12-20-2018, 03:32 PM | #1 |
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parameter modulating videoprocessor fx possible?
I'm trying to modulate the videoprocessor with audio.
The LFO works but not the audio modulating. I don't get audio in... Is this a bug or am I doing something wrong ? Hope any body can help me out.. |
12-20-2018, 04:30 PM | #2 |
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I tried this in the past with no luck.
I managed to modulate with the following workaround: Add some other effect to the same track and modulate one of the parameters, go to the video processor and make a link to the modulated parameter. I would like to know if there is a better way to achieve this. Last edited by Theristis; 12-21-2018 at 01:40 AM. |
12-20-2018, 11:41 PM | #3 |
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thanks Theristis. It works but is very heavy on the cpu...
Is it possible to change the speed of updating the modulation into the frame rate? (sorry for my english) |
12-21-2018, 02:21 AM | #4 |
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there is a JSFX in the pre-releases called 'video sample peeker'. Video processor code can get info from that. There are a couple examples in the presets (oscilloscope and spectrum analyzer)
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12-21-2018, 03:07 AM | #5 |
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If you don't want to use the dev version you also could try this little helper: https://forum.cockos.com/showthread.php?t=192115
It does the same thing: translating audio into slider values. I also asked in this https://forum.cockos.com/showthread.php?t=214397 thread about why audio modulation of video processor parameters isn't supported in the first place. Though its still not clear. |
12-21-2018, 03:14 AM | #6 | |
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Quote:
Anyway. Its better you describe a bit more in depth what you want to achieve as this is always better for people to help. Greetings Eli |
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12-21-2018, 04:10 AM | #7 |
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thanks Eliseat and Epicsound.. great info..
To explain a little better... I have the feeling that parameters from the video processor are update at audio speed (sample accurate). (no idea if this is true) When i want to influence the pixelate amount then updating every frame would be enough. or am I thinking wrong... Thanks for your input. |
12-21-2018, 04:41 AM | #8 |
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Ah, now I understand: You don't mean the speed of LFO at frame rate but the update rate of parameter changing.
That's something I have no idea about. I guess the video processor takes what it needs. It can't update in between frames so ... not sure if this is relevant in any way. If you want to pixelate your video on a beat, that works pretty easy with the little tool (audio2slider) I linked. Just send a kick drum to your video track (don't forget to uncheck "send to master"), put the audio2slider converter in your fx chain and modulate the pixelate parameter with a link to the slider (l or r). Then adjust the scale until it fist your needs. Though you wont be able to preview it accurately it shows up pretty cool once rendered. But for some reason it sometimes can be necessary to align a beat a bit earlier or later in time (some milliseconds) as some kick drums tend to send the "energy" a bit late (bassy sustain). Last edited by Eliseat; 12-21-2018 at 04:59 AM. |
12-21-2018, 06:27 AM | #9 |
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Can anyone explain me this:
For example, if I add a zoom fx to my video, when i'm moving the zoom parameter with the mouse or my MIDI controller the response is very slow and the playback of the video is very choppy, this makes it almost unusable for automation recording. On the other hand, if I add an LFO to the zoom parameter, the video plays perfectly smooth. |
12-21-2018, 07:50 AM | #10 |
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Have no clue. ¯\_(ツ)_/¯
Some things of video editing just aren't optimized enough. But time will bring optimizations. Maybe Justin can explain why those modulation inputs differ so much. |
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