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07-31-2021, 04:33 AM
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#14521
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Human being with feelings
Join Date: May 2021
Posts: 112
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Quote:
Originally Posted by strangy
thanks, need to learn a bit😌
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Hi Strangy, I Frankensteined the x-touch zone files from version 1.0 into 1.1 with some tiny adaptions, if you like I'll zip them up and post them here.
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07-31-2021, 12:07 PM
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#14522
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Human being with feelings
Join Date: Apr 2019
Posts: 29
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Quote:
Originally Posted by MST
Hi Strangy, I Frankensteined the x-touch zone files from version 1.0 into 1.1 with some tiny adaptions, if you like I'll zip them up and post them here.
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Hi MST, thank you, I already Frankenstained my Zones for X-Touch.
BTW is there a place where we can share our zones. Each plugin require a lot of work, so it will be great if we can collect all that in our opinion works awesome in one place.
Today I tuned FabFilter Pro Q 3, I downloaded one many by Freex, modified and extended it use almost all parameters (including dynamics and solo).
It still in work, I can share it here but it will lost in this long thread
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08-01-2021, 04:50 AM
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#14523
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Human being with feelings
Join Date: May 2021
Posts: 112
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Quote:
Originally Posted by strangy
Hi MST, thank you, I already Frankenstained my Zones for X-Touch.
BTW is there a place where we can share our zones. Each plugin require a lot of work, so it will be great if we can collect all that in our opinion works awesome in one place.
Today I tuned FabFilter Pro Q 3, I downloaded one many by Freex, modified and extended it use almost all parameters (including dynamics and solo).
It still in work, I can share it here but it will lost in this long thread
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It wont be lost, next to this thread header there is the 5 star thread rating, and above that the list of attachments of this thread, and the other option is the Reaper Stash, one just needs to label the files well.
I hear you though, but where we stand now, is that Geoff just finished v1.1 for release while ironing out wrinkles, while helping users are making new zone files to honor the new functions, so this is a bit of a creative period with other priorities. But when all this has passed (and Geoff is good on his way with his new project making all the EuCon users happy), I am sure people here will start talking about the right kind of data base for this project again.
Ideally CSI would rule the world with ready made mst files for everything in existence with base zone files to get you started instantly, while Geoff is getting simultaneous head, and feet massages under a palm-tree in the sun while gazing from a Canadian mountain over the ocean while fixing all the bugs on this planet smiling contently, while we turn nature into bliss by performing sensational music, it just needs a bit more work .
Last edited by MST; 08-01-2021 at 05:28 AM.
Reason: Bugfix
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08-01-2021, 08:02 AM
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#14524
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Human being with feelings
Join Date: Jan 2012
Location: Ukraine->Germany
Posts: 60
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Hello all!
Does anyone know the trick so that using the script to show the name and value of the last touched parameter in the REAPER console when I press the button on my controller?
Like this:
Code:
ShowConsoleMsg("FX param name");
ShowConsoleMsg("Fx param value");
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08-01-2021, 08:47 AM
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#14525
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Apokalipsis
Hello all!
Does anyone know the trick so that using the script to show the name and value of the last touched parameter in the REAPER console when I press the button on my controller?
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Code:
SomeController FocusedFXParam
SomeDisplay FocusedFXParamNameDisplay
SomeOtherDisplay FocusedFXParamValueDisplay
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08-01-2021, 09:24 AM
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#14526
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Human being with feelings
Join Date: Jan 2012
Location: Ukraine->Germany
Posts: 60
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Quote:
Originally Posted by MixMonkey
Code:
SomeController FocusedFXParam
SomeDisplay FocusedFXParamNameDisplay
SomeOtherDisplay FocusedFXParamValueDisplay
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Hello MixMonkey,
this option does not immediately, since my keyboard cannot display the values received from CSI. I need to watch the name and values of the last parameter only in the Reaper console.
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08-01-2021, 09:35 AM
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#14527
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Apokalipsis
Hello MixMonkey,
this option does not immediately, since my keyboard cannot display the values received from CSI. I need to watch the name and values of the last parameter only in the Reaper console.
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Ah, sorry, can't help you with that.
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08-02-2021, 03:54 PM
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#14528
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,818
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Quick question.
Track banking with an encoder is not a possibility yet is it ?
I presume I have to define the each different encoder message as a widget and bind each one to a trackbank command in the zone. That's a lot with the Presonus knobs. They run from 01 to 3f for just one direction.
So I was wondering if you could do with an encoder to track banking what you can do to an fx parameter.
Code:
bigknob trackbank ([1)]
That would be a banking value of one no matter what the encoder value. One track bank per tick would suffice.
It didn't work of course, but perhaps it's something to consider for the future. Unless I have overlooked a mechanism of course. Please do tell if you know.
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08-02-2021, 04:20 PM
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#14529
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Human being with feelings
Join Date: Jul 2021
Posts: 1
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Encoder Banking?
Quote:
Originally Posted by airon
Quick question.
Track banking with an encoder is not a possibility yet is it ?
I presume I have to define the each different encoder message as a widget and bind each one to a trackbank command in the zone. That's a lot with the Presonus knobs. They run from 01 to 3f for just one direction.
So I was wondering if you could do with an encoder to track banking what you can do to an fx parameter.
Code:
bigknob trackbank ([1)]
That would be a banking value of one no matter what the encoder value. One track bank per tick would suffice.
It didn't work of course, but perhaps it's something to consider for the future. Unless I have overlooked a mechanism of course. Please do tell if you know.
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This can be accomplished if you set up your Presonus Encoder like a series of buttons (or at least does with 1.0). I break my big encoder into 3 speeds, which are just manually entered ranges of `Press .. .. ..`. Then, assign those widgets to TrackBack "-16" (or however many num tracks
Zon:
Code:
Zone "Home"
/ ... /
RotaryBigLeft TrackBank "-1"
RotaryBigLeftMid TrackBank "-8"
RotaryBigLeftFast TrackBank "-16"
RotaryBigRight TrackBank "1"
RotaryBigRightMid TrackBank "8"
RotaryBigRightFast TrackBank "16"
/ ... /
ZoneEnd
MST File:
Code:
Widget RotaryBigRight
Press b0 3c 00
/ ...SNIP... /
Press b0 3c 0f
WidgetEnd
Widget RotaryBigRightMid
Press b0 3c 10
/ ... SNIP ... /
Press b0 3c 1f
WidgetEnd
Widget RotaryBigRightFast
Press b0 3c 20
/ ... Snip ... /
Press b0 3c 2f
/ ... Snip ... /
Press b0 3c 30
/ ... Snip ... /
Press b0 3c 3f
WidgetEnd
Widget RotaryBigLeft
Press b0 3c 41
/ ... Snip ... /
Press b0 3c 4f
WidgetEnd
Widget RotaryBigLeftMid
Press b0 3c 51
/ ... Snip ... /
Press b0 3c 5f
WidgetEnd
Widget RotaryBigLeftFast
Press b0 3c 61
/ ... Snip ... /
Press b0 3c 7f
WidgetEnd
Also, thanks for the first Faderport 8/16 files I saw around here. They got me started. Now I just have to migrate to 1.1.
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08-03-2021, 04:40 AM
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#14530
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,818
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Quote:
Originally Posted by SQLmedia
This can be accomplished if you set up your Presonus Encoder like a series of buttons (or at least does with 1.0). I break my big encoder into 3 speeds, which are just manually entered ranges of `Press .. .. ..`. Then, assign those widgets to TrackBack "-16" (or however many num tracks
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I was afraid of that. Interesting though that you can have multiple messages in one widget. That one is new to me. Thanks.
Quote:
Also, thanks for the first Faderport 8/16 files I saw around here. They got me started. Now I just have to migrate to 1.1.
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Glad you found it useful. Same here for v1.1. I'm in the middle of a project, so I'm not toying with my setup right now, but I've already split out stuff for later on. Actually one zone per file won't be all that bad for the enormous fx zone I've made for the CLA Epic plugin. It tries to replicate how Chris uses his console for it.
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08-04-2021, 02:57 AM
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#14531
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Human being with feelings
Join Date: May 2021
Posts: 112
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Hello, I am going berserk with the new FX subzones cause it's so cool !
Now I'm making fx zones for my Lexicon MX400 AU plugin editor, and bumped into a puzzle with my C4 controller.
The encoders of the C4 go from 0.0 to 1.0.
But the parameters of the MX400 editor go from 0.0000 to 99.000.
So the C4 encoders just reach around 1% of the needed range.
Is there a way for the C4 to go all the way to 99.000 ?
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08-04-2021, 03:43 AM
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#14532
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by MST
Hello, I am going berserk with the new FX subzones cause it's so cool !
Now I'm making fx zones for my Lexicon MX400 AU plugin editor, and bumped into a puzzle with my C4 controller.
The encoders of the C4 go from 0.0 to 1.0.
But the parameters of the MX400 editor go from 0.0000 to 99.000.
So the C4 encoders just reach around 1% of the needed range.
Is there a way for the C4 to go all the way to 99.000 ?
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See the "encoders" section in the wiki. Halfway down the page there is a section on custom paramater ranges.
FXParam 1 [ 0.0>99.0 ]
Be aware that the led feedback will not be correct. The leds will go through its default range 99 times faster than normal.
Also, if I'm not mistaken, the encoders on the c4 technically just send out increment/decrement values and CSI is what gives it a range of 0 to 1 by default.
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08-04-2021, 04:27 AM
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#14533
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Human being with feelings
Join Date: May 2021
Posts: 112
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Quote:
Originally Posted by cjewellstudios
See the "encoders" section in the wiki. Halfway down the page there is a section on custom paramater ranges.
FXParam 1 [ 0.0>99.0 ]
Be aware that the led feedback will not be correct. The leds will go through its default range 99 times faster than normal.
Also, if I'm not mistaken, the encoders on the c4 technically just send out increment/decrement values and CSI is what gives it a range of 0 to 1 by default.
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Right!!, that did it (I always check the wiki first, but now it works I see I could have done it without help, which is not always the case,,).
The led feedback is indeed bizarre psychedelic (I can live with that for now, I'll try a controller with absolute encoders later).
Now I'm going to fix the C4 encoders so I wont need to turn them 40 times before they reach 99.0000, but that's explained well in the wiki (thanks Funkybot), so that will be a good exercise in handling this type of encoder.
Thank you very much for the help !!!
(Btw, I am following you're progress with TouchOSC, radio buttons, and all, exciting stuff.)
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08-04-2021, 04:45 AM
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#14534
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Human being with feelings
Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by MST
Right!!, that did it (I always check the wiki first, but now it works I see I could have done it without help, which is not always the case,,).
The led feedback is indeed bizarre psychedelic (I can live with that for now, I'll try a controller with absolute encoders later).
Now I'm going to fix the C4 encoders so I wont need to turn them 40 times before they reach 99.0000, but that's explained well in the wiki (thanks Funkybot), so that will be a good exercise in handling this type of encoder.
Thank you very much for the help !!!
(Btw, I am following you're progress with TouchOSC, radio buttons, and all, exciting stuff.)
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You're extremely welcome. It's not often something comes up that I'm both confident in the answer and quicker than Funkybot and MixMonkey!
Acceleration is a literal game changer. Being able to customize it when using custom ranges is just incredible.
TouchOSC is going really well. Basically just waiting on a fix for the button feedback issue (either from Hexler or me trying to hack up a workaround for now)
I've been mapping my personal plugins but I'm going to switch to the Tokyo dawn stuff and include them in the layout.
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08-04-2021, 04:50 AM
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#14535
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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@MST Do you have a Mackie C4?
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08-04-2021, 04:55 AM
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#14536
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Human being with feelings
Join Date: May 2021
Posts: 112
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Quote:
Originally Posted by MixMonkey
@MST Do you have a Mackie C4?
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A grateful owner of 2 of them.
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08-04-2021, 05:06 AM
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#14537
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Human being with feelings
Join Date: May 2021
Posts: 112
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Quote:
Originally Posted by cjewellstudios
Acceleration is a literal game changer. Being able to customize it when using custom ranges is just incredible.
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Till resent I just considered it an extra irritating complexity, but with the extra experience I start to get excited to,,
Quote:
Originally Posted by cjewellstudios
TouchOSC is going really well. Basically just waiting on a fix for the button feedback issue (either from Hexler or me trying to hack up a workaround for now)
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Yeah, I followed that, thankfully Hexler has a good enough reputation to expect them to fix fast, fingers crossed,,
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08-04-2021, 05:07 AM
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#14538
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by MST
A grateful owner of 2 of them.
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Me too
See if there's anything in here you can use.
Last edited by MixMonkey; 08-07-2021 at 10:20 AM.
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08-04-2021, 05:08 AM
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#14539
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by MST
Yeah, I followed that, thankfully Hexler has a good enough reputation to expect them to fix fast, fingers crossed,,
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I've sent them all the files they need to see the issue from our perspective, waiting to hear back.
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08-04-2021, 05:14 AM
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#14540
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Human being with feelings
Join Date: May 2021
Posts: 112
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@MixMonkey
Double thanks !!
I will dig in.
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08-04-2021, 09:09 AM
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#14541
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Human being with feelings
Join Date: May 2021
Posts: 2
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Hello,
This is my first post, so first of all I would like to thank you for the awesome CSI plugin. It works like a charm.
I don't know if this will be useful to anyone, but I wrote a simple plugin that allows to specify dummy actions in Reaper (only with on/off state without doing anything) that can be used to control button lights on the surface from CSI zones. E.g., in my Qcon Pro G2 I have a zoom button, and if I would like to remain lit when I am in 'zoom' mode I can assign that toggling action to it. Or if I press 'Sends' button it lights on and 'Pan' button (and other specified) turns off. The name of actions can be customised in .txt config file.
In case that someone will find it useful, here is the link to code:
https://github.com/piotrlechowicz/pt..._reaper_plugin
Right now it is built only for OSx but if needed I can compile it for Windows as well.
Last edited by PiotrLechowicz; 08-04-2021 at 10:38 AM.
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08-04-2021, 09:21 AM
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#14542
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Human being with feelings
Join Date: Jun 2018
Posts: 705
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Quote:
Originally Posted by PiotrLechowicz
Hello,
This is my first post, so first of all I would like to thank you for the awesome CSI plugin. It works like a charm.
I don't know if this will be useful to anyone, but I wrote a simple plugin that allows to specify dummy actions in Reaper (only with on/off state without doing anything) that can be used to control button lights on the surface from CSI zones. E.g., in my Qcon Pro G2 I have a zoom button, and if I would like to remain lit when I am in 'zoom' mode I can assign that toggling action to it. Or if I press 'Sends' button it lights on and 'Pan' button (and other specified) turns off. The name of actions can be customised in .txt config file.
In case that some one will find it useful, here is the link to code:
https://github.com/piotrlechowicz/pt..._reaper_plugin
Right now it is built only for OSx but if needed I can compile it for Windows as well.
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Glad you are liking CSI. It really is an incredible piece of software. Geoff and the crew have done amazing things. I'm a Windows User, so I would love to have something like this compiled for windows. Pretty please, with sugar on top.
Thank you.
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08-04-2021, 12:45 PM
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#14543
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by MixMonkey
Me too
See if there's anything in here you can use.
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Thanks MixMonkey
I'm pinching your hard work too.
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08-04-2021, 12:49 PM
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#14544
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by siniarch
Glad you are liking CSI. It really is an incredible piece of software. Geoff and the crew have done amazing things. I'm a Windows User, so I would love to have something like this compiled for windows. Pretty please, with sugar on top.
Thank you.
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There are some dummy toggles in the SWS already, I used one for my ZoomMode.zon
Code:
SWS/S&M: Dummy toggle 1 _S&M_DUMMY_TGL1
SWS/S&M: Dummy toggle 2 _S&M_DUMMY_TGL2
SWS/S&M: Dummy toggle 3 _S&M_DUMMY_TGL3
..............................................
SWS/S&M: Dummy toggle 8 _S&M_DUMMY_TGL8
Here's when I asked the same question about led toggles.
https://forum.cockos.com/showpost.ph...ostcount=14105
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08-04-2021, 12:58 PM
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#14545
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Human being with feelings
Join Date: Jun 2018
Posts: 705
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Quote:
Originally Posted by Freex
There are some dummy toggles in the SWS already, I used one for my ZoomMode.zon
Code:
SWS/S&M: Dummy toggle 1 _S&M_DUMMY_TGL1
SWS/S&M: Dummy toggle 2 _S&M_DUMMY_TGL2
SWS/S&M: Dummy toggle 3 _S&M_DUMMY_TGL3
..............................................
SWS/S&M: Dummy toggle 8 _S&M_DUMMY_TGL8
Here's when I asked the same question about led toggles.
https://forum.cockos.com/showpost.ph...ostcount=14105
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Awesome. Thanks.
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08-04-2021, 02:59 PM
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#14546
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by Freex
Thanks MixMonkey
I'm pinching your hard work too.
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No worries
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08-05-2021, 08:11 AM
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#14547
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Human being with feelings
Join Date: May 2021
Posts: 2
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Quote:
Originally Posted by siniarch
Glad you are liking CSI. It really is an incredible piece of software. Geoff and the crew have done amazing things. I'm a Windows User, so I would love to have something like this compiled for windows. Pretty please, with sugar on top.
Thank you.
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Done, but I was only able to build it for x64 at the moment.
Quote:
Originally Posted by Freex
There are some dummy toggles in the SWS already, I used one for my ZoomMode.zon
Code:
SWS/S&M: Dummy toggle 1 _S&M_DUMMY_TGL1
SWS/S&M: Dummy toggle 2 _S&M_DUMMY_TGL2
SWS/S&M: Dummy toggle 3 _S&M_DUMMY_TGL3
..............................................
SWS/S&M: Dummy toggle 8 _S&M_DUMMY_TGL8
Here's when I asked the same question about led toggles.
https://forum.cockos.com/showpost.ph...ostcount=14105
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Yes, but they are only toggling, right? You cannot explicitly turn it off or on, just toggle it.
So after pressing Home button you cannot know which one should be toggled? If you press home after activating zoom, the zoom button is lit but you are not in ZoomMode. And if you will press zoom, the button will turn off even though the zoom mode has been activated.
My point was to add additional actions that are able to turn on/off/toggle those toggles.
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08-05-2021, 09:01 AM
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#14548
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Human being with feelings
Join Date: Jun 2018
Posts: 705
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Quote:
Originally Posted by PiotrLechowicz
Done, but I was only able to build it for x64 at the moment.
Yes, but they are only toggling, right? You cannot explicitly turn it off or on, just toggle it.
So after pressing Home button you cannot know which one should be toggled? If you press home after activating zoom, the zoom button is lit but you are not in ZoomMode. And if you will press zoom, the button will turn off even though the zoom mode has been activated.
My point was to add additional actions that are able to turn on/off/toggle those toggles.
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Awesome. Thank you and x64 is what I have, so perfect.
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08-05-2021, 09:59 AM
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#14549
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by PiotrLechowicz
Done, but I was only able to build it for x64 at the moment.
Yes, but they are only toggling, right? You cannot explicitly turn it off or on, just toggle it.
So after pressing Home button you cannot know which one should be toggled? If you press home after activating zoom, the zoom button is lit but you are not in ZoomMode. And if you will press zoom, the button will turn off even though the zoom mode has been activated.
My point was to add additional actions that are able to turn on/off/toggle those toggles.
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I have it so that when I enter ZoomMode (by pressing the zoom button) the button lights up
when I want to exit ZoomMode I press the Zoom button again,(light goes out) that's what takes me to home, I don't have a "home button"
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08-05-2021, 10:15 AM
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#14550
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Quote:
Originally Posted by MixMonkey
Me too
See if there's anything in here you can use.
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Don't even have a C4, but took a peak. Sub-Foldering the FX Zones by vendor is very tidy. Will be doing that immediately.
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08-05-2021, 11:12 AM
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#14551
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Human being with feelings
Join Date: Jul 2011
Location: Northern Ireland
Posts: 904
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Quote:
Originally Posted by Funkybot
Don't even have a C4, but took a peak. Sub-Foldering the FX Zones by vendor is very tidy. Will be doing that immediately.
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It's kind of a must if you have more than a couple of vst's.
I also like to put multi zone effects into their own folder inside the vendor folder.
(but maybe that's just some sort of OCD)
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08-05-2021, 03:54 PM
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#14552
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,027
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Geoff, what do you think of hosting surface .mst and .zon files similar to what Smokehead did here on Github:
https://github.com/JanFeld/reaper-csi-configs
Seems like something that's very clean and might work well as a simple repository for surface files.
Could do one top-level folder per surface, then sub folders for the .mst and .zon files. The files then become browsable which is nice, or someone could download right from the Git repository.
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08-06-2021, 05:15 AM
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#14553
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Human being with feelings
Join Date: May 2021
Posts: 112
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Quote:
Originally Posted by Funkybot
Geoff, what do you think of hosting surface .mst and .zon files similar to what Smokehead did here on Github:
https://github.com/JanFeld/reaper-csi-configs
Seems like something that's very clean and might work well as a simple repository for surface files.
Could do one top-level folder per surface, then sub folders for the .mst and .zon files. The files then become browsable which is nice, or someone could download right from the Git repository.
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Sounds like a forest of a thumbs-up plan to me, it will keep the CSI installation and folders clean and efficient.
And making the wiki and repository as attractive as possible has huge benefits, gives new musicians the opportunity to calmly investigate everything.
In the long run this is essential so CSI can easily swing around independently from this thread.
Edit to ad,
A thread that today counts more then 3 quarters of a million views,, wow.
Last edited by MST; 08-06-2021 at 05:25 AM.
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08-06-2021, 09:10 AM
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#14554
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Human being with feelings
Join Date: Jun 2018
Posts: 705
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Quote:
Originally Posted by Funkybot
Geoff, what do you think of hosting surface .mst and .zon files similar to what Smokehead did here on Github:
https://github.com/JanFeld/reaper-csi-configs
Seems like something that's very clean and might work well as a simple repository for surface files.
Could do one top-level folder per surface, then sub folders for the .mst and .zon files. The files then become browsable which is nice, or someone could download right from the Git repository.
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I'm contemplating hosting such a site where people can have accounts and upload their own setting. So, it would be self curating. But I like the idea of it having a much better interface. Anyway, I'll give it some more though and let you know what I come up with.
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08-07-2021, 07:58 AM
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#14555
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Human being with feelings
Join Date: Mar 2020
Location: IJsselstein, Netherlands
Posts: 435
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Quote:
Originally Posted by siniarch
I'm contemplating hosting such a site where people can have accounts and upload their own setting. So, it would be self curating. But I like the idea of it having a much better interface. Anyway, I'll give it some more though and let you know what I come up with.
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Hi Siniarch, this very idea also popped my mind an innumerous amount of times. I like the idea of a community-driven environment of all CSI related. Also adding an 'editor' kinda tool would be really nice. A bit in the way you do with your controller: Adding the text file, select an mst and connect the dots.
Let's team up and create a great tool that will help the CSI community
Last edited by Navelpluisje; 08-07-2021 at 08:31 AM.
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08-07-2021, 09:09 AM
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#14556
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Human being with feelings
Join Date: Jun 2018
Posts: 705
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Quote:
Originally Posted by Navelpluisje
Hi Siniarch, this very idea also popped my mind an innumerous amount of times. I like the idea of a community-driven environment of all CSI related. Also adding an 'editor' kinda tool would be really nice. A bit in the way you do with your controller: Adding the text file, select an mst and connect the dots.
Let's team up and create a great tool that will help the CSI community
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Sounds awesome. Send me a PM and we can begin the conversation.
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08-07-2021, 12:39 PM
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#14557
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Human being with feelings
Join Date: Jul 2021
Location: New Orleans, LA
Posts: 17
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Thanks for CSI...and some questions...
First time poster, long time REAPER user, short time CSI user.
First, thank you to everyone who has contributed to CSI, and esp. to Geoff for creating it and working so hard on it.
As to my current questions, when using CSI, REAPER doesn't get the MIDI info (makes perfect sense) which means all of the "MIDI CC/OSC Only" command/actions don't work with CSI (at least in my testing). Is there a way to get those working with a MIDI Control Surface that has CSI controlling it?
If not, are there any plans to do some type of 'passthrough' or to replicate those actions/commands?
My second question is about panning. I can get the base/left-channel panning to work, but the right-channel/width isn't controllable. Having read through most of this thread (yes, the last 250+ pages), it appears to be a known issue, but I'm double checking that I haven't missed anything.
Thanks again for all the hard work!
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08-07-2021, 01:01 PM
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#14558
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Human being with feelings
Join Date: Jun 2018
Posts: 705
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Quote:
Originally Posted by c3r1c3
First time poster, long time REAPER user, short time CSI user.
First, thank you to everyone who has contributed to CSI, and esp. to Geoff for creating it and working so hard on it.
As to my current questions, when using CSI, REAPER doesn't get the MIDI info (makes perfect sense) which means all of the "MIDI CC/OSC Only" command/actions don't work with CSI (at least in my testing). Is there a way to get those working with a MIDI Control Surface that has CSI controlling it?
If not, are there any plans to do some type of 'passthrough' or to replicate those actions/commands?
My second question is about panning. I can get the base/left-channel panning to work, but the right-channel/width isn't controllable. Having read through most of this thread (yes, the last 250+ pages), it appears to be a known issue, but I'm double checking that I haven't missed anything.
Thanks again for all the hard work!
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For your first question, look into Bome MIDI translaror. It might be able to do what you want.
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08-08-2021, 06:05 AM
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#14559
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Human being with feelings
Join Date: Sep 2017
Location: London, England.
Posts: 4,887
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Quote:
Originally Posted by siniarch
I'm contemplating hosting such a site where people can have accounts and upload their own setting.
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Something wrong with the Reaper Stash?
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08-08-2021, 06:30 AM
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#14560
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Human being with feelings
Join Date: Jan 2011
Posts: 22
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Quote:
Originally Posted by strangy
Hi MST, thank you, I already Frankenstained my Zones for X-Touch.
BTW is there a place where we can share our zones. Each plugin require a lot of work, so it will be great if we can collect all that in our opinion works awesome in one place.
Today I tuned FabFilter Pro Q 3, I downloaded one many by Freex, modified and extended it use almost all parameters (including dynamics and solo).
It still in work, I can share it here but it will lost in this long thread
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As an X-Touch owner I'd appreciate this please!
Quote:
Originally Posted by MST
Hi Strangy, I Frankensteined the x-touch zone files from version 1.0 into 1.1 with some tiny adaptions, if you like I'll zip them up and post them here.
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And this too!
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