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06-12-2021, 06:17 AM
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#13641
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by cjewellstudios
The only surface is your ost and the only zon files are the ones you provided
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Yes, sorry, you did say that. Some setting in Reaper? (grasping at straws here)
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06-12-2021, 06:19 AM
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#13642
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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New build is up
CSI Exp.zip
Possible fix for TrackSendVolumeDisplay et al.
Also did anyone get to check if GoCurrentFXSlot now broadcast/receives properly ?
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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06-12-2021, 06:21 AM
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#13643
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Geoff Waddington
Also did anyone get to check if GoCurrentFXSlot now broadcast/receives properly ?
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Sorry, bit tied up today with work, so can't do the big navigator change over.
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06-12-2021, 06:21 AM
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#13644
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Geoff Waddington
So that's where to focus your effort -- the OSC Fader definition and associated Zones
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Except he's using the same defs as me.
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06-12-2021, 06:36 AM
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#13645
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by MixMonkey
Except he's using the same defs as me.
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Maybe something in the touchOSC file -- I'm sure you've checked, but just in case...
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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06-12-2021, 07:03 AM
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#13646
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Quote:
Originally Posted by Geoff Waddington
New build is up
CSI Exp.zip
Possible fix for TrackSendVolumeDisplay et al.
Also did anyone get to check if GoCurrentFXSlot now broadcast/receives properly ?
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First thing's first, TrackSendVolumeDisplay is working now in my SelectedTrackSendSlot zone.
Going to play around with MixMonkey's iPad Mixer setup and see if I can recreate cjewellstudio's issue here. If I can figure out the broadcast GoCurrentFXSlot thing in my own setup, I'll see if I can give it a go.
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06-12-2021, 07:05 AM
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#13647
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by MixMonkey
Except he's using the same defs as me.
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Is he using the same TouchOSC layout on the tablet as you, maybe there is something a miss in that?
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06-12-2021, 07:09 AM
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#13648
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by Geoff Waddington
Maybe something in the touchOSC file -- I'm sure you've checked, but just in case...
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I mean those are the same too.
I'm unsure what to try next. I suppose I can start breaking down MM's ost zones down to basically nothing.
It also seems to me there are reaper prefs that have to do with track selection/volume changes. I'll look into that.
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06-12-2021, 07:22 AM
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#13649
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Funkybot
Going to play around with MixMonkey's iPad Mixer setup and see if I can recreate cjewellstudio's issue here. If I can figure out the broadcast GoCurrentFXSlot thing in my own setup, I'll see if I can give it a go.
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Bear in mind my setup doesn’t have the updated navigators.
Also, if you would, regarding GoCurrentSlot, see if that Zone I posted on the last page works, the one with Select | triggering the GoCurrentSlot.
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06-12-2021, 07:58 AM
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#13650
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by Funkybot
First thing's first, TrackSendVolumeDisplay is working now in my SelectedTrackSendSlot zone.
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Excellent, thanks for testing.
Wow, just looked at the bug list -- just your FX Focus bug and various display cleanup issues, making good progress...
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
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06-12-2021, 08:39 AM
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#13651
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Quote:
Originally Posted by MixMonkey
Bear in mind my setup doesn’t have the updated navigators.
Also, if you would, regarding GoCurrentSlot, see if that Zone I posted on the last page works, the one with Select | triggering the GoCurrentSlot.
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I'm calling it on OSC for the day with no resolution. Just going to let MixMonkey and cjewellstudio's take that lead on those weird touch messages and GoCurrentFXSlot.
I updated the navigators, and then other things were misbehaving. The zones look ok so maybe the network. But after an hour playing around with the network and two different tablets I'm giving up for now.
Quote:
Originally Posted by Geoff Waddington
Wow, just looked at the bug list -- just your FX Focus bug and various display cleanup issues, making good progress...
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Some much appreciated great news!
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06-12-2021, 12:39 PM
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#13652
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Here's what I get https://www.youtube.com/watch?v=19EKBrgWWME using the following Zones, seems to work fine, wondering what's different:
Code:
Zone "Home"
OnFXFocus MapFocusedFXToWidgets
...
ZoneEnd
Zone "VST: UAD Fairchild 660 (Universal Audio, Inc.)" "F660"
FocusedFXNavigator
Threshold FXParam 2 "Thresh"
Output FXParam 7 "Output"
Meter FXParam 0 "Meter"
Attack FXParam 4
Release FXParam 6
Input FXParam 1 "Input"
Ratio FXParam 3 "Time Const"
InvertFB+Compressor FXParam 11 "Bypass" [ 0.0 1.0 ]
WetDry FXParam 8 "WetDry"
ZoneEnd
Zone "VST: UAD Harrison 32C (Universal Audio, Inc.)" "Har32C"
FocusedFXNavigator
HiCut FXParam "1" "HiPass"
LoCut FXParam "2" "LowPass"
HiGain FXParam "12" "HiGain"
HiFrequency FXParam "11" "HiFreq"
HiMidGain FXParam "10" "HiMidGain"
HiMidFrequency FXParam "9" "HiMidFreq"
LoMidGain FXParam "8" "LoMidGain"
LoMidFrequency FXParam "7" "LoMidFreq"
Shift+LoGain FXParam "5" "LowGain"
LoFrequency FXParam "4" "LowFreq"
InvertFB+Equalizer FXParam "16" "Bypass" [ 0.0 1.0 ]
Parallel FXParam "17" "Wet"
ZoneEnd
Zone "VST: UAD Pultec EQP-1A (Universal Audio, Inc.)" "EQP1A"
FocusedFXNavigator
HiGain FXParam "7" "HF Atten"
HiFrequency FXParam "6" "HF Atten Freq"
HiMidGain FXParam "4" "HF Boost"
HiMidFrequency FXParam "3" "High Freq"
HiMidQ FXParam "5" "HF Q"
LoMidGain FXParam "2" "LF Atten"
LoMidFrequency FXParam "0" "Low Freq"
LoGain FXParam "1" "LF Boost"
LoFrequency FXParam "0" "Low Freq"
InvertFB+Equalizer FXParam "10" "Bypass" [ 0.0 1.0 ]
Parallel FXParam "11" "Wet"
ZoneEnd
Zone "VST: UAD Teletronix LA-2A Silver (Universal Audio, Inc.)" "LA2ASlv"
FocusedFXNavigator
Threshold FXParam "0"
Output FXParam "1"
Meter FXParam "4"
Attack FXParam "3"
Ratio FXParam "2"
InvertFB+Compressor FXParam "6" "Bypass" [ 0.0 1.0 ]
WetDry FXParam "7"
ZoneEnd
__________________
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For installation instructions and documentation see the Wiki
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Last edited by Geoff Waddington; 06-12-2021 at 12:51 PM.
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06-12-2021, 12:59 PM
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#13653
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Quote:
Originally Posted by Geoff Waddington
Here's what I get...
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Do the widgets on the Console 1 do anything when not focused to FX and do they still work after an unfocus? Here's a quick overview of my setup:
MIDI Fighter Twister
Bank A controls Selected Channel values (volume, pan), and mostly some Reaper actions. This is called from a Button zone, a Sellected Channel zone, all from included zones at home.
Focus an FX - all those Bank A widgets get reassigned to the FX as expected. Now A1 controls whatever on the plugin instead of Selected Track Volume.
Note: I keep my mixer docked and open.
Now, click the mixer. The focus FX clears, but the Home zone isn't back. All those widget assignmemts are gone.
So A1 went from controlling Selected Track Volume, to controlling Decay Time on a reverb (assuming that's what I focus), but clicking back on the mixer doesn't bring A1 back to Selected TrackVolume.
Imagine this [nonsensical for your Console One] setup...
Code:
Zone Home
OnFXFocus MapFocusedFXToWidgets
IncludedZones
"SelectedChannel"
"Buttons"
IncludedZonesEnd
ZoneEnd
Zone "SelectedChannel"
SelectedTrackNavigator
Threshold TrackPan
Output TrackVolume
Attack TrackPanLeft
Release TrackPanRight
Compressor TrackSolo
ZoneEnd
Zone "Buttons"
Equalizer Reaper 1157 // Snap
ZoneEnd
Zone "VST: UAD Fairchild 660 (Universal Audio, Inc.)" "F660"
FocusedFXNavigator
Threshold FXParam 2 "Thresh"
Output FXParam 7 "Output"
Meter FXParam 0 "Meter"
Attack FXParam 4
Release FXParam 6
Input FXParam 1 "Input"
Ratio FXParam 3 "Time Const"
InvertFB+Compressor FXParam 11 "Bypass" [ 0.0 1.0 ]
WetDry FXParam 8 "WetDry"
ZoneEnd
...this obviously wouldn't be a very good CSI setup but I'm trying to create something you can test with.
Using that kind of setup, if you start out at Home, compressor Threshold controls trackpan, and compressor Output controls volume. When you enter the Fairchild 660 mode, the FocusedFX should take those over. When you click on the mixer again...does Threshold go back to controlling trackpan and Output controlling trackvolume [for the selected track]? If yes, is it consistently?
If no, what happens if you focus a different FX now? Does it kind of get "locked up?"
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06-12-2021, 01:05 PM
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#13654
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Short version: here it clears out the widgets. But it doesn't reassign them to what they were assigned to before [focusing FX] in my Home zone. I'm expecting them not just to clear, but to go back to their previous assignments.
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06-12-2021, 01:10 PM
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#13655
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by Funkybot
Short version: here it clears out the widgets. But it doesn't reassign them to what they were assigned to before [focusing FX] in my Home zone. I'm expecting them not just to clear, but to go back to their previous assignments.
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Got it.
The Console 1 is a bad way to test your use case, I'll whip up something more like what you have.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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06-12-2021, 01:24 PM
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#13656
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Quote:
Originally Posted by Geoff Waddington
Got it.
The Console 1 is a bad way to test your use case, I'll whip up something more like what you have.
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Thanks! Appreciate your stick-to-it-edness. Let me know if there's anything else I can do to help. If needed, I could probably knock together an MCU inspired-zone that is analogous.
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06-12-2021, 05:15 PM
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#13657
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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New build is up.
CSI Exp.zip
Possible fix for FocusedFX not resetting issue.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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06-12-2021, 05:34 PM
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#13658
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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I just swapped out the Navigator names, but now none of them work. Was there something else to change, other than the new dylib?
Code:
Zone "FXMenu"
SelectedTrackFXMenuNavigator
DisplayUpper| FXMenuNameDisplay
DisplayLower| NoAction
Rotary| NoAction
RotaryPush| Reaper "_S&M_SHOWFXCHAIN|"
RotaryPush| Reaper "_S&M_SELFX|"
Shift+RotaryPush| Reaper "_S&M_FXBYP|" //Bypass FX Slot
Option+RotaryPush| Reaper "_S&M_FXOFF|" //Offline FX slot
RotaryPush| GoFXSlot
ZoneEnd
Zone "FXMenuSlot"
TrackFXMenuSlotNavigator
DisplayUpper| TrackNameDisplay
DisplayLower| FXMenuNameDisplay
Select| TrackUniqueSelect
Select| GoCurrentFXSlot
BankLeft FXMenuSlotBank -1
BankRight FXMenuSlotBank 1
ZoneEnd
Zone "Send"
SelectedTrackSendNavigator
DisplayUpper| TrackSendNameDisplay
DisplayLower| TrackSendPanDisplay
FaderTouch+DisplayLower| TrackSendVolumeDisplay
Mute| TrackSendMute
Rotary| TrackSendPan [ (0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2) ]
Fader| TrackSendVolume
ZoneEnd
Zone "SendSlot"
TrackSendSlotNavigator
DisplayUpper| TrackNameDisplay
DisplayLower| TrackSendNameDisplay
FaderTouch+DisplayLower| TrackSendVolumeDisplay
Mute| TrackSendMute
Fader| TrackSendVolume
BankLeft SendSlotBank -1
BankRight SendSlotBank 1
ZoneEnd
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06-12-2021, 05:35 PM
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#13659
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Quote:
Originally Posted by Geoff Waddington
New build is up.
CSI Exp.zip
Possible fix for FocusedFX not resetting issue.
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Halfway fixed! I feel like you got the hard part done and this next bit will be a relative cakewalk.
So before: if I clicked out of the focus FX zone, I wouldn't go back Home (or to prior zone). That's resolved.
But now, if I click back on the FocusedFX, it's not regaining focus.
To reproduce:
1. Load up some tracks in a setup similar to mine
2. Load a FocusedFX - all good everything maps
3. Click on the mixer - all good, we're right back home
4. Click back on the prior FocusedFX (if it matters, I had the FX window set to floating and left it open the whole time)
Result: no dice.
Thanks again for the work on this!
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06-12-2021, 05:36 PM
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#13660
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Human being with feelings
Join Date: Apr 2020
Location: Scotland
Posts: 155
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Quote:
Originally Posted by MixMonkey
You can have it floating if you prefer:
Code:
Zone "FXMenu"
FXMenuNavigator
RotaryPushD| Reaper "_S&M_SELFX|"
RotaryPushD| Reaper "_S&M_FLOATFXEL|"
DisplayUpperD| FXMenuNameDisplay
DisplayLowerD| NoAction
RotaryD| NoAction
Shift+RotaryPushD| Reaper "_S&M_FXBYP|" //Bypass FX Slot
Option+RotaryPushD| Reaper "_S&M_FXOFF|" //Offline FX slot
RotaryPushD| GoFXSlot
ZoneEnd
...although the attraction of the FX Chain window is that it only has to be positioned once, whereas the floating windows always appear top left and have to be moved.
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Should this work on V1.0? I get it to load up my fx zon file and map the controls correctly (although the changes in syntax over the past 12 months mean I've a hell of a lot of regain to do!), but I can't get it to open the FX chain, or float the FX?
__________________
Slainté, Grae
Mac mini M2 Pro [MacOS 13.5.2] | Reaper 7.11(ARM) | CSI (Exp) & DBM4R (Latest) | Behringer X-Touch (1.21)
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06-12-2021, 05:38 PM
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#13661
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by spkr4thdd
Should this work on V1.0? I get it to load up my fx zon file and map the controls correctly (although the changes in syntax over the past 12 months mean I've a hell of a lot of regain to do!), but I can't get it to open the FX chain, or float the FX?
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Yes, this will work on V1.0. What does your FXMenu Zone look like?
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06-12-2021, 06:17 PM
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#13662
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by MixMonkey
I just swapped out the Navigator names, but now none of them work. Was there something else to change, other than the new dylib?
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Ok, got it It was the Zone names. Now have everything except:
Code:
Zone "TrackFXMenuSlot"
TrackFXMenuSlotNavigator
DisplayUpper| TrackNameDisplay
DisplayLower| FXMenuNameDisplay
Select| TrackUniqueSelect
Select| GoCurrentFXSlot
BankLeft FXMenuSlotBank -1
BankRight FXMenuSlotBank 1
ZoneEnd
What (exactly) is the mapping Action for this?
Is it "MapTrackFXMenuSlotToWidgets"?
or maybe "MapTrackFXMenusSlotToWidgets"?
I've tried both with no luck.
Last edited by MixMonkey; 06-12-2021 at 06:23 PM.
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06-12-2021, 07:04 PM
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#13663
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by MixMonkey
Ok, got it It was the Zone names. Now have everything except:
Code:
Zone "TrackFXMenuSlot"
TrackFXMenuSlotNavigator
DisplayUpper| TrackNameDisplay
DisplayLower| FXMenuNameDisplay
Select| TrackUniqueSelect
Select| GoCurrentFXSlot
BankLeft FXMenuSlotBank -1
BankRight FXMenuSlotBank 1
ZoneEnd
What (exactly) is the mapping Action for this?
Is it "MapTrackFXMenuSlotToWidgets"?
or maybe "MapTrackFXMenusSlotToWidgets"?
I've tried both with no luck.
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MapTrackFXMenusSlotToWidgets, and you've discovered a bug, hopefully fixed now
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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06-12-2021, 07:14 PM
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#13664
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by Funkybot
Halfway fixed! I feel like you got the hard part done and this next bit will be a relative cakewalk.
So before: if I clicked out of the focus FX zone, I wouldn't go back Home (or to prior zone). That's resolved.
But now, if I click back on the FocusedFX, it's not regaining focus.
To reproduce:
1. Load up some tracks in a setup similar to mine
2. Load a FocusedFX - all good everything maps
3. Click on the mixer - all good, we're right back home
4. Click back on the prior FocusedFX (if it matters, I had the FX window set to floating and left it open the whole time)
Result: no dice.
Thanks again for the work on this!
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Ah, if only it were that easy
If you have 2 FX Windows open you can easily see what's going on.
When you have an FX window focused and you click away, it unmaps, all good.
If you then click back on it, it doesn't map -- that's because Reaper isn't sending CSI an OnFXFocus message -- as far as Reaper is concerned it is already focused, nothing has changed.
Here's how to prove it.
Focus FX A
Click on mixer.
FX A unmaps.
Click on FX B
It maps fine since Reaper WILL send and OnFXFocus in this case -- there is a new FX focused.
The outcome of all this is... ugghh
The Focused FX saga is not over.
We now have to figure out a way to find out when a previously Focused FX that lost Focus is back
I'll think about this some more, but I think we will need some more API support, not sure, but seems like it...
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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06-12-2021, 07:16 PM
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#13665
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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New build is up.
CSI Exp.zip
Hopefully fixed TrackFXMenuSlot bug.
Cleaned up a lot of the "unmaps", see if the "left over artifacts" issues are improving.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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06-12-2021, 07:35 PM
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#13666
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Geoff, we're already light years ahead of where we were just a few hours ago so I appreciate the effort. FocusedFX work perfectly fine when I switch form Effect 1 to Mixer, or from Effect 1 to Effect 2, or from Effect 1 to mixer to Effect 2...that's a big improvement.
The only scenarios where it doesn't work is Effect 1 to mixer back to Effect 1. Or effect 1, close effect 1, reopen effect 1. So huge progress!
Quote:
Originally Posted by Geoff Waddington
We now have to figure out a way to find out when a previously Focused FX that lost Focus is back
I'll think about this some more, but I think we will need some more API support, not sure, but seems like it...
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I doubt this tidbit will be helpful but Reaper itself can already do this (note: I'm not suggesting the API can yet). If I use Reaper's own internal Learn system and reproduce the steps, it correctly knows when to focus and unfocus.
I just confirmed with a synth called Invader2 which I've got mapped to my Roland System-8 keyboard using Reaper's built in MIDI/OSC Learn. When I use the "focus" option in Reaper itself, the mapping activates when focused, but if I click the mixer, the focus is lost, disabling the mapping. Then, if I click back to refocus the plugin, it picks right up where it left off with the mapping active again.
Hopefully something they can also communicate to CSI via the API.
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06-13-2021, 03:18 AM
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#13667
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Human being with feelings
Join Date: Apr 2020
Location: Scotland
Posts: 155
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Quote:
Originally Posted by MixMonkey
Yes, this will work on V1.0. What does your FXMenu Zone look like?
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Basically I ripped what you posted and tried that, so it's like this:
Code:
Zone "FXMenu"
FXMenuNavigator
DisplayUpper| NoAction
DisplayLower| FXMenuNameDisplay
Rotary| NoAction
RotaryPush| Reaper "_S&M_SELFX|"
RotaryPush| Reaper "_S&M_FLOATFXEL|"
RotaryPush| GoFXSlot
Shift+RotaryPush| Reaper "_S&M_FXBYP|" //Bypass FX Slot
Option+RotaryPush| Reaper "_S&M_FXOFF|" //Offline FX slot
ZoneEnd
As I mentioned, I get the FX across my scribble strips/rotaries in slot order, but clicking a rotary then only maps the controls from the FXzon file and doesn't open the FX/float window.
__________________
Slainté, Grae
Mac mini M2 Pro [MacOS 13.5.2] | Reaper 7.11(ARM) | CSI (Exp) & DBM4R (Latest) | Behringer X-Touch (1.21)
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06-13-2021, 03:23 AM
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#13668
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Hello. It's me. I was wondering if after all these years you'd...
I have solved ONE mystery. I *think there's just one left.
Deleting the Faderport XT drivers from Reaper>Prefs>Control/OSC/Web got rid of the the fxmenu flickering. That was caused by the track being selected a bazillion times when adjusted via mouse.
Mystery 2-
Still not registering a touch. This should definitely work and show on the input monitoring of CSI. Here's my widget:
Code:
Widget Fader1
Control /Home/Fader1
FB_Processor /Home/Fader1
Touch /Home/Fader1/z
WidgetEnd
Oh yeah and Geoff you mentioned maybe something in the TouchOSC file. I opened the layout up in the editor and saw that the faders were set to relative and not absolute. I changed to absolute just in case. The result, as Funkybot would say, no dice.
(That's great that they can be relative though )
Last edited by cjewellstudios; 06-13-2021 at 03:31 AM.
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06-13-2021, 03:38 AM
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#13669
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by spkr4thdd
Basically I ripped what you posted and tried that, so it's like this:
Code:
Zone "FXMenu"
FXMenuNavigator
DisplayUpper| NoAction
DisplayLower| FXMenuNameDisplay
Rotary| NoAction
RotaryPush| Reaper "_S&M_SELFX|"
RotaryPush| Reaper "_S&M_FLOATFXEL|"
RotaryPush| GoFXSlot
Shift+RotaryPush| Reaper "_S&M_FXBYP|" //Bypass FX Slot
Option+RotaryPush| Reaper "_S&M_FXOFF|" //Offline FX slot
ZoneEnd
As I mentioned, I get the FX across my scribble strips/rotaries in slot order, but clicking a rotary then only maps the controls from the FXzon file and doesn't open the FX/float window.
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Floating the FX window like MixMonkey has it set up requires SWS Extensions. Do you have those installed? (just checking, I didn't see the rest of the discourse about this)
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06-13-2021, 03:53 AM
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#13670
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Human being with feelings
Join Date: May 2021
Posts: 102
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Installed the new experimental build and updated all the navigator names. It seems to work well.
Here are several bugs I ran into:
- TrackReceiveNameDisplay shows the name of the selected track instead of the name of the track that's being received.
So, if I have Track4 receiving from Tracks 1, 2 and 3. I would want TrackReceiveNameDisplay to show:
Code:
Track1 Track2 Track3
instead it shows:
Code:
Track4 Track4 Track4 Track4 Track4 Track4 Track4 Track4
- SelectedTrackFXMenu uses as many displays as there are effects slots, but then instead of blanking the rest of the displays, it keeps showing track names which makes orientation difficult.
As an example, let's say I have 3 plugins on my track. As I open SelectedTrackFXMenu, I want my display to show:
Code:
Plugin1 Plugin2 Plugin3
but instead it shows:
Code:
Plugin1 Plugin2 Plugin3 Track4 Track5 Track6 Track7 Track8
I tried:
Code:
DisplayUpper| NoAction
DisplayUpper| FXMenuNameDisplay
but it just made all the displays show nothing ignoring the second line. Reversing the order of the two lines makes it just ignore the second line again, so we go back to the original problem.
Last edited by ivanmihaljevic; 06-13-2021 at 04:38 AM.
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06-13-2021, 04:17 AM
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#13671
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Human being with feelings
Join Date: Apr 2020
Location: Scotland
Posts: 155
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Quote:
Originally Posted by cjewellstudios
Floating the FX window like MixMonkey has it set up requires SWS Extensions. Do you have those installed? (just checking, I didn't see the rest of the discourse about this)
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Definitely worth checking, but yes I do
__________________
Slainté, Grae
Mac mini M2 Pro [MacOS 13.5.2] | Reaper 7.11(ARM) | CSI (Exp) & DBM4R (Latest) | Behringer X-Touch (1.21)
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06-13-2021, 05:14 AM
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#13672
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by Geoff Waddington
New build is up.
CSI Exp.zip
Hopefully fixed TrackFXMenuSlot bug.
Cleaned up a lot of the "unmaps", see if the "left over artifacts" issues are improving.
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I don't have an FX Menu at all in this new build. I know a bunch of navigators were added and some changed but I didn't see where FXMenuNavigator changed at all. Unless it did?
....
Also my apologies if this isn't the type of feedback you were looking for
- TrackNames and TrackVolumeDisplays stay when you exit reaper or open a new project (until they are overwritten)
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06-13-2021, 05:16 AM
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#13673
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by spkr4thdd
Basically I ripped what you posted and tried that, so it's like this:
Code:
Zone "FXMenu"
FXMenuNavigator
DisplayUpper| NoAction
DisplayLower| FXMenuNameDisplay
Rotary| NoAction
RotaryPush| Reaper "_S&M_SELFX|"
RotaryPush| Reaper "_S&M_FLOATFXEL|"
RotaryPush| GoFXSlot
Shift+RotaryPush| Reaper "_S&M_FXBYP|" //Bypass FX Slot
Option+RotaryPush| Reaper "_S&M_FXOFF|" //Offline FX slot
ZoneEnd
As I mentioned, I get the FX across my scribble strips/rotaries in slot order, but clicking a rotary then only maps the controls from the FXzon file and doesn't open the FX/float window.
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Let me try and reproduce this on the MCU. At the moment all this takes place on my C4.
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06-13-2021, 05:22 AM
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#13674
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Human being with feelings
Join Date: May 2021
Posts: 102
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Quote:
Originally Posted by cjewellstudios
I don't have an FX Menu at all in this new build. I know a bunch of navigators were added and some changed but I didn't see where FXMenuNavigator changed at all. Unless it did?
....
Also my apologies if this isn't the type of feedback you were looking for
- TrackNames and TrackVolumeDisplays stay when you exit reaper or open a new project (until they are overwritten)
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It did change! It should be SelectedTrackFXMenuNavigator now
You can find the reference sheet for the new navigators here: https://i.imgur.com/ce0qVM9.png
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06-13-2021, 05:25 AM
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#13675
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Human being with feelings
Join Date: May 2021
Posts: 112
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Good day, I'm glad about the new naming of things, makes everything much more intuitive, devil is in the details, but now one can give a glans over all the functions in the zone files and think, makes sense,, I can do that, exciting stuff.
I have a question, the MFTwister and Launchpadmini3 have special feedback processors so the 2-state buttons can have the button-colors altered in the zone files.
The on/of color states are altered by adding 2 new rgb values like { 90 255 0 255 50 0 }.
Is there also a possibility to alter the FB_TwoState on/of colors in a zone file ?
Something like { 15 35 } for the midi controllers that use just 1 7bit color index (like the Launchpads in normal mode, and most others)?
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06-13-2021, 05:26 AM
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#13676
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Human being with feelings
Join Date: Apr 2020
Location: Scotland
Posts: 155
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Quote:
Originally Posted by MixMonkey
Let me try and reproduce this on the MCU. At the moment all this takes place on my C4.
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Thanks. Other than weird LED illumination/flashing, this is pretty much the last big thing before I delve fully into the 1.1 version of zones and FX sub zones...
__________________
Slainté, Grae
Mac mini M2 Pro [MacOS 13.5.2] | Reaper 7.11(ARM) | CSI (Exp) & DBM4R (Latest) | Behringer X-Touch (1.21)
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06-13-2021, 05:31 AM
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#13677
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by ivanmihaljevic
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DOH!
Thank you!
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06-13-2021, 05:32 AM
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#13678
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by cjewellstudios
Hello. It's me. I was wondering if after all these years you'd...
I have solved ONE mystery. I *think there's just one left.
Deleting the Faderport XT drivers from Reaper>Prefs>Control/OSC/Web got rid of the the fxmenu flickering. That was caused by the track being selected a bazillion times when adjusted via mouse.
Mystery 2-
Still not registering a touch. This should definitely work and show on the input monitoring of CSI. Here's my widget:
Code:
Widget Fader1
Control /Home/Fader1
FB_Processor /Home/Fader1
Touch /Home/Fader1/z
WidgetEnd
Oh yeah and Geoff you mentioned maybe something in the TouchOSC file. I opened the layout up in the editor and saw that the faders were set to relative and not absolute. I changed to absolute just in case. The result, as Funkybot would say, no dice.
(That's great that they can be relative though )
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Have you enabled touch in the TouchOSC prefs?
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06-13-2021, 05:40 AM
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#13679
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by MST
Good day, I'm glad about the new naming of things, makes everything much more intuitive, devil is in the details, but now one can give a glans over all the functions in the zone files and think, makes sense,, I can do that, exciting stuff.
I have a question, the MFTwister and Launchpadmini3 have special feedback processors so the 2-state buttons can have the button-colors altered in the zone files.
The on/of color states are altered by adding 2 new rgb values like { 90 255 0 255 50 0 }.
Is there also a possibility to alter the FB_TwoState on/of colors in a zone file ?
Something like { 15 35 } for the midi controllers that use just 1 7bit color index (like the Launchpads in normal mode, and most others)?
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Sort of!
I was playing around with my behringer CMD Touch a while back. If I changed a widget in my mst from this:
Code:
Widget ButtonA1
Press 90 0C 7F 90 0C 00
FB_TwoState 90 0C 7F 90 0C 00
WidgetEnd
to this:
Code:
Widget ButtonA1
Press 90 0C 7F 90 0C 00
FB_TwoState 90 0C 64 90 0C 00
WidgetEnd
The on state would be green instead of yellow.
But other than that, no not currently. Although with the eventual "send messages out to devices" feature being discussed somewhere down the line I'm sure that'd be possible.
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06-13-2021, 05:48 AM
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#13680
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by MixMonkey
Have you enabled touch in the TouchOSC prefs?
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*** laughs maniacally***
*** crying intensifies***
I just didn't realize that was a thing. Or rather, I've forgotten that was a thing.
Man do I feel dumb.
Anyhow that obviously solved it.
Thank you very much for your persistence! Thanks to everyone that took some time to ponder this "mystery" and my apologies for any time wasted.
*** crawls back into hole***
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