Go Back   Cockos Incorporated Forums > REAPER Forums > REAPER General Discussion Forum

Reply
 
Thread Tools Display Modes
Old 01-31-2018, 12:46 PM   #1
azslow3
Human being with feelings
 
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
Default Sonar to Reaper in 4 clicks (public alpha)



Installation instructions, current features (and donation link) can be found there: http://www.azslow.com/index.php/board,13.0.html

Sonar X1-Platinum 2017: everything supported by the converter is converted
Sonar 7-8,5: almost everything supported is converted
Sonar 5 and older: mixing (parameters, buses, sends) and FXes/SoftSynth are NOT converted. Re-saving using newer Sonar, in case you have such possibility, will greatly improve the conversion quality.

That is an alpha version, but everything planned is converted. Please do not hesitate to ask for additional features (if they can really help you... just because something is in Sonar does not mean it make sense convert it)

Last edited by azslow3; 03-07-2018 at 10:54 AM.
azslow3 is offline   Reply With Quote
Old 01-31-2018, 02:56 PM   #2
nofish
Human being with feelings
 
nofish's Avatar
 
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,093
Default

Kudos, it will certainly gain interest from Sonar refugees.
nofish is offline   Reply With Quote
Old 01-31-2018, 03:15 PM   #3
rothchild
Human being with feelings
 
Join Date: Oct 2007
Posts: 784
Default

Amazing.

Will this work with all Sonar projects (ie as far back as v8.5)?

It'd be great to salvage some of my old projects.
rothchild is offline   Reply With Quote
Old 01-31-2018, 05:04 PM   #4
azslow3
Human being with feelings
 
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
Default

Quote:
Originally Posted by rothchild View Post
Will this work with all Sonar projects (ie as far back as v8.5)?
I do not have 8.5 myself, I test with X2-Platinum range only,
but I can use failing files to understand what does not work.

Note that cwb, wrk, etc. parsing is not planned (cwp only). I do not have Apple, Windows only (Linux is possible... I cross-compile under Linux and GCC is "native" compiler for this extension). The tool is going to be closed source freeware with donation possibility.
azslow3 is offline   Reply With Quote
Old 01-31-2018, 05:09 PM   #5
gkurtenbach
Human being with feelings
 
Join Date: Dec 2010
Location: Toronto Canada
Posts: 346
Default

Looking forward to it!
gkurtenbach is offline   Reply With Quote
Old 01-31-2018, 05:42 PM   #6
BobF
Human being with feelings
 
BobF's Avatar
 
Join Date: Apr 2013
Posts: 699
Default

great stuff
__________________
Reaper/Studio One Pro/Win10Pro x64
i7-6700@3.8Ghz/32G/43" 4K/UMC1820
Event PS8/KKS61MK2/Maschine MK3/K12U
BobF is offline   Reply With Quote
Old 02-10-2018, 03:03 PM   #7
rothchild
Human being with feelings
 
Join Date: Oct 2007
Posts: 784
Default

Quote:
Originally Posted by azslow3 View Post
I do not have 8.5 myself, I test with X2-Platinum range only,
but I can use failing files to understand what does not work.

Note that cwb, wrk, etc. parsing is not planned (cwp only). I do not have Apple, Windows only (Linux is possible... I cross-compile under Linux and GCC is "native" compiler for this extension). The tool is going to be closed source freeware with donation possibility.
Well I have 8.5 if you need another tester ;-)
rothchild is offline   Reply With Quote
Old 02-04-2018, 04:38 AM   #8
jico27
Human being with feelings
 
jico27's Avatar
 
Join Date: Oct 2009
Location: Paris / France
Posts: 429
Default

Quote:
Originally Posted by azslow3 View Post

Pre-alpha. But as you can see, something is already working

For Reaper developers: for obvious reason, it will be nice in case the bug I have reported https://forums.cockos.com/showthread.php?t=202610 can be fixed soon.
+ 111
jico27 is offline   Reply With Quote
Old 02-04-2018, 07:29 AM   #9
jonboper
Human being with feelings
 
jonboper's Avatar
 
Join Date: Dec 2017
Location: Appleton, WI
Posts: 164
Default

Wow, yes please. Thanks for the work!
jonboper is offline   Reply With Quote
Old 02-04-2018, 11:50 AM   #10
alex64
Human being with feelings
 
Join Date: Jan 2018
Posts: 11
Default

Thanks x 100
alex64 is offline   Reply With Quote
Old 02-04-2018, 12:01 PM   #11
rluka
Human being with feelings
 
rluka's Avatar
 
Join Date: Jul 2013
Location: Edmonton, Alberta, Canada
Posts: 258
Default

Thanks..cant wait to try it out
Ron L
__________________
Ron L, i7 laptop x64, Win7pro/x64(dual boot), 7200rpm hd, 2 ext. hd, Scarlett 2i4, Event 20/20 audio monitors, 1 ext. video monitor, Novation Launch Control XL, REAPER x64, Sonar Platinum
rluka is offline   Reply With Quote
Old 02-05-2018, 02:06 PM   #12
azslow3
Human being with feelings
 
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
Default

Quote:
Originally Posted by rluka View Post
Thanks..cant wait to try it out
Ron L
Volunteers are testing pre-alpha, looks promising. But it will take a bit more time till the first public alpha.
BTW the progress is not a secret: http://www.azslow.com/index.php/board,13.0.html

Stuck a bit (last hours) with VST3 Sonar->Reaper (DX and VST2 works, but I want VST3 for completeness). Once done, I will convert routing (there is no open questions with it, but quite some work). And then - alpha
azslow3 is offline   Reply With Quote
Old 02-16-2018, 09:36 AM   #13
Glennbo
Human being with feelings
 
Glennbo's Avatar
 
Join Date: Mar 2008
Location: Planet Earth
Posts: 9,013
Default

Here's a sample of a Sonar 5 project. None of the .cwp files from my copy of Sonar 5 will open.
__________________
Glennbo
Hear My Music - Click Me!!!
--

Last edited by Glennbo; 08-22-2018 at 05:14 PM.
Glennbo is offline   Reply With Quote
Old 02-16-2018, 10:23 AM   #14
Neenja
Human being with feelings
 
Join Date: Aug 2015
Posts: 222
Default

Quote:
Originally Posted by Glennbo View Post
Here's a sample of a Sonar 5 project. None of the .cwp files from my copy of Sonar 5 will open.
Isn't everything before 6/7 very different? Some where in there I believe the projects stopped being backward compatible. Maybe opening and saving a copy in a newer version would help.
Neenja is offline   Reply With Quote
Old 02-16-2018, 10:39 AM   #15
azslow3
Human being with feelings
 
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
Default

Quote:
Originally Posted by Neenja View Post
Isn't everything before 6/7 very different? Some where in there I believe the projects stopped being backward compatible. Maybe opening and saving a copy in a newer version would help.
The project from Glennbo does not seems like different, except 2 questions I have mentions (and in respect to features I already convert... that is far from everything).

I do not mind to support whatever CWPs. But since I do not have older Sonars, users interested in "antic" compatibility will have to cooperate a bit (providing examples and making some specific projects). Everything is in your hands, dear users
azslow3 is offline   Reply With Quote
Old 02-16-2018, 10:55 AM   #16
Glennbo
Human being with feelings
 
Glennbo's Avatar
 
Join Date: Mar 2008
Location: Planet Earth
Posts: 9,013
Default

Quote:
Originally Posted by azslow3 View Post
The project from Glennbo does not seems like different, except 2 questions I have mentions (and in respect to features I already convert... that is far from everything).

I do not mind to support whatever CWPs. But since I do not have older Sonars, users interested in "antic" compatibility will have to cooperate a bit (providing examples and making some specific projects). Everything is in your hands, dear users
1) does Sonar 5 support mono outputs from SoftSynth (for multi-outputs synth)?

Sonar 5 could do multi-output softsynths, but didn't handle mono correctly. Back then I had DFHS for drums, and it had both mono and stereo outs. Kick and Snare were mono, and everything else was stereo. Sonar 5 stoopidly put the kick and snare on a stereo out with kick on the left and snare on the right. I had to buy a third party VSTi adapter to make it work correctly.

That said, I'm not concerned at all with the conversion of any softsynths out of my old Sonar projects, because I don't even have most of them any longer, and any of the old softsynths I do have from back then have been replaced by newer versions, like in the case of DFHS which now I use Superior Drummer, even though I still have DFHS.

2) does Sonar 5 support audio stretching?

Seems like it might, but I never used any stretching of audio back then. All my recordings were straight midi drums, midi keyboards, guitars, basses, and vocals, just recorded as they were played.
__________________
Glennbo
Hear My Music - Click Me!!!
--
Glennbo is offline   Reply With Quote
Old 02-16-2018, 11:21 AM   #17
Neenja
Human being with feelings
 
Join Date: Aug 2015
Posts: 222
Default

I opened the file you provided in Sonar 8.5 and saved it as a new file and it said it opened it with no errors.
Attached Files
File Type: zip NewFunk Sonar 85.zip (46.2 KB, 456 views)
Neenja is offline   Reply With Quote
Old 02-16-2018, 10:45 AM   #18
Glennbo
Human being with feelings
 
Glennbo's Avatar
 
Join Date: Mar 2008
Location: Planet Earth
Posts: 9,013
Default

Quote:
Originally Posted by Neenja View Post
Isn't everything before 6/7 very different? Some where in there I believe the projects stopped being backward compatible. Maybe opening and saving a copy in a newer version would help.
I switched to Reaper at Sonar 5 ten years ago, so Sonar 5 was the last one I had.
__________________
Glennbo
Hear My Music - Click Me!!!
--
Glennbo is offline   Reply With Quote
Old 02-16-2018, 10:27 AM   #19
azslow3
Human being with feelings
 
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
Default

Quote:
Originally Posted by Glennbo View Post
Here's a sample of a Sonar 5 project. None of the .cwp files from my copy of Sonar 5 will open.
Please try with http://www.azslow.com/index.php?acti...a=view;down=57
You will get some warnings, but at least you should see your projects.

For the warnings, I just do not know:
1) does Sonar 5 support mono outputs from SoftSynth (for multi-outputs synth)?
2) does Sonar 5 support audio stretching?
If yes, I can give you instructions to help me support that in conversion.

Note that MIDI track parameters (channel, bank, patch) and send automations are not yet converted in current version.
azslow3 is offline   Reply With Quote
Old 02-16-2018, 10:43 AM   #20
Glennbo
Human being with feelings
 
Glennbo's Avatar
 
Join Date: Mar 2008
Location: Planet Earth
Posts: 9,013
Default

Quote:
Originally Posted by azslow3 View Post
Please try with http://www.azslow.com/index.php?acti...a=view;down=57
You will get some warnings, but at least you should see your projects.

For the warnings, I just do not know:
1) does Sonar 5 support mono outputs from SoftSynth (for multi-outputs synth)?
2) does Sonar 5 support audio stretching?
If yes, I can give you instructions to help me support that in conversion.

Note that MIDI track parameters (channel, bank, patch) and send automations are not yet converted in current version.
It's trying to import some of my old Sonar 5 projects. Most of them don't though and just give me the message "Unfortunately, something went completely wrong, sorry...".

But some of them (maybe it's only ones with audio) popup a search for the audio dialog, and when I point it to my Sonar audio folder it acts like it is loading the waves, but when it's finished, nothing has been loaded in Reaper.
__________________
Glennbo
Hear My Music - Click Me!!!
--
Glennbo is offline   Reply With Quote
Old 02-21-2018, 08:33 AM   #21
Kicksville
Human being with feelings
 
Join Date: Dec 2017
Posts: 47
Default

Dude!!! Don't know how I missed this when you first released the alpha.... I've got 20+ years of Sonar/ProAudio files sitting on my drives - when Gibson killed Cakewalk, I set up one computer as a legacy machine in case I need to revisit anything, but ReaCWP may save the day :-)

Dankeschön, Azslow!!!
Kicksville is offline   Reply With Quote
Old 02-23-2018, 12:02 PM   #22
azslow3
Human being with feelings
 
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
Default

Since ALL (except MIDI...) automation envelopes should be converted by now (b31+ , test version), it will be nice in case someone can report how good all that works.
Note that volumes are still not "exact", +-1dB deviation can happened, especially in lower region (-14dB and more).
For FX/Synth parameters point values should be exact.
azslow3 is offline   Reply With Quote
Old 02-23-2018, 03:32 PM   #23
rluka
Human being with feelings
 
rluka's Avatar
 
Join Date: Jul 2013
Location: Edmonton, Alberta, Canada
Posts: 258
Default

Quote:
Originally Posted by azslow3 View Post
Since ALL (except MIDI...) automation envelopes should be converted by now (b31+ , test version), it will be nice in case someone can report how good all that works.
Note that volumes are still not "exact", +-1dB deviation can happened, especially in lower region (-14dB and more).
For FX/Synth parameters point values should be exact.
Downloaded and installed b31+
Running REAPER v5.76/x64 All volume automation envelopes on audio files were correct. I only used volume automation on this particular project so thats all I can report on.
Hope this helps
Ron L
__________________
Ron L, i7 laptop x64, Win7pro/x64(dual boot), 7200rpm hd, 2 ext. hd, Scarlett 2i4, Event 20/20 audio monitors, 1 ext. video monitor, Novation Launch Control XL, REAPER x64, Sonar Platinum
rluka is offline   Reply With Quote
Old 02-24-2018, 01:05 AM   #24
azslow3
Human being with feelings
 
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
Default

Thanks! Sure that helps. I have to split my time between converting more information and testing the result, in case the second task is done by someone else, I can spend more time for the first
azslow3 is offline   Reply With Quote
Old 02-24-2018, 04:53 AM   #25
Freex
Human being with feelings
 
Freex's Avatar
 
Join Date: Jul 2011
Location: Northern Ireland
Posts: 901
Default

I had been using Sonar for nearly 20 years, looked around at what was out after Gibson tried to kill it off.
I've been lurking about here for a while now, seeing what's happening and I've had a bit of a play with Reaper.
I tried your Program*edit* *script (or whatever is the correct term)* on a dozen project files last night, ok so it wasn't laid out how I would like, (I'm not loving the folder track/channel, wish it was just a benign folder rather than an actual track) but beggar can't be choosers, and you have saved me a LOT of hassle and time, exporting and importing tracks.
First class my friend, gold stars all round.

Even with the news of Bandlab buying Cakewalk, I'm not bothered, I've found a new home, with so many amazing people, doing extraordinary things. And a community forum as helpful and passionate about Reaper as the Cakewalk's was, which is a huge thing in itself.

AWESOME WORK.

Last edited by Freex; 02-24-2018 at 07:42 AM.
Freex is offline   Reply With Quote
Old 07-24-2018, 08:40 AM   #26
dmorris
Human being with feelings
 
Join Date: Oct 2012
Posts: 10
Default confirmed, vsti's exist

Good catch! Yes, I can confirm VSTi's are where they're supposed to be, and that track freezing is one of few places where Reaper's UI let me down a little.

I sent you a private message @ azslow.com with links to sample files in CbB and Reaper that just host a preset on Waves C4 Mono.

Thanks!

-Dan
dmorris is offline   Reply With Quote
Old 07-25-2018, 10:19 AM   #27
poetnprophet
Human being with feelings
 
poetnprophet's Avatar
 
Join Date: Jan 2018
Posts: 1,651
Default

Dear azslow. All I can say is THANK YOU. I have tried a few projects for the first time, and they all opened very well. Although there are some things that need adjustment, it is incredible to be able to do even open and play cross platform projects. I know you come from Cakewalk, and you have done us CW users a giant favor.

It will be a while before I can really delve into this to see if there's anything I can contribute to help make this better, but for now I am very pleased to have this ability.

Cheers dude!

Dave
poetnprophet is offline   Reply With Quote
Old 07-25-2018, 11:26 AM   #28
azslow3
Human being with feelings
 
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
Default

Thanks!
Please note that future development depends on particular needs. I mean if you see that something is not converted and wish it is, let me know. Complex things can take some time to fix.

For previous post. I hit the problem converting "Waves C4 Mono". And the problem it is not the same as current "C4 mono", even CbB can not recognize it. As the consequence, I do not know how to test the conversion.
Such problems will be indicated as a "Parser bug" + "Warning". If someone see the same with other plug-ins (especially free/still possible to get), that can help. Probably that are rather old VST2 format plug-ins with some no longer widely used presets schema.
azslow3 is offline   Reply With Quote
Old 10-30-2018, 03:28 PM   #29
vanceen
Human being with feelings
 
Join Date: Nov 2017
Posts: 414
Default

I would like to add my thanks as well. I was a long time Cakewalk and SONAR user (since v.1 for DOS - I think it was 1988).

Your contribution makes it so much easier to convert all my old projects. Well done.
vanceen is offline   Reply With Quote
Old 11-16-2018, 06:23 PM   #30
Musicianaire
Human being with feelings
 
Musicianaire's Avatar
 
Join Date: Dec 2017
Location: Nova Scotia, Canada
Posts: 203
Default

@azslow3, your forum security question is not friendly. I have no clue "Which program class (3 characters) is used to create a music on computers?" I am not a programmer, I have no reason to know this.
__________________
Make today make a difference!
Musicianaire is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 08:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.