Old 02-25-2015, 12:28 PM   #1
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Default Colour Swatch window - needs a good colour list

I've just created the first version of a colour swatch window that can apply colour to a track. I've posted all the details here, and since it's a Lua script, it is for the 5.0 pre-release only!:

http://forum.cockos.com/showpost.php...2&postcount=34



My question for the graphic designers here is what colours I should include in the window.

For the first version of the window I chose to use a colour list aquired from here: http://cloford.com/resources/colours/500col.htm , because I've always preferred named colours whenever possible. They were always easier to remember to me.

This naturally looks a little chaotic with a list of over 500 colours.

What colours should be included here and in what order ?

Would anyone like to create such a list? If so, you can edit it in the script itself and test it right away instantly. Just load it in to the script editor of Reaper (5.0pres only, remember) and hit CTRL+S to save and execute. The script window will pop up with the colour swatches.


Also, would a generated bunch of colours across the hue spectrum be a better choice ? If so why ?
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Old 02-25-2015, 03:26 PM   #2
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I would recommend a Pantone color set ... as seen here:

http://it.labelpartners.com/pantone_coated_table.html
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Old 02-25-2015, 07:10 PM   #3
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All pastels for me
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Old 02-25-2015, 11:48 PM   #4
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Prepare your lists ladies and gentlemen.

It gave me the idea to include sets, triggered by buttons at the top, sort of like presets. Simple little buttons "Full", "Pastels", "Greys" and so on.
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Old 02-26-2015, 12:29 AM   #5
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The 69 color PT set for me.

Shane
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Old 02-26-2015, 09:33 AM   #6
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Quote:
Originally Posted by airon View Post
Prepare your lists ladies and gentlemen.

It gave me the idea to include sets, triggered by buttons at the top, sort of like presets. Simple little buttons "Full", "Pastels", "Greys" and so on.
Yes, thank you!
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Old 02-26-2015, 09:34 AM   #7
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firstly ... how do I use this? I have one of the pre versions of 5.xx, 64 bit

I have loaded the lua script into the actions

but when I run it nothing really happens...

secondly, about the colors...

Because of how diff themes use colors, it is gonna depend a lot on both the theme and the user... Some like very strong colors and other tend toward the pastel hues... I am of the latter group. I color the whole track and item so the strong colors look really garish to my eye, but the pastels look OK.

Having a zillion choices is to me too much. Besides, because of how reaper and diff themes accept and display colors, a slight variation in the shade or depth of a given color is not very distinguishable on the screen.

So, [again just IMO] what I like it to have more limited sets.
I really only would want to see a set of colors that CAN be distinguished on screen... NOT 15 shades of say yellow that mostly look the same on screen... you see?

So I'd prefer to have a smaller selection in one script, for example named Soft Colors.lua, and then another with stronger colors named Strong Colors.lua, etc. etc.

Of course other people will have other ideas...
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Old 02-26-2015, 09:47 AM   #8
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Quote:
Originally Posted by hopi View Post
firstly ... how do I use this? I have one of the pre versions of 5.xx, 64 bit

I have loaded the lua script into the actions

but when I run it nothing really happens...

secondly, about the colors...

Because of how diff themes use colors, it is gonna depend a lot on both the theme and the user... Some like very strong colors and other tend toward the pastel hues... I am of the latter group. I color the whole track and item so the strong colors look really garish to my eye, but the pastels look OK.

Having a zillion choices is to me too much. Besides, because of how reaper and diff themes accept and display colors, a slight variation in the shade or depth of a given color is not very distinguishable on the screen.

So, [again just IMO] what I like it to have more limited sets.
I really only would want to see a set of colors that CAN be distinguished on screen... NOT 15 shades of say yellow that mostly look the same on screen... you see?

So I'd prefer to have a smaller selection in one script, for example named Soft Colors.lua, and then another with stronger colors named Strong Colors.lua, etc. etc.

Of course other people will have other ideas...
I can totally forward your ideas. But isn't the new R5-theme using the "exact" colors (without any tinting stuff)? So the chosen colors for the ColorSwatch would represent the colors as the look on a track?
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Old 02-26-2015, 10:23 AM   #9
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The bottom part of this image is a display method I like:

http://www.creativefreedom.co.uk/wp-...-swatches1.png
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Old 02-26-2015, 12:22 PM   #10
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Quote:
Originally Posted by Shan View Post
The 69 color PT set for me.

Shane
This right here. I love this idea and I think the PT color set would be amazing as well.
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Old 02-26-2015, 06:50 PM   #11
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Quote:
Originally Posted by Shan View Post
The 69 color PT set for me.

Shane
Quote:
Originally Posted by J3FFR3Y2692 View Post
This right here. I love this idea and I think the PT color set would be amazing as well.
My shameless edit venture on this.



Shane
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File Type: png ptcp.png (4.6 KB, 1156 views)
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Old 02-27-2015, 03:38 PM   #12
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The first useful versions of this tool are out now.

I'm preparing a preset system from which taylored colour lists can be drawn, but right now it relies on generated colour lists.

These lists can be altered with upper and lower boundaries of saturation and luminosity. The number of swatches, their size vertically and horizontally, and the border thickness between them can be set in the script.

The script will colour whichever is selected, either Tracks or Items, and will indicate which is currently focused.

Gpunk_w, making pastel colours is quite easy.



Be sure to pick the dev version further down in the thread to get the readouts in the top right.
http://forum.cockos.com/showthread.php?t=156339
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Old 02-27-2015, 07:38 PM   #13
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Quote:
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The 69 color PT set for me.

Shane
+1 if it ain┤t broke...

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Old 02-27-2015, 08:26 PM   #14
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Originally Posted by The-Zeronaut View Post
+1 if it ain┤t broke...
...it ain't broke, and workin' just fine.



Shane
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Last edited by Shan; 02-27-2015 at 08:52 PM.
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Old 02-27-2015, 09:19 PM   #15
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airon... this is becoming interesting.... I do think being able to make and save presets will be very important...
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Old 02-28-2015, 05:16 AM   #16
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EPIC.
You are awesome
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Old 02-28-2015, 01:57 PM   #17
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Quote:
Originally Posted by The-Zeronaut View Post
EPIC.
You are awesome
I sent airon the PT color set so he can include them in the presets of his advanced version. I'm gonna take a stab at adding some UI stuff to this simplified version.

Shane
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Old 02-28-2015, 02:18 PM   #18
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Quote:
Originally Posted by Shan View Post
I remember Kenny Gioia complaining that his monitor can display millions of colors and PT can only display a few.

Further, I distinctly remember having conversations with you about hacking the ugly PT GUI. Got used to it eventually I guess.
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Old 02-28-2015, 07:32 PM   #19
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umm monitor can indeed display millions of colors... but the thing is can your eye really tell the diff between r=150,g=150,b=150 and say the same but with b=149? you see where the problem would go, eh?

what can be useful is say 3 diff degree's of the same colors, ...one set very strong, another very pastel and one somewhere between...

then again, given how various themes shade the colors and also change them between unselected and selected tracks and items, even this shading diff can become tricky to distinguish.

I don't have PT but I assume the color picker with the sliders for setting is the PT one? Airon's has mouse mod's and a readout... hmmm... not sure which I'd really prefer... maybe both, GUI sliders and a readout!

but most, saved presets of defined palettes will be nice.
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Old 03-01-2015, 12:11 PM   #20
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Quote:
Originally Posted by The-Zeronaut View Post
EPIC.
You are awesome
Here's some more awesomeness with a few changes.



Shane
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Old 03-01-2015, 03:08 PM   #21
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Here's some more awesomeness with a few changes.



Shane
Great Shane.
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Old 03-02-2015, 04:39 PM   #22
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Nice work!

I choose track colors depending on sub-instruments within instrument groups. For example, guitar is always green for me. Meaning electric guitar is dark green, acoustic is light green, and a clean electric guitar would probably be in the middle. But all guitar is green. Same way with bass, which is always purple for me. The more electric or grungy/angry the darker the purple, while acoustic bass would be light purple. Same way for all instruments and instrument groups.

Otherwise I'll run out of colors real quick. Number of pure colors from the RGB scheme is .. seven colors (?) if I remember correctly. The alternative is that all guitars use the same shade of green, making things more difficult to find.

But one needs enough difference between the different shades to be able to separate one shade of blue from another, on the spot/instantly.

I'd suggest - at least for my own sake - that your color grouping is based on that thinking. Though, I'm not sure how many do it this way. Anyway I say group them by pure color and no more than .. like 3-4 variations of each base color.
Make it so that there is a clear difference between base colors, for example blue and green. Don't make the lightest variation of blue into turquoise, because that's right in the middle between blue and green. Separate blue and green clearly, and all others similarly of course.

My 25c
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Old 04-13-2015, 09:20 PM   #23
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Quote:
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Here's some more awesomeness with a few changes.



Shane
Please share this, I'm dying here!
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