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08-02-2019, 10:42 AM
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#3521
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by MixMonkey
It's definitely not you
I just completely uninstalled and re-installed Reaper, trashing all the prefs, all my customisations etc. Completely vanilla. With the latest CSI build, same weird behaviour.
I have to go back to 27/6/2019 for it work again with a new, Windows created project.
Weird thing is, all my recent Mac created projects work just fine with the latest build on Windows.
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Equally weird is that any I have that fill the 16 track of XT and mcu "seem fine" (once i show csi pref) until I start deleting tracks then they move to the right as I go below 16.
27/6/2019 that ties up with me, I have it down as 29 but I think I was just sleeping for a couple of days lol.
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08-02-2019, 10:50 AM
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#3522
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Hey Freex, try opening this on your system.
Last edited by MixMonkey; 08-06-2019 at 11:01 AM.
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08-02-2019, 11:13 AM
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#3523
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by MixMonkey
Hey Freex, try opening this on your system.
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Can you do a diff between the 2 .rpp files (Win/Mac generated) and see if there is anything suspicious ?
Or just post both and I'll have a look.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-02-2019, 11:23 AM
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#3524
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Geoff Waddington
Can you do a diff between the 2 .rpp files (Win/Mac generated) and see if there is anything suspicious ?
Or just post both and I'll have a look.
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Don't know about this diff of which you speak, but here's the two files.
Last edited by MixMonkey; 08-06-2019 at 11:01 AM.
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08-02-2019, 11:27 AM
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#3525
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Ok, weirder and weirder. If I save the Win generated one, quit Reaper and reload it, it works.
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08-02-2019, 11:46 AM
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#3526
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by MixMonkey
Ok, weirder and weirder. If I save the Win generated one, quit Reaper and reload it, it works.
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Ok, we've officially left Kansas
Diff is a tool (like file merge).
I don't see any scary differences, but I do notice that the OS X project version of Reaper is 5.979 and the Win one is 5.981.
I'm running 5.973 fine here on a Mac.
Have no idea if that means anything.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-02-2019, 11:54 AM
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#3527
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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I think it might be what’s happening when the new project is created in Reaper, before it’s been saved.
It seems that after it’s saved and reloaded, it works the same as the Mac version.
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08-02-2019, 12:19 PM
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#3528
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by MixMonkey
Hey Freex, try opening this on your system.
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opens as you'd expect it to, but delete all but any 14 tracks and it populates from the right.
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08-02-2019, 01:41 PM
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#3529
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
opens as you'd expect it to, but delete all but any 14 tracks and it populates from the right.
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Yep, does that here too, but at 40 tracks.
Behaviour is exactly the same on Mac. If you start with a project that has no tracks and then add some, they won't be picked up by the surface(s).
If you then save the project and reload it, the surface(s) will pick up the tracks but if there are less tracks than the total number of surface channels, they will fill from the right hand end.
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08-02-2019, 01:58 PM
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#3530
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by MixMonkey
Yep, does that here too, but at 40 tracks.
Behaviour is exactly the same on Mac. If you start with a project that has no tracks and then add some, they won't be picked up by the surface(s).
If you then save the project and reload it, the surface(s) will pick up the tracks but if there are less tracks than the total number of surface channels, they will fill from the right hand end.
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This is new, post 27 June Build, not that it's a big deal, just takes a bit of getting used to.
I'm sure Geoff will find the reason at some point or it will magically go back to "normal".
Off to scroll thur past posts and find where you told me how to do the FX on theC4 lol
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08-02-2019, 02:00 PM
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#3531
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by MixMonkey
Yep, does that here too, but at 40 tracks.
Behaviour is exactly the same on Mac. If you start with a project that has no tracks and then add some, they won't be picked up by the surface(s).
If you then save the project and reload it, the surface(s) will pick up the tracks but if there are less tracks than the total number of surface channels, they will fill from the right hand end.
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Ahh, good !!!
So it's nothing to do with Mac/Win, but rather, projects that have track counts less than the logical surface width ?
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-02-2019, 02:10 PM
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#3532
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Geoff Waddington
Ahh, good !!!
So it's nothing to do with Mac/Win, but rather, projects that have track counts less than the logical surface width ?
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Yep, that's it and also tracks not being picked up when they are created, if you start from scratch. Not sure, but you probably need to start with more tracks than the logical surface width in order to have additions picked up.
Freex has highlighted the shortcomings of me testing this stuff with large projects!
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08-02-2019, 02:18 PM
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#3533
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by Geoff Waddington
Ahh, good !!!
So it's nothing to do with Mac/Win, but rather, projects that have track counts less than the logical surface width ?
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Also (which may fall under the same umbrella) if you have Bus channels and you choose to only veiw those, and there are less than the logical surface width, they also populate from right to left.
Also lets say they don't fill the logical surface width (so for me with 8 buses the XT has nothing)
If i then go back to View all, it populates from where the buses started, (so in my exapmle xt has nothing and tracks start on MCU)
pressing bankL then populates the XT
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08-02-2019, 02:23 PM
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#3534
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Also if i hit the sends button, sends for selected track are splayed on MCU,
but when i then unselect sends button, upper display blanks, doesn't show track names again.
If i bank or single channel, all upper display on the mcu still remain blank, pan info updates names appear on XT correctly.
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08-02-2019, 02:41 PM
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#3535
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
Also if i hit the sends button, sends for selected track are splayed on MCU,
but when i then unselect sends button, upper display blanks, doesn't show track names again.
If i bank or single channel, all upper display on the mcu still remain blank, pan info updates names appear on XT correctly.
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You need to set yourself up a GoZone Home button. The Home Zone doesn't automatically reload when you toggle out of ToggleMapSends.
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08-02-2019, 02:55 PM
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#3536
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by MixMonkey
You need to set yourself up a GoZone Home button. The Home Zone doesn't automatically reload when you toggle out of ToggleMapSends.
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Thanks, MIX i used the track botton on MCU
That's one down
Managed to get ReaEQ to splay on C4
Now to get sends over there instead of on MCU
Any Idea (or if it's possible) to have Input, output, sends and hopefully the (in the future) FXslots splayed on C4 for selected channel.
Like an over view
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08-02-2019, 02:56 PM
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#3537
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by MixMonkey
Yep, that's it and also tracks not being picked up when they are created, if you start from scratch. Not sure, but you probably need to start with more tracks than the logical surface width in order to have additions picked up.
Freex has highlighted the shortcomings of me testing this stuff with large projects!
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Me too
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-02-2019, 03:04 PM
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#3538
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
Now to get sends over there instead of on MCU
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In C4.zon you need:
Code:
SpotErase ToggleMapSends
and also:
Code:
Zone Send|1-8
SelectedTrackNavigator
DisplayUpperD| TrackSendNameDisplay
DisplayLowerD| TrackSendVolumeDisplay
RotaryPushD| TrackSendMute
RotaryD| TrackSendVolume
ZoneEnd
Make sure Synch Zones Across Surfaces is unchecked or sends will activate on both MCU and C4.
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08-02-2019, 03:08 PM
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#3539
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
Any Idea (or if it's possible) to have Input, output, sends and hopefully the (in the future) FXslots splayed on C4 for selected channel.
Like an over view
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Not at the moment, but definitely possible.
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08-02-2019, 03:14 PM
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#3540
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Could I do, a GoZone Sends instead of togglesends when i press the sends and add GoZone Home in the sends zone?
or is there a way of making that work
So the same button takes you in and out like the pan and width
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08-02-2019, 03:16 PM
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#3541
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
Could I do, a GoZone Sends instead of togglesends when i press the sends and add GoZone Home in the sends zone?
or is there a way of making that work
So the same button takes you in and out like the pan and width
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Good question. Try it
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08-02-2019, 03:30 PM
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#3542
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Kind of works and kind of doesn't
Send GoZone Send didn't do anything
Putting Send GoZone Home in the send Zone does take it back
BUT there seems to be a thrid state which is confusing
when you press Sends the sends splay (but the send LED is not on)
when you press it again the tracks return to home state (but the send LED is lit)
pressing send again turns off the LED but you can't cycle thru again. Have to hit the track button (which i've still got set to GoZone home)
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08-02-2019, 03:35 PM
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#3543
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
Kind of works and kind of doesn't
Send GoZone Send didn't do anything
Putting Send GoZone Home in the send Zone does take it back
BUT there seems to be a thrid state which is confusing
when you press Sends the sends splay (but the send LED is not on)
when you press it again the tracks return to home state (but the send LED is lit)
pressing send again turns off the LED but you can't cycle thru again. Have to hit the track button (which i've still got set to GoZone home)
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I think that happens because it's ToggleMapSends. The toggle can be useful in as much as you can turn it on and move track to track and having the sends splay as you go, not having to push a button each time.
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08-02-2019, 03:42 PM
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#3544
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Yeah just noticed that with everything back to "as was",
you still have to press the send button to turn off the LED after going home
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08-02-2019, 03:56 PM
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#3545
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
you still have to press the send button to turn off the LED after going home
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Yep, the logic breaks down for me at that point too
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08-02-2019, 04:01 PM
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#3546
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Got Some action with FX on C4
what i have noticed is the top row A, if you have nothing in there it remain saying
--Mackie Control C4 Pro --
If you put FXParamNameDisplay " " in the upper display and noaction for the rest you get rid of the offending nametag
Apart from A8 where it need to be in the lower
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08-02-2019, 04:16 PM
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#3547
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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My M.O with the sends has been to press ToggleMapSends, fiddle with Sends, press ToggleMapSends, press GoZone Home.
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08-02-2019, 04:22 PM
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#3548
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
Got Some action with FX on C4
what i have noticed is the top row A, if you have nothing in there it remain saying
--Mackie Control C4 Pro --
If you put FXParamNameDisplay " " in the upper display and noaction for the rest you get rid of the offending nametag
Apart from A8 where it need to be in the lower
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I have a blank/zero Zone for the C4 included with Home:
Code:
Zone Home
OnFXFocus MapFocusedTrackFXToWidgets
SpotErase ToggleMapSends
IncludedZones
C4_Buttons
C4_BlankWidgets
IncludedZonesEnd
ZoneEnd
Zone C4_Buttons
SlotUp Reaper _fba48393e4ca48f88d11cba0e4671ab3
SlotDown Reaper _265b374bdcd740f7af4550cd986e4e9c
TrackL Reaper _S&M_WNONLY1
TrackR Reaper _S&M_WNONLY2
Split Reaper _S&M_WNCLS3
Split Reaper _S&M_WNCLS4
Split GoZone Home
BankLeft TrackBank -24
BankRight TrackBank 24
ChannelLeft TrackBank -1
ChannelRight TrackBank 1
ZoneEnd
Zone C4_BlankWidgets
DisplayUpperA1 FXParamNameDisplay " "
DisplayLowerA1 FXParamNameDisplay " "
RotaryA1 NoAction
Toggle+RotaryPushA1 NoAction
DisplayUpperA2 FXParamNameDisplay " "
DisplayLowerA2 FXParamNameDisplay " "
RotaryA2 NoAction
Toggle+RotaryPushA2 NoAction
DisplayUpperA3 FXParamNameDisplay " "
DisplayLowerA3 FXParamNameDisplay " "
RotaryA3 NoAction
Toggle+RotaryPushA3 NoAction
DisplayUpperA4 FXParamNameDisplay " "
DisplayLowerA4 FXParamNameDisplay " "
RotaryA4 NoAction
Toggle+RotaryPushA4 NoAction
DisplayUpperA5 FXParamNameDisplay " "
DisplayLowerA5 FXParamNameDisplay " "
RotaryA5 NoAction
Toggle+RotaryPushA5 NoAction
DisplayUpperA6 FXParamNameDisplay " "
DisplayLowerA6 FXParamNameDisplay " "
RotaryA6 NoAction
Toggle+RotaryPushA6 NoAction
DisplayUpperA7 FXParamNameDisplay " "
DisplayLowerA7 FXParamNameDisplay " "
RotaryA7 NoAction
Toggle+RotaryPushA7 NoAction
DisplayUpperA8 FXParamNameDisplay " "
DisplayLowerA8 FXParamNameDisplay " "
RotaryA8 NoAction
Toggle+RotaryPushA8 NoAction
DisplayUpperB1 NoAction
DisplayLowerB1 NoAction
RotaryB1 NoAction
Toggle+RotaryPushB1 NoAction
DisplayUpperB2 NoAction
DisplayLowerB2 NoAction
RotaryB2 NoAction
Toggle+RotaryPushB2 NoAction
DisplayUpperB3 NoAction
DisplayLowerB3 NoAction
RotaryB3 NoAction
Toggle+RotaryPushB3 NoAction
DisplayUpperB4 NoAction
DisplayLowerB4 NoAction
RotaryB4 NoAction
Toggle+RotaryPushB4 NoAction
DisplayUpperB5 NoAction
DisplayLowerB5 NoAction
RotaryB5 NoAction
Toggle+RotaryPushB5 NoAction
DisplayUpperB6 NoAction
DisplayLowerB6 NoAction
RotaryB6 NoAction
Toggle+RotaryPushB6 NoAction
DisplayUpperB7 NoAction
DisplayLowerB7 NoAction
RotaryB7 NoAction
Toggle+RotaryPushB7 NoAction
DisplayUpperB8 NoAction
DisplayLowerB8 NoAction
RotaryB8 NoAction
Toggle+RotaryPushB8 NoAction
DisplayUpperC1 NoAction
DisplayLowerC1 NoAction
RotaryC1 NoAction
Toggle+RotaryPushC1 NoAction
DisplayUpperC2 NoAction
DisplayLowerC2 NoAction
RotaryC2 NoAction
Toggle+RotaryPushC2 NoAction
DisplayUpperC3 NoAction
DisplayLowerC3 NoAction
RotaryC3 NoAction
Toggle+RotaryPushC3 NoAction
DisplayUpperC4 NoAction
DisplayLowerC4 NoAction
RotaryC4 NoAction
Toggle+RotaryPushC4 NoAction
DisplayUpperC5 NoAction
DisplayLowerC5 NoAction
RotaryC5 NoAction
Toggle+RotaryPushC5 NoAction
DisplayUpperC6 NoAction
DisplayLowerC6 NoAction
RotaryC6 NoAction
Toggle+RotaryPushC6 NoAction
DisplayUpperC7 NoAction
DisplayLowerC7 NoAction
RotaryC7 NoAction
Toggle+RotaryPushC7 NoAction
DisplayUpperC8 NoAction
DisplayLowerC8 NoAction
RotaryC8 NoAction
Toggle+RotaryPushC8 NoAction
DisplayUpperD1 NoAction
DisplayLowerD1 NoAction
RotaryD1 NoAction
Toggle+RotaryPushD1 NoAction
DisplayUpperD2 NoAction
DisplayLowerD2 NoAction
RotaryD2 NoAction
Toggle+RotaryPushD2 NoAction
DisplayUpperD3 NoAction
DisplayLowerD3 NoAction
RotaryD3 NoAction
Toggle+RotaryPushD3 NoAction
DisplayUpperD4 NoAction
DisplayLowerD4 NoAction
RotaryD4 NoAction
Toggle+RotaryPushD4 NoAction
DisplayUpperD5 NoAction
DisplayLowerD5 NoAction
RotaryD5 NoAction
Toggle+RotaryPushD5 NoAction
DisplayUpperD6 NoAction
DisplayLowerD6 NoAction
RotaryD6 NoAction
Toggle+RotaryPushD6 NoAction
DisplayUpperD7 NoAction
DisplayLowerD7 NoAction
RotaryD7 NoAction
Toggle+RotaryPushD7 NoAction
DisplayUpperD8 NoAction
DisplayLowerD8 NoAction
RotaryD8 NoAction
Toggle+RotaryPushD8 NoAction
ZoneEnd
Zone Send|1-8
SelectedTrackNavigator
DisplayUpperD| TrackSendNameDisplay
DisplayLowerD| TrackSendVolumeDisplay
RotaryPushD| TrackSendMute
RotaryD| TrackSendVolume
ZoneEnd
It loads on start up so you get rid of the 'Mackie Control C4 Pro' blurb.
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08-02-2019, 04:30 PM
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#3549
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by MixMonkey
I have a blank/zero Zone for the C4 included with Home:
Code:
Zone Home
OnFXFocus MapFocusedTrackFXToWidgets
SpotErase ToggleMapSends
IncludedZones
C4_Buttons
C4_BlankWidgets
IncludedZonesEnd
ZoneEnd
Zone C4_Buttons
SlotUp Reaper _fba48393e4ca48f88d11cba0e4671ab3
SlotDown Reaper _265b374bdcd740f7af4550cd986e4e9c
TrackL Reaper _S&M_WNONLY1
TrackR Reaper _S&M_WNONLY2
Split Reaper _S&M_WNCLS3
Split Reaper _S&M_WNCLS4
Split GoZone Home
BankLeft TrackBank -24
BankRight TrackBank 24
ChannelLeft TrackBank -1
ChannelRight TrackBank 1
ZoneEnd
Zone C4_BlankWidgets
DisplayUpperA1 FXParamNameDisplay " "
DisplayLowerA1 FXParamNameDisplay " "
RotaryA1 NoAction
Toggle+RotaryPushA1 NoAction
DisplayUpperA2 FXParamNameDisplay " "
DisplayLowerA2 FXParamNameDisplay " "
RotaryA2 NoAction
Toggle+RotaryPushA2 NoAction
DisplayUpperA3 FXParamNameDisplay " "
DisplayLowerA3 FXParamNameDisplay " "
RotaryA3 NoAction
Toggle+RotaryPushA3 NoAction
DisplayUpperA4 FXParamNameDisplay " "
DisplayLowerA4 FXParamNameDisplay " "
RotaryA4 NoAction
Toggle+RotaryPushA4 NoAction
DisplayUpperA5 FXParamNameDisplay " "
DisplayLowerA5 FXParamNameDisplay " "
RotaryA5 NoAction
Toggle+RotaryPushA5 NoAction
DisplayUpperA6 FXParamNameDisplay " "
DisplayLowerA6 FXParamNameDisplay " "
RotaryA6 NoAction
Toggle+RotaryPushA6 NoAction
DisplayUpperA7 FXParamNameDisplay " "
DisplayLowerA7 FXParamNameDisplay " "
RotaryA7 NoAction
Toggle+RotaryPushA7 NoAction
DisplayUpperA8 FXParamNameDisplay " "
DisplayLowerA8 FXParamNameDisplay " "
RotaryA8 NoAction
Toggle+RotaryPushA8 NoAction
DisplayUpperB1 NoAction
DisplayLowerB1 NoAction
RotaryB1 NoAction
Toggle+RotaryPushB1 NoAction
DisplayUpperB2 NoAction
DisplayLowerB2 NoAction
RotaryB2 NoAction
Toggle+RotaryPushB2 NoAction
DisplayUpperB3 NoAction
DisplayLowerB3 NoAction
RotaryB3 NoAction
Toggle+RotaryPushB3 NoAction
DisplayUpperB4 NoAction
DisplayLowerB4 NoAction
RotaryB4 NoAction
Toggle+RotaryPushB4 NoAction
DisplayUpperB5 NoAction
DisplayLowerB5 NoAction
RotaryB5 NoAction
Toggle+RotaryPushB5 NoAction
DisplayUpperB6 NoAction
DisplayLowerB6 NoAction
RotaryB6 NoAction
Toggle+RotaryPushB6 NoAction
DisplayUpperB7 NoAction
DisplayLowerB7 NoAction
RotaryB7 NoAction
Toggle+RotaryPushB7 NoAction
DisplayUpperB8 NoAction
DisplayLowerB8 NoAction
RotaryB8 NoAction
Toggle+RotaryPushB8 NoAction
DisplayUpperC1 NoAction
DisplayLowerC1 NoAction
RotaryC1 NoAction
Toggle+RotaryPushC1 NoAction
DisplayUpperC2 NoAction
DisplayLowerC2 NoAction
RotaryC2 NoAction
Toggle+RotaryPushC2 NoAction
DisplayUpperC3 NoAction
DisplayLowerC3 NoAction
RotaryC3 NoAction
Toggle+RotaryPushC3 NoAction
DisplayUpperC4 NoAction
DisplayLowerC4 NoAction
RotaryC4 NoAction
Toggle+RotaryPushC4 NoAction
DisplayUpperC5 NoAction
DisplayLowerC5 NoAction
RotaryC5 NoAction
Toggle+RotaryPushC5 NoAction
DisplayUpperC6 NoAction
DisplayLowerC6 NoAction
RotaryC6 NoAction
Toggle+RotaryPushC6 NoAction
DisplayUpperC7 NoAction
DisplayLowerC7 NoAction
RotaryC7 NoAction
Toggle+RotaryPushC7 NoAction
DisplayUpperC8 NoAction
DisplayLowerC8 NoAction
RotaryC8 NoAction
Toggle+RotaryPushC8 NoAction
DisplayUpperD1 NoAction
DisplayLowerD1 NoAction
RotaryD1 NoAction
Toggle+RotaryPushD1 NoAction
DisplayUpperD2 NoAction
DisplayLowerD2 NoAction
RotaryD2 NoAction
Toggle+RotaryPushD2 NoAction
DisplayUpperD3 NoAction
DisplayLowerD3 NoAction
RotaryD3 NoAction
Toggle+RotaryPushD3 NoAction
DisplayUpperD4 NoAction
DisplayLowerD4 NoAction
RotaryD4 NoAction
Toggle+RotaryPushD4 NoAction
DisplayUpperD5 NoAction
DisplayLowerD5 NoAction
RotaryD5 NoAction
Toggle+RotaryPushD5 NoAction
DisplayUpperD6 NoAction
DisplayLowerD6 NoAction
RotaryD6 NoAction
Toggle+RotaryPushD6 NoAction
DisplayUpperD7 NoAction
DisplayLowerD7 NoAction
RotaryD7 NoAction
Toggle+RotaryPushD7 NoAction
DisplayUpperD8 NoAction
DisplayLowerD8 NoAction
RotaryD8 NoAction
Toggle+RotaryPushD8 NoAction
ZoneEnd
Zone Send|1-8
SelectedTrackNavigator
DisplayUpperD| TrackSendNameDisplay
DisplayLowerD| TrackSendVolumeDisplay
RotaryPushD| TrackSendMute
RotaryD| TrackSendVolume
ZoneEnd
It loads on start up so you get rid of the 'Mackie Control C4 Pro' blurb.
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Awesome,
Yet again.
Cheers buddy
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08-02-2019, 04:35 PM
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#3550
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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No worries Check out the triple assignment to Split. It simultaneously closes all open FX windows, all open FX Chain windows and goes Home, which blanks out the C4
(if you use Split, comment out it's FB in the C4.mst, stops the LED flickering annoyingly)
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08-02-2019, 04:57 PM
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#3551
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
|
Quote:
Originally Posted by MixMonkey
if you use Split, comment out it's FB in the C4.mst, stops the LED flickering annoyingly
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That should be fixed in next build, then you can put your C4.mst back to normal
Thanks for all the great work getting everyone sorted !!
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-02-2019, 05:06 PM
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#3552
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Will soon have some fun treats -- @MixMonkey has kindly given me permission to mess up his spreadsheet
Already working (Mac at least, not tested on Win):
When VST Monitor is on, CSI still displays the params in the Reaper console window, but it now also outputs the results to a .txt file in the /CSI/Zones/ZoneRawFXFiles folder.
The spreadsheet has a file dialog that points to where these files are stored, and you can import them directly to the spreadsheet.
Added some fancy (well, OK, not so fancy) graphics for eye candy
Just have to work on outputting Zone file to proper location, might have a preliminary tomorrow
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-02-2019, 05:07 PM
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#3553
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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I've come across a bug with OnFXFocus MapFocusedTrackFXToWidgets.
If there is only one FX on the track, OnFXFocus only works the first time it's activated. After that, focussing the window doesn't load the parameters to the surface anymore. Workaround is to have a button to GoZone (ParentZone) even if the FX has only one Zone.
On tracks that have more than one FX it's not a problem because you can cycle back to the first plugin and it loads.
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08-02-2019, 05:10 PM
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#3554
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Geoff Waddington
Will soon have some fun treats -- @MixMonkey has kindly given me permission to mess up his spreadsheet
Already working (Mac at least, not tested on Win):
When VST Monitor is on, CSI still displays the params in the Reaper console window, but it now also outputs the results to a .txt file in the /CSI/Zones/ZoneRawFXFiles folder.
The spreadsheet has a file dialog that points to where these files are stored, and you can import them directly to the spreadsheet.
Added some fancy (well, OK, not so fancy) graphics for eye candy
Just have to work on outputting Zone file to proper location, might have a preliminary tomorrow
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Cool How are the params arranged when you import them to the sheet?
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08-02-2019, 05:22 PM
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#3555
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by MixMonkey
Cool How are the params arranged when you import them to the sheet?
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I was thinking the same,
I guess we'll have to wait and see
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08-02-2019, 05:29 PM
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#3556
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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I have an MCU FX Configurator ready to go
Last edited by MixMonkey; 08-02-2019 at 06:11 PM.
Reason: be more specific
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08-02-2019, 05:52 PM
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#3557
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Here's a tease of where we are so far:
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
Last edited by Geoff Waddington; 04-04-2020 at 09:39 AM.
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08-02-2019, 06:10 PM
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#3558
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Looks good! Is Param = Rotary?
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08-02-2019, 06:26 PM
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#3559
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,252
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Quote:
Originally Posted by MixMonkey
Looks good! Is Param = Rotary?
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Yup, used Param instead of Rotary, because it is also used for display.
The Upper and Lower rows will have dropdowns -- choices will be -- Name, Value and Blank -- Blank will place a NoAction on that display.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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08-02-2019, 07:06 PM
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#3560
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Human being with feelings
Join Date: Jan 2018
Posts: 1,651
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Hi, sorry to interrupt the cool new stuff, just posting some zon files. This is for the build 6.29
C4 zon
ProX zon to check the pan/etc. //Upper = lower is due to the new firmware, swapped upper and lower displays
NLS zon
SSL zon
So, last night I posted that only one fx showed up, it was always the last in the chain. Later that night, the 2nd FX showed up (but not the 1st). And right now, none of them are showing up.
edit, last one is showing up now, again.
But, sends are working perfectly.
Last edited by poetnprophet; 08-02-2019 at 07:22 PM.
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