Quote:
Originally Posted by Grej
Hello,
As I understand it, the icons have 3 statuses (indicated by possibly 3 different colours) ..... deactivated(off), hover and activated (on).
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Slight correction: The 3 statuses are from left to right (when you are creating the icons): Idle (just how they show), Hover or pressed (they're lit up) and Armed. You get the armed icon when you right click the icon. This will arm the action, meaning while it's armed, simply left clicking will run the action. This is useful for toolbar icons that do something you may want to repeat, like arm the action and then your mouse essentially turns into a split or a reverse tool. So then clicking any item will split or reverse it (based on whatever the underlying action is)
To make stuff have an "activate" mode you have two options:
-By default, any action with the word 'Option' in front of it, or any other action that has a state in the action list (which is on or off) for example Ripple editing, or sync MIDI editor and main window, etc. will automatically have this feature. When the state is on, the button will display in the second thumbnail state, same as when you hover or click on it, and when the state is off, the icon shows as the default idle.
-Any other action or custom script you made or downloaded, you can make it have a state by creating a cycle action, and then ticking the Toggle box in the cycle action editor. That way the first time the action is run, it will be 'on' and its toolbar icon will display the hover state, and the second time it will turn itself off!
Hope this helps