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08-22-2017, 10:03 AM
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#81
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Human being with feelings
Join Date: Oct 2014
Posts: 1,369
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i see
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08-24-2017, 10:39 PM
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#82
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Human being with feelings
Join Date: Jul 2008
Location: The Netherlands
Posts: 3,653
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Quote:
Originally Posted by DarkStar
NB I have used the Verdana font, I don't know what will happen on a Mac
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OSX includes Verdana by default, so it should be fine.
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08-25-2017, 01:49 AM
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#83
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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^^^^
Thank you for the info.
__________________
DarkStar ... interesting, if true. . . . Inspired by ...
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11-18-2017, 02:26 AM
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#84
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Human being with feelings
Join Date: Apr 2007
Posts: 372
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Thanks for the plugin and the DS gui guys, this is great !
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06-01-2019, 04:52 AM
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#85
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Human being with feelings
Join Date: Sep 2008
Location: Sweden
Posts: 7,432
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Great FX, but small issue...
Lately have been having a strange stutter thing with reaper. When I hit space to play, Reaper starts playing for a second or so, then halts a for half a second, and then continues playing normally.
This single stutter does not happen always, but mainly when moving the cursor to a new start position and hitting space. Stopping and starting playback a few times fixes the issue, but it is annoying nonetheless.
I just now realized that when such a stutter occurs, the EBUR128 Loudness Measurement v2.4, which I have on the master track, puts an entry into the undo history. The entry in the undo buffer says:
Code:
Edit FX parameter: Master: EBUR128 Loudness Measurement v2.4
Right-clicking the EBUR128 entries in the undo buffer, for some the "Undo state information" says:
Code:
Master FX: 2764 -> 2776 bytes
and for some it says:
Code:
Master FX: changed (2764 bytes)
I do not know why this happens, there are no user-editable parameters of EBUR128, only readouts.
To repeat:
I mouse click to move the play cursor, hit play, Reaper starts playing then stops, EBUR128 puts an entry in the undo buffer, then Reaper continues playing.
Any ideas how to fix this?
W7x64, Reaper v5.97/x64.
__________________
// MVHMF
I never always did the right thing, but all I did wasn't wrong...
Last edited by Fabian; 06-01-2019 at 05:04 AM.
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06-02-2019, 09:18 AM
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#86
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Human being with feelings
Join Date: Sep 2008
Location: Sweden
Posts: 7,432
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Quote:
Originally Posted by Fabian
I just now realized that when such a stutter occurs, the EBUR128 Loudness Measurement v2.4, which I have on the master track, puts an entry into the undo history.
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I guess what is going on is this https://forum.cockos.com/showthread.php?t=215672
__________________
// MVHMF
I never always did the right thing, but all I did wasn't wrong...
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06-03-2019, 06:31 AM
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#87
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Human being with feelings
Join Date: May 2014
Location: Germany
Posts: 643
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Quote:
Originally Posted by Fabian
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Yes, this seems to be the point. But i saw this already in a another context. And there was a solution...
I need to look.
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06-03-2019, 06:37 AM
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#88
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Human being with feelings
Join Date: May 2014
Location: Germany
Posts: 643
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Quote:
Originally Posted by TBProAudio
Yes, this seems to be the point. But i saw this already in a another context. And there was a solution...
I need to look.
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Ok, please download latest version (2.7) here: https://www.tb-software.com/TBProAudio/download.html
"Automation Data" Off avoids undo buffering issues.
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06-03-2019, 11:44 AM
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#89
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Human being with feelings
Join Date: Sep 2008
Location: Sweden
Posts: 7,432
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Quote:
Originally Posted by TBProAudio
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Thanks. That seems to have resolved the issue. Great!
And thanks for the great JSFX, it is really useful.
__________________
// MVHMF
I never always did the right thing, but all I did wasn't wrong...
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03-29-2020, 12:52 PM
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#90
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Human being with feelings
Join Date: Aug 2017
Posts: 8
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This script is really cool! I love it.
Is there a way to detect if the track is muted in JSFX? I'd love to have the display change from the LUFS number to the word MUTED if the track the FX is on is set to muted.
For reference. I'm using the Embedded UI on a track and am looking for a much more visible way to know when a track is muted than just the little M icon going on and off.
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04-08-2020, 03:17 AM
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#91
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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Quote:
Originally Posted by ToxMox
This script is really cool! I love it.
Is there a way to detect if the track is muted in JSFX? I'd love to have the display change from the LUFS number to the word MUTED if the track the FX is on is set to muted.
For reference. I'm using the Embedded UI on a track and am looking for a much more visible way to know when a track is muted than just the little M icon going on and off.
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Use the dp Meter, the algorithm has been updated constantly, this JSFX might not be in @tune@ with the today standards, just a guess of mine.
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04-08-2020, 05:51 AM
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#92
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Human being with feelings
Join Date: May 2014
Location: Germany
Posts: 643
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Quote:
Originally Posted by pepe44
Use the dp Meter, the algorithm has been updated constantly, this JSFX might not be in @tune@ with the today standards, just a guess of mine.
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Well, JSFX is still in tune, but an update could make sense :-)
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04-12-2020, 01:47 AM
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#93
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Human being with feelings
Join Date: May 2014
Location: Germany
Posts: 643
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OK, we updated the scripts and fixed some smaller issues.
Please download latest here.
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04-12-2020, 02:57 AM
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#94
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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Quote:
Originally Posted by TBProAudio
OK, we updated the scripts and fixed some smaller issues.
Please download latest here.
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TB thanks for this. All the best my friend!
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04-12-2020, 08:51 AM
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#95
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Human being with feelings
Join Date: May 2014
Location: Germany
Posts: 643
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Quote:
Originally Posted by pepe44
TB thanks for this. All the best my friend!
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My pleasure :-)
Stay safe!
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04-12-2020, 11:47 PM
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#96
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Human being with feelings
Join Date: Apr 2007
Posts: 372
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Thank you so much guys !! I love tiny version's minimalist approach.
Quote:
Originally Posted by TBProAudio
OK, we updated the scripts and fixed some smaller issues.
Please download latest here.
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04-13-2020, 09:19 AM
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#97
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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Yesterday i tested the JS version and i could have embedded in TCP and MCP without any problem, today it doesn't show the meter.
CPU wise is more intense then the VST version.
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01-04-2021, 02:58 PM
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#98
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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Any plans for a loudness radar like the TC one ?
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01-04-2021, 11:08 PM
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#99
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Human being with feelings
Join Date: May 2014
Location: Germany
Posts: 643
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Quote:
Originally Posted by pepe44
Any plans for a loudness radar like the TC one ?
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We will have a look at it :-)
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01-05-2021, 07:37 AM
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#100
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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Quote:
Originally Posted by TBProAudio
We will have a look at it :-)
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That would be great. I like how the radar shows loudness information on a small box.
Thanks.
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