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05-13-2022, 05:04 AM
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#401
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Human being with feelings
Join Date: Oct 2014
Location: Belgium
Posts: 1,628
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Amazing plugins, are now in my preferred and in several projects I use them.
i have just a small request, if ever possible. The compressor 2 (I do love it), it will be possible to make the display and the generic UI bigger? Because I cannot resize these plugins, and because I also use visual aids, I ask for this (as I said: if ever possibile)
Another feature I would like, is the curve of the knee. Now it's sharp angle. Is it possible to add a control to change it gradually from a sharp angle to a smooth curve?
Thanks a zillion for your great work
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05-13-2022, 05:09 AM
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#402
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by BartR
Amazing plugins, are now in my preferred and in several projects I use them.
i have just a small request, if ever possible. The compressor 2 (I do love it), it will be possible to make the display and the generic UI bigger? Because I cannot resize these plugins, and because I also use visual aids, I ask for this (as I said: if ever possibile)
Another feature I would like, is the curve of the knee. Now it's sharp angle. Is it possible to add a control to change it gradually from a sharp angle to a smooth curve?
Thanks a zillion for your great work
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Hi!
at least the knee can be adjusted by that little screw near Threshold and Ratio.
About resizing: It seems I don't get around to do something about it.
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05-13-2022, 05:46 AM
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#403
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Human being with feelings
Join Date: Oct 2014
Location: Belgium
Posts: 1,628
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Quote:
Originally Posted by Tukan_Studios
Hi!
at least the knee can be adjusted by that little screw near Threshold and Ratio.
About resizing: It seems I don't get around to do something about it.
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ah ok ... this confirms it's too small.
thank you. I hope you will change our mind making it a bit larger 👍👍👍
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05-13-2022, 08:11 PM
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#404
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Human being with feelings
Join Date: Sep 2016
Posts: 513
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Groups for link summing amunt and noise flore wil be cool Thank those plugin works realy well
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05-14-2022, 09:41 AM
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#405
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by BartR
ah ok ... this confirms it's too small.
thank you. I hope you will change our mind making it a bit larger 👍👍👍
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Hi!
Here comes a test version of Compressor2. In the menu there is a scaling option. And it shoud have apple retina support too.
Could you all please check if it is working as you would expect it?
(I can't test on M1-Macs, or retina or larger or smaller screens...)
Please leave your feedback
https://stash.reaper.fm/44489/Compre...%20%28Tukan%29
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05-14-2022, 11:22 AM
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#406
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Human being with feelings
Join Date: Oct 2014
Location: Belgium
Posts: 1,628
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Quote:
Originally Posted by Tukan_Studios
Hi!
Here comes a test version of Compressor2. In the menu there is a scaling option. And it shoud have apple retina support too.
Could you all please check if it is working as you would expect it?
(I can't test on M1-Macs, or retina or larger or smaller screens...)
Please leave your feedback
https://stash.reaper.fm/44489/Compre...%20%28Tukan%29
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Hi Tukan, muuuuch better! Thank you :-)
Just a small consideration:the 3 "screws": Knee, Dry Mix and Meter Speed are passing unobserved.
i spoke with other colleagues they got Tukan's plugins, and they didn't know those were potentiometers :-) perhaps you should find the way to make it more evident.
For the Scaling: excellent: super! thanks a lot
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05-14-2022, 11:57 AM
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#407
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by BartR
Hi Tukan, muuuuch better! Thank you :-)
Just a small consideration:the 3 "screws": Knee, Dry Mix and Meter Speed are passing unobserved.
i spoke with other colleagues they got Tukan's plugins, and they didn't know those were potentiometers :-) perhaps you should find the way to make it more evident.
For the Scaling: excellent: super! thanks a lot
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My solution was:
The screws got labels, when the mouse touches them.
Also there is the information about them being potentiometers in the info text (most bottom entry in the menu)
Hope for more feedback from others on the scaling
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05-14-2022, 03:27 PM
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#408
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Human being with feelings
Join Date: Oct 2014
Location: Belgium
Posts: 1,628
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Quote:
Originally Posted by Tukan_Studios
My solution was:
The screws got labels, when the mouse touches them.
Also there is the information about them being potentiometers in the info text (most bottom entry in the menu)
Hope for more feedback from others on the scaling
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Yes I noticed when I hovered them but after you told me.
The issue is that they resembles just graphical stuff without any utility, hence you don't pay even attention to them, till the moment casually you hover them or somebody tells you to do it, because he got before 😊
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05-14-2022, 03:34 PM
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#409
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by BartR
Yes I noticed when I hovered them but after you told me.
The issue is that they resembles just graphical stuff without any utility, hence you don't pay even attention to them, till the moment casually you hover them or somebody tells you to do it, because he got before
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Therefore I made the infobox-thing
Last edited by Tukan_Studios; 05-14-2022 at 04:24 PM.
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05-15-2022, 02:34 AM
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#410
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Human being with feelings
Join Date: Oct 2014
Location: Belgium
Posts: 1,628
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Quote:
Originally Posted by Tukan_Studios
Therefore I made the infobox-thing
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You're right, and it's reported (I see now) also how to reset values, and how fine tuning is obtained; although it's known far to be the first thing one is checking. When anybody installs a plugin, starts using it from the moment one with all the main controls.
Honestly I also run to test the SideChain, since I do use it a lot and I drop all compressors have not this feature.
Then the Display etc but believe me the last menu option, is rarely explored. Like the "credits" window that one opens it just casually 😅
thanks again for the continuous improvements
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05-21-2022, 05:54 AM
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#411
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Human being with feelings
Join Date: Apr 2017
Posts: 122
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Linux user here ...
Hi, thank you for everything you're doing!
I inform you that all plugins that have the possibility to be resized, work correctly. There's no problems.
I ask a question: is it possible that they are already opened in "free" mode (GUI)?
Last edited by Codesound; 05-21-2022 at 06:31 AM.
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05-21-2022, 08:51 AM
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#412
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Human being with feelings
Join Date: Apr 2019
Posts: 375
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Due to my recent experiments, I can say that Compressor 2 plugin gave better results than Verb Ducker in ducking. Also, the output does not work when Ver Ducker is fully Wet.
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05-23-2022, 01:13 AM
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#413
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by alphoc
Due to my recent experiments, I can say that Compressor 2 plugin gave better results than Verb Ducker in ducking. Also, the output does not work when Ver Ducker is fully Wet.
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Thanks for your feedback!
Think I have to get an eye on the VerbDucker-Output
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05-23-2022, 01:14 AM
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#414
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by Codesound
Linux user here ...
Hi, thank you for everything you're doing!
I inform you that all plugins that have the possibility to be resized, work correctly. There's no problems.
I ask a question: is it possible that they are already opened in "free" mode (GUI)?
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You can make your default preset where it is in "free" mode.
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05-31-2022, 04:45 AM
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#415
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Human being with feelings
Join Date: Feb 2022
Posts: 13
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Lexikan 2 CPU usage
Hi Tukan,
Thanks so MUCH for all of your work. Greatly appreciated here. I've been using both Lexikan reverbs a fair amount.
The other day I was at a band mates and he was having issues playing back one of our pieces. His iMac was running at 100% CPU usage on both cores without playing the song, just having it open. I was able to track it down to 2 separate vocal tracks that each had 3 FX, ReaComp, ReEQ and Lexikan 2 in that order. Bypassing Lexikan 2 immediately dropped the CPU use by about 30% after which the song would playback fine.
He has an older iMac, 2009, Intel 2 core, 3.06 GHz, 16GB RAM, running High Sierra, the latest Reaper and all extensions up to date.
Thought I'd drop you a line in case anyone else has seen the same issue. We were in the middle of working and I didn't have a chance to try and diagnose further, such as was it a combination of Lexikan 2 with one or both of the other FX on those tracks, or possibly on another track. It was only vocal tracks though with no other FX or routing involved with those tracks.
Thanks!
Scott
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05-31-2022, 05:16 AM
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#416
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by creed3
Hi Tukan,
Thanks so MUCH for all of your work. Greatly appreciated here. I've been using both Lexikan reverbs a fair amount.
The other day I was at a band mates and he was having issues playing back one of our pieces. His iMac was running at 100% CPU usage on both cores without playing the song, just having it open. I was able to track it down to 2 separate vocal tracks that each had 3 FX, ReaComp, ReEQ and Lexikan 2 in that order. Bypassing Lexikan 2 immediately dropped the CPU use by about 30% after which the song would playback fine.
He has an older iMac, 2009, Intel 2 core, 3.06 GHz, 16GB RAM, running High Sierra, the latest Reaper and all extensions up to date.
Thought I'd drop you a line in case anyone else has seen the same issue. We were in the middle of working and I didn't have a chance to try and diagnose further, such as was it a combination of Lexikan 2 with one or both of the other FX on those tracks, or possibly on another track. It was only vocal tracks though with no other FX or routing involved with those tracks.
Thanks!
Scott
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Hi Scott!
Yes, the Intel Core processors are a bit weak for the lexikans. It makes a huge deference if you use an iMac with Core or an iMac with i5 CPU.
And yes, the Lexikans are the most CPU hungry plugins from the Tukan set.
On the other hand... ...I think, if the plugins work well on 10 year old machines, it should be good.
2009 is 13 years ago and we can be happy, that reaper runs at all
Have fun with the plugins!
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06-25-2022, 01:33 AM
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#417
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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New Plugin
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06-25-2022, 03:30 AM
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#418
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Human being with feelings
Join Date: Sep 2021
Posts: 4
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Path problems
Hi John,
thanks for the plugin!
For anyone having problems with the gui on Linux, as mentioned on youtube comments, there's a problem with the folder name. Gitamp -> GitAmp
I installed the plugin form the ReaPack. In addition to the path I also found missing the following image : GitAmp/Knob1.png. In the end I found the file in your github repo and downloaded it.
Anyway I still can't see the background of the JSFX GUI, I only see it if a select "NO AMP". I couldn't find any other missing image. Don't know if I'm missing something. Any help would be appreciated.
By the way, nice Harrison vibe's in this guitar solo
(Reaper 6.61 on Linux)
Last edited by Alfix; 06-25-2022 at 03:51 AM.
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06-25-2022, 06:51 AM
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#419
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Human being with feelings
Join Date: Feb 2021
Posts: 457
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Hi!
I think I commented or messaged many months back asking for an amp sim, so I'm very happy to see you've released this. It's a very positive moment in JS plugin history. I love the GUI and have found some great tones. You did an excellent presentation too. Big up!
Whilst I think there are some great clean sounds, especially how you set it up with some reverb in your demo, and there are also some fun lower gain / dirt tones to be had too, yet there are things that stand out to me that aren't 'great', and would love to see a bit more improvement.
First observations:
*- There isn't a great deal of variation in tones between each mic, mic position, cab model, preamp model / style. Testing the impulse responses out in NadIR is similar. They aren't really making a big enough change to be truly versatile... i.e. more like different levels, rather than big shifts in tone.
*- When it gets into higher gain territory, it sounds wasp-like and similar between all amp models - this would be an area that I think would really be good to focus on.
*- There are some parameter noises when you play with the gain control that are undesirable, but once happy and set that isn't so bothersome.
*- When clicking 'no cab' - it'd be nice if it was a cab bypass switch, instead of how it is now where you have to learn how to turn it back on (click on a microphone to reactivate it) so that doesn't make much sense at first to me.
*- microphone levels seem to be fairly similar in level until you get to the last two models at the bottom, which are a lot lower in level.
I'm hoping that this doesn't sound too critical, and I hope that things can be improved in time - it really is a great start to something that could be fantastic with some extra attention to details.
Thanks
Dom
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06-25-2022, 06:53 AM
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#420
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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URGENT about the Guitar Amp: THERE WILL SOON BE AN UPDATE! (Graphics and impulse responses are only working on Mac, not on Linux or Windows)
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06-25-2022, 06:56 AM
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#421
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Human being with feelings
Join Date: Feb 2021
Posts: 457
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Ah ok! Thanks for letting us know!
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06-25-2022, 11:30 AM
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#422
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Update available!
The update for "Guitar Amp" is now available
https://youtu.be/Z8McxMk-ZSg
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06-25-2022, 12:32 PM
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#423
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Human being with feelings
Join Date: Jan 2022
Posts: 135
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Quote:
Originally Posted by Tukan_Studios
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Still issues with the plugin. This is the GUI I get on a MacBook Air M1.
Jd
Last edited by jakeman19; 02-28-2024 at 10:29 AM.
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06-25-2022, 12:33 PM
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#424
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by jakeman19
Still issues with the plugin. Attached is the GUI I get on a MacBook Air M1.
Jd
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Oh, that looks funny!
We'll find a solution...
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06-25-2022, 12:40 PM
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#425
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Human being with feelings
Join Date: Jan 2022
Posts: 135
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Quote:
Originally Posted by Tukan_Studios
Oh, that looks funny!
We'll find a solution...
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FYI, when I roll back to v1.01 or v1.00 I still don't get all the GUI.
Jd
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06-25-2022, 01:06 PM
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#426
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Human being with feelings
Join Date: Nov 2008
Location: London, UK
Posts: 2,583
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Congrats on the release, John!!
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06-25-2022, 01:32 PM
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#427
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by jakeman19
Still issues with the plugin. Attached is the GUI I get on a MacBook Air M1.
Jd
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Lets see, if someone else can confirm that.
Leafac just tested it on M1 and everything was working as expected.
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06-25-2022, 04:31 PM
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#428
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Human being with feelings
Join Date: Sep 2021
Posts: 4
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Hi
I'm just checking the last version on Linux (Reaper 6.61).
IR's working good, mics and cabinets. I really like the clean sounds I'm gettting from different combinations!
The GUI loads OK also, except if I load it on the Input FX, then there's still a problem with the background png. I don't know why. If I load it on then normal FX chain then everything looks good.
Anyway, I'm already enjoying this great plugin. Thank you!
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06-25-2022, 06:46 PM
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#429
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Human being with feelings
Join Date: Feb 2021
Posts: 457
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All much better!
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06-26-2022, 05:39 AM
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#430
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Human being with feelings
Join Date: Feb 2021
Posts: 457
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Have noticed that the amp sim won't process audio on the right when it's setup on a stereo folder track, unless the cab sim is bypassed...
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06-26-2022, 07:02 AM
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#431
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Human being with feelings
Join Date: Apr 2017
Posts: 122
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Linux Mint Cinnamom 20.3_x64
Reaper 6.61
TUKAN STUDIOS last update tdoday 2022.06.26
Hi John!
I inform you that there are problems for displaying GUI for two plugins:
_GuitarAmp;
_SumThing
while SumChannel has the problem that when each knob of the EQ section is rotated, the graphical position is not updated
see image below
thanks for your plugins!!!
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06-29-2022, 09:27 AM
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#432
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Human being with feelings
Join Date: Jan 2022
Posts: 497
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I'm on Windows 10, with latest Reaper and Tulan plugins versions, and I encounter exactly the same issue as Codesound with the GUI of SUmThing and GuitarAmp.
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06-30-2022, 04:34 PM
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#433
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Human being with feelings
Join Date: Jan 2022
Location: Misiones, Argentina
Posts: 18
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Hello Toukan!
I have been testing your de-esser, it was recommended to me on the forum.
Sounds great, but I don't understand some parameters, because they don't have a very descriptive name and don't seem to affect the audio.
I'm visually impaired and don't use the GUI, instead I use Osara, which has a command to list the parameters available for automation, which works for VST or jsfx that has such parameters hidden in the native Reaper fx window.
What does each parameter in the plug-in do?
I have been able to listen to the thresh, Key in and Key out, which seem to mark the bandwidth, Key listen that is used to listen only to the filter without modifying it. And the others like don'tknee, don'tout put dB, don't ratio?
Thanks for answering.
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07-01-2022, 04:29 PM
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#434
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by Felipe Zanabria
Hello Toukan!
I have been testing your de-esser, it was recommended to me on the forum.
Sounds great, but I don't understand some parameters, because they don't have a very descriptive name and don't seem to affect the audio.
I'm visually impaired and don't use the GUI, instead I use Osara, which has a command to list the parameters available for automation, which works for VST or jsfx that has such parameters hidden in the native Reaper fx window.
What does each parameter in the plug-in do?
I have been able to listen to the thresh, Key in and Key out, which seem to mark the bandwidth, Key listen that is used to listen only to the filter without modifying it. And the others like don'tknee, don'tout put dB, don't ratio?
Thanks for answering.
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The Tukan plugins are especially designed for the use with their GUI [EDIT]Sorry, I don't know much about assistance systems and how to handle such in my effect plugins![/EDIT]. Key in and out are the frequency range that triggers the compression. The threshold is what the name says. "Key listen" lets you listen to the Key in-out range to find the correct frequency range. When the signal goes beyond the threshold in that range, the signal will be compressed. All parameters with "don't" are set by the plugin automatically and are not meant to be set by the user. These parameters are not changeable from the GUI version.
[EDIT2]I just read about Osara. I really find it a great thing something like this exists! It is no ignorance, but just lack of practical experience, that I just didn't think of it.[EDIT]
Last edited by Tukan_Studios; 07-01-2022 at 04:44 PM.
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07-01-2022, 04:34 PM
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#435
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by Codesound
Linux Mint Cinnamom 20.3_x64
Reaper 6.61
TUKAN STUDIOS last update tdoday 2022.06.26
Hi John!
I inform you that there are problems for displaying GUI for two plugins:
_GuitarAmp;
_SumThing
while SumChannel has the problem that when each knob of the EQ section is rotated, the graphical position is not updated
see image below
thanks for your plugins!!!
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Don't know how you managed to set the "amp" slider to 0, what causes this graphical issue. 0 is out of the sliders range from the code.
The next update will solve that. (by the way, the picture you show are from the very first version and there already was a newer one when you posted, please check before posting if you have the latest version - some bugs may have been already fixed)
About this SumThing issue: This only appears, when you have a project where you once had a "Master instance" of the plugin which you later deleted or set to channel mode. If you open the project again, the plugins doesn't find a defining "Master instance" and does strange things. I'll fix that with the next update.
About SumChannel: I didn't have the time to have a look at this...
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07-01-2022, 04:47 PM
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#436
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Human being with feelings
Join Date: Jan 2022
Location: Misiones, Argentina
Posts: 18
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Oh ok, thanks for clarifying.
I'll tell you an interesting thing: Do you know how I use it? Just downloading the jsfx as .png images make no difference to me. 😀😀
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07-01-2022, 04:49 PM
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#437
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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Quote:
Originally Posted by Felipe Zanabria
Oh ok, thanks for clarifying.
I'll tell you an interesting thing: Do you know how I use it? Just downloading the jsfx as .png images make no difference to me. 😀😀
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I think, you're the first to find out about this little trick. Congrats! You're cool!
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07-02-2022, 12:09 AM
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#438
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Human being with feelings
Join Date: Apr 2017
Posts: 122
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Quote:
Originally Posted by Tukan_Studios
Don't know how you managed to set the "amp" slider to 0, what causes this graphical issue. 0 is out of the sliders range from the code.
The next update will solve that. (by the way, the picture you show are from the very first version and there already was a newer one when you posted, please check before posting if you have the latest version - some bugs may have been already fixed)
About this SumThing issue: This only appears, when you have a project where you once had a "Master instance" of the plugin which you later deleted or set to channel mode. If you open the project again, the plugins doesn't find a defining "Master instance" and does strange things. I'll fix that with the next update.
About SumChannel: I didn't have the time to have a look at this...
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Hi,
I have updated your plugins and
1.Guitar Amp GUI problems have disappeared;
2.SumThing: I was wrong. I need to have other tracks with this plugin loaded. Then everything works;
3.SumChannel: the problem described, occurs only if I load this plugin in the master track without other tracks present in the project. If I add a track, the problem disappears....
Thank you not only for your great work, but also for your support....
I greet you......
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07-04-2022, 07:36 AM
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#439
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Human being with feelings
Join Date: Dec 2021
Location: Studio B
Posts: 382
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NEWs from TUKAN STUDIOS
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07-04-2022, 04:58 PM
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#440
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Human being with feelings
Join Date: Jan 2022
Posts: 135
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Quote:
Originally Posted by Tukan_Studios
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I still get the bad GUI on the Guitar Amp(v1.03) plugin. I've uninstalled and reinstalled, still get bad GUI.
Jd
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