Old 05-26-2020, 09:54 AM   #161
deeb
Human being with feelings
 
deeb's Avatar
 
Join Date: Feb 2017
Posts: 4,813
Default

Thank you devs.

Quote:
Originally Posted by Kenny Gioia View Post
In "Track" there is for Alt (Option) and Shift + Alt (Option) but you guys seem to want it to be default without modifiers.

And in the "Media Item" context there is nothing free so you'd have to move something or make it unassigned.
I would prefer it has a mode too, .. and so while in this mode i would not be worried with anything else other then area selection stuff, and when i want other stuff i would quit the mode
__________________
🙏🏻
deeb is offline   Reply With Quote
Old 05-26-2020, 10:02 AM   #162
Klangfarben
Human being with feelings
 
Join Date: Jul 2016
Location: Los Angeles, CA
Posts: 1,701
Default

Quote:
Originally Posted by Swi View Post
I really liked the "shadow" you would get after the "Copy" function in the Area_51 script. Being able to paste what you copied without having to set the edit cursor was sweet.
As the notorious user who made the feature request for "Please Natively Implement Sexan's Area51 and Track Versions/Playlists", I want to strongly echo this. It is really a fantastic implementation that all users would greatly benefit from.

I said it in the feature request and I'll say it here. Sexan put in so much work that he really created the road map for this. And the right one IMHO. Ghost copy is most definitely part of what I would consider the "right" road map and much more intuitive.

Oh and here's the great thing. The devs can take a look at the code to see exactly how Sexan implemented it. As well as just reach out to him as I'm sure he would be more than happy to help.
Klangfarben is offline   Reply With Quote
Old 05-26-2020, 10:04 AM   #163
Kenny Gioia
Human being with feelings
 
Kenny Gioia's Avatar
 
Join Date: May 2010
Posts: 4,105
Default

Quote:
Originally Posted by deeb View Post
I would prefer it has a mode too, .. and so while in this mode i would not be worried with anything else other then area selection stuff, and when i want other stuff i would quit the mode
That sounds overly complicated to me.

Although it would be nice (and a separate feature) to allow all the mouse modifiers to change (or toggle) between different "modes".

But I would consider this to be an advanced feature that most people don't need.

In thinking about this, there's nothing stopping someone from creating a custom action that changes every single mouse modifier with one keyboard shortcut. And changing it back with another.
Kenny Gioia is offline   Reply With Quote
Old 05-26-2020, 10:04 AM   #164
_Stevie_
Human being with feelings
 
_Stevie_'s Avatar
 
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
Default

Quote:
Originally Posted by Klangfarben View Post
Oh and here's the great thing. The devs can take a look at the code to see exactly how Sexan implemented it. As well as just reach out to him as I'm sure he would be more than happy to help.


And additionally this is a feature that would really set REAPER apart from any other DAW.
__________________
My Reascripts forum thread | My Reascripts on GitHub
If you like or use my scripts, please support the Ukraine: Ukraine Crisis Relief Fund | DirectRelief | Save The Children | Razom
_Stevie_ is offline   Reply With Quote
Old 05-26-2020, 10:10 AM   #165
Vagelis
Human being with feelings
 
Vagelis's Avatar
 
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,797
Default

Quote:
Originally Posted by Kenny Gioia View Post
In thinking about this, there's nothing stopping someone from creating a custom action that changes every single mouse modifier with one keyboard shortcut. And changing it back with another.
How is this possible now? i don't know a way to change mouse modifier other than the default modifier. How could i change the modifier i have assigned to Alt or Ctrl left drag?

That's why i mentioned before a way to load whole mousemap contexts with a script.
Vagelis is offline   Reply With Quote
Old 05-26-2020, 10:16 AM   #166
deeb
Human being with feelings
 
deeb's Avatar
 
Join Date: Feb 2017
Posts: 4,813
Default

Quote:
Originally Posted by Kenny Gioia View Post
That sounds overly complicated to me.

Although it would be nice (and a separate feature) to allow all the mouse modifiers to change (or toggle) between different "modes".

But I would consider this to be an advanced feature that most people don't need.

In thinking about this, there's nothing stopping someone from creating a custom action that changes every single mouse modifier with one keyboard shortcut. And changing it back with another.
It's actually i think the most standard way and also easier and clear. This is not really advanced if the user now it's existance.
Switch button in Main tool bar, to toggle between the 2 modes: selection mode (classic) and area selection, would really easy to see and know about it. And also the modifiers more logical and standard. Example:
in Area Selection mode:
-- left drag creates area
-- shift + left drag adds to selection

It's my opionion tho.
__________________
🙏🏻
deeb is offline   Reply With Quote
Old 05-26-2020, 10:22 AM   #167
deeb
Human being with feelings
 
deeb's Avatar
 
Join Date: Feb 2017
Posts: 4,813
Default

bug: when duplicating (CMD +D) and then undoing .. envelopes area selection borders disappear, unlike track borders.
__________________
🙏🏻

Last edited by deeb; 05-26-2020 at 10:28 AM.
deeb is offline   Reply With Quote
Old 05-26-2020, 10:23 AM   #168
Kenny Gioia
Human being with feelings
 
Kenny Gioia's Avatar
 
Join Date: May 2010
Posts: 4,105
Default

Quote:
Originally Posted by Vagelis View Post
How is this possible now? i don't know a way to change mouse modifier other than the default modifier. How could i change the modifier i have assigned to Alt or Ctrl left drag?
You're correct. Sorry. I thought those were available as well.
Kenny Gioia is offline   Reply With Quote
Old 05-26-2020, 10:32 AM   #169
deeb
Human being with feelings
 
deeb's Avatar
 
Join Date: Feb 2017
Posts: 4,813
Default

like with In track lanes and envelopes the content should be replaced, so i don't thing this is beautiful and coherent and expected ( it's an old issue i know)

__________________
🙏🏻
deeb is offline   Reply With Quote
Old 05-26-2020, 10:46 AM   #170
Vagelis
Human being with feelings
 
Vagelis's Avatar
 
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,797
Default

Kenny no problem at all, thanks for sharing your knowledge!

@Stevie

I downloaded Reaper Reworked, can you please point me where to find the script that could load mousemaps?
Vagelis is offline   Reply With Quote
Old 05-26-2020, 10:51 AM   #171
_Stevie_
Human being with feelings
 
_Stevie_'s Avatar
 
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
Default

One of the scripts is the one behind the pencil icon in the main toolbar.
__________________
My Reascripts forum thread | My Reascripts on GitHub
If you like or use my scripts, please support the Ukraine: Ukraine Crisis Relief Fund | DirectRelief | Save The Children | Razom
_Stevie_ is offline   Reply With Quote
Old 05-26-2020, 10:53 AM   #172
Klangfarben
Human being with feelings
 
Join Date: Jul 2016
Location: Los Angeles, CA
Posts: 1,701
Default

Quote:
Originally Posted by Kenny Gioia View Post
In "Track" there is for Alt (Option) and Shift + Alt (Option) but you guys seem to want it to be default without modifiers.
As long as it can be customized, I don't think what is default is really an issue. Just give us the modifiers we need (left click/drag) etc. and we'll set it up however we want. Problem solved. If the devs really do have bigger fish to fry let's just take that one off the table and let the user decide themselves "default" behavior with how they set up the mouse modifiers.
Klangfarben is offline   Reply With Quote
Old 05-26-2020, 10:59 AM   #173
Vagelis
Human being with feelings
 
Vagelis's Avatar
 
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,797
Default

Stevie thanks a lot, appreciate it
Vagelis is offline   Reply With Quote
Old 05-26-2020, 11:00 AM   #174
juan_r
Human being with feelings
 
juan_r's Avatar
 
Join Date: Oct 2019
Posts: 1,075
Default

... but in perspective, I agree sane defaults for first installations (newbies) could go a long way towards establishing friendliness. People who have been users before should have saved their personal files, so I suppose it's going to be easy enough to restore modifiers determined by ingrained workflow habits.
juan_r is offline   Reply With Quote
Old 05-26-2020, 11:05 AM   #175
Kenny Gioia
Human being with feelings
 
Kenny Gioia's Avatar
 
Join Date: May 2010
Posts: 4,105
Default

Quote:
Originally Posted by Klangfarben View Post
If the devs really do have bigger fish to fry let's just take that one off the table and let the user decide themselves "default" behavior with how they set up the mouse modifiers.
What I was trying to say is that we can mentally take it off the table for now.
Kenny Gioia is offline   Reply With Quote
Old 05-26-2020, 11:11 AM   #176
fladd
Human being with feelings
 
fladd's Avatar
 
Join Date: May 2006
Posts: 1,030
Default

I'm confused. Couldn't we always right click drag to select items in arrange view? What exactly is new here?
__________________
www.fladd.de/sound
fladd is offline   Reply With Quote
Old 05-26-2020, 11:18 AM   #177
airon
Human being with feelings
 
airon's Avatar
 
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
Default

Quote:
Originally Posted by Vagelis View Post
How about if we had an extra script that would allow us to load mouse maps(Load modifiers for contexts)

I would love to have this because i could save different mousemaps for left click/drag relative to what i need. For example if i want to use area selection, i could make a custom action with this script loaded with the mousemaps i want for AS e.g for media item and track-left click/drag and any combination with keys.
Then make a toolbar button for AS with the mousemaps that we saved and use it as a tool similar to other daws, where each time you select a different tool, automatically changes the mouse actions relative to that tool. And in Reaper there's no way to change the modifiers of a context without a toggle state, so a script that could load modifiers for contexts would be really cool to have.
Hey that sounds like a slightly more elaborate tool picker from Protools 3 .

For now, I'm interested in having the area selection creation methods available in more contexts, i.e. media item, media item bottom half, thus not just the arrange view. Some folks just want to set this up right away. They'll put the time selection and time+item selection methods on other modifiers.

Selection's a bitch and a half.
__________________
Using Latch Preview (Video) - Faderport 16 setup for CSI 1.1 , CSI 3.10
Website
"My ego comes pre-shrunk" - Randy Thom

Last edited by airon; 05-26-2020 at 11:24 AM.
airon is offline   Reply With Quote
Old 05-26-2020, 11:43 AM   #178
EvilDragon
Human being with feelings
 
EvilDragon's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
Default

Quote:
Originally Posted by fladd View Post
I'm confused. Couldn't we always right click drag to select items in arrange view? What exactly is new here?
If all the pics and animations here don't explain it to you, not much else will
EvilDragon is offline   Reply With Quote
Old 05-26-2020, 01:04 PM   #179
fladd
Human being with feelings
 
fladd's Avatar
 
Join Date: May 2006
Posts: 1,030
Default

Quote:
Originally Posted by EvilDragon View Post
If all the pics and animations here don't explain it to you, not much else will
So right click drag selections are green now, cool :-)
__________________
www.fladd.de/sound
fladd is offline   Reply With Quote
Old 05-26-2020, 01:43 PM   #180
vitalker
Human being with feelings
 
vitalker's Avatar
 
Join Date: Dec 2012
Posts: 13,333
Default

Quote:
Originally Posted by fladd View Post
So right click drag selections are green now, cool :-)
Nope, it's not about that. Go to youtube and check videos about area selection.
vitalker is offline   Reply With Quote
Old 05-26-2020, 02:01 PM   #181
puddi
Human being with feelings
 
puddi's Avatar
 
Join Date: Jun 2018
Posts: 375
Default

Quote:
Originally Posted by fladd View Post
So right click drag selections are green now, cool :-)
This post from Ferropop should help you understand why area selection is a big deal. Basically everything inside the selection box gets selected in a way that is not possible using time selection.

https://forums.cockos.com/showpost.p...48&postcount=1
__________________
☐ Area Selection
puddi is offline   Reply With Quote
Old 05-28-2020, 07:56 AM   #182
zookthespook
Human being with feelings
 
Join Date: Mar 2015
Location: India Mumbai
Posts: 816
Default

Quote:
Originally Posted by heda View Post
I agree defaults should be more standard friendly. Even Blender switched to left click
But I love that we would have the options to set it as right click too
hahaha yes was it 2.7 ?? box select on right click and origin selector on left !
zookthespook is offline   Reply With Quote
Old 06-16-2020, 11:37 AM   #183
todoublez
Human being with feelings
 
todoublez's Avatar
 
Join Date: Aug 2019
Location: beijing
Posts: 612
Default

Quote:
Originally Posted by cfillion View Post
The tooltip leaves some artifacts behind when left-dragging upwards in the area selection:

(macOS 10.14)
how did u make the area selection ? I'm on mac too. But I found no clue about it :/
todoublez is offline   Reply With Quote
Old 06-16-2020, 02:08 PM   #184
vitalker
Human being with feelings
 
vitalker's Avatar
 
Join Date: Dec 2012
Posts: 13,333
Default

Quote:
Originally Posted by todoublez View Post
how did u make the area selection ? I'm on mac too. But I found no clue about it :/
Check mouse modifiers for arrange view. And it works only in dev builds.
vitalker is offline   Reply With Quote
Old 06-16-2020, 06:47 PM   #185
todoublez
Human being with feelings
 
todoublez's Avatar
 
Join Date: Aug 2019
Location: beijing
Posts: 612
Default

Quote:
Originally Posted by vitalker View Post
Check mouse modifiers for arrange view. And it works only in dev builds.
I see ! So it's still on the testing process ?
will it be available on official release build ?

Last edited by todoublez; 06-16-2020 at 08:23 PM.
todoublez is offline   Reply With Quote
Old 06-16-2020, 11:12 PM   #186
EvilDragon
Human being with feelings
 
EvilDragon's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
Default

Eventually.
EvilDragon is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 11:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.