_Int()
- + ReaScript: add GetSetProjectInfo_String(RENDER_FORMAT), GetItemFromPoint(), GetTrackFromPoint()
- + ReaScript: add P_EXT: prefix for extension-specific string state for GetSetMediaTrackInfo_String(), GetSetAutomationItemInfo_String(), etc
- + ReaScript: add GetSetTrackSendInfo_String() and GetSetEnvelopeInfo_String() (for P_EXT: use)
- + ReaScript: allow using various GetSet..Value() functions with strings, automatically converting numbers to/from string
- + ReaScript: update to Lua 5.3.5
- + Render: allow dither and noise shaping when rendering stems
- + Render: fix potentially incorrect region time wildcards [t=213312]
- + Ruler: display selected regions (for rendering) more distinctly
- + Ruler: add context menu item to render individual regions
- + Snap: add option to snap time selection to media item edges [t=218957]
- + Take FX: add actions to set take FX on/offline [t=220052]
- + Take FX: update FX window titles when duplicating take via action
- + Take FX: flush all take FX on playback start
- + Theming: add new HSV blend mode with bugfixes, old behavior is now deprecated HSV adjust blend mode
- + UI: improve mute/solo swipe behavior when there are hidden grouped tracks [t=219783]
- + UI: improve multimonitor tooltip behavior
- + UI: improve take envelope button drag/click behaviors
- + VST: automatically default to VST3 soft reset for plug-ins that appear to support setProcessing
- + VST: prevent hard reset from called from audio thread when flushing buffers
- + linux: improve keyboard handling with modal window open
- + linux: install SIGPIPE handler
- + macOS: prevent network related SIGPIPE crashes
Generated by X-Raym's REAPER ChangeLog to BBCode
Last edited by Dstruct; 04-30-2019 at 02:46 PM.
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04-30-2019, 12:28 AM
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#3
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Human being with feelings
Join Date: Mar 2007
Location: UK
Posts: 472
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This actually been released yet. I only see it on landoleet, but not on main site. Still pre release?
__________________
Bought REAPER V1.5 and still going strong today with V5.
Thanks Justin & Co !
Last edited by Bassman1; 04-30-2019 at 12:29 AM.
Reason: typo
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04-30-2019, 12:29 AM
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#4
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Human being with feelings
Join Date: Nov 2015
Location: Switzerland
Posts: 1,966
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Same. I installed it yesterday night from landoleet
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04-30-2019, 12:50 AM
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#5
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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It's because of antivirus heuristic checks, to get them to know Reaper's signature of the new version. Helps with some of the fussier AV programs.
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04-30-2019, 12:54 AM
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#6
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Human being with feelings
Join Date: Mar 2007
Location: UK
Posts: 472
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Many thanks for heads up.
__________________
Bought REAPER V1.5 and still going strong today with V5.
Thanks Justin & Co !
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04-30-2019, 03:09 AM
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#7
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Human being with feelings
Join Date: Jul 2015
Location: Stockholm, Sweden
Posts: 1,344
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Great update!
__________________
Magnus Lindberg Productions - VRTKL Audio - Redmount Studios
magnuslindberg.com
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04-30-2019, 08:48 AM
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#8
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Human being with feelings
Join Date: Jul 2015
Location: Stockholm, Sweden
Posts: 1,344
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Actually, when using the ruler context region render, reaper seems to ignore the $parenttrack wildcard for some reason. Works fine when rendering all regions.
Any ideas?
Edit: in one case so far it also ignores the $track wildcard...
__________________
Magnus Lindberg Productions - VRTKL Audio - Redmount Studios
magnuslindberg.com
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05-01-2019, 08:27 PM
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#9
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Human being with feelings
Join Date: Nov 2006
Location: the Bay
Posts: 705
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Anyone else having problems with the 5.975? A large project (90 tracks) started giving me a memory error after I updated (I forget what they said exactly, sorry). I rolled back to 5.974 and all was well.
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05-02-2019, 06:24 AM
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#10
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by darjama
Anyone else having problems with the 5.975? A large project (90 tracks) started giving me a memory error after I updated (I forget what they said exactly, sorry). I rolled back to 5.974 and all was well.
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Hmm if you can give us a crash report that would be helpful!
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05-02-2019, 07:18 AM
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#11
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Human being with feelings
Join Date: Jan 2017
Location: Cologne - Germany
Posts: 13
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Quote:
Originally Posted by darjama
Anyone else having problems with the 5.975? A large project (90 tracks) started giving me a memory error after I updated (I forget what they said exactly, sorry). I rolled back to 5.974 and all was well.
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Same for me, when I do a save project or a save project as on my big sessions (140/150 tracks), it crashes.
I'm on MacOS High Sierre 10.13.5
You'll find my crash report in the attachment
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05-02-2019, 07:34 AM
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#12
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by Izotope
Same for me, when I do a save project or a save project as on my big sessions (140/150 tracks), it crashes.
I'm on MacOS High Sierre 10.13.5
You'll find my crash report in the attachment
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Perfect, thank you!
Edit: if you wish to test a fix, 5.976rc1 (see the pre-release forum) has it.
Last edited by Justin; 05-02-2019 at 08:54 AM.
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05-02-2019, 09:43 AM
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#13
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Human being with feelings
Join Date: Jan 2017
Location: Cologne - Germany
Posts: 13
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Quote:
Originally Posted by Justin
Perfect, thank you!
Edit: if you wish to test a fix, 5.976rc1 (see the pre-release forum) has it.
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Everything works on 5.976rc1 ! Thanks Justin.
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05-02-2019, 03:17 PM
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#14
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Human being with feelings
Join Date: Feb 2017
Posts: 54
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getsetprojectinfo_string render_format
I'm not sure exactly what formatting this is looking for. I wasn't sure what to look at when it says "see Project Files, etc."
Is this setting that whole block in render (bit rate, add project to bwf data)? If so, that's amazing!!
I just put in "wave" thinking this just dealt with the format and nothing below but it's making all those other settings blank....
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05-02-2019, 03:32 PM
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#15
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Human being with feelings
Join Date: Feb 2017
Posts: 54
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Nevermind, didn't realize I could just put the render_cfg there, amazing!!!!!!
THANK YOU SO MUCH!!!!
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05-02-2019, 04:01 PM
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#16
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Human being with feelings
Join Date: Nov 2006
Location: the Bay
Posts: 705
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Quote:
Originally Posted by Izotope
Everything works on 5.976rc1 ! Thanks Justin.
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Same here, 5.976rc1 fixed it for me. Thanks!
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05-02-2019, 04:10 PM
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#17
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Human being with feelings
Join Date: Sep 2018
Posts: 30
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Hi,
I had some issues with OSC in the .975 version: the fx params is no more sent in a floating number, but only in integer.
Do I have to change something in my ReaperOSC config file?
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05-02-2019, 07:55 PM
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#18
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Human being with feelings
Join Date: Nov 2006
Location: the Bay
Posts: 705
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05-02-2019, 08:38 PM
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#19
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by darjama
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Hmm this 32-bit or 64-bit REAPER? Also: what does task manager show for reaper.exe?
Last edited by Justin; 05-02-2019 at 08:45 PM.
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05-02-2019, 08:40 PM
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#20
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by jacqouemin
Hi,
I had some issues with OSC in the .975 version: the fx params is no more sent in a floating number, but only in integer.
Do I have to change something in my ReaperOSC config file?
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If you revert to .974 does it send floating point? I just tested here and it's sending floats (normalized to 0..1 as it always has)...
For purposes of automated parameters they should be getting sent (potentially) less often in 5.975 than in 5.974, but with the same precision and as the same type. Caveat: actually, in 5.974 it would send the exact automated position, whereas in 5.975 it sends the position that the plug-in actually accepted. So that could differ.
Last edited by Justin; 05-02-2019 at 08:55 PM.
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05-03-2019, 02:14 AM
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#21
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Human being with feelings
Join Date: Sep 2018
Posts: 30
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Quote:
Originally Posted by Justin
If you revert to .974 does it send floating point? I just tested here and it's sending floats (normalized to 0..1 as it always has)...
For purposes of automated parameters they should be getting sent (potentially) less often in 5.975 than in 5.974, but with the same precision and as the same type. Caveat: actually, in 5.974 it would send the exact automated position, whereas in 5.975 it sends the position that the plug-in actually accepted. So that could differ.
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thank you for your reply!
I will try later again! actually tomorrow I have a concert where I use OSC to control video. I switched back to .974 and everything works fine now.
In my OSC config I just have two lines:
DEVICE_FX_PARAM_COUNT 10
FX_PARAM_VALUE n/track/@/fx/@/fxparam/@
Maybe.. Should I add something in the new version
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05-03-2019, 03:15 AM
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#22
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Human being with feelings
Join Date: Sep 2018
Posts: 30
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Quote:
Originally Posted by Justin
If you revert to .974 does it send floating point? I just tested here and it's sending floats (normalized to 0..1 as it always has)...
For purposes of automated parameters they should be getting sent (potentially) less often in 5.975 than in 5.974, but with the same precision and as the same type. Caveat: actually, in 5.974 it would send the exact automated position, whereas in 5.975 it sends the position that the plug-in actually accepted. So that could differ.
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thank you for your reply!
I will try later again! actually tomorrow I have a concert where I use OSC to control video. I switched back to .974 and everything works fine now.
In my OSC config I just have two lines:
DEVICE_FX_PARAM_COUNT 10
FX_PARAM_VALUE n/track/@/fx/@/fxparam/@
Maybe.. Should I add something in the new version
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05-03-2019, 09:58 AM
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#24
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Human being with feelings
Join Date: Nov 2006
Location: the Bay
Posts: 705
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Quote:
Originally Posted by Justin
Hmm this 32-bit or 64-bit REAPER? Also: what does task manager show for reaper.exe?
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this is 32-bit reaper on win10. Task manager shows reaper 32-bit and reaper_host64 since I'm using a handful of 64-bit plugins. when those messages come up, task manager shows 2,332 MB of memory used under 4.976. (35% of total memory in use, system has 12 GB). On 4.974, memory use for playing the same section of the project shows at 1680 MB.
Thanks!
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05-03-2019, 01:39 PM
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#25
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by darjama
this is 32-bit reaper on win10. Task manager shows reaper 32-bit and reaper_host64 since I'm using a handful of 64-bit plugins. when those messages come up, task manager shows 2,332 MB of memory used under 4.976. (35% of total memory in use, system has 12 GB). On 4.974, memory use for playing the same section of the project shows at 1680 MB.
Thanks!
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You might want to use 64-bit REAPER given the memory use, but the increase in memory consumptions between versions is something we'd like to look at. Can you email the .rpp file to support at cockos.com? thanks!
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