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03-15-2009, 04:28 AM
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#121
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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Mercado_Negro, that is very cool! Much fancier than the one I cobbled together.
I had the Xenakios and SWS extensions, but not the most recent one from X.
I need to look at some of the actions you used more closely. Some very interesting stuff in there.
Thanks for the reply!
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03-15-2009, 04:43 AM
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#122
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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Hmmm.... is there an action that would insert an 'empty' take into a multi-take item?
Or do the equivalent?
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03-15-2009, 05:22 AM
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#123
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by Marah Mag
Hmmm.... is there an action that would insert an 'empty' take into a multi-take item?
Or do the equivalent?
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I built a macro for it but surprisingly empty items CAN'T be pasted to multitake items... weird!
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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03-15-2009, 06:44 AM
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#124
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Mercato, this works here with the ordinary 'implode selected items into takes'. I assume this question is about including an empty MIDI item into an existing take item (why would one create an empty audio item), maybe you confused 'empty item' with 'new MIDI item'? Happened to me at least.
Assumed that the multitake item and the track is selected, the macro could be:
Time selection: Set time selection to selected items
Insert new MIDI item
Item: Select all items in selected tracks in current time selection
Take: Implode items on same track into takes
Of course one can implement SWS's save/restore time selection, was too lazy.
Last edited by gofer; 03-15-2009 at 06:58 AM.
Reason: Added the macro
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03-15-2009, 06:57 AM
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#125
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by gofer
Mercato, this works here with the ordinary 'implode selected items into takes'. Maybe you confused 'empty item' with 'new MIDI item'? Happened to me at least.
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Hello gofer!
Look at it here:
what are you doing exactly?
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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03-15-2009, 06:59 AM
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#126
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Don't use the 'empty item' these are just placeholders. I edited my previous post.
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03-15-2009, 07:05 AM
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#127
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by gofer
Don't use the 'empty item' these are just placeholders. I edited my previous post.
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well, it all depends on Marah Mag... if you need an empty MIDI item then it's ok like gofer says but if you need and empty item then it can't be done as far as I can tell
Thanks gofer, have a nice day!
NOTE: If you want you can add "SWS: Save time selection, slot X" at the beginning of the macro and "SWS: Restore time selection, slot X" at the end
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
Last edited by Mercado_Negro; 03-15-2009 at 07:08 AM.
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03-15-2009, 07:22 AM
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#128
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Human being with feelings
Join Date: Jan 2007
Location: in the middle of the icecube.
Posts: 7,403
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nope you must glue the empty item first i believe.
.t
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03-15-2009, 08:01 AM
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#129
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by Tallisman
nope you must glue the empty item first i believe.
.t
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You're completely right Tallis! hehe Marah Mag, look, your macro can look like this:
You can remove "Unset free item positioning" if you don't use FIPM on your tracks.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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03-15-2009, 12:47 PM
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#130
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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Haven't looked at all the most recent posts here yet...
What I was thinking about, with my question about empty items, was the possibility of swapping in an empty item in the same position as a deleted take (or the 'extracted' take as per the original version of my macro in #122.)
That way, you could delete a particular take from a multi take item, and not have the other items automatically renamed/renumbered, because the total number of takes, and their order, would remain the same.
The renaming/renumbering is an annoyance when working with takes. That's what I was trying to find a workaround for. But it would have to be pretty automatic... wouldn't want to have to pre-select the empty.
PS. Mercado Negro, what are you using to generate the animated gifs? Thanks!
Last edited by Marah Mag; 03-15-2009 at 12:58 PM.
Reason: clarification, spelling
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03-22-2009, 09:02 PM
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#131
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Human being with feelings
Join Date: Dec 2008
Location: US
Posts: 255
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Heres my macro, preview next dynamic split items. After you dynamic split an item you may want to preview each slice to make sure it sounds good and is ready to be dropped into a sampler. Heres the macro.
Item navigation: select and move to next item
Time selection: set time selection to selected items
Transport: play
If you want you can also add a previous one too just replace the first action with item navigation: select and move to previous item. There you go, and I have it mapped to num pad 3 and the previous one mapped to num pad 1.
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03-27-2009, 02:11 PM
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#132
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Human being with feelings
Join Date: Mar 2009
Posts: 35
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"***EDIT: Selection on Top of items with Left-Click Drag***
My eternal search here has proven fruitful...I had another go at this and lo, it works and it's accurate!
I mapped it to Q, you just press Q once (no holding), then Left-Click and drag on top of items. It obeys snap, so just toggle snap when you need to (I map that to A).
You can also use Q to place the cursor, and just hit escape to kill the loop selection.
*This works a lot easier than the current default, Ctrl Right-Click-Drag...and no need for a script either!
*Make sure the box in Options-Preferences-Editing Behaviour-'Move edit cursor to start of loop selection on loop selection change' is checked.
"
How does this work? for me it only just moves the playhead and selection to the mouse position. CLicking and dragging does not affect time selection.
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03-31-2009, 08:04 PM
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#133
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Human being with feelings
Join Date: Feb 2008
Location: Virginia Beach VA
Posts: 2,274
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If you want to loop just the audio portion of an item this works most of the time.
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04-14-2009, 02:54 PM
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#134
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Human being with feelings
Join Date: Aug 2007
Location: East London
Posts: 1,719
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Full screen editing action
Tallisman made me a great macro to lock everything except on the track you want to edit and make that track bigger.
I have taken that and made it so the track you want to edit fills the screen - it closes the docker (won't work so good if you have, say, the mixer floating - but then you can always then just close it).
Looks like this:
Works best on a single track but can work quite well with two adjacent tracks. Fiddly for more than one track where they are not adjacent.
You sometimes have to run it twice to get the full screen thing - don't know why. Oh and it closes any envelope lanes you have open for the selected track/s so as to get the selected track in the full screen (you can take that action out if you don't like it):
and then this to return to an overview and unlock all items again - this opens any envelope lanes for selected track so again you can get rid of that if you want:
Keymap here: https://stash.reaper.fm/tag/Key-Maps (ctrl-shift-e and ctrl-shift-r)
Please by all means improve and share.
Last edited by spikemullings; 04-14-2009 at 03:10 PM.
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04-16-2009, 12:06 PM
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#135
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Human being with feelings
Join Date: Apr 2008
Location: Cambridge, Ontario
Posts: 2,644
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Is it possible to draw up a simple macro that adds a midi note onto the next track at the cursor selection? My intention is to tab to transient on my drum tracks and paste midi notes at each hit onto a new track to trigger from...
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04-16-2009, 12:33 PM
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#136
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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Quote:
Originally Posted by spikemullings
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Very nice. Thanks, Tallisman and Spike.
I've wanted a zoom in/out thing like this for a while.
I'll stress test it later.
PS. It would be nice if the Edit Custom Action window would let you bypass steps, and also step through a sequence one by one.
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04-16-2009, 02:23 PM
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#137
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Human being with feelings
Join Date: Aug 2007
Location: East London
Posts: 1,719
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Quote:
Originally Posted by Marah Mag
I'll stress test it later.
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Please do mate. I'm sure there is quirkiness in there that could be ironed out but it works quite well for home-grown
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04-22-2009, 09:17 AM
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#138
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Human being with feelings
Join Date: Mar 2009
Posts: 60
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K
the first thing i did when i opened the action window the first time was to assing " K " to the window in question. it is very useful to have a direct shortcut because i always end up creating, or searching for, a key command.
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05-22-2009, 08:02 PM
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#139
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Human being with feelings
Join Date: Apr 2009
Posts: 52
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Quote:
Originally Posted by Bevosss
*** UPDATE
use the download above, it's working in Reaper beta3 (May 12 2009)
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I am getting a crash in 3.0 final release with stereo freeze track even with the above download. Item freeze item stereo works. Any help?
[EDIT] Whoops, a reboot after all the installations solved the issue!! My bad.
Brad
Last edited by JBradley; 05-22-2009 at 08:56 PM.
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05-22-2009, 09:02 PM
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#140
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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Quote:
Originally Posted by JBradley
I am getting a crash in 3.0 final release with stereo freeze track even with the above download. Item freeze item stereo works. Any help?
[EDIT] Whoops, a reboot after all the installations solved the issue!! My bad.
Brad
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Cool, I was just going to say to get the latest plugin from sws...glad it's fixed.
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06-19-2009, 10:31 AM
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#141
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Human being with feelings
Join Date: Apr 2009
Location: Bristol uk
Posts: 1,006
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Thank you everyone for your amazing macros especially Bevoss for all your hard work and for sharing it all....
Ive been trying Bevoss's macro below which is outstanding but you cant simply copy a section using the overview which is a real shame. Is there a macro I could use to select items in a group directally under the selected item?
Ok I did it my first macro
SWS : Select children of selected folder track(s)
Item navigation : move courser left to edge of courser
Loop points : set start point
Item navigation : move courser right edge of courser
Loop points : set end point
Item : select all items in selected tracks in time selection
Bevoss I couldn't find any loop selection actions i.e. loop selected item(s) hence the long way round. Ware do I find these actions
Apply a Muted Overview to a Drum Folder:
This renders a mix of the folder, mutes it, and places it on the Folder track. You can then group the folder and child tracks, minimize the folder, and edit the folder track as you wish, which edits all the tracks. This is very useful for editing drum tracks, slicing up beats, or just hiding the child tracks and still seeing where you are.
Because of the 6 action limit, I had to spread this over 2 macros.
Ctrl-Shift-O
Track: render selected tracks to stem tracks (and mute/bypass originals)
Item: select all items in selected tracks
Item edit: move items down one track
Track: go to next track
Track: toggle fx bypass for selected tracks
Track: mute/unmute selected tracks
Ctrl-Shift-P
Item properties: toggle items mute
Item navigation: select and move to item in previous track
Track: cut selected tracks
Item navigation: select and move to item in next track
Item navigation: select and move to item in previous track
Last edited by jedstar2000; 06-20-2009 at 02:03 AM.
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06-19-2009, 03:22 PM
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#142
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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Quote:
Originally Posted by jedstar2000
Bevoss I couldn't find any loop selection actions i.e. loop selected item(s) hence the long way round. Ware do I find these actions
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I use this to loop a selected item:
Quote:
Apply a Muted Overview to a Drum Folder:
This renders a mix of the folder, mutes it, and places it on the Folder track. You can then group the folder and child tracks, minimize the folder, and edit the folder track as you wish, which edits all the tracks. This is very useful for editing drum tracks, slicing up beats, or just hiding the child tracks and still seeing where you are.
Because of the 6 action limit, I had to spread this over 2 macros.
Ctrl-Shift-O
Track: render selected tracks to stem tracks (and mute/bypass originals)
Item: select all items in selected tracks
Item edit: move items down one track
Track: go to next track
Track: toggle fx bypass for selected tracks
Track: mute/unmute selected tracks
Ctrl-Shift-P
Item properties: toggle items mute
Item navigation: select and move to item in previous track
Track: cut selected tracks
Item navigation: select and move to item in next track
Item navigation: select and move to item in previous track
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Ahhh that's an old one, you have unlimited actions now. I'm pretty sure I already consolidated that one, let me have a look.
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06-19-2009, 08:28 PM
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#143
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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New Drum Overview Grouped
Here's an updated keymap for a Drum Overview Grouped...it renders a muted item to the folder track, which is automatically grouped with the child track items.
So, whatever you do to the overview with splitting/editing etc is also done to the child tracks...pretty cool!
Here's the map: https://stash.reaper.fm/oldsb/174298/...ew-Grouped.rar
Unrar the file, then press the (?) key for the actions window, press import, choose Drum Overview Grouped.ReaperKeyMap...it's mapped to Ctrl-Alt-F10 as is, change that to whatever you want.
Here's the actual macro:
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06-20-2009, 02:36 AM
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#144
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Human being with feelings
Join Date: Apr 2009
Location: Bristol uk
Posts: 1,006
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Its great but it dose not let you manipulate the tracks as you would "hard disk edits" because the group functions in reaper doesn't let you copy unless items are selected . splits seem to confuse reaper as to whats grouped etc.
Hears a couple of macros I've been playing with which let you do "hard disc edits" on a folder track and its contents.(no grouping necessary) using your drum overview macro first of coarse to provide the overview track to edit. You could use this to do a complete rearrange of a project I think but haven't tried .
Folder cut w
Hover the mouse above ware you want to cut ,press w .
Cuts all tracks in folder inline with mouse cursor and selects items on right. .
Item : select item under cursor
View : move edit cursor to mouse cursor
Item : Split item at edit cursor
SWS : Save loop selection to slot 1
SWS : Select children of selected folder track(s)
Item navigation : move courser left to edge of courser
Loop points : set start point
Item navigation : move courser right edge of courser
Loop points : set end point
Item : select all items in selected tracks in time selection
Item : Split item at edit cursor (select right)
SWS : Restore loop selection slot 1
Folder item select: F
Hover over item to be manipulated, press F. Selects item under mouse cursor and selects all items directly inline, in folder. You can then manipulate as before (Copy repeat move shorten change pitch etc)(no grouping necessary and if you use the cut tool above you'll be able to perform beat mashups with ease.
Item : select item under cursor
View : move edit cursor to mouse cursor
SWS : Save loop selection to slot 1
SWS : Select children of selected folder track(s)
Item navigation : move courser left to edge of courser
Loop points : set start point
Item navigation : move courser right edge of courser
Loop points : set end point
Item : select all items in selected tracks in time selection
SWS : Restore loop selection slot 1
To glue just glue overview track only.
Is there a way I can get automation to copy with items in this manner?
p.s. What do you use to show your screen captures
Last edited by jedstar2000; 06-20-2009 at 03:06 AM.
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06-20-2009, 11:49 PM
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#145
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Human being with feelings
Join Date: Apr 2009
Location: Bristol uk
Posts: 1,006
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Thanks Bevosss for your reply you really are the king of macros
Sorry to keep asking questions but since finding these macros my reaper experience is so much more gratifying.
Is there a way I can render the stem track for reign between the loop markers? I've looked in the action list under render but couldn't spot the command.
I'd like to alter the drum overview so it acts like this as I'm now mixing all my drums down to wav on there own tracks in one folder then using the drum overview to perform edits I don't use the groups but the macros above . After I've edited the drums up I often want to take a new overview of the loop I'm working in (really fast way to rearrange or remix whole arrangements) I've also altered it so it doesn't toggle the effects.
Thanks again Jed
Last edited by jedstar2000; 06-20-2009 at 11:59 PM.
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06-21-2009, 12:10 AM
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#146
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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Quote:
Originally Posted by jedstar2000
Thanks Bevosss for your reply you really are the king of macros
Sorry to keep asking questions but since finding these macros my reaper experience is so much more gratifying.
Is there a way I can render the stem track for reign between the loop markers? I've looked in the action list under render but couldn't spot the command.
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No, that's a long time request actually. Mercado_Negro made a macro that worked for him, but didn't for me for some reason...you might try that, give him a pm.
Btw I use Shup for screenshots, it's very easy to use.
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06-21-2009, 01:15 AM
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#147
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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Render Selected Area
How strange, I actually seem to have got a macro working now for this!
I haven't given it extensive testing, but give it a try, it seems to work every time here so far.
https://stash.reaper.fm/oldsb/174856/...ected-Area.rar
Stereo Render of Selected Area = Ctrl-Shift-R
Mono Render of Selected Area = Ctrl-Shift-Alt-R
I hope it works for you! Modify as you want (NB: do NOT consolidate undo points, or it will screw right up),
I threw glue in because it wouldn't work properly for more than 1 item on the same track, and anything could happen on other user's systems when using undo trickery...but so far here, so good!
Last edited by Bevosss; 06-21-2009 at 04:07 AM.
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06-21-2009, 09:12 AM
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#148
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Human being with feelings
Join Date: Apr 2009
Location: Bristol uk
Posts: 1,006
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Perfect works great hear.
Cant say I understand exactly whats going on under the hood. But I'll keep practicing .
Thanks again Jed
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10-15-2009, 04:55 PM
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#149
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Here's a couple of my macros:
Toggle record arm for all tracks: (Ctrl+*)
Track: select all tracks
Track: toggle record arm for selected track(s)
Track: unselect all tracks
Insert new tempo at every measure: (Ctrl+Alt+Shift+C)
Move edit cursor to start of current measure
Action: set action loop start
Markers: Insert time signature / tempo change marker at edit cursor
Move edit cursor to start of next measure
Action: Prompt to go to action loop start
Expand time selection: (Ctrl+Alt+.)
Time Selection: Nudge left edge left
Time Selection: Nudge right edge right
Contract time selection: (Ctrl+Alt+,)
Time Selection: Nudge left edge right
Time Selection: Nudge right edge left
Note: this is gonna be slow, so you can instantiate several of these stacks together. I recommend having two sets of these commands: normal (this), and fast:
Expand time selection fast: (Ctrl+Shift+Alt+.)
Time Selection: Nudge left edge left
Time Selection: Nudge left edge left
Time Selection: Nudge left edge left
Time Selection: Nudge left edge left
Time Selection: Nudge left edge left
Time Selection: Nudge right edge right
Time Selection: Nudge right edge right
Time Selection: Nudge right edge right
Time Selection: Nudge right edge right
Time Selection: Nudge right edge right
Likewise for Contract time selection fast (Ctrl+Shift+Alt+,)
For MIDI Editor, I have one real good.
Load Drum Map: (Ctrl+L for me)
Load note names from file
Mode: Drum Map
View: Show events as triangles (drum mode)
View: Hide unused and unnamed note rows
Last edited by EvilDragon; 10-15-2009 at 04:57 PM.
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10-15-2009, 09:26 PM
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#150
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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Windows key as an xtra modifier?
Quote:
Originally Posted by Olympus21
...just having the windows key as an extra modifier and modifier-combo makes a huge difference to how you map your shortcuts in Reaper.
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Is that actually possible, to use the Windows key (or any key at all) as an extra modifier? That would be awesome. But I'm unable to make that happen. The Windows key is always intercepted by the Start menu.
Having additional modifiers would be huge enhancement. So would being able to set multi-level assignments, eg, Ctrl+Alt+R followed by a second specifier... Ctrl+Alt+R, T.
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10-15-2009, 10:04 PM
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#151
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Scribe
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,166
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Quote:
Originally Posted by Marah Mag
Is that actually possible, to use the Windows key (or any key at all) as an extra modifier? That would be awesome. But I'm unable to make that happen. The Windows key is always intercepted by the Start menu.
Having additional modifiers would be huge enhancement. So would being able to set multi-level assignments, eg, Ctrl+Alt+R followed by a second specifier... Ctrl+Alt+R, T.
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Absolutely ... and for example to be able to use Caps Lock as a modifier would open up a grillion more opportunities ...
You can do this (and also use the Windows key) with AutoHotKey, but that then means having two separate sets of actions/macros in two different environments ... unless with AHK you can find a way to pass modifiers like CapsLock and Windows across to be used directly by the host application, i.e., within Reaper's Actions window ... don't know of any way but I must investigate ...
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10-17-2009, 09:49 PM
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#152
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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Quote:
Originally Posted by nicholas
You can do this (and also use the Windows key) with AutoHotKey, but that then means having two separate sets of actions/macros in two different environments ... unless with AHK you can find a way to pass modifiers like CapsLock and Windows across to be used directly by the host application, i.e., within Reaper's Actions window ... don't know of any way but I must investigate ...
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This is a shot of the key-assign tab for the Digital Voice Editor sw that comes with Sony's digital voice recorders. When the "transcribing keys" are enabled, you can use the Win key as a modifier for all the usual primary keys. When enabled, these key combinations can be used from with any program to control the Sony sw (eg, start and stop playback for transcription while staying inside a word processor.)
Based on this, it seems that the Win key could indeed be used (at least on its own) as another modifier.
I've downloaded AHK a number of times over the years (pre-Reaper and post) but have never really taken to it... the "two different environments" that you mention.
Custom menus, in 3.13pre6, will also extend assignability to commands and actions/macros. Yay!
Reaper is probably the most customizable specialty app I've ever used. Rock on JCS, SWS, and Xenakios.
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10-18-2009, 01:05 AM
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#153
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Human being with feelings
Join Date: Jun 2009
Location: Perth WA
Posts: 417
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Some of these are great but i dont want to use them all as they override some of my key commands. is there a way of loading only the ones i want?
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10-18-2009, 01:19 AM
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#154
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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Indirectly, yes. Basic steps:
First, use the Export command on the Actions dialog and choose the Export All option. That's your 'current' set.
Then, open the set that contains macros that you want to use. Select the macros you want (one at a time or collectively), then Export them using the 'Export selected items' option. This is the 'selected' set. (You can edit the key-assignments of these before exporting.)
Then, import the 'current' set, then import the 'selected' set on top of those.
Not too elegant, but as far as I know that's the only way to do it. Would be nice if the import process could prompt for conflicting assignments.
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10-18-2009, 03:07 AM
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#155
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Human being with feelings
Join Date: Aug 2008
Posts: 1,144
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Quote:
Originally Posted by EvilDragon
Here's a couple of my macros:
Toggle record arm for all tracks: (Ctrl+*)
Track: select all tracks
Track: toggle record arm for selected track(s)
Track: unselect all tracks
Insert new tempo at every measure: (Ctrl+Alt+Shift+C)
Move edit cursor to start of current measure
Action: set action loop start
Markers: Insert time signature / tempo change marker at edit cursor
Move edit cursor to start of next measure
Action: Prompt to go to action loop start
Expand time selection: (Ctrl+Alt+.)
Time Selection: Nudge left edge left
Time Selection: Nudge right edge right
Contract time selection: (Ctrl+Alt+,)
Time Selection: Nudge left edge right
Time Selection: Nudge right edge left
Note: this is gonna be slow, so you can instantiate several of these stacks together. I recommend having two sets of these commands: normal (this), and fast:
Expand time selection fast: (Ctrl+Shift+Alt+.)
Time Selection: Nudge left edge left
Time Selection: Nudge left edge left
Time Selection: Nudge left edge left
Time Selection: Nudge left edge left
Time Selection: Nudge left edge left
Time Selection: Nudge right edge right
Time Selection: Nudge right edge right
Time Selection: Nudge right edge right
Time Selection: Nudge right edge right
Time Selection: Nudge right edge right
Likewise for Contract time selection fast (Ctrl+Shift+Alt+,)
For MIDI Editor, I have one real good.
Load Drum Map: (Ctrl+L for me)
Load note names from file
Mode: Drum Map
View: Show events as triangles (drum mode)
View: Hide unused and unnamed note rows
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more than 6 actions in a macro, available only with extensions, yes ?
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10-18-2009, 03:09 AM
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#156
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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I think that the actions I used here aren't from extenstions at all :/ What did you mean by that?
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10-18-2009, 03:15 AM
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#157
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Human being with feelings
Join Date: Aug 2008
Posts: 1,144
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Quote:
Originally Posted by EvilDragon
I think that the actions I used here aren't from extenstions at all :/ What did you mean by that?
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i thought there are only up to 6 actions available for each macro
EDIT: and with exentions plug installed, there are more than 6 available
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10-18-2009, 03:17 AM
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#158
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Oh that. I guess it is, then I have the new SWS/Xenakios extension set.
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10-18-2009, 03:43 AM
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#159
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Human being with feelings
Join Date: Aug 2008
Posts: 1,144
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i checked it now, i could add more than 6 with no extensions.
didn't know that.
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10-18-2009, 04:03 AM
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#160
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Scribe
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,166
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Quote:
Originally Posted by whatsup
i thought there are only up to 6 actions available for each macro
EDIT: and with exentions plug installed, there are more than 6 available
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That six action limit was lifted ages ago ... no limit now, at least not on PC ... don't know about Mac though ....
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