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Old 08-01-2019, 07:07 AM   #1
Indiscipline
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Default Non-uniform Quantization: Strength Plot

It would be really useful to have an option for non-uniform quantization strength, best of all via linear (log?) plot, so the performed shift would depend on the deviation of current item/note from grid.

Two use-cases (resulting shifts pictured are not exact!):

1. Straight dependence. The further the object is from grid, the more it's shifted. (q1 attachment example)


This results in gentle correction of tempo drift which saves the distinctive character of performance but tightens up the time.

2. Inverse relation. The further the object is, the less it's shifted. (q2 attachment example)


This may be useful when there's an assumption that the performer intentionally "bent" the time (e.g. played behind the beat) in a musical way some of the time, or used some occasional subdivisions not in the grid (like playing a bar of quintuplets).

PS: Would be great to see this in a QuantizeTool by @mpl as well.
Attached Images
File Type: png q1.png (1.5 KB, 286 views)
File Type: png q2.png (1.5 KB, 250 views)

Last edited by Indiscipline; 03-12-2020 at 06:31 AM.
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Old 03-12-2020, 08:08 AM   #2
Indiscipline
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Here's a repost from other thread in Scripts section:

The idea is measuring deltas from a given hit to the selected grid and moving it to the amount dependent on this delta, giving user the control over the dependence curves.

Control mock-up:

A: The further the hit is from the grid line, the heavier it's quantized, resulting in a more uniform and steady time feel.
B: We keep the rushed hits (-49 to 0 %) more or less alone, heavily quantizing the lagged ones (0 to 50 %). Pretty random choice.
C: Uniformly quantize rushed hits, and soft quantize lagged ones, keeping the most outstanding hits (presumably, drummer's lagging snare hits) in place, but moving the closer one nearer the grid. Should produce a strong laid-back feel for that sweet soul ballad.
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