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Old 12-02-2018, 09:33 AM   #2201
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Originally Posted by SebyMusic View Post
Hi, when I switch page with McuSend.axt, it shows only the sends for the first effect for all tracks.
In other words, I see on my fp8
first screen (Vocal) the amount of send to Reverb
second screen (Bass) the amount of send to Reverb
second screen (Guitar) the amount of send to Reverb
and so forth...

But if I have a 2nd send for a delay on each of those tracks, how do I access them?

Is it possible to see all sends for the selected track?

tks
Seby
See post#2191
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Old 12-02-2018, 09:42 AM   #2202
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See post#2191
Yes, I like the idea, but takes 2 more buttons. Is there a way to see the send fx for the selected track only?
tks
Seby
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Old 12-02-2018, 10:14 AM   #2203
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Yes, I like the idea, but takes 2 more buttons. Is there a way to see the send fx for the selected track only?
tks
Seby
I don’t think so. Besides the 2 buttons are only defined in MCUSend.axt, so are still available in other Pages.
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Old 12-02-2018, 12:17 PM   #2204
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I don’t think so. Besides the 2 buttons are only defined in MCUSend.axt, so are still available in other Pages.
Ok, I see what you mean, maybe Geoff could answer if yes or no, Cause in FULL MCU and klinke, it's possible

Seby
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Old 12-03-2018, 03:55 AM   #2205
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Ok, I see what you mean, maybe Geoff could answer if yes or no, Cause in FULL MCU and klinke, it's possible

Seby
What does it look like, how are the sends displayed/adjusted ?
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Old 12-03-2018, 06:42 AM   #2206
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Originally Posted by Geoff Waddington View Post
What does it look like, how are the sends displayed/adjusted ?
Ok, if I select any track and then press the send nutton to switch page, I always hav the same display.


Track1-----Track2-----Track3-----Track4-----Track5-----etc....

Rev 1------Rev 1------Rev 1------Rev 1------Rev 1------etc....


And I can adjust the sends with faders.
Tks
Seby
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Old 12-03-2018, 07:11 AM   #2207
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Originally Posted by SebyMusic View Post
Ok, if I select any track and then press the send nutton to switch page, I always hav the same display.


Track1-----Track2-----Track3-----Track4-----Track5-----etc....

Rev 1------Rev 1------Rev 1------Rev 1------Rev 1------etc....


And I can adjust the sends with faders.
Tks
Seby
I think he means how does it look in Klinke.
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Old 12-03-2018, 07:22 AM   #2208
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I think he means how does it look in Klinke.
In Klinke it's like that of the actual selected track.

Track1-----Track1-----Track1-----Track1-----Track1------etc....

Reverb-----Delay ---- Chorus-----Distor-----Saturation--etc....
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Old 12-03-2018, 07:40 AM   #2209
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Originally Posted by SebyMusic View Post
In Klinke it's like that of the actual selected track.

Track1-----Track1-----Track1-----Track1-----Track1------etc....

Reverb-----Delay ---- Chorus-----Distor-----Saturation--etc....
Ok, cool, what does it look like if there is only one plugin ?

Are the rest of the tracks blank ?
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Old 12-03-2018, 08:23 AM   #2210
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Ok, cool, what does it look like if there is only one plugin ?

Are the rest of the tracks blank ?
Here's the result.
Seby
https://www.youtube.com/watch?v=pdqf...ature=youtu.be
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Old 12-03-2018, 11:00 AM   #2211
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Originally Posted by MixMonkey View Post
From Geoff:

"Just like you can use this syntax:

TrackOnSelection MapTrackAndFXToWidgets

you can now do the same for last focused FX:

TrackOnFocusedFX MapSingleFXToWidgetsForTrack"


So in my C4.axt I just swapped TrackOnSelection MapFX to Widgets for TrackOnFocusedFX MapSingleFXToWidgetsForTrack and now only the focussed (active window) FX maps to the surface.

C4 looks like this:
Code:
TrackOnFocusedFX MapSingleFXToWidgetsForTrack

SlotUp Reaper _S&M_WNONLY1
SlotDown Reaper _S&M_WNONLY2
TrackL Reaper _6e6967db562a45f3b499d3b9daaefd60
TrackR Reaper _172419af88f947d1b7205e75478aa4b7
SlotUp/Down is SWS/S&M: Float previous/next FX (and close others) for selected tracks

TrackL/R is a custom action comprising:

SWS/S&M: Close all floating FX windows + Track: Go to next track

This closes the floating fx windows opened by SlotUp/SlotDown, when you use the C4 TrackL/R buttons to move to a new track. Stops too many FX windows staying open and making a mess.

Big advantage of TrackOnFocusedFX MapSingleFXToWidgetsForTrack is no more collisions on the surface, as only one FX is mapped at a time and navigation is by slot, which is how most people conceptualise the FX chain. Also, on a C4, all but the biggest (most parameters) plugins can be mapped in full.

There does seem to be a bug in the latest build that causes the master fader to disappear from the surface- be good if you could try it out and see if you get the same results- might just be me
Thanks, i'll try this out tomorrow when i have some time.
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Old 12-03-2018, 11:09 AM   #2212
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Yes, I like the idea, but takes 2 more buttons. Is there a way to see the send fx for the selected track only?
tks
Seby
You can use keyboard shortcuts or setup 2 other buttons in the SENDS page to scroll sends up/down. For instance, i use the metronome/click button on my surface (plus one other, i forget) that will change send selection on tracks with more than 1 send. i use buttons that I wouldn't miss when in Sends mode (metronome, for instance). It's actually really easy and a good workflow. .

But, I also like the way it works having all sends on a selected track...ala Klinke.
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Old 12-03-2018, 05:20 PM   #2213
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Originally Posted by Geoff Waddington View Post
Ok, cool, what does it look like if there is only one plugin ?

Are the rest of the tracks blank ?
Hey Geoff, just to touch on the Klinke implementation a little more, as I think it is pretty useful way to setup.

Expanding on what Seby mentioned, the additional sends (if you have more than 8) can be viewed by banking "pages" (separate from CSI pages) via mute or solo buttons (I forget which). The mute/solo are not used as mute/solo in this mode, and if there are any additional "pages" then a corresponding light would indicate so. For example, if you have 10 sends on a track, 1-8 will show on tracks 1-8, and the Mute on track 1 would be lit indicating another page of sends, pressing it will display 9-10 on tracks 1 and 2. I forget how to go back to page 1, but you get the idea.

This methodology was used for plugin control also, where mute buttons would select a plugin and the solo buttons would select the pages of parameters for that plugin.

Dave
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Old 12-04-2018, 05:44 AM   #2214
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Hey Geoff, just to touch on the Klinke implementation a little more, as I think it is pretty useful way to setup.

Expanding on what Seby mentioned, the additional sends (if you have more than 8) can be viewed by banking "pages" (separate from CSI pages) via mute or solo buttons (I forget which). The mute/solo are not used as mute/solo in this mode, and if there are any additional "pages" then a corresponding light would indicate so. For example, if you have 10 sends on a track, 1-8 will show on tracks 1-8, and the Mute on track 1 would be lit indicating another page of sends, pressing it will display 9-10 on tracks 1 and 2. I forget how to go back to page 1, but you get the idea.

This methodology was used for plugin control also, where mute buttons would select a plugin and the solo buttons would select the pages of parameters for that plugin.

Dave
Yep, Anything possible you think Geoff?
Tks
Seby
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Old 12-04-2018, 12:05 PM   #2215
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Originally Posted by poetnprophet View Post
Hey Geoff, just to touch on the Klinke implementation a little more, as I think it is pretty useful way to setup.

Expanding on what Seby mentioned, the additional sends (if you have more than 8) can be viewed by banking "pages" (separate from CSI pages) via mute or solo buttons (I forget which). The mute/solo are not used as mute/solo in this mode, and if there are any additional "pages" then a corresponding light would indicate so. For example, if you have 10 sends on a track, 1-8 will show on tracks 1-8, and the Mute on track 1 would be lit indicating another page of sends, pressing it will display 9-10 on tracks 1 and 2. I forget how to go back to page 1, but you get the idea.

This methodology was used for plugin control also, where mute buttons would select a plugin and the solo buttons would select the pages of parameters for that plugin.

Dave
Yeah, this puts us back into that matrix navigation discussion we had a while back.

Have to ponder this for a bit...
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Old 12-04-2018, 01:23 PM   #2216
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Yeah, this puts us back into that matrix navigation discussion we had a while back.

Have to ponder this for a bit...
Ok, tks
Seby
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Old 12-04-2018, 02:06 PM   #2217
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Yeah, this puts us back into that matrix navigation discussion we had a while back.

Have to ponder this for a bit...
Oh yes, I think that was centered around plugin control. I don't recommend that, I think what we have now is great and flexible enough. But would it be as complicated for sends?

I'm ok either way honestly. I have gotten used to the way it is now and don't remember how it was the other way
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Old 12-04-2018, 04:18 PM   #2218
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Leave Geoff alone to work on some OSC code!!! Stop filling his head with new ideas.... :-p

😀

Andy
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Old 12-04-2018, 04:20 PM   #2219
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Leave Geoff alone to work on some OSC code!!! Stop filling his head with new ideas.... :-p

😀

Andy
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Old 12-04-2018, 04:26 PM   #2220
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Leave Geoff alone to work on some OSC code!!! Stop filling his head with new ideas.... :-p

😀

Andy
UH? Explain your point...
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Old 12-04-2018, 05:22 PM   #2221
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All good requests, but I also have to get some work on OSC done
Geoff's working on getting the OSC code off the ground but we keep sidetracking him
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Old 12-04-2018, 06:07 PM   #2222
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Geoff's working on getting the OSC code off the ground but we keep sidetracking him
Ok, but he ask himself to ask more questions. So, I want it to work.
Seby
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Old 12-04-2018, 07:51 PM   #2223
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Leave Geoff alone to work on some OSC code!!! Stop filling his head with new ideas.... :-p

😀

Andy
don't worry...I'm not sure about others but I've got many other ideas/requests, actually trying not to bother too much so that some work can get done.
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Old 12-05-2018, 03:47 AM   #2224
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Ok, but he ask himself to ask more questions. So, I want it to work.
Seby
Yeah, it's a balancing act, trying to improve midi CSI whilst developing OSC CSI.

That said, I'll probably post one more build with fixes for Master track disappear problem, and hopefully Win reset behaviour, but then must really move over to OSC focus for a while.
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Old 12-05-2018, 04:41 AM   #2225
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Everyone - it was a joke... I thought the emoticons were enough to make that clear, but maybe not???

I'm an X32 user, and Geoff has said the best hope of getting a good working setup using this device is via OSC, so I'm eagerly awaiting something to test (before I get too busy again with work to do so!!).

But of course I know that he is also still in the phase of brainstorming ideas for the scope of the project, so I don't really want to stop that ;-)

Andy
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Old 12-05-2018, 05:07 AM   #2226
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Everyone - it was a joke... I thought the emoticons were enough to make that clear, but maybe not???

I'm an X32 user, and Geoff has said the best hope of getting a good working setup using this device is via OSC, so I'm eagerly awaiting something to test (before I get too busy again with work to do so!!).

But of course I know that he is also still in the phase of brainstorming ideas for the scope of the project, so I don't really want to stop that ;-)

Andy
I understand your point Andy.
Have a nice day
Seby
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Old 12-05-2018, 06:05 AM   #2227
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That said, I'll probably post one more build with fixes for Master track disappear problem, and hopefully Win reset behaviour, but then must really move over to OSC focus for a while.
That would be great Geoff

One side effect of the Master fader problem is that it seems to make "synch pages" out of sync by one, so what is on fader 25 say on the Channel Page will be on fader 26 on the Sends Page (or vice versa)

Regarding the Win problem, what seems to happen is that when a change has been made to the prefs, the faders all move to the bottom (as happens on Mac) but then the settings don't reload and communication between the surfaces an Reaper is lost. Restarting Reaper (usually) reconnects things.

Could you restate the syntax for the hold function, I'm a bit vague about it and haven't managed to get it to work.
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Old 12-05-2018, 06:06 AM   #2228
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Everyone - it was a joke... I thought the emoticons were enough to make that clear

Andy
They did
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Old 12-05-2018, 07:39 AM   #2229
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Could you restate the syntax for the hold function, I'm a bit vague about it and haven't managed to get it to work.
In the .axt:

Hold+(some button)

just like

Shift+(some button)
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Old 12-05-2018, 07:43 AM   #2230
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In the .axt:

Hold+(some button)

just like

Shift+(some button)
Thanks
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Old 12-11-2018, 05:29 AM   #2231
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Default What mean -- includes OSC in the title

Can someone explain me the concept a little of OSC with CSI together and maybe how they can work together please.
tks
Seby
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Old 12-11-2018, 05:58 AM   #2232
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Can someone explain me the concept a little of OSC with CSI together and maybe how they can work together please.
tks
Seby
Sure, it's very simple.


For example, you now have:

Play PressFB 90 5e 7f 90 5e 00

in MCU.rst


You could have:

Play PressFB t/play

in SomeOSCDevice.ost


Pressing play on either device (Midi or OSC), or clicking the mouse on the Play Button, starts Reaper playing.



There will also be OSCSurface entries in the CSI.ini file, much like the MidiSurface entries there now, to indicate things like I/O config, channel count, etc.

In other words only CSI.ini/.ost files are involved, all of the definitions in .rst/.axt/.fxt remain the same, at least that's the plan
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Old 12-11-2018, 06:35 AM   #2233
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....all of the definitions in .rst/.axt/.fxt remain the same, at least that's the plan
That's a good plan I've got >200 .fxt files now
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Old 12-11-2018, 07:35 AM   #2234
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That's a good plan I've got >200 .fxt files now
Sorry to ask you that, but what is fxt? And what you mean you have more than 200?
Plugins?
No sure to understand.
tks
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Old 12-11-2018, 07:51 AM   #2235
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Sorry to ask you that, but what is fxt? And what you mean you have more than 200?
Plugins?
No sure to understand.
tks
Seby
No problem, questions are good

An .fxt file maps plugin parameters to control surface widgets (knobs, buttons,displays etc)
So each plugin needs one (or more- mono, stereo etc) .fxt file.

If you look in the Console One folder in the fxt folder, you can see some examples of plugins mapped to a Console One surface.

Since Geoff introduced the MapFocussedFX command, I’ve been busy mapping plugins to my C4 surface
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Old 12-14-2018, 05:09 AM   #2236
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Default ICON Qcon Pro plus extender

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As an example, I have on my page a Qcon, extender, a C4, and a Xtouch mini all in the profile, each with their own surface settings.
Hi Poetnprophet,

I also have a Qcon (Pro), like you, and I just laid my hands on an Qcon EX extender.

EDIT: after reading more of this thread I understand that you actually have a QCon Pro X, not the older QCon Pro that I have. I guess they will be largely compatible?

My plan is to use them both in CSI, and add a BCR2000 for controlling some of the most frequently used plugins (EQ, Compressor, etc) and/or sends on the currently selected track.

I'll focus on the Qcons first and worry about the BCR2000 later.

Did you have to do anything special to get the Qcon plus extender working, or did you just use the MCU configuration files? Would you mind sharing your .rst, .axt and .fxt files so that I have a starting point? What DAW mode did you select on your QCon?

And many thanks to all here (and Geoff in particular) for all the great work and all the information in this thread!

Cheers,
Paul

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Old 12-14-2018, 12:01 PM   #2237
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I got the QCon Pro and the extender running without much trouble. I used the Logic Pro mode on the QCon, and the MCU config files that came with CSI.

The strange thing is that on my main studio machine (the one that I want to use with the control surfaces) Reaper does not see CSI in the list of possible control surfaces. I tried on my laptop, and there it works fine. Both machines are installed in exactly the same way as far as Reaper is concerned, but the main machine runs Windows 8.1 and the laptop runs Windows 10. I installed the 2017 C++ runtime on the Win 8.1 machine because I read that somewhere in this thread, but it did not help. I would really love to get it working on my main machine.

Some other questions and observations:
- How is the assignment of the faders determined? Is the order of the surfaces in the page deciding if faders 1-8 are on the extender or the main unit?
- I had to change MCUXTDisplayUpper (and ..Lower) to MCUDisplay... in the MCUXT.rst to get the display working on the extender. (I created QConPro.rst and QConEX.rst files to keep the MCU ones untouched).
- I really love that the faders on the surface follow the visibility of the faders on the MCP. So opening and collapsing a folder track is reflected on the surface. Is there a way to open / collapse a selected (folder) track with buttons on the surface instead of using the mouse?
- The faders behave a little odd: for most of the range they work fine, but when I pull them to the max position using the mouse, the corresponding fader on the surface jumps to the zero position. Not really a problem, but it is weird. Could this be related to 7-bit or 14-bit resolution?
- The track VU meters next to the faders do not work. They used to work with the Klinke MCU extension, so I would expect them to be compatible with the MCU. Are they supposed to be working with the MCU using CSI?

It was a very pleasant surprise that it was so easy to get something working.
Thanks Geoff and all contributors for this great piece of work. Even as a pre-alpha version it is already very useful!

Last edited by dixo; 12-14-2018 at 01:09 PM.
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Old 12-14-2018, 12:39 PM   #2238
poetnprophet
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Hey Paul, welcome to the ProX club! (I just made that up haha)
I basically just used the MCU rst and axt files to start. I didn't have to modify anything to get basic functions. I am not in the studio today but I'll try to get those files later and post the contents.

Wait, do you have the Qcon Pro, or ProX? They are a little different, different firmware and perhaps different midi messages.

I can't recall how the faders are set exactly, sorry. It's been a while. Yes you can just use the MCU instead of the extender rst, I had the same issue at some point, I don't recall what it was. You can also copy/paste the channel section of the MCU rst/axt in place of what's in the EXT files....that may help.

Yes you can setup your buttons any way you like through the axt file. Just pick a button and change the action to what you want. That's advanced stuff though. There are some other functions, kind of like the hidden menu at In/out Burger! Like touchSelect, holdbutton, mapfocusedFx. those are buried in this thread somewheres...

haven't had that fader issue, but you may want to check in your preferences what your fader settings are. I think the Qcon maxes at +10, so you'd want to make sure it's set that way in Reaper also so that the onscreen mixer resolution is the same as the surface.

Sorry I can't help more, I need to update my files also but haven't had the time. When I have a chance I will post what I have so far for the ProX.

The BCR is going to be a whole other beast, you'll have to map every single knob and button directly and correctly for every parameter you want for every plugin. Fun stuff.
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Old 12-14-2018, 01:46 PM   #2239
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Hi Poetnprophet,

Thanks for replying! I made quite some progress, described in the post just before yours. It is starting to work quite well, the last major thing that does not work yet are the VU meters. And the jog wheel, but I understand that that is not implemented yet so I'll just be patient.

Do you have any suggestions about getting CSI visible in Reaper on my Win 8.1 machine?

Indeed, I have the older QCon Pro, not the X. It seems to be quite compatible with the MCU.

I am going to look through the Reaper actions list to find the functions I want to map to buttons on my QCon, the most important ones being the expand/collapse folder actions.
If you ever find the time to share your files I'd be very grateful, I am sure I'll get some good suggestions from them.

I still don't understand most of the special lines in the .rst and .axt file, but I will read through the thread and see if I can find more information about them.

I am looking forward to figuring out the BCR mapping, I think I understand the concept of the .fxt file, so it will just take some work to do it. I love the power and flexibility of this setup!
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Old 12-14-2018, 02:13 PM   #2240
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Reaper action 41665 toggles the visibility of the children of the selected track(s) in the MCP.
I mapped that to a button on the QCon, so now I can collapse/expand folder tracks at will. Very nice, possibly even better than the folder mode of Klinke MCU...

Last edited by dixo; 12-14-2018 at 03:21 PM.
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