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Old 05-15-2020, 03:00 AM   #1
Beat Machine
Human being with feelings
 
Join Date: Aug 2019
Posts: 395
Default loudness wars- how 2 make a 'sine wave' LOUDER

letter 2 an actual proffessional


iz listening to http:xxxxxxxxxxxxxxxxxxx
its clear as day and my headphones are at 10%

usual y-tub listening is at 45%

thank you for your consideration we are greatly valuing your exeprience and artistic body of work. I have had EXCELLENT results with drum tracks and other goodie you have provided

Sat, May 9, 2020 @ 3:53 PM
Technically we are looking at a misinterpretation here

no bodies going to notice a volume difference of program material peaking between 0 and -.05 or even -0.1

the peaks arnt ‘loudness indicators’
they are just “PEAKS”

if you chop .5% off the top of a mountain its still a mountain

‘looudness’ = R.M.S
thats a VU meter

the volume knob on yr listners device
is what is going to be the real world ‘Loudness’

its a race to nowhere
that destroys ‘musical dynamics’
by
DEFINITON

technical specifications are
STILL
-14 to - 16 db
anything with ANY ‘overs’
gets
REGECTED

ZERO is not your friend
hes a Pusherman!

we were just expressing an "opinion" sir
thank you for your prompt respose
and relevant points

media players and web site audio streaming processes directly yield uneven and unexpected results.this is a technical standards "hell on earth"scenario.

theres nothing to say about digital sir
its "always" developing 'artifacts"

analogue has its drawbacks
but theres nothing in a tape machine manual
about "accidently creating a square wave when you press record"


over hear were still 'vu' I havent "adapted to lufs"
reaper is peak/average - which i dont find usful because meters are 'weighed' so you "have to "adapt to them"

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tutorial didn’t motivate me to think about what anybody would notice listening to a producers unadulterated audio product. It got me thinking about what happens to audio processed and reprocessed after the (SITE WE USE) is done. Examples, media players and web site audio streaming processes seem to yield uneven and unexpected results.

Don’t recall loudness being well addressed in the MARKETERS db spiel. Sounded like XXXXXXXX.

We use that loudness monitoring product (free ) and seek to keep moderate energy audio around Integrated -14 LUFS range with loud sections about -10 to -7 LUFS.

Aaron Mullan has a friendly one page loudness metering primer called “A Practical Guide to Loudness Metering for the Recording Studio” in Tape Op #131 magazine, June-Jule 2019.

We are set it and forget it guys. We mixed down at -0.3 db for decades and a -1.0 db regime seem to keep us in a better place considering ubiquitous post production processing and reprocessing of one’s rendered audio products.

The assisted mix capability defaults to -1.0 db output.
(*use j/s master limiter)

Ultimately, we are old analog band guys. We still listen to final mixes using an external db meter. ‘;0)

Being a very old barroom band guy who played on stages for over 50 years, my ears are shot. Visual loudness monitoring is my new friend.

Gosh Darn the Pusherman! Great song.

Are the loudness wars really over? ‘;0)
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