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08-01-2014, 03:09 PM
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#1
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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JS Synth PMX 2op PM with crazy feedback
Just finished it ! A few presets are included and the gui is operationnal.
https://stash.reaper.fm/21365/TiaR_PMX.zip
Copy the js... files in the reaper effect folder
(C:\Users\User\AppData\Roaming\REAPER\Effects on a 64bit PC)
and the ini file in the reaper presets folder
(C:\Users\User\AppData\Roaming\REAPER\presets on a 64bit PC)
check the "planes at war" preset... it is typically the type of sound i wanted it to produce.
Have a great week end
Last edited by Smashed Transistors; 08-02-2014 at 02:32 PM.
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08-02-2014, 01:05 AM
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#2
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Wow, it sounds greatly! Good job, man. But is it mono?
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08-02-2014, 02:08 AM
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#3
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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Hello vitalker
Yes, it is mono. It's quite difficult to do poly with JSFX.
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08-02-2014, 06:03 AM
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#5
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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Thanks for the link Vitalker.
Just downloaded it.
Whatsup cleverly uses tables to have multiple voices.
I built my synth modules with pseudo objects (namespaces) and I cannot put those in tables (Only numbers can).
Nevertheless i will consider polyphony for my next synth.
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08-02-2014, 06:52 AM
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#6
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by Smashed Transistors
Thanks for the link Vitalker.
Just downloaded it.
Whatsup cleverly uses tables to have multiple voices.
I built my synth modules with pseudo objects (namespaces) and I cannot put those in tables (Only numbers can).
Nevertheless i will consider polyphony for my next synth.
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It will be cool!
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08-02-2014, 08:18 AM
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#7
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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Nice. Thanks!
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08-02-2014, 12:11 PM
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#8
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Human being with feelings
Join Date: Jul 2007
Posts: 1,890
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really awesome, innovative controls.
cant see the presets though
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08-02-2014, 12:21 PM
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#9
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by reapercurious
really awesome, innovative controls.
cant see the presets though
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What I did: I created new preset and replaced the name of the old preset file.
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08-02-2014, 12:47 PM
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#10
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Human being with feelings
Join Date: Jul 2013
Posts: 121
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I tried it, and it sounds very cool, but I don't think I fully understand the UI. A kind of cool/strange patch came out of holding down the mouse and messing up everything but I don't think that would be reliable in the long term.
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08-02-2014, 01:07 PM
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#11
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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I have to take some time to make schematic of the synth and a short tutorial.
The modulation scheme is not usual. And the gui is not self explanatory.
I'm doing some little optimizations and adding some colors and live info about modulation sources (ie spots moving along with the adsrs and the lfos)...
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08-03-2014, 01:26 AM
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#12
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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Update 08/03/14
Update 08/03/14: colors & live animation of control sources, a few optimisation. solved bug: GlideC and GlideM update when changing preset.
TiaR_PMX.zip
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08-03-2014, 02:53 AM
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#13
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Human being with feelings
Join Date: May 2012
Posts: 1,216
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Thanks for the nice synth !
Something i recognized...
your preset file doesn't match with your plugin.
Preset files should look like this: js-name.ini
So in your case: js-TiaR_PMX.ini
I would recommend to remove the '.js' ending of your plugins.
On my machine, and i think on many other machines too, '.js'
stands for javascript (and has a javascript symbol).
A better ending would be '.jsfx' or simply 'nothing'.
Maybe you have renamed either the plugin or the preset file before posting them ?
(Because i'm wondering where the '_js' comes from, which is why your preset file cannot be loaded.)
Takes me two seconds to change that, but newbies will have trouble with that...
regards
witti
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08-03-2014, 02:59 AM
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#14
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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Quote:
Originally Posted by mete0r
I tried it, and it sounds very cool, but I don't think I fully understand the UI. A kind of cool/strange patch came out of holding down the mouse and messing up everything but I don't think that would be reliable in the long term.
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Use the mouse wheel for fine tuning of parameters
Last edited by Smashed Transistors; 01-28-2015 at 02:17 PM.
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08-03-2014, 03:26 AM
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#15
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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Quote:
Originally Posted by witti
Thanks for the nice synth !
Something i recognized...
your preset file doesn't match with your plugin.
Preset files should look like this: js-name.ini
So in your case: js-TiaR_PMX.ini
I would recommend to remove the '.js' ending of your plugins.
On my machine, and i think on many other machines too, '.js'
stands for javascript (and has a javascript symbol).
A better ending would be '.jsfx' or simply 'nothing'.
Maybe you have renamed either the plugin or the preset file before posting them ?
(Because i'm wondering where the '_js' comes from, which is why your preset file cannot be loaded.)
Takes me two seconds to change that, but newbies will have trouble with that...
regards
witti
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Thanks witti,
I will do that for my next update.
regards
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08-03-2014, 03:39 AM
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#16
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Human being with feelings
Join Date: Jul 2013
Posts: 121
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Thank you for the schematic! Will try it out again later.
I'm guessing that to make a parameter not automated you need to set V0 and V1 to the same value?
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08-03-2014, 03:56 AM
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#17
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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Quote:
Originally Posted by mete0r
Thank you for the schematic! Will try it out again later.
I'm guessing that to make a parameter not automated you need to set V0 and V1 to the same value?
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Yes, that's right.
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08-03-2014, 07:00 AM
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#18
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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I really like this synth. I hope you can get polyphony working.
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08-03-2014, 12:43 PM
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#19
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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Here is the schematic of it's "synthesis core" (the sample rate part):
I designed PMX as a mono synth, especially concerning legato,low note priority and glide effects.
Maybe my second synth will be duo-phonic... the way the ARP Odyssey was: one osc was low note priority, the other one was high note priority... But they shared the same VCF and envelope. It allowed to play it in a very special way... especially when ring modulation or sync is on (hope they will keep this strange feature in the Korg re-edit of the Odyssey)...
PS I will be on vacation for the next weeks... will have little access to computers, but i will have time to think about all that... with pencil and squared paper.
Last edited by Smashed Transistors; 01-28-2015 at 02:17 PM.
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08-12-2014, 04:16 PM
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#20
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Human being with feelings
Join Date: Feb 2006
Location: decepticon mothership in a hidden place inside a mountain
Posts: 3,754
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Thank you
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08-12-2014, 06:31 PM
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#21
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Human being with feelings
Join Date: Sep 2007
Location: The Reflection Free Zone
Posts: 3,026
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+1 Another interested and entertained user.
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08-22-2014, 09:41 AM
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#22
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Human being with feelings
Join Date: Jul 2014
Location: Là bas les huîtres (FR)
Posts: 424
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Thanks to you all. I am working on other synth designs but I think that I will keep the modulation grid.
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10-05-2022, 03:02 AM
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#23
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Human being with feelings
Join Date: Feb 2021
Location: Paris, France
Posts: 297
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love it!
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