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Old 11-24-2010, 12:09 PM   #1
WyattRice
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Default FR: Make LICEcap For Mac

Hi all,
The title pretty much says it. Can we please have a version of LICEcap for Mac?

Thanks, Wyatt
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Old 06-19-2011, 01:33 AM   #2
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yes please, licecap for mac!!
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Old 07-05-2011, 10:02 AM   #3
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+10000!
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Old 07-11-2011, 03:01 PM   #4
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There is a test version that is incomplete (no mouse cursor writing, no hotkey support, other stuff incomplete) at http://landoleet.org/licecap

Only tested on 10.6, but should work on 10.5 too, not sure about 10.4 though.
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Old 07-11-2011, 03:27 PM   #5
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Quote:
Originally Posted by Justin View Post
There is a test version that is incomplete (no mouse cursor writing, no hotkey support, other stuff incomplete) at http://landoleet.org/licecap

Only tested on 10.6, but should work on 10.5 too, not sure about 10.4 though.
workin good here on 10.6
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Old 07-11-2011, 04:13 PM   #6
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This is just a niggle of a question , but is there a really important reason why the mac builds of LiceCap and REAPER use such blocky/fugly buttons instead of the nice round OS ones?

LiceCap test build also working here under 10.6.8

s'great
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Old 08-05-2011, 08:05 AM   #7
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Thanks!
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Old 09-10-2011, 06:18 AM   #8
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In Lion not work
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Old 09-12-2011, 11:56 AM   #9
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Tried on OSX 10.7.1 Lion:

- No image output, only black (with the correct image size though).
- Cursor movement is recorded, but the cursor icon stays on on all cursor positions.
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Old 09-27-2011, 09:49 AM   #10
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it's not working for me on snow leopard. same behavior as the above poster mentioned. i get a black gif that only shows the cursor, but it's not moving.

i feel a little left out on the mac, as this is a useful tool to get better support.
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Old 10-01-2011, 04:06 AM   #11
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here's the problem:

Attached Images
File Type: gif Mouse:Keyboard.gif (57.1 KB, 2033 views)
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Old 05-26-2012, 02:34 AM   #12
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yep i have that problem too.

it has been a while, has there been a solution?

osx lion 10.7.3
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Old 06-20-2012, 03:33 AM   #13
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looking fwd for os 10.7 support!
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Old 11-29-2012, 06:45 PM   #14
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Here's a test build with Lion/Mountain Lion support:

http://landoleet.org/licecap/licecap121.dmg

(It also changes the way the screen is captured on 10.6, so hopefully it works right there too!).
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Old 11-30-2012, 04:13 AM   #15
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Thanks a lot Justin ! Works great on Mac OS 10.8 !

Cheers
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Old 11-30-2012, 05:44 AM   #16
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i haven't tried it yet, but thanks so much, this really helps with demonstrating stuff on the forum!
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Old 11-30-2012, 09:00 AM   #17
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Thanks!
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Old 11-30-2012, 10:01 AM   #18
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Awesome, thanks!
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Old 11-30-2012, 10:13 AM   #19
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Quote:
Originally Posted by geoffroy View Post
Thanks a lot Justin ! Works great on Mac OS 10.8 !
Same here.

There is one thing that I am still missing though, compared to screen capture apps like ScreenFlow: the mouse pointer is always shown with the default pointer icon. If it would somehow be possible to capture the pointer icon exactly as it appears in REAPER, that would be highly useful. If I want to show some behaviour involving the mouse pointers (such as these - now fixed - bugs), I will still have to use something else.
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Old 11-30-2012, 03:45 PM   #20
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Yeah, mouse cursors on OSX would be great, I just can't find the API to get the current cursor in other processes. Anybody have any ideas?
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Old 11-30-2012, 05:50 PM   #21
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Not sure, but perhaps QDGetCursorData, or [NSCursor currentSystemCursor] on OSX 10.6+.
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Old 11-30-2012, 06:01 PM   #22
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Perhaps this StackOverflow post is useful; it refers to the NSCursor Class Reference:

Quote:
currentSystemCursor
Returns the current system cursor.

Code:
+ (NSCursor *)currentSystemCursor
Return Value
A cursor whose image and hot spot match those of the currently-displayed cursor on the system

Discussion
This method returns the current system cursor regardless of which application set the cursor, and whether Cocoa or Carbon APIs were used to set it.

This method replaces the now deprecated QDGetCursorData function.

Availability
Available in OS X v10.6 and later.
Declared In
NSCursor.h
[EDIT:] Oh... Tale ninja'd me there. :/
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Old 12-02-2012, 07:33 AM   #23
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Awesome, didn't realize the 10.6+ API was there! That should be straightforward, looking at supporting 10.5 and earlier too.
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Old 12-02-2012, 08:14 AM   #24
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Since you guys were so helpful before -- anybody know of an API to get the mouse button state on OSX? The ones I see only seem to work when you are the active application...
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Old 12-02-2012, 10:32 AM   #25
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Quote:
Originally Posted by Justin View Post
Since you guys were so helpful before -- anybody know of an API to get the mouse button state on OSX? The ones I see only seem to work when you are the active application...
CGEventTapCreate may be what you're looking for (+ kCGMouseEventClickState).

A bunch of StackOverflow posts relating to this issue:
http://stackoverflow.com/questions/3...e-my-applicati
http://stackoverflow.com/questions/3...t-system-level
http://stackoverflow.com/questions/6...vents-in-cocoa
http://stackoverflow.com/questions/6...s-in-cocoa-app
http://stackoverflow.com/questions/2...-python-on-mac
http://stackoverflow.com/questions/1...ny-application
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Last edited by Banned; 12-02-2012 at 10:53 AM.
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Old 12-02-2012, 11:21 AM   #26
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Woohoo, thanks a bunch Banned!

http://landoleet.org/licecap/licecap122.dmg

Only tested on 10.8 so far, but cursors and click detection seem to work here! I'll test the cursor grabbing code on 10.4/10.5 tomorrow, it probably doesn't work but anything is possible.
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Old 12-02-2012, 11:35 AM   #27
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Working great on OS X 10.8 here too.

And you're quite welcome, I'm glad to be able to help you to provide such an absolutely awesome tool for free (even a great commercial screen cap app like ScreenFlow doesn't give me .gif animations, which are much preferable to 'movie' formats for many purposes including a forum like this one - I would have bought it for a few bucks without hesitation). Thank *you* very much!
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Old 12-02-2012, 12:48 PM   #28
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Yay, finally OS X users can now show minor nitpicks as easily as the Window users.

These were still on my to-do list, btw, and made a fine test case: without showing the mouse button presses they would not be very useful.

It takes a bit of experimenting with the max. frame rate to make sure all the clicks are shown; perhaps this could be optimised a bit to catch and show mouse clicks 'between' frames on lower frame rates as well?
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Old 12-02-2012, 12:55 PM   #29
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Works on 10.6.8 as well.
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Old 12-02-2012, 02:56 PM   #30
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Quote:
Originally Posted by Banned View Post
It takes a bit of experimenting with the max. frame rate to make sure all the clicks are shown; perhaps this could be optimised a bit to catch and show mouse clicks 'between' frames on lower frame rates as well?
On OSX or Windows? On OSX it has a latch mechanism to always catch.. Windows needs to duplicate that, though.
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Old 12-02-2012, 04:52 PM   #31
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I'm giving LICE 1.22 a go on PPC 10.5.8 and its crashing. Course that's not a big surprise for a computer that's being left in the dust by most apps these days.

No biggee. I can always turn back.
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Old 12-02-2012, 05:06 PM   #32
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Quote:
Originally Posted by Justin View Post
On OSX or Windows? On OSX it has a latch mechanism to always catch.. Windows needs to duplicate that, though.
Oh indeed, it does (I'm on OS X, usually)… it's just that with rapid clicks, you just see 'one long click', so to speak (I was trying to show a few problems with rapid mouse clicks). I guess that's simply a limitation of having a low frame rate.

But perhaps you could force adding an extra frame whenever there is a click followed immediately by a release and another click that otherwise would show on the next frame without an intermediate frame showing the release of the click button (i.e. no circle around pointer).
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Old 12-02-2012, 06:18 PM   #33
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Quote:
Originally Posted by Kundalinguist View Post
I'm giving LICE 1.22 a go on PPC 10.5.8 and its crashing. Course that's not a big surprise for a computer that's being left in the dust by most apps these days.

No biggee. I can always turn back.
I'll look into this soon, it is not surprising...
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Old 12-03-2012, 03:33 PM   #34
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1.22 is updated for OSX on landoleet -- fixes crashing on 10.5/10.4, but it won't show the correct cursor on those OSes. Also it is compiled with ICC again, so it should perform a bit better.
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Old 12-04-2012, 11:44 AM   #35
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Justin, there seems to be a minor problem with the display of elapsed time: the numbers sometimes alternate between regular/upside down. Apple frameworks' coordinate system flipping can be quite confusing at times, I guess that may have caught you off-guard somewhere.

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Old 12-04-2012, 03:26 PM   #36
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Quote:
Originally Posted by Banned View Post
Justin, there seems to be a minor problem with the display of elapsed time: the numbers sometimes alternate between regular/upside down. Apple frameworks' coordinate system flipping can be quite confusing at times, I guess that may have caught you off-guard somewhere.

Ahh, good catch, looks like LICE_SubBitmap forgot to implement isFlipped(). Fixing.

Edit: 1.22 updated on landoleet.org/licecap

Last edited by Justin; 12-04-2012 at 03:37 PM.
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Old 01-22-2013, 01:23 AM   #37
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Cheers for bringing LiceCAP back to life on OSX! chuffed to be capturing animated gifs of feature implementations to submit with pull requests again!
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Old 01-22-2013, 02:39 PM   #38
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Just tested. Working fine on PPC - Leopard.

Thanks.
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Old 04-25-2013, 01:13 PM   #39
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100% credit goes to white tie for this, but I found it while googling "licecap icon"

Thread post:
http://forum.cockos.com/showpost.php...62&postcount=4

http://cl.ly/image/0V0s1G3n0d19



I did a hack job cutting it out of the orignal logo, but it looks pretty good in my dock.
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Old 04-25-2013, 01:33 PM   #40
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I can see why as a people-pleasing commercially entity this icon would have been sidelined, but as a cool renegade peace of attitude, I think its a winner.
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