Old 08-14-2019, 11:32 AM   #1
SmajjL
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Default v5.981+dev0814 - August 14 2019

# Master VU settings obey modal window positioning preference
# Ruler: actions to set time display mode do not clear secondary mode
# embed fx: gray out menu items when embedding is not supported
# tcp embed: allow input FX
# tcp: embedfx layout improvements

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Last edited by SmajjL; 08-14-2019 at 06:48 PM.
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Old 08-14-2019, 05:51 PM   #2
Breeder
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Can't afford the time to test properly but let me just ping you that when using:
reaper5981+dev0809_x64

SWS has problems detecting a track when the mouse is over TCP area.

This is the code SWS uses to deduct track pointer from track HWND:
https://github.com/reaper-oss/sws/bl....cpp#L389-L396
https://github.com/reaper-oss/sws/bl...pp#L3017-L3060
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Old 08-14-2019, 06:04 PM   #3
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This build seem to render the MCP FX font a few pixels too far up (ie the font is pushed upwards, leaving an empty space of a few pixels underneath each FX title). No matter what theme.
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Old 08-14-2019, 06:23 PM   #4
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MCP FX embed buggy with track icons:



edit: Windows 7 x64

Last edited by FnA; 08-14-2019 at 06:33 PM.
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Old 08-14-2019, 06:24 PM   #5
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3. DO NOT LINK TO THIS WEB SITE OR ANYTHING ON IT FROM ANYWHERE
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Old 08-14-2019, 06:48 PM   #6
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Dayum! so now all you have to do, is tell that to All that have been using X-Raym's REAPER ChangeLog to BBCode thingie also for ages then? disguised clickable link is OK, or not?
Anyway, removed it, thx chief.
Feel free to remove it from your quote also then, ah-hahaha! *funny*
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Old 08-14-2019, 07:41 PM   #7
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Quote:
Originally Posted by Breeder View Post
Can't afford the time to test properly but let me just ping you that when using:
reaper5981+dev0809_x64

SWS has problems detecting a track when the mouse is over TCP area.

This is the code SWS uses to deduct track pointer from track HWND:
https://github.com/reaper-oss/sws/bl....cpp#L389-L396
https://github.com/reaper-oss/sws/bl...pp#L3017-L3060
See my reaper_next branch on the git repository
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Old 08-14-2019, 11:01 PM   #8
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Quote:
Originally Posted by strachupl View Post
3. DO NOT LINK TO THIS WEB SITE OR ANYTHING ON IT FROM ANYWHERE
Except it's fine in prerelease section where, imagine that, we talk about prereleases
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Old 08-14-2019, 11:12 PM   #9
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Quote:
Originally Posted by EvilDragon View Post
Except it's fine in prerelease section where, imagine that, we talk about prereleases

FROM ANYWHERE
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Old 08-15-2019, 02:52 AM   #10
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Will use X-Raym's thing anyway next time because, I can.
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Old 08-15-2019, 11:06 AM   #11
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While there are changes being made to the ruler, what about this:

Align large bar numbers to time signature changes.

https://forum.cockos.com/showthread....08#post2170108
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Old 08-15-2019, 06:33 PM   #12
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Quote:
Originally Posted by svijayrathinam View Post
I found an issue with this version..But it turns out its been there for a few versions before as well..(Also in the commercially released ones)
Moved here: https://forum.cockos.com/showthread.php?t=224168
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Old 08-15-2019, 06:50 PM   #13
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Quote:
Originally Posted by Justin View Post
See my reaper_next branch on the git repository
What, where? Justin, I haven't touched C++ code in like over 3 years and I only use GitHub inside web-browser
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Old 08-15-2019, 09:42 PM   #14
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Is Walter trackselected a part of dev version? It seem buggy, not updating correct.


For example this post from V6 theme alpha thread is connected to case I am writing about.
https://forum.cockos.com/showpost.ph...4&postcount=21
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Old 08-15-2019, 10:10 PM   #15
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Quote:
Originally Posted by Breeder View Post
What, where? Justin, I haven't touched C++ code in like over 3 years and I only use GitHub inside web-browser
In short: the way tracks are displayed and processed in TCP and MCP has been heavily optimized so that we can have larger track counts with less CPU usage, but this broke how you did your mouse context calculations. Justin fixed some of that and there's a SWS build on LoL with those fixes (and there's also some new APIs to access track data in TCP/MCP, etc.).
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Old 08-16-2019, 07:12 AM   #16
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There is a major bug in this version.

whenever I hit undo..plugins get added to takes in the background. The number of plugins gets doubled overtime I hit undo...

Pls check my video here with audio turned up. I explain exactly what is going on.

https://youtu.be/z5gXHdns1zI


this issue is not there in ver 0809
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Old 08-16-2019, 07:29 AM   #17
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Quote:
Originally Posted by svijayrathinam View Post
whenever I hit undo..plugins get added to takes in the background. The number of plugins gets doubled overtime I hit undo...
Fixing, thanks!
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Old 08-16-2019, 07:43 AM   #18
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Quote:
Originally Posted by EvilDragon View Post
In short: the way tracks are displayed and processed in TCP and MCP has been heavily optimized so that we can have larger track counts with less CPU usage, but this broke how you did your mouse context calculations. Justin fixed some of that and there's a SWS build on LoL with those fixes (and there's also some new APIs to access track data in TCP/MCP, etc.).
Shit, Cockos actually fixed SWS! Awesome! Thanks guys!!!!

edit: and that was 9 days ago - it seems reaper_next stands for a new branch on SWS GitHub

Last edited by Breeder; 08-16-2019 at 07:54 AM.
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Old 08-20-2019, 03:44 AM   #19
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Quote:
Originally Posted by schwa View Post
Fixing, thanks!
Is this fixed ? I can't see it in release notes in the next release..Pls let me know
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Old 08-20-2019, 04:25 AM   #20
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This was fixed in the released version of 5.982, yes. It didn't get a line in the final changelog because the bug was introduced in this development cycle and was never in an official release.
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Old 09-18-2019, 10:07 AM   #21
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As for embeded fx.
I try to make a mixer layout in my custom theme.
1. When you deal with extended area of fxlist etc. you see for example using mcp_fxlist_norm that full width image filled by coloured rectangle not fit. Two pixels on left lack. Bacuse of that to achieve symetrical track graphic you can add 2 "yellow line" pixels or turn off 2 pixels on the left and that is what I did. When you do so all is great but... These new FX view can not be fixed and
2. When displaying ebeded fx, empty cells graphics are shifted.


Mayby these are "nitpicky" things and 2nd thing could be like this by design but these makes things look weird and another pain for themers Screens are from my custom theme but in default 5 and 6 is pretty same.
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