08-02-2022, 08:27 AM | #1 |
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What's it called when Reaper eats up 16 GB of memory for no reason?
Of course there's a reason, but what's the technical term for when Reaper or a DAW spawns 20 processes each of which tries to take 30% of 16GB of Ram and then stops the computer from working until you need to press the reset button on the computer's case?
and more importantly, how can a DAW or any program be prevented from doing that? (linux) |
08-02-2022, 09:15 AM | #2 |
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Sounds like a faulty mouse button if you are saying you launch REAPER and get 20 copies of it.
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08-02-2022, 12:44 PM | #3 | |
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08-03-2022, 09:41 AM | #4 | ||
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Main thing is, I think there should be some kind of watchdog to keep track of if Reaper is trying to stream more than it can, and keep a tally of the RAM its plugins are trying to ask for and maybe throw an error message if you reach the point where all the RAM is being used, because under normal circumstances you probably won't need 16GB to handle one project unless it's a feature film in 8k I guess. |
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08-03-2022, 09:51 AM | #5 |
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Even in Windows if a plugin jumps off the track, I don't think REAPER could do anything about it. If it was a Windows plugin, running in WINE and being bridged there's probably even less of a chance that REAPER could do anything.
Sounds like you might have a plugin with a memory leak, where instead of staying within its boundary, it leaks into other areas of memory and causes problems. REAPER has some kind of sandboxing or firewalling available to use on buggy plugins, but I've never used any of it. |
08-03-2022, 10:17 AM | #6 | |
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08-03-2022, 11:12 AM | #7 | |
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08-03-2022, 11:13 AM | #8 | |
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08-03-2022, 11:16 AM | #9 | |
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08-03-2022, 12:18 PM | #10 | |
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08-05-2022, 12:48 PM | #11 | |
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another link is the wine version, the yabridge version, the reaper version, the opengl stuff, etc. yesterday i made a massive improvement because for some unknown reason i was running in a RT kernel, and i was sure i wasn't. switched to the stable kernel and erased the RT kernel post haste. I thought I was home free for a while. I think i noticed an improvement at least. but then today happened: today i had an annoying situation where the graphics in reaper turned really sluggish and clicking on drop down menu items was massively delayed for highlighting. i bypassed all the plugins in the project and it was still a graphical slug fest. opened a new tab and another project and the new tab played fine. restarted reaper and the project that was sluggish played fine again. wonder what on earth causes graphical sludge. one thing was that in HTOP reaper was using 90% of the cpu but Reaper only showed 3% cpu usage. and mind you i checked this with all the fx bypassed. i sense that it could be a yabridge thing but i dare not cast any aspersions until i know for sure. |
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08-05-2022, 01:22 PM | #12 |
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The GUI getting slow-mo I've seen when I have exhausted or fragmented memory so much that REAPER struggles. I've not seen that since building my Ryzen 3700X with 16GB RAM, but on my previous Intel I5 with 6GB RAM I could load up a couple big Superior Drummer 2 drum kits and make REAPER either sluggish or vaporize.
I never open more than a single project at a time, even though I've got 16GB now. I just see it like I'm going to give the one project I'm working on all the memory and CPU that isn't being used by the OS, rather than sharing it with a second or third project open simultaneously. |
08-05-2022, 01:25 PM | #13 | |
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