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Old 09-26-2019, 01:04 AM   #4961
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Quote:
Originally Posted by MalcolmG View Post
Sorry, I meant the other way. If you have an index, pass it. If the "receiving" zone/navigator doesn't need it, it ignores it.

Anyway, as I said, I don't know how it's implemented, so take with a grain of salt. Just in general I like to remove situations where both sides need to be setup just right ie. GoZoneIndex and the correct Navigator. If one side can be removed ie. by making it always GoZone, then it becomes harder to mess up.
Agree 100%

Just couldn't think of a way to do it, until you caused a rethink -- thanks !

The architecture is set up exactly as you say -- any action not requiring an index ignores the index part -- the receiving side of the equation is already implemented.

It is now a matter of redesigning the Activate Zone section to ALWAYS send an index -- which is most often 0 (sender) and most often ignored (receiver), except in the case of Sends/FX.

So ParentZone will be dropped, and GoZone will always set and Index automatically.

Working on it...
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Old 09-26-2019, 01:08 AM   #4962
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Originally Posted by uksnowy View Post
Geoff

Just wondering when this will go into Beta with some idiot proof documentation. I understand there is a lot of info in this thread but it is randomly spread around and looks very detailed and specific to certain demands. What is needed is a 'get up and running' document.
As for the pure basics of getting up and running, have you read the Readme and CSi docs in the download ?

If so, what do you need in a quick start that's missing ?

Have you seen @MalcolmG's wiki or @poetnprophet's video ?
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Last edited by Geoff Waddington; 09-26-2019 at 01:16 AM.
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Old 09-26-2019, 01:14 AM   #4963
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Originally Posted by MalcolmG View Post
Wondering if there is a way inside your FX Zones to map a param by name rather than index? If not, can we add this to the backlog please?

The reason is that some FX params change their index on the fly. The example that has been puzzling me is Wet. Reaper seems ot dynamically add this as a param on every plugin, but it's always the last param. So for ReaEQ, for example, if I have 2 bands defined, the RAW FX file will look like this:

Code:
VST: ReaEQ (Cockos)
Freq-Low Shelf
Gain-Low Shelf
Q-Low Shelf
Freq-Band 2
Gain-Band 2
Q-Band 2
Wet
But if I add another band, it'll move to be:
Code:
VST: ReaEQ (Cockos)
Freq-Low Shelf
Gain-Low Shelf
Q-Low Shelf
Freq-Band 2
Gain-Band 2
Q-Band 2
Freq-Band 3
Gain-Band 3
Q-Band 3
Wet
So trying to map a control to it with an index is tricky. If instead I could optionally do something like:

Code:
    Rotary1 FXParamName "Wet" "Wet"
Then I wouldn't have to deal with the changing index.

Cheers
Malcolm
Yeah, except there are often duplicate parameter names -- Wet is often one of them -- so you would always find the one in the FX, not the Reaper one -- indexed parameters takes that out of the equation.

ReaEQ is an outlier for sure in this regard -- changing parameter list -- very special case - I've often thought a nice addition down the road would be a special Zone handler for ReaEQ specifically that takes it's dynamic nature into account.
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Old 09-26-2019, 01:30 AM   #4964
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Quote:
Originally Posted by Geoff Waddington View Post
Make sure "Synch Zones across Surfaces" is checked for Both the BCF2000 AND the Alphatrack.

If that doesn't work, let me know, it's a bug
I'm not in front of it right now, but looking at my CSI.INI it looks like it is (UseZoneLink, right?) https://github.com/malcolmgroves/rea...master/CSI.ini

Cheers
Malcolm
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Old 09-26-2019, 01:32 AM   #4965
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Quote:
Originally Posted by Geoff Waddington View Post
Yeah, except there are often duplicate parameter names -- Wet is often one of them -- so you would always find the one in the FX, not the Reaper one -- indexed parameters takes that out of the equation.

ReaEQ is an outlier for sure in this regard -- changing parameter list -- very special case - I've often thought a nice addition down the road would be a special Zone handler for ReaEQ specifically that takes it's dynamic nature into account.
Ah, ok. So I've just picked the tricky one to start with

What I'd really like is a Reaper action to do it, so I can change it at the FXMenu just like Bypass. However, haven't managed to find one yet.
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Old 09-26-2019, 02:09 AM   #4966
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Originally Posted by MalcolmG View Post
I'm not in front of it right now, but looking at my CSI.INI it looks like it is (UseZoneLink, right?) https://github.com/malcolmgroves/rea...master/CSI.ini

Cheers
Malcolm
Yup, OK, it's a bug.
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Old 09-26-2019, 02:50 AM   #4967
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Originally Posted by Geoff Waddington View Post

Have you seen @MalcolmG's wiki or @poetnprophet's video ?
No I didn't.. I'll check them out.. Thank you.
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Old 09-26-2019, 03:56 AM   #4968
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Geoff Have you had a chance to see why I'm crashing over here?

What idiotic thing did I do, or not do?
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Old 09-26-2019, 04:01 AM   #4969
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@Freex, simple solution to the bypass/offline toggles not working in the FXMenu Zone on the C4.

Just put them in the C4 Home Zone. When the FX menu is called, they don't get overwritten so work fine, with the FXMenu below/above them.
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Old 09-26-2019, 04:02 AM   #4970
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Originally Posted by Freex View Post
Geoff Have you had a chance to see why I'm crashing over here?
Not yet, sorting through the GoZone issues right now.
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Old 09-26-2019, 04:05 AM   #4971
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Originally Posted by Geoff Waddington View Post
Yeah, except there are often duplicate parameter names -- Wet is often one of them -- so you would always find the one in the FX, not the Reaper one -- indexed parameters takes that out of the equation.

ReaEQ is an outlier for sure in this regard -- changing parameter list -- very special case - I've often thought a nice addition down the road would be a special Zone handler for ReaEQ specifically that takes it's dynamic nature into account.
ReaEQ is the only plugin (in the 200+ I've mapped) that behaves this way. Normal behaviour is to have all the bands present in the parameter list regardless of whether or not they're enabled on the screen. DMG Equilibrium and FabFilter both use this approach.
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Old 09-26-2019, 04:06 AM   #4972
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Originally Posted by Geoff Waddington View Post
Not yet, sorting through the GoZone issues right now.
Ooh, does that mean multi Zone support for the SelectedTrackNavigator?
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Old 09-26-2019, 04:10 AM   #4973
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MixMonkey if you have a minute, could you run my C4zone on your system and see if it crashes out on opening learn mode.

The zone and fxzone for q3 are the only thing da I've been toying with. I have its either that or something to do with OSC
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Old 09-26-2019, 04:11 AM   #4974
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MixMonkey if you have a minute, could you run my C4zone on your system and see if it crashes out on opening learn mode.
The real one or the emu?
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Old 09-26-2019, 04:16 AM   #4975
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The real one or the emu?
I uploaded it on the previous page. Geoff had said Emu would work on real since the extra buttons wouldn't do anything on it.

There's a new v2 of the emu with better control of the push and rotarys
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Old 09-26-2019, 08:05 AM   #4976
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I just tried to install the latest CSI build on my iMac and can't seem to get it to work at all. I create a page, and try to add a MIDI surface, but in the MIDI surface edit window, the "surface" and "zone folder" menus are blank and unresponsive. If I close the CSI edit window and reopen it, it comes up empty, as in the pages I created did not save. I had an older build of the CSI running with no issues on my windows PC, and it was great. What am I missing with the newer build/ Mac OS install?
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Old 09-26-2019, 09:10 AM   #4977
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Originally Posted by Sweetfoot View Post
I just tried to install the latest CSI build on my iMac and can't seem to get it to work at all. I create a page, and try to add a MIDI surface, but in the MIDI surface edit window, the "surface" and "zone folder" menus are blank and unresponsive. If I close the CSI edit window and reopen it, it comes up empty, as in the pages I created did not save. I had an older build of the CSI running with no issues on my windows PC, and it was great. What am I missing with the newer build/ Mac OS install?

Have you the CSI folder and it's contents in the correct place.

Not sure about Mac but on Windows the surfaces don't show up on opening config, only after clicking on page.

Also there's a page that comes preloaded, which is Geoffs setup, so if you're not seeing that I'd say you haven't it installed correctly
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Old 09-26-2019, 09:45 AM   #4978
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Have you the CSI folder and it's contents in the correct place.

Not sure about Mac but on Windows the surfaces don't show up on opening config, only after clicking on page.

Also there's a page that comes preloaded, which is Geoffs setup, so if you're not seeing that I'd say you haven't it installed correctly
Ah! I figured it out, I put the whole "CSI alpha" folder into the reaper resources path. I had the move the "CSI" subfolder out to the resource path, now everything works as expected. I wonder if the instructions cold be reworded to specify the "CSI subfolder"? Then again, I dunno, I could be the only goofus that misinterpreted the instructions.

Also, I happened to noticed a weird behavior: when you rename a surface, the name shown in the "surfaces" field of the CSI window will not change until you click on the page name again. Not a big deal, but a bit confusing when trying to get set up for the first time.
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Old 09-26-2019, 10:49 AM   #4979
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Ah! I figured it out, I put the whole "CSI alpha" folder into the reaper resources path. I had the move the "CSI" subfolder out to the resource path, now everything works as expected. I wonder if the instructions cold be reworded to specify the "CSI subfolder"? Then again, I dunno, I could be the only goofus that misinterpreted the instructions.

Also, I happened to noticed a weird behavior: when you rename a surface, the name shown in the "surfaces" field of the CSI window will not change until you click on the page name again. Not a big deal, but a bit confusing when trying to get set up for the first time.
Glad you got sorted,

I find it easier to delete those "preloaded" surfaces and just add new.
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Old 09-26-2019, 12:54 PM   #4980
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MixMonkey if you have a minute, could you run my C4zone on your system and see if it crashes out on opening learn mode.

The zone and fxzone for q3 are the only thing da I've been toying with. I have its either that or something to do with OSC
No crashes here
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Old 09-26-2019, 04:04 PM   #4981
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New build is up.

Fixed a couple of bugs in Learn Mode file write.

ParentZone is gone

Just use GoZone normally, it figures it out, at least hopefully, worked here in limited testing
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Old 09-26-2019, 04:30 PM   #4982
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Quote:
Originally Posted by Geoff Waddington View Post
New build is up.

Fixed a couple of bugs in Learn Mode file write.

ParentZone is gone

Just use GoZone normally, it figures it out, at least hopefully, worked here in limited testing
Multi-Zone using the SelectedTrackNavigator now functional !!!

Geoff you're a star !! !
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Old 09-26-2019, 04:47 PM   #4983
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Multi-Zone using the SelectedTrackNavigator now functional !!!
Great news !!

Now on to tackle that nasty modifiers bug...
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Old 09-26-2019, 04:49 PM   #4984
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Great news !!

Now on to tackle that nasty modifiers bug...
@Freex will be beside himself, he loves a good modifier!
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Old 09-26-2019, 04:54 PM   #4985
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BTW That latching system for the modifiers works fine too.
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Old 09-26-2019, 05:18 PM   #4986
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ReaEQ is the only plugin (in the 200+ I've mapped) that behaves this way. Normal behaviour is to have all the bands present in the parameter list regardless of whether or not they're enabled on the screen. DMG Equilibrium and FabFilter both use this approach.
Cool, thanks. Of course I picked the weird one for my first attempt
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Old 09-26-2019, 05:19 PM   #4987
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Originally Posted by Geoff Waddington View Post
New build is up.
ParentZone is gone

Just use GoZone normally, it figures it out, at least hopefully, worked here in limited testing
Cool, thanks Geoff
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Old 09-26-2019, 05:22 PM   #4988
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BTW That latching system for the modifiers works fine too.
I can see it happening for Shift, but not the others, eg. Control. Are you seeing that?
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Old 09-26-2019, 05:27 PM   #4989
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I can see it happening for Shift, but not the others, eg. Control. Are you seeing that?
No, you're right. Only Shift.
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Old 09-26-2019, 05:28 PM   #4990
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No, you're right. Only Shift.
OK cool. It's not just me then
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Old 09-26-2019, 06:16 PM   #4991
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New build is up.

All the latching modifiers should work now
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Old 09-27-2019, 12:52 AM   #4992
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@Freex will be beside himself, he loves a good modifier!
He is,

I am.

We do

Lol

Just hope I can find the cause of my crashing out, hopefully this new build will magically fix it.

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Old 09-27-2019, 09:45 AM   #4993
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C4 FX Configurator update:
No longer writes unnecessary ParentZone reference in SubZones.

Last edited by MixMonkey; 09-27-2019 at 11:46 AM.
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Old 09-27-2019, 10:30 AM   #4994
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Originally Posted by MixMonkey View Post
C4 FX Configurator update:
No longer writes unnecessary ParentZone reference in SubZones.
Raw files don't seem to be opening???


Quote:
Geoff
Raw file don't seem to be being generated either????

Last edited by Freex; 09-27-2019 at 10:51 AM.
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Old 09-27-2019, 11:18 AM   #4995
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Raw files don't seem to be opening???
Sorry, my bad. I fixed a 'file not found' error on Mac and bollocksed the whole thing up on Windows.
Try this:

Last edited by MixMonkey; 09-27-2019 at 11:46 AM.
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Old 09-27-2019, 11:36 AM   #4996
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Sorry, my bad. I fixed a 'file not found' error on Mac and bollocksed the whole thing up on Windows.
Try this:
Yep, Loading now,

Rotary A1 and Push A1 on Slot3 have no dropdown menu
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Old 09-27-2019, 11:43 AM   #4997
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Yep, Loading now,

Rotary A1 and Push A1 on Slot3 have no dropdown menu
Thanks. Fixed.

Last edited by MixMonkey; 04-09-2020 at 01:29 PM.
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Old 09-27-2019, 12:19 PM   #4998
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Thanks. Fixed.
Not Slot5 in GoZone/modifier selection, 2x Slot6

I know Geoffs working on the modifiers per Zone, do we need the message about Slot 4 needs to be a mod if slot 5 is a mod. thing?
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Old 09-27-2019, 12:25 PM   #4999
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Not Slot5 in GoZone/modifier selection, 2x Slot6

I know Geoffs working on the modifiers per Zone, do we need the message about Slot 4 needs to be a mod if slot 5 is a mod. thing?
Let's wait until he's finished Fixed the label error though.

Last edited by MixMonkey; 04-09-2020 at 01:29 PM.
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Old 09-27-2019, 12:35 PM   #5000
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Let's wait until he's finished Fixed the label error though.
I have faith in Geoff's ability to solve and achieve all our goals.
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