Old 09-17-2018, 05:44 AM   #321
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Quote:
Originally Posted by doppelganger View Post
my 2 cents:
i think it's: max (true) peak in range of 3s - Short-Term in the same range, calculation is on every sample.

Update rate for meter the same as for Short-term = not less than 10 Hz.

Thank you.So, nr. 2 from my list.
Any references?
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Old 09-17-2018, 05:58 AM   #322
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@doppelganger
I think you are right !


I asked Youlean some infos about this. His plugin is certified 100% "ITU-R BS.1770" compliant We'll see if he can share his expertise with us
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Old 09-17-2018, 06:01 AM   #323
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Quote:
Originally Posted by X-Raym View Post
I asked Youlean some infos about this. His plugin is certified 100% "ITU-R BS.1770" compliant We'll see if he can share his expertise with us

Hmm, ITU-R BS.1770 has not yet defined PLR or even PSR value. At least to my knowledge
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Old 09-17-2018, 06:04 AM   #324
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@TBProAudio
It is right, but it is an indicator of his expertise :P


I'll tell you as soon as I have more infos.
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Old 09-17-2018, 06:19 AM   #325
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Quote:
Originally Posted by X-Raym View Post
@TBProAudio
It is right, but it is an indicator of his expertise :P


I'll tell you as soon as I have more infos.

Right. I just want to make sure that the definition is clear and makes sense.

Otherwise i implement something different...
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Old 09-17-2018, 06:34 AM   #326
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OK, just to concluded on this:

Ian Shepherd:

"Micro-dynamics are measured using the Peak to Short-term loudness Ratio (PSR). PSR is similar to PLR, but covers shorter time periods. The measurement uses a 3 second loudness window and uses a realtime peak measurement."

ref: https://www.meterplugs.com/blog/2016...nt-matter.html

There is also a AES paper available.

In short: for PSR the Peak value seems to be defined as Max (True) Peak within a sliding 3s window.
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Old 09-17-2018, 11:38 AM   #327
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Quote:
In short: for PSR the Peak value seems to be defined as Max (True) Peak within a sliding 3s window.

But is this window calculated at fixed timecode or is from play start position?
Cayse in this case, the curve may be different if you start playing song from timecode 0 and then from timecode 2. (maybe not very different, but it can be different).


I guess it is from play position per default.
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Old 09-17-2018, 11:45 AM   #328
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Quote:
Originally Posted by X-Raym View Post
But is this window calculated at fixed timecode or is from play start position?
Cayse in this case, the curve may be different if you start playing song from timecode 0 and then from timecode 2. (maybe not very different, but it can be different).


I guess it is from play position per default.

I do not really understand what you mean with time code, but sliding window means: from current position 3secs back


At smp = 3000: max peak[pos 0; pos 2999]
At smp = 3001: max peak[pos 1; pos 3000]
...
Of course as long sample 3000 is not reached you start always from 0.
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Old 09-18-2018, 07:57 PM   #329
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Default Loudness Penalty: ANALYZER

Crest Factor, PSR and PLR


Peak to Loudness Ratio


I need it for LOUDNESS PENALTY: ANALYZER

If you can add features Loudness Penalty: ANALYZER, it's great
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Old 09-23-2018, 05:57 PM   #330
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Youlean confirmed me was PSR was Max True Peak during the short term loudbess window (3s) - Short term loudness val, just like Ian Shepered quote brought by TBProAudio.
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Old 12-14-2018, 08:58 AM   #331
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Hi !


When I use Loudness Grpah and many tracks (like 10), I got huge CPU usage like 60% and audio troubles.
This also happens on more acient projects (for which Loudness Graph was already set and so which wasn't supposed to have this huge CPU usage and audio problems).


Has anyone experienced such performance issue with Loudness Graph lately ? I don't remember it has such limitations.
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Old 12-15-2018, 03:08 AM   #332
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Hi X-raym. How are you doing man?! I have not updated Loudness Graph(I should)in long time so I dont know why would it be different.
Check that the hidden tracks are not duplicated or something. Each track has one dpmeter(which is the element that uses more cpu) but 10 dpmeters shouldn't use 50% cpu either.
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Old 12-15-2018, 03:56 AM   #333
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@heda
I'm of, thx ! I hope you are well too :P I'm finally taking a bit of time to work on creative projects ! And that's where this script come handy !



You are right the problem isn't with the script, it's dpmeter which is CPU intensive. It only take 0.77% in loudness mod of my CPU but if I monitor 15 tracks,, it means 11%! just for the loudness monitoring. Add to that various other FX like convolution reverb and you get the problem I had. (i starts crackling at 25-30%, even with buffer set to maximum)

I tried with dpMeter 3 and it is the same than the 2 version.
Not sure why I have problem now and not before but clearly


I tested other Loudness measurement and Youlean goes to 0.2 CPU and MLoudness to 0.3. But they d'ont provide the automation/parameter output needed there
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Old 05-07-2019, 01:59 PM   #334
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Hi Heda,


I found what was causing the audio dropouts with 10+ analysed tracks:



it seems that it is the audio_statitics JS. Indeed, if they are activated I get dropout, but if they are not, I don't have dropouts. They don't create huge CPU increase on the performance meter but somehow having too many of them isn't good for audio.


A quick fix: having a button to not analyse RMS (and so, deactivating audio_statistics plugins which is used only for that purpose) should fix my performance issue. I don't use RMS meters, only Loundess.



I know you haven't updated Loudness Graph for a while but really, it is a great script.


Thanks !
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Old 05-08-2019, 06:07 AM   #335
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very strange, since audio_statistics uses less CPU.
I know... very old script. But I have good news. I have been working on rewriting it (still half way) as a module for HeDaMixer instead. So Loudness Graph V3 will be HeDaMixer V3
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Old 05-08-2019, 06:12 AM   #336
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Quote:
very strange, since audio_statistics uses less CPU.
Yep I don't know why either but it is the behavior I got, I can make a video if you need ^^


But as you have other plan, yes maybe odn't bother pushing a fix (especially hard to get back to old code).



I really wonder what it would look like in HeDaMixer 3... I'll keep an eye on it !
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Old 05-19-2019, 05:37 PM   #337
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For those who want to use it with dpMeter4,
create a Preset with EBU, Sync On, Output On and Ref level on, name it



Code:
LUFS EBU R128 Sync Autom

And set the following code in



Code:
"C:\Users\Anymord\AppData\Roaming\REAPER\Scripts\HeDaScripts\Loudness Graph VIP\Global Options.ini"

Code:
-- settings for dpMeter    4
    dpMeter_to_use = "dpMeter4 (TBProAudio) (6ch)"
    dpmeter_preset = "LUFS EBU R128 Sync Autom"
    dpmeter_reset_on_cursor_change = 0
    dpmeter_min = -144 
    dpmeter_max = 24
    dpmeter_minIL = -70
    dpmeter_lramax = 144
        dpmeter_paramIL = 24 
        dpmeter_paramML = 25
        dpmeter_paramMLMax = 26
        dpmeter_paramSL = 27
        dpmeter_paramSLMax = 28
        dpmeter_paramTPMax = 29
        dpmeter_paramLRA = 30
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Old 08-18-2019, 03:23 AM   #338
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I just got VIP. But, unfortunately, LUFS measurement does not work in Reaper 5.981 (( I see RMS, but I do not see LUFS changes...
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Old 08-19-2019, 12:24 AM   #339
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Quote:
Originally Posted by alkamen View Post
I just got VIP. But, unfortunately, LUFS measurement does not work in Reaper 5.981 (( I see RMS, but I do not see LUFS changes...
Which dpMeter version do you have installed?
I am updating this soon as a module for HeDaMixer VIP which supports the latest version of dpMeter. Stay tuned.
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Old 10-17-2019, 09:24 AM   #340
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Default Progress?

Any progress on this? I just restored my VIP hoping that there would be a new version that would graph LUFS but I still see only RMS.
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Old 10-17-2019, 10:22 AM   #341
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Quote:
Originally Posted by JeremyCherfas View Post
Any progress on this? I just restored my VIP hoping that there would be a new version that would graph LUFS but I still see only RMS.
I haven't updated Loudness Graph in a while
you can check the new updates on HeDaMixer + HeDaMixer Graph module + dpMeter4 which is more efficient and work with dpMeter4. https://forum.cockos.com/showpost.ph...&postcount=292
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Old 01-11-2020, 02:10 AM   #342
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Hi Heda,

just downloaded the latest version of this script.
the add track "+/-" button doesn't wrk on my Mac.
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Old 01-11-2020, 02:12 AM   #343
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Quote:
Originally Posted by heda View Post
very strange, since audio_statistics uses less CPU.
I know... very old script. But I have good news. I have been working on rewriting it (still half way) as a module for HeDaMixer instead. So Loudness Graph V3 will be HeDaMixer V3
wow, forget my last post.
I'll be waiting the HedaMixer V3 !
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Old 01-31-2021, 11:02 AM   #344
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I still rely heavily on this script for every podcast and video I do.

Can we get an update to use the latest dpmeter plugin? I want to make a video about this but the install is a bit complicated at the moment.
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Old 01-31-2021, 12:39 PM   #345
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@EpicSounds
You can edit Global Options.ini file of the Loudness Graph VIP and change the plugin name target and the parameters numer ones if needed


here what I did for dpmeter v4 (not the last version)
Code:
-- settings for dpMeter    4
    dpMeter_to_use = "dpMeter4 (TBProAudio) (6ch)"
    dpmeter_preset = "LUFS EBU R128 Sync Autom"
    dpmeter_reset_on_cursor_change = 0
    dpmeter_min = -144 
    dpmeter_max = 24
    dpmeter_minIL = -70
    dpmeter_lramax = 144
        dpmeter_paramIL = 24 
        dpmeter_paramML = 25
        dpmeter_paramMLMax = 26
        dpmeter_paramSL = 27
        dpmeter_paramSLMax = 28
        dpmeter_paramTPMax = 29
        dpmeter_paramLRA = 30
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Old 02-01-2021, 03:27 AM   #346
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Thanks X-Raym
I still have not even tested with dpmeter5, biut it should be the same, but changing the numbers of the parameters if needed (I hope they don't change and it is only the name)
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Old 02-01-2021, 11:02 AM   #347
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Quote:
Originally Posted by EpicSounds View Post
I still rely heavily on this script for every podcast and video I do.

Can we get an update to use the latest dpmeter plugin? I want to make a video about this but the install is a bit complicated at the moment.
hey thanks for reminding me.... sorry... I always forget about this script because I use HeDaMixer Graph now and this is a very old script that I did when I was starting to learn scripting and it is hard for me to update it today. I know there are still some features from LoudnessGraph that I need to migrate to HeDaMixer. I feel bad I see sometimes some people that become VIP member and they only install LoudnessGraph and it has not been updated for years now. Maybe it is possible to install dpmeter2 too? Or do you need to uninstall it to have the latest dpmeter5?
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Old 04-04-2021, 11:01 AM   #348
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Code:
    dpMeter_to_use = "dpMeter5 (TBProAudio) (6ch)"
     dpmeter_preset = "LUFS EBU R128 Sync Autom"
    dpmeter_reset_on_cursor_change = 0
    dpmeter_min = -144 
    dpmeter_max = 24
    dpmeter_minIL = -70
    dpmeter_lramax = 144
        dpmeter_paramIL = 23
        dpmeter_paramML = 24
        dpmeter_paramMLMax = 25
        dpmeter_paramSL = 26
        dpmeter_paramSLMax = 27
        dpmeter_paramTPMax = 28
        dpmeter_paramLRA = 29
Here is setting code to put in Global Options.ini file in subfolder of the script, for dpmeter 5 support (you will need to manually create a reaper preset named LUFS EBU R128 Sync Autom, with sync on, automation on and EBU mode activated.
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Old 05-17-2021, 11:21 PM   #349
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Default Any help?

Is it only me who has problems with HeDa manager?
1. Loaded script, installed dpMeter II needed VST3 x64
2. Trying to check if I can download new ones
3. Comp starts the script, then no answer
4. After 20 seconds info - problems with server

Any thoughts?
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Old 12-11-2021, 06:46 AM   #350
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Default Thank you very much

Quote:
Originally Posted by X-Raym View Post
Here is setting code to put in Global Options.ini file in subfolder of the script, for dpmeter 5 support (you will need to manually create a reaper preset named LUFS EBU R128 Sync Autom, with sync on, automation on and EBU mode activated.
This helped me enormously after upgrading to a new Mac. Many thanks.

Maybe now I will investigate Mixer Graph.
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Old 05-04-2022, 11:59 AM   #351
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Is this baby still getting some love?
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Old 04-14-2023, 07:20 PM   #352
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Default Graph only displays RMS etc, not Loudness - please advise

I have donated and installed HeDa Loudness Graph VIP
However the graph only displays RMS, peaks etc., not Loudness.
Please can you advise?

I am on macOS 10.15.7 Catalina
REAPER is latest version: 6.78 (OSX=macOS)
SWS version is their recommended latest (even though it's still "beta" status): v2.13.2.0 a3693ad5

I modified Global Options.ini file of the Loudness Graph VIP and changed the plugin name target (but left the numbers alone).

Also I created Preset "LUFS EBU R128 Sync Autom", for all three plugin protocol variants: AU, VST, VST3 (I do not know which one is relevant here). In each case (preset) I ensured Mode: EBU, Sync:On, Write Auto: On.

dpMeter_to_use = "dpMeter5 (TBProAudio) (6ch)"
dpmeter_preset = "LUFS EBU R128 Sync Autom"
dpmeter_reset_on_cursor_change = 0
dpmeter_min = -144
dpmeter_max = 24
dpmeter_minIL = -70
dpmeter_lramax = 144
dpmeter_paramIL = 19
dpmeter_paramML = 20
dpmeter_paramMLMax = 21
dpmeter_paramSL = 22
dpmeter_paramSLMax = 23
dpmeter_paramTPMax = 24
dpmeter_paramLRA = 25
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Old 04-15-2023, 03:16 AM   #353
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I am going to remove Loudness Graph since it is very old. But don't worry, it will be replaced by a new version of HeDaMixer Graph which is almost ready and works better and has the features of Loudness Graph
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Old 04-15-2023, 03:24 AM   #354
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@heda
I still like it though !
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Old 04-15-2023, 05:04 AM   #355
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Quote:
Originally Posted by heda View Post
I am going to remove Loudness Graph since it is very old. But don't worry, it will be replaced by a new version of HeDaMixer Graph which is almost ready and works better and has the features of Loudness Graph
This is great. Thank you.
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Old 04-15-2023, 06:47 AM   #356
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thanks
There will be some changes and optimizations but overall it will be the similar to Loudness Graph.
Here is a small gif of the next version. you can select the tracks from the graph curve, and more options for master graph including experimental dynamic range

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Old 04-15-2023, 08:03 AM   #357
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Offsetting the curve if fader offset 😲
Now I'm intrigued.. 😉
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Old 04-15-2023, 02:03 PM   #358
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Quote:
Originally Posted by heda View Post
thanks
There will be some changes and optimizations but overall it will be the similar to Loudness Graph.
Here is a small gif of the next version. you can select the tracks from the graph curve, and more options for master graph including experimental dynamic range

Looking forward to it!
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Old 10-02-2023, 05:23 PM   #359
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It's crazy to think than about 6 years after, the idea if having multitracks /channel loudness chart over time has been seen anywhere else (apart Heda Mixer)

I didn't find any VST, DAW or APP capable of this. Not sure if Inmiss something ?

Anyway, this is such a good idea and so much useful. Crazy. !

I was thinking that in VST format (like Youlean) it could take advantage if very fast processing (and mostly : continuous), even GPU acceleration for drawing. Would be interesting !

Looking for Heda Mixer though, few bugs to fox but it derms it has now all which was nice in Loudness Graph
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Old 10-02-2023, 07:10 PM   #360
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Quote:
Originally Posted by heda View Post
thanks
There will be some changes and optimizations but overall it will be the similar to Loudness Graph.
Here is a small gif of the next version. you can select the tracks from the graph curve, and more options for master graph including experimental dynamic range

Wait a minute. With this, you can adjust faders and see how it will impact loudness over the entire track, real time?

Assuming the above is correct, what if you adjust an FX such as a compressor or a saturator?
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