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07-18-2019, 07:01 AM
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#1
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Human being with feelings
Join Date: Feb 2009
Location: Portland, OR, USA
Posts: 1,057
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Ozone 5 causes "static"
I've been using Ozone 5 for years, no problems. I'm on a 2011 MacBook Pro quad core i7, 16 GB ram.
When I open Ozone, any screen that uses a lot of monitoring graphs/graphics causes Reaper to lag and sound like static.
In my current project I have a lot of plugins, but I'm only hitting about 40-45% cpu. Isn't that weird? Any ideas to solve it?
Oh, I'm on Windows 7.
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"A fly was very close to being called a land, 'cause that's what they do half the time."
-Mitch Hedberg
Last edited by nfpotter; 07-18-2019 at 07:25 AM.
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07-18-2019, 11:20 AM
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#2
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Human being with feelings
Join Date: May 2017
Posts: 3,201
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Try looking in Win Task Manager. Reaper only reports what Reaper uses. There might be something else (another process or program) sucking up system resources.
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07-18-2019, 12:07 PM
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#3
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Human being with feelings
Join Date: Feb 2009
Location: Portland, OR, USA
Posts: 1,057
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Quote:
Originally Posted by Philbo King
Try looking in Win Task Manager. Reaper only reports what Reaper uses. There might be something else (another process or program) sucking up system resources.
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Yeah, nothing else that's resource heavy. I keep a clean ship
__________________
"A fly was very close to being called a land, 'cause that's what they do half the time."
-Mitch Hedberg
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07-18-2019, 02:04 PM
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#4
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Human being with feelings
Join Date: Feb 2017
Posts: 4,823
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Quote:
Originally Posted by nfpotter
In my current project I have a lot of plugins, but I'm only hitting about 40-45% cpu. Isn't that weird?
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depends what you mean by this - are you talking about 40% of the total cpu capacity of a multi-core machine? in which case you could be maxing out one of the cores. Have you tried moving any master FX to a sub-master bus to see if that improves things?
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07-18-2019, 03:02 PM
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#5
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Human being with feelings
Join Date: Feb 2009
Location: Portland, OR, USA
Posts: 1,057
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Quote:
Originally Posted by domzy
depends what you mean by this - are you talking about 40% of the total cpu capacity of a multi-core machine? in which case you could be maxing out one of the cores. Have you tried moving any master FX to a sub-master bus to see if that improves things?
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Only Ozone on the master. It's graphics based. When I turn the graphs off, or close the FX window, it goes away. But I like the meters. Meter Bridge (ozone) does it even worse. But I have never had a plugin GUI cause this, and I'd like to solve it.
__________________
"A fly was very close to being called a land, 'cause that's what they do half the time."
-Mitch Hedberg
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07-18-2019, 04:01 PM
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#6
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Human being with feelings
Join Date: Apr 2007
Location: Yorkshire, UK
Posts: 2,063
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Do try setting up Track 1 as your "sub master" and stick ozone on that. Have no fx at all on the Reaper Master track.
Either route everything to track 1, or better still set it as a folder to enclose all the tracks if possible.
Should allow reaper to allocate ozone to different cpu which is not handling audio output.
Worth a try!
dB
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07-19-2019, 05:41 PM
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#7
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Human being with feelings
Join Date: Feb 2009
Location: Portland, OR, USA
Posts: 1,057
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Quote:
Originally Posted by Dr Bob
Do try setting up Track 1 as your "sub master" and stick ozone on that. Have no fx at all on the Reaper Master track.
Either route everything to track 1, or better still set it as a folder to enclose all the tracks if possible.
Should allow reaper to allocate ozone to different cpu which is not handling audio output.
Worth a try!
dB
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Thanks much! That seems to have done the trick. Didn't know having effects on the master could be a problem, never happened to me before.
__________________
"A fly was very close to being called a land, 'cause that's what they do half the time."
-Mitch Hedberg
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07-19-2019, 07:38 PM
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#8
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Human being with feelings
Join Date: Feb 2009
Location: Portland, OR, USA
Posts: 1,057
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Quote:
Originally Posted by nfpotter
Thanks much! That seems to have done the trick. Didn't know having effects on the master could be a problem, never happened to me before.
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Ooops, spoke too soon. Didn't fix it.
I should say, it "helped", as in it does seem to happen as much, but it still happens.
AAAARRRRGGGGG
Why is a plugin's GUI causing my shit to do this!!!!!????????
__________________
"A fly was very close to being called a land, 'cause that's what they do half the time."
-Mitch Hedberg
Last edited by nfpotter; 07-19-2019 at 07:47 PM.
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07-19-2019, 08:24 PM
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#9
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Human being with feelings
Join Date: Feb 2009
Location: Portland, OR, USA
Posts: 1,057
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Wow.
Threw the Maximizer in Ozone into IRC3 mode. MASSIVE LAG AND DISTORTION. If I go back to IRC2 it's ok, with only occasional glitches.
Appears it's not the GUI.
My CPU (monitored from Windows) is never hitting more than about 40%.
Can anyone help me figure this out? I'm lost.
__________________
"A fly was very close to being called a land, 'cause that's what they do half the time."
-Mitch Hedberg
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07-20-2019, 06:34 PM
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#10
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Human being with feelings
Join Date: Feb 2009
Location: Portland, OR, USA
Posts: 1,057
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Wow, no one? Anyone? Used to get lots of answers fast on here....
__________________
"A fly was very close to being called a land, 'cause that's what they do half the time."
-Mitch Hedberg
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07-20-2019, 11:01 PM
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#11
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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Long time iZotope user here (since around V4 of Ozone).
I've found O5 to use significantly more resources than O7 and it is a lot more noticeable with the GUI open. I haven't upgraded to O8 at this point.
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07-24-2019, 06:15 PM
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#12
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Human being with feelings
Join Date: Jan 2018
Posts: 1,651
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I've been using Ozone since v5 also (the BEST ozone btw)
I have experienced what you're describing on the current Ozone 8, especially if I enable higher tier IRC's and/or TruPeak detection. To be honest, it does actually seem to have gotten worse for me recently.
I posted another thread about very slow rendering (which also seems to be a new issue for me), in fact the two are related. In fact!...I also had this strange behavior in which increasing the Asio buffer does NOT help and made things worse...didn't know that was possible.
ALL of it related to Ozone Maximizer. I remove that, i remove all the issues.
Either something changed in an Ozone update, or something in a Reaper update, but I know it hasn't always been this way, as recently as a few months ago.
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07-24-2019, 08:33 PM
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#13
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Human being with feelings
Join Date: Feb 2009
Location: Portland, OR, USA
Posts: 1,057
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Quote:
Originally Posted by poetnprophet
I've been using Ozone since v5 also (the BEST ozone btw)
I have experienced what you're describing on the current Ozone 8, especially if I enable higher tier IRC's and/or TruPeak detection. To be honest, it does actually seem to have gotten worse for me recently.
I posted another thread about very slow rendering (which also seems to be a new issue for me), in fact the two are related. In fact!...I also had this strange behavior in which increasing the Asio buffer does NOT help and made things worse...didn't know that was possible.
ALL of it related to Ozone Maximizer. I remove that, i remove all the issues.
Either something changed in an Ozone update, or something in a Reaper update, but I know it hasn't always been this way, as recently as a few months ago.
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Thanks much, I'll reply in the other thread, but leave this here in case it helps someone down the road:
https://forum.cockos.com/showthread.php?t=223243
__________________
"A fly was very close to being called a land, 'cause that's what they do half the time."
-Mitch Hedberg
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