Old 05-04-2021, 08:31 AM   #1
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Default v6.28+dev0504 - May 4 2021

v6.28+dev0504 - May 4 2021
  • * Includes feature branch: MIDI editor note reordering
  • * Includes feature branch: custom metadata columns in Media Explorer
  • * Includes feature branch: razor envelope editing
  • * Includes feature branch: EEL2 x86_64/SSE
  • * Includes feature branch: VST3 bridging
  • * Includes feature branch: ReaSurroundPan
  • * Includes feature branch: media item lanes
  • + Media explorer: fix searching after renaming file
  • + Media items: when mouse-moving selected area of grouped items, group the remaining right-hand side of items separately from the left-hand side, for consistency with cut/paste behavior
  • + Notation editor: improve edit cursor position rounding when using snap to samplerate
  • + Razor edit: ensure that pasted media items remain grouped and pasted automation items remain pooled across tracks
  • + Razor edit: when editing or cutting, group the remaining right-hand side of items separately from the left-hand side [p=2439372]
  • + Razor edit: when mouse-copying items, create new groups if necessary
  • # Media explorer: add note to Add Metadata Column dialog about repopulating data [p=2439867]
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 05-04-2021, 08:34 AM   #2
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Any news about the VST3 hang problem with RealPhones? I don't know if it was lost buried in the previous threads, but it only happens when the plugin is set as "Dedicated" or "Separated" process...

- Mario
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Old 05-04-2021, 08:53 AM   #3
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Is it possible to add the same behaviour to Razor Edit as there is in time selection regarding video playback (when dragging TE it scrolls the video)?
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Old 05-04-2021, 10:22 AM   #4
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Quote:
Originally Posted by mabian View Post
Any news about the VST3 hang problem with RealPhones? I don't know if it was lost buried in the previous threads, but it only happens when the plugin is set as "Dedicated" or "Separated" process...

- Mario
Just out of curiosity, Mario. Why do you choose to run it as dedicated or separated?
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Old 05-04-2021, 10:28 AM   #5
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re: + Razor edit: ensure that pasted media items remain grouped and pasted automation items remain pooled across tracks

Is there a way to Ctrl-D Duplicate Razor Edit but pooling Automation Items?

RE are so fast at duplicating Automation Items, but I haven't found a way to duplicate pooled.
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Old 05-04-2021, 11:04 AM   #6
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Quote:
Originally Posted by ferropop View Post
re: + Razor edit: ensure that pasted media items remain grouped and pasted automation items remain pooled across tracks

Is there a way to Ctrl-D Duplicate Razor Edit but pooling Automation Items?

RE are so fast at duplicating Automation Items, but I haven't found a way to duplicate pooled.
it is a bit confusing but there is an option, which works with RE and included Automation items and by using action Item: Duplicate items:
Options: Toggle pooled (ghost) MIDI source data when copying media items

But everything is quite messy because this option:

1 - not working for item selection (just with RE) with :
Item: Duplicate items

2 - Don't work with item selection with this actions:
Envelope: Duplicate automation items
Mouse modifiers context - Media item - copy item
Mouse modifiers context - Media item - copy item ignoring snap
Mouse modifiers context - Automation item - copy automation item
Mouse modifiers context - Automation item - copy automation item ignoring snap

3 - The name does not reflect and do what it's name says.

In this Automation item pooled context i also find that could be useful if we had a visual clue that an AI is pooled, maybe an asterix* on item name would be ok!
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Last edited by deeb; 05-04-2021 at 12:10 PM.
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Old 05-04-2021, 11:59 AM   #7
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+ Razor edit: ensure that pasted media items remain grouped and pasted automation items remain pooled across tracks

Thanks devs!
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Old 05-04-2021, 02:22 PM   #8
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Quote:
Originally Posted by Mercado_Negro View Post
Just out of curiosity, Mario. Why do you choose to run it as dedicated or separated?
Well, it had stability issues and when I see that a (worthy) plugin is not fully reliable I set it as dedicated or separated to try avoiding crashes to desktop while being able to use it.

Probably I forgot it there, now it seems it works well natively.
Still, I'd like to have the VST3 isolated modes robust as well, guess that something has gone wrong in the latest dev versions in this regard...

- Mario
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Old 05-04-2021, 02:55 PM   #9
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Still in this version if I click on the key map and then go back to the names notes and reload my modified map with the notes it does not load at all.
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Old 05-04-2021, 06:35 PM   #10
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Quote:
Originally Posted by mabian View Post
Any news about the VST3 hang problem with RealPhones? I don't know if it was lost buried in the previous threads, but it only happens when the plugin is set as "Dedicated" or "Separated" process...

- Mario
I've just tested the latest trial from their web site, on Win10 x64 ... and I can't get it to hang. Any steps to reproduce?

Edit: ahh, needs to have the embed UI option set, I think

Last edited by Justin; 05-04-2021 at 07:23 PM.
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Old 05-04-2021, 07:18 PM   #11
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New bug (piano keys disappear):

Last edited by ovnis; 05-04-2021 at 07:40 PM.
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Old 05-04-2021, 09:04 PM   #12
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When we drop a media from media explorer, is it possible to choose the exact lane inside the fixed lane tracks?

Actually, it doesn't work very well.

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Old 05-04-2021, 09:45 PM   #13
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Quote:
Originally Posted by ovnis View Post
...
would be useful if Other than that :

1) quoted from Lanes discussion:
Related with previous issue: Reaper should be aware when dropping into a Lane from ME / finder / explorer and if so, the options should consider if we want multiple items in a single lane or multiple lanes -- same has for regular tracks but this time specific for lanes:



edit: of course this should happen also in FIP too.

2) i wonder if there is an API/or plan to get/set which lane a Media Item is!?
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Old 05-04-2021, 11:02 PM   #14
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Quote:
Originally Posted by Justin View Post
I've just tested the latest trial from their web site, on Win10 x64 ... and I can't get it to hang. Any steps to reproduce?

Edit: ahh, needs to have the embed UI option set, I think
Yes, I have the EmbedUI set as well, sorry for not mentioning it.

- Mario
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Old 05-04-2021, 11:38 PM   #15
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Is there a way to show description metadata "Track name" (dTrk1, dTrk2, dTrk3...) as a user column ? Could not make it...

It would be very useful to be able to add a user column in the Project Bay too.
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Old 05-05-2021, 03:45 AM   #16
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automation items split by RE using the mouse modifier "split media items at area edges" are still unexpectedly pooled ("pooled source data when pasting AI" is off):



also, am i dreaming or is/was there a preference for automatically creating AI edge points when moving an area of AI? here, you see me cut out a section of a volume envelope in order to propagate it elsewhere (note - this creates an unpooled copy, which is expected). i then try to make a volume curve, but the curve is dictated by the previous, out of bounds AI envelope point instead of the AI start value. this isn't particularly useful, because out-of-bounds AI points aren't "in play."

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Old 05-05-2021, 03:49 AM   #17
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+ Razor edit: when editing or cutting, group the remaining right-hand side of items separately from the left-hand side

Thanks a lot!!! Works fine!

By the way, I have a suggestion related RE multitrack editing:
https://forum.cockos.com/showpost.ph...&postcount=770
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Old 05-05-2021, 06:49 AM   #18
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Lock item icons overflow items when the height is small.

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Old 05-05-2021, 07:54 AM   #19
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i just thought .. is there a way to make pooled items/ai share the same Color when they are from same pool group? in other words a way to have distinct Color based on pool Id?
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Old 05-05-2021, 09:02 AM   #20
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Quote:
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i just thought .. is there a way to make pooled items/ai share the same Color when they are from same pool group? in other words a way to have distinct Color based on pool Id?
FR out of context alert - high fine risk

- Mario
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Old 05-05-2021, 10:01 PM   #21
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Quote:
Originally Posted by mabian View Post
FR out of context alert - high fine risk

- Mario
Not really my intension mabian! i was hoping it existed and not a FR. Will make it tho. (i have no money :P )

edit: actually it exists, Daodan told in my FR
Quote:
Originally Posted by Daodan View Post
It's already possible by default. "Automatically color any media items that share pooled MIDI events" option in Prefs->Appearance->Peaks/Waveforms
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Last edited by deeb; 05-06-2021 at 09:11 AM.
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