Old 05-27-2019, 06:57 AM   #1
X-Raym
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Default Q: Explode takes of items without creating new tracks?

Hi,


I don't see native action for Take: Explode takes of items across tracks, but without creating new tracks,

Do I miss something (maybe as simple custom action) ?


Do I need to script it ? :P



Also, is there an explode action wich groups newly created items from exploded takes ?


Thx !
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Old 05-27-2019, 10:01 AM   #2
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Well, I suppose I have to make a script...


Here is a demo,






(note: it only create track if needed)

As a bonus, I use my script to group items by column so that exploded takes are also grouped.


I'll put that in a premium script pack soon.


Let me know if you are interested !
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Old 05-29-2019, 08:04 AM   #3
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yes please!!
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Old 05-29-2019, 10:40 AM   #4
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Wow, funny you should post this now. I was watching this video the other night about multitrack recording to a single track:

https://www.youtube.com/watch?v=Vu9n5AQetfI

...and was wondering if there was a script to explode that single track to the separated tracks that are already set up for monitoring below it after comping. Is that what your script does?? 😃
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Old 05-29-2019, 01:06 PM   #5
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@Tone Ranger

In the video, each mic isn't a take but a file channel,
So what you need, would be an action to split each of these channel to a new item on track below,
so what you are looking for is more Item: Explode multichannel audio or MIDI to new one-channel items or Script: gen_Explode multichannel Audio (Non-destructive).lua

EDIT: hmmm this seems to create new tracks.... so maybe you need another scirpt for what you want to achieve ^^
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Old 05-29-2019, 01:40 PM   #6
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@Tone Ranger
I take a closer look and the action above will not work,
eugen's is not optimized at all, and the native create new files.


It would have work if I have made a multichannel version Script: X-Raym_Explode multi channel items on two tracks without render (stereo).lua, which I will probably need to do at some point :P


ANyway, custom script is required.
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Old 05-29-2019, 02:21 PM   #7
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@X-Raym Thanks for that, good to know. So you think that a script could be written to explode each file channel to the track it's routed to? Just for future reference, as I could see the advantages of tracking in that way when I record a band live off the floor...and if exploding the channels out to their monitoring tracks could be scripted like that, it would make it super efficient!!
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Old 05-29-2019, 03:48 PM   #8
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@Tone Ranger
I'm on it, I will pack it on a premium pack about exploding items, cause this will take several hours to do to handle all cases like items selection on multiple tracks etc... Stay tuned !
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Old 05-29-2019, 04:32 PM   #9
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@X-Raym That's fantastic, will definitely keep my eyes open for it!! 👍
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Old 05-29-2019, 05:18 PM   #10
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Quite hard to optimized but here is a preview





Script is already more than 200 lines of pretty intricated code ^^


I think it should be interested if items are on grouped tracks that it try to push on existing children first and create new track only if necessary in this case. A bit more code in perspective.



I'l also have to make a version which doesn't create new tracks.
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Old 05-29-2019, 06:01 PM   #11
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I succeed to make it create new child tracks only if needed. Exhausting.


I finish tomorrow (3:00 AM here)
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Old 05-30-2019, 06:28 AM   #12
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Pack finally release, with 4 scripts !

It includes:

  • X-Raym_Explode selected items active take channels on child tracks non-destructively.lua
  • X-Raym_Explode selected items active take channels on tracks below.lua
  • X-Raym_Explode selected items takes on child tracks non-destructively.lua
  • X-Raym_Explode selected items takes on tracks below.lua
I hope you will like it !


Thx to anyone considering buying it, it required two days of scripting to makes it right and works in an efficient way. Maybe that's why it was not native haha :P
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Old 05-30-2019, 10:18 AM   #13
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These are awesome - was looking at your other scripts as well. I hope to try recording to one multichannel track like that sometime soon, so will be looking at grabbing these.
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Old 05-30-2019, 02:04 PM   #14
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@Tone Ranger
Many thanks for your consideration
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