Transient Detection : user error or room for improvement?
Hi Reaper people
I’ve been doing quite some transient detection to cut up
recorded audio over the years into snippets, for my own library
of multisamples, drum kits, hits
There is something I don’t understand about the Transient Detection’s inner
working in the context of Dynamic Split
Tried now on a series of drumhits in items
When I carefully adjust the settings ie reducing the number of splits, the minimum
duration of samples, transient detection settings etc... I get correct detection for most of the hits
but then if a softer high hat remains undetected, lowering the threshold of the detection or
augmenting the number of splits, when the transient gets detected it also cuts up snares and kicks
in several pieces
Secondly, after having done the splits, for the kicks the position of the split is often precise, but the snare
some of the attack is cut, and for high hats a longer portion of the transient is missing
So, after the dynamic split there is quite some adjusting to do
Healing splits is a welcome function
But I wonder, is there something somewhere I am missing to get these less than ideal results or
might it be a shortcoming in the transient detection?
What makes me think about the latter is that when I use Trigger2 (Plugin) to replace some drum sounds,
the transient detection is quite spot on
Has anybody encountered this, and is there something to do to enhance the detection and splitting?
Or might this go to the feature request area?
Thanks for any info
Nico
Last edited by Jazzooka; 05-30-2020 at 02:20 PM.
Reason: spelling
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