Old 06-29-2017, 08:05 PM   #1
peter5992
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Default Looking for left - right delay

Hey Reaper friends:

I am playing around with delay effects, added to a vibraphone. I am looking for something that will send it back and forth from the left to right channel, hard panned.

If you need a reference, check out the main theme for Basic Instinct by Jerry Goldsmith. Notice the percussion synths.

https://youtu.be/m6uCAZFCtTY

I currently have JS Floaty added to my EW HP vibraphone, and it sounds absolutely wonderful ... only thing I'd wish is to have it bounce back and forth.

Thanks!
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Old 06-29-2017, 09:43 PM   #2
Aeolian
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Readelay with two tabs... Each panned hard left and right.
Left does 250ms or whatever, the right does 500ms.

Or

Js ping pong...
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Old 06-30-2017, 02:03 AM   #3
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iZotope DDLY Dynamic Delay does that afaik.
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Old 06-30-2017, 07:50 AM   #4
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Thanks!
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Old 06-30-2017, 09:06 AM   #5
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Quote:
Originally Posted by Aeolian View Post
Readelay with two tabs... Each panned hard left and right.
Left does 250ms or whatever, the right does 500ms.
Have you tried that? It'll work as long as you use no feedback and are cool with exactly one repeat of either side. With more feedback/repeats, you'll find that you've just got the left side repeating twice as fast as the right, and you'll actually hear it on both sides every 500ms.

Code:
...|...|...|...|
.......|.......|.......|.......|
In order to get a real ping pong delay you need two instances of ReaDelay. One you set up like normal. The second you go in the routing pins and disable both input and output on one side or the other and then set the delay time to half of what you set in the first. (Doesn't actually matter what order you put them in, though)


Code:
...|...|...|...|
.....|...|...|...|

Last edited by ashcat_lt; 06-30-2017 at 09:11 AM.
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Old 06-30-2017, 01:17 PM   #6
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I've used JS Ping Pong for exactly this, works great IMO.
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Old 06-30-2017, 02:06 PM   #7
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Lol I guess I came up with the equivalent of One Ping Only.

I haven't used a ping pong delay for years.
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Old 07-02-2017, 05:06 PM   #8
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Quote:
Originally Posted by ashcat_lt View Post
Have you tried that? It'll work as long as you use no feedback and are cool with exactly one repeat of either side. With more feedback/repeats, you'll find that you've just got the left side repeating twice as fast as the right, and you'll actually hear it on both sides every 500ms.

Code:
...|...|...|...|
.......|.......|.......|.......|
In order to get a real ping pong delay you need two instances of ReaDelay. One you set up like normal. The second you go in the routing pins and disable both input and output on one side or the other and then set the delay time to half of what you set in the first. (Doesn't actually matter what order you put them in, though)


Code:
...|...|...|...|
.....|...|...|...|

Ping pong delay works well, but I tried this as well, and ran into this issue:

when you add FX in a chain, then the sound is processed sequentially, through the chain.

So, for example: instrument > delay 1 > delay 2.

Now, if you hard pan delay 1 to L, then the signal fed into delay 2 is already panned hard left. What I would like to do is set up something like this:

instrument > delay 1
instrument > delay 2
instrument > delay 3
instrument > delay 4

And pan / process each of them however I'd like. Is that possible?

Of course I can create 4 separate tracks but I wonder if it can be done within one track.
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Old 07-03-2017, 05:56 AM   #9
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Quote:
Originally Posted by peter5992 View Post
Of course I can create 4 separate tracks but I wonder if it can be done within one track.
Yep, you could do this with routing - I think you'd need to make the track 8 channel (say) and put yr delay input pins on 1/2 - their outputs on 7/8, 5/6, 3/4, 1/2 then you might use JS 8x stereo mixer to bring it all together on 1/2

Or something like that.
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Old 07-03-2017, 09:55 AM   #10
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Heyllo-
Once you have recorded audio in the arrange area you can do lots with that--delays/echoing/flanging/chorusing/pitch harmonizing/timestretching/reversing/stuttering/tremolo/distorting/gating/panning/channelling/widening(+monoing)/doubling.
All per item/clip.No fx needed. this can all mainly done with duplications/overlapping and free item positionings,before its even hits a fader.
Plus all the undo's if user is prone to mistaking/misediting.
^Not toooo shabby-

Last edited by Bri1; 07-03-2017 at 09:59 AM. Reason: 1Xtra.
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Old 07-03-2017, 10:21 AM   #11
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Quote:
Originally Posted by peter5992 View Post
Of course I can create 4 separate tracks but I wonder if it can be done within one track.
I'd just hunt down a tool specific to the job, shouldn't be too hard to find something...

http://www.voxengo.com/product/tempodelay/

You can also do it with two FX tracks using feedback routing...



More of a PIA IMHO, still like a dedicated tool for it better me thinks.
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Last edited by karbomusic; 07-03-2017 at 10:49 AM.
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