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Old 02-29-2020, 08:00 PM   #1
mehmethan
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Default v6.05rc1 - February 29 2020

v6.05rc1 - February 29 2020
  • + ARA: prevent loss of data when using automatic backups [t=230867]
  • + ARA: prevent lost edits when running action to trim multiple items at once [p=2244902]
  • + ARA: prevent lost edits when running an action that creates multiple splits or copies at once [p=2238805]
  • + Automation items: when copy/pasting media items, also copy/paste all selected automation items [t=227409]
  • + Credits: +=kenny;
  • + DDP: fix ISRC import [p=2249484]
  • + DDP: fix import of .DAT media on certain installs [p=2248928]
  • + DDP: remove unnecessary redundant ISRC data when rendering [p=2249484]
  • + Default theme: fix inconsistent width control view on 3.x pan mode [p=2248540]
  • + MIDI editor: add action to set custom color map per track (not per media item)
  • + MIDI editor: add option to use theme color for selected note body and/or border when coloring by track or media item
  • + MIDI editor: add option when loading bank/program name file to set new default
  • + MIDI: optionally display program names and text events in arrange view
  • + MIDI: setting bank/program file for a track does not change the default bank/program file
  • + Navigation: fix actions to move forward/back one beat with certain tempos [t=231969]
  • + Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
  • + Routing/Grouping: add menu option to show/hide tooltips in routing and grouping dialog
  • + TCP resize: avoid changing vzoom level/other track size when resizing tracks [t=231163]
  • + Takes: implode items into tracks only if at least half of the item overlaps [p=2207040]
  • # ARA: fix restoring state when reloading new projects [p=2241148]
  • # ARA: potentially more successful loading of old corrupted data (will never be high likelihood of success)
  • # ARA: preserve edits when running action that deletes the beginning of a media item
  • # ARA: support forwards and backwards compatible state loading (projects saved in +dev0131 will not be loadable)
  • # Automation items: copy/paste to intended track when copying automation items and media items together
  • # Automation items: fix offset when pasting with media items [p=2219579]
  • # MIDI editor: add options to color unselected note body and/or border by theme color when using track or media item colors
  • # ReaScript: add support for getting/setting secondary render format
  • # ReaScript: fix setting primary and secondary render format
  • # Render dialog: restore all format settings when reopening the dialog [p=2238311]
  • # Render: fix populating render format dropdown after setting format via API [p=2239620]
  • # Track panels: do not recalculate vzoom level when scrolling view [p=2248991]
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 02-29-2020, 11:02 PM   #2
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When may we have access to vzoom level in the API?
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Old 03-01-2020, 01:25 AM   #3
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When may we have access to vzoom level in the API?
There is SNM_{Get,Set}IntConfigVar('vzoom', 0) from SWS.
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Old 03-01-2020, 02:13 AM   #4
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Thanks for the DDP fixes!
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Old 03-01-2020, 04:06 AM   #5
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Originally Posted by cfillion View Post
There is SNM_{Get,Set}IntConfigVar('vzoom', 0) from SWS.
Can this function be used to zoom centered vertically on a point (such as mouse-cursor OR specific track, etc.)?

That's really what spurred my comment. It's hard to program that kind of function seamlessly with the lack of access to any arrange view vertical coordinates in the API or elsewhere.
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Old 03-01-2020, 06:00 AM   #6
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Aahh, those DDP fixes. I will give it a test later and will report
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Old 03-01-2020, 06:01 AM   #7
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+ Automation items: when copy/pasting media items, also copy/paste all selected automation items [t=227409]
thanks! however, pasting drops the selected objects based on the first item, not the first AI. in the below clip, i expect the AI to be dropped at edit cursor, not the item.

this gif also neatly shows a problem better demonstrated in the next gif.



also, this is still an issue: if you have an AI selected and you attempt to lasso select the item that's behind it, your item is not selected/copied. you must first deselect the AI and then lasso select. to demonstrate why this behavior isn't right, imagine the same behavior happening with midi items/other items instead of AI/other items.



in this 2nd gif, i first demonstrate the issue (create AI over media item, attempt to lasso select, attempt to paste. issue: only AI is pasted. then, i go back and show how deselecting the newly created AI allows me to lasso select as expected.

a mouse modifier for "only lasso select AI" is the more sensible feature to allow for the functionality being attempted by the unexpected behavior in the above gif
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Old 03-01-2020, 06:13 AM   #8
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pasting AI over AI doesn't respect "Options: Trim content behind automation items when editing or writing automation" -- NOTE: ctrl-drag copying does.

expected behavior when that setting is ON: user should never see AI stacked on top of each other

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Old 03-01-2020, 06:20 AM   #9
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Default Area Selection

The media item and automation item selection logic needs a fairly deep overhaul that will need to wait for a more major release, because a lot of default behaviors will need to change.
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Old 03-01-2020, 06:49 AM   #10
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check. i'll be there when the time comes. meanwhile, i would say that the first gif i posted is more applicable to this release
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Old 03-01-2020, 09:25 AM   #11
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Originally Posted by mehmethan View Post
[*]+ Automation items: when copy/pasting media items, also copy/paste all selected automation items [t=227409]
This works very nicely with plain Copy/Paste, but not yet when copying "within time selection" aka "selected area of items".

Currently, MIs+AIs have (at least) three different and inconsistent copy/paste behaviors: plain copy/paste vs copy/paste selected area vs modifier+mousedragging.
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Old 03-01-2020, 10:51 AM   #12
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Quote:
Originally Posted by schwa View Post
The media item and automation item selection logic needs a fairly deep overhaul that will need to wait for a more major release, because a lot of default behaviors will need to change.
*whispers* area selection might help *whispers*

Thanks for the ARA fixes man!
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Old 03-01-2020, 11:18 AM   #13
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Reaper 7 with area selection. So I suppose 5 more years or so
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Old 03-01-2020, 11:25 AM   #14
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Quote:
+ MIDI editor: add option to use theme color for selected note body and/or border when coloring by track or media item
These toggles are kinda weird. the state is off or blank for 3 of them.



And I'm not sure I understand the purpose of these. if the user chose to set the note colors to the track custom color, why would they also override that and not see the custom color???
more info please.
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Old 03-01-2020, 11:44 AM   #15
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+ Automation items: when copy/pasting media items, also copy/paste all selected automation

this doesn't work if the last item you touch is the automation item.

example:
* click to select media item
* cmd-click to select automation item (add to selection)
* copy (40057)
* move cursor
* paste (40058)

I realize *all you need to do* is copy/paste the item alone to get the AI below (I like this), but let's say the user wants the item and pan AI, but not the volume AI. this doesn't work.
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Old 03-01-2020, 12:51 PM   #16
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Quote:
Originally Posted by schwa View Post
The media item and automation item selection logic needs a fairly deep overhaul that will need to wait for a more major release, because a lot of default behaviours will need to change.
so maybe it could be considered Area Selection in a minor version, because the problem is not so much in Items and Ai relation but more trying to use AI as a way to copy occuretly automation. IMO
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Old 03-01-2020, 12:56 PM   #17
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These toggles are kinda weird. the state is off or blank for 3 of them.

And I'm not sure I understand the purpose of these. if the user chose to set the note colors to the track custom color, why would they also override that and not see the custom color???
more info please.
The purpose is to allow users to customize the appearance of selected vs unselected events. Most users will only select one or two of these options. For example, some users prefer to have all their selected events bright white, regardless of MIDI editor's "Color" dropdown list setting. Personally, I enable only "Use theme color for selected note border", so that my selected events are more easily distinguishable, but still keep their underlying color.
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Old 03-01-2020, 01:23 PM   #18
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Hello,

Is it possible to permit the drag&drop copy/past with items and AI selected ?

Maybe it would be a good idea to add "item + automation item" inside the "Mouse modifiers" with at least the "right drag" option ?
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Old 03-01-2020, 01:33 PM   #19
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Regarding ARA, could you fix this bug too? It seems to be the only remaining ARA bug that causes lost edits.


To reproduce:
- to some Melodyne edits
- trim the start of the item
- undo the edit in Reaper
Result: all melodyne edits get lost forever


This happens with "save minimal undo states" NOT enabled. With this setting off, no edits should ever be expected to be lost!
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Old 03-01-2020, 01:42 PM   #20
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Quote:
And I'm not sure I understand the purpose of these. if the user chose to set the note colors to the track custom color, why would they also override that and not see the custom color???
more info please.
in the broader context, i requested this functionality so that we can get closer to having 1 color that is representative of selection state program-wide, to convey more information at a glance than the default "tint track color" logic.

in the top 2 quadrants of the below comparison, you can see how selected notes are far more obvious on the left than on the right (REAPER's default). the bottom two are variations on the other options.

the gif scaling did some funny stuff to the borders, but you get the idea

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Old 03-01-2020, 04:22 PM   #21
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Reaper 7 with area selection. So I suppose 5 more years or so
Schwa DID say 6.1 was going to be, and I quote: "lit"

I can only imagine what a big refactor it would be, but by Jove it would be so helpful
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Old 03-01-2020, 04:53 PM   #22
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Thanks for the DDP fixes.
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Old 03-01-2020, 08:29 PM   #23
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Originally Posted by mehmethan View Post
v6.05rc1 - February 29 2020
[*]+ Credits: +=kenny;
America's most requested feature request delivered!!!
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Old 03-01-2020, 11:33 PM   #24
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And you deserve it Kenny, why took it Cockos so long ?!
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Old 03-02-2020, 01:41 AM   #25
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Quote:
Originally Posted by Arthur McArthur View Post
Schwa DID say 6.1 was going to be, and I quote: "lit"

I can only imagine what a big refactor it would be, but by Jove it would be so helpful
True, but 6.1 is not a "more major" version that schwa just mentioned. Usually Cockos changes default settings only on major numbered releases.
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Old 03-02-2020, 01:52 AM   #26
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Thanks for the DDP fixes!
Spoke too soon it seems.
It seems like you have now made it so that ISRC codes are only written to the first index of the first track.

Not the first index of all tracks like it should be!
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Old 03-02-2020, 02:39 AM   #27
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[*]+ Takes: implode items into tracks only if at least half of the item overlaps [p=2207040]
Could someone give a bit more information about this update? Perhaps an example of an implosion that previously failed but now works?

As I commented a few months ago for v6.0+dev1204, the implosions that I tried all still failed.

Quote:
Originally Posted by juliansader View Post
It is good that imploding is receiving some updates. I think that many of the complaints regarding takes and splitting can be addressed by a smarter imploding action: Users can record in free item positioning without splitting, edit the items as desired, and then implode them into a multi-take comp. Or they can receive new recordings by email, and simply implode the new files into existing comps.
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Old 03-02-2020, 02:51 AM   #28
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Spoke too soon it seems.
It seems like you have now made it so that ISRC codes are only written to the first index of the first track.

Not the first index of all tracks like it should be!
My first tests were supersuccesful and it seemed that we have totally clean DDP export now, but I didn't want to say it too early, because I want to make all kinds of cross export import with other DDP applications and finaly try to verify and make a report of DDP analysis in our CD plant factory, where I should have some person that I hope will do it for me.

Anyway, my tests had written ISRC on all INDEX0 markers, imported correctly in Reaper, Sonoris and HOFA so far and vice versa too.

But again, I am going to take it into deep test today or yesterday, yet, to finally confirm.

EDIT:
So I made only a quick test just right now. v6.05rc1 32bit in Windows 7 Pro 32bit, CD project with 3 tracks exported (all tags filled).
Re-imported IMAGE.DAT to Reaper = all tags incl. ISRCs are there. Importing to Sonoris, HOFA and DDPTOOLS also correct!

(mlprod, can you share minimal project and DDP output which gives you the problem you described, please?).

Last edited by akademie; 03-02-2020 at 03:16 AM. Reason: adding quick test info
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Old 03-02-2020, 06:44 AM   #29
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Anyway, my tests had written ISRC on all INDEX0 markers, imported correctly in Reaper, Sonoris and HOFA so far and vice versa too.

But again, I am going to take it into deep test today or yesterday, yet, to finally confirm.

EDIT:
So I made only a quick test just right now. v6.05rc1 32bit in Windows 7 Pro 32bit, CD project with 3 tracks exported (all tags filled).
Re-imported IMAGE.DAT to Reaper = all tags incl. ISRCs are there. Importing to Sonoris, HOFA and DDPTOOLS also correct!

(mlprod, can you share minimal project and DDP output which gives you the problem you described, please?).
You say Index 0 markers? Meaning you have Index 0 marker on all tracks?
Nowdays, not many are using index 0 markers on any tracks but the first mandatory one, so in this case I think its because there are no index 0 markers on track 2...

So the logic should be: Write ISRC to the FIRST index of all tracks, be it index 0 or 1.

I will check more then I have some more time but i think this is the case with this RC1 version.
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Old 03-02-2020, 07:07 AM   #30
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Reaper 7 with area selection. So I suppose 5 more years or so
Back in the day, when I was a Pro Tools guru, I used to also be pretty aggressive with my feature requests.

But like you, I also needed to get work done.

So I, being the smart guy I am, devised a system that worked for me using the current tools available. And when you produce music for 12 hours a day over many years, you become really good at whatever that method happens to be. Optimal or not.

And years later when Avid finally fixed my issues, I found I didn't want them. I became so fast at the methods I already had been using, that the "improved way" actually slowed me down.

Anywhoo.
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Old 03-02-2020, 07:17 AM   #31
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Quote:
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You say Index 0 markers? Meaning you have Index 0 marker on all tracks?
Nowdays, not many are using index 0 markers on any tracks but the first mandatory one, so in this case I think its because there are no index 0 markers on track 2...

So the logic should be: Write ISRC to the FIRST index of all tracks, be it index 0 or 1.

I will check more then I have some more time but i think this is the case with this RC1 version.
You are right mlprod, unfortunately :-(
That is the reason I waited before I can deeply comment the DDP fixes in rc1..

Because that DDP comming into focus started few days ago, when someone here had problems including all tags (songwriter, creator, etc...), so I started to do more test with full DDP features, it means all fields filled and also all INDEX0 and INDEX1 markers set.

If INDEX0 markers are not used at all (except the first one) then ISCRs are not included when importing in HOFA, Sonoris,.. Reaper itself is able to read them correctly, but it is not quite right then.

I quickly tried to make DDP (with INDEX1 markers only) in Sonoris and it imported wrong in Reaper - all tracks contained ISRC, but all ISRCs were the same like the first one :-(

There has to be some logic, like you wrote maybe, that it is included in FIRST INDEX for the track ...? But in any case we should definitely stick to DDP specs, and I am not sure how it is defined there

Last edited by akademie; 03-02-2020 at 07:19 AM. Reason: typos
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Old 03-02-2020, 07:23 AM   #32
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mlprod or akademie, could you post a small project (media not required) that demonstrates the marker/ISRC problem?
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Old 03-02-2020, 07:28 AM   #33
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OK schwa, I will prepare some. Give me a minute.

EDIT:
So, here are the test projects
https://stash.reaper.fm/38419/test-i...and-index1.RPP
https://stash.reaper.fm/38420/test-index1-only.RPP

Here, when you will make DDPs from each project. Then when importing even to Reaper itself, "index0-and-index1" DDP will import ISRC correctly, but "index1-only" one will import first ISCR for all three tracks = wrong.

EDIT2:
Here are screenshots of INDEX1 project DDP imported into Sonoris, HOFA and DDPTOOLS:




https://stash.reaper.fm/38421/index1...in-Sonoris.png
https://stash.reaper.fm/38422/index1...dp-in-HOFA.png
https://stash.reaper.fm/38423/index1...n-DDPTOOLS.png

EDIT3:
And here there are screenshots of DDPs of those 2 example project re-imported in Reaper v6.05rc1



https://stash.reaper.fm/38424/index1...aper605rc1.png
https://stash.reaper.fm/38425/index0...aper605rc1.png

EDIT4:
Screenshots of DDPs with INDEX1 only markers from Sonoris and HOFA imported to Reaper do look the same
as the Rreaper's own DDP-index1only re-import (= first ISRC duplicated in other tracks).

(everything here tested in 32bit apps and system - Win 7 Pro)

Last edited by akademie; 03-02-2020 at 08:05 AM. Reason: screenshots added
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Old 03-02-2020, 08:22 AM   #34
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Academie took care of it nicely I see.

Basically, reaper should look for ISRCs on all index marker. If it is on index 0 (if present) reaper should not put this on index 1 (like it is now). But if there is no index 0, it should take the ISRC from the next index (always index 1 I guess) and not put it on any subsequent indexes (if present)
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Old 03-02-2020, 08:39 AM   #35
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There may be also issue with EAN code written on more places than it should be by spec ... But I would rather keep it for second run until we sort out present bug.
Anyway when EAN inserted in disc/album info:
- made in Sonoris, then DDPTOOLS shows it in Track0/Index0 and that's all.
- made in Reaper, then DDPTOOLS shows it in Track0/Index0 and also twice in TrackAA/Index1 (end of disc or what..)

In both cases there is also warning from DDPTOOLS checker:
"Warning : PQ[0]->UPC is recorded, but the guideline recommends that UPC is recorded only in DDPID, UPC of the PQ should be filled by ASCII space."

and for the Reaper's DDP also for the last 2 entries of Track AA (see what I mean by track AA on the screenshot from DDPTOOLS in previous post).
"Warning : PQ[5]->UPC is recorded, but the guideline recommends that UPC is recorded only in DDPID, UPC of the PQ should be filled by ASCII space.
Warning : PQ[6]->UPC is recorded, but the guideline recommends that UPC is recorded only in DDPID, UPC of the PQ should be filled by ASCII space."


I am no authority to tell how it should be absolutely correct.
But as said earlier, at some point I may give Reaper's final DDP image to CD plant to analyse in Eclipse or what do they have to find out even more info (errors, warnings, etc.) to be able to finish it to perfection (you know, "Reaper - professional tool for DDP mastering"

Last edited by akademie; 03-02-2020 at 08:53 AM. Reason: typos, and more typos
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Old 03-02-2020, 09:40 AM   #36
Yanick
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The Action "Item: Trim items left of cursor" still resets melodyne
The Action "Item edit: Trim left edge of item to edit cursor" works right
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Old 03-02-2020, 09:52 AM   #37
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But no, I’m wrong, it doesn’t reset But the open melodyne window closes at the same time
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Old 03-02-2020, 10:03 AM   #38
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Quote:
Originally Posted by Yanick View Post
The Action "Item: Trim items left of cursor" still resets melodyne
The Action "Item edit: Trim left edge of item to edit cursor" works right
No, it resets. I checked again
Also the action "Item: Trim items to selected area"
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Old 03-02-2020, 11:39 AM   #39
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Quote:
Originally Posted by Kenny Gioia View Post
Back in the day, when I was a Pro Tools guru, I used to also be pretty aggressive with my feature requests.

But like you, I also needed to get work done.

So I, being the smart guy I am, devised a system that worked for me using the current tools available. And when you produce music for 12 hours a day over many years, you become really good at whatever that method happens to be. Optimal or not.

And years later when Avid finally fixed my issues, I found I didn't want them. I became so fast at the methods I already had been using, that the "improved way" actually slowed me down.

Anywhoo.
I just can't get behind you on this Kenny. If there was a reason for lack of Area Selection in Reaper - some paradigm that was special and unique that made Reaper stand apart as a result - then everybody would just accept it. But there's no reason - it's literally just missing, not for better - only for worse.

There's zero chance that drawing a box around stuff will be slower than : selecting time, eyeballing that the correct stuff is selected, realizing that either None or All the automation is coming along for the ride and having to plan for that, and in the end probably having to correct an error in duplication because of a million factors (no tactile visual of what is selected, no indicator of where the duplication will occur, itemless automation lanes DO NOT copy).

It's the only DAW in existence like this, and suffers for it plain and simple.
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Old 03-02-2020, 12:13 PM   #40
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Being RC please can you look at https://forum.cockos.com/showthread.php?t=229775
Thanks.


also can people stop doing such wide posts lol
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