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Old 04-13-2020, 06:56 PM   #1
PMan
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Default Audio Damage is porting their plugins Linux

I've been testing Audio Damage's Linux plugins.
They have a free download for the RoughRider3 compressor here:
https://www.audiodamage.com/pages/free-downloads

And the (not free) Quanta granular synth here:
https://www.audiodamage.com/collecti...s/ad046-quanta

The devs told me they are in the process of porting all of their plugins to our favorite OS!

Quanta is (for me, anyway) primarily a sound design unit. They provide some really great factory presets with it, they are good in and of themselves and are also a great starting point for custom patches.

The key is having good samples for the granular engine. Lots of modulation capabilities, too. Good stuff!
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Old 04-13-2020, 08:46 PM   #2
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Only once I've kept around of theirs is Defacer but they discontinued their free one. Unlikely to port that I guess eh
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Old 04-14-2020, 02:56 AM   #3
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Was about to test, but yet again depends on webkit2gtk and all dependencies that follows.
Guess I'll need to plead AD to disable this junk on compile JUCE.

If anyone else do make JUCE plugs please please disable webkit2gtk on linux
Quote:
You can simply enable GPL mode in the Projucer by enabling
JUCER_ENABLE_GPL_MODE=1 and disabling the web browser JUCE_WEB_BROWSER=0
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Old 05-14-2020, 03:32 AM   #4
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Nice! Their free Rough Rider works perfectly Which of their plugins would you people recommend?
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Old 05-14-2020, 06:21 AM   #5
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The main issue I had when I tested these plugins a while back was that they created config/preset directories inside my home directory, without my input or permission. (I'm pretty sure I recall writing about this issue here before, but I don't recall whether it was concerning Audio Damage plugins or something else...)

To me this is a pretty big annoyance. I like having a clean, straightforward home directory, and I feel the user should always be in control over what clutter is or isn't in there. Typically Linux software uses hidden directories to save configs, presumably because of exactly this reason... I even sent Audio Damage some feedback about it, but never heard back...
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Old 05-14-2020, 06:25 AM   #6
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Quote:
Originally Posted by elcalen View Post
I even sent Audio Damage some feedback about it, but never heard back...

What a coincidence, I wrote them a few minutes ago for the same thing. Really annoying.
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Old 05-19-2020, 05:11 AM   #7
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Quote:
Originally Posted by elcalen View Post
they created config/preset directories inside my home directory
In the absence of a bug tracker or any response from the vendor one has to assume that they wouldn't mind if one would lay hand on their binary for himself:

- md5sum RoughRider3.so
dbc8afd754d8eeae8daf81095106ef45
- hexedit RoughRider3.so
- press enter and go to position 0x511618
- press Tab to go to ASCII side
- replace "Audio Damage/" with ".AudioDamage/"
- press CTRL+X to save and exit
- md5sum RoughRider3.so
74f8f475ddb6a050164882ef9ee577d3

Got the same md5 in the end? - You made it.

Voilá!
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Old 08-23-2020, 01:33 AM   #8
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Default Quanta - Demo

Yo,
Is it me or does anyone else have UI issue with quanta?
Attached Images
File Type: png 20-08-23--1598171116_scrot.png (3.8 KB, 239 views)
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Old 08-28-2020, 12:19 PM   #9
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I just noticed these recent posts!

I have the full version of Quanta (v1.1.1), and no problems with the UI. I have attached a small screenshot...

Quanta is kinda heavy on the CPU, but it makes my ears really happy The presets sound great! Really usable stuff, and also, by examining and tweaking the parameters, I'm learning how it works. The envelopes are really flexible, but not at all what I'm used to.

And to really do serious programming using the granular synthesis, you have to create your own audio samples (or use the grains included in the presets). I tried using some industrial noise samples that I found on the web, but they really need to be tweaked (something I haven't done yet).

Last edited by PMan; 01-19-2024 at 12:49 AM.
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Old 08-28-2020, 01:04 PM   #10
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Seeing this Quanta post made me curious... I didn't recall *ever* finding the .wav files used for the granular synth engine.

My memory was correct, I didn't find any, because they are saved with the preset. I guess disk space is not so expensive these days, but...

A .wav file is saved initially, as a part of my sample library, then it's saved in the Quanta preset, and then it's saved again in every Reaper project where I use it.

Downside: I like the idea of saving a file once and then referencing it whenever it's used. This definitely does NOT do that!

Upside: The sounds in presets & projects are set in stone, they won't change if an external file gets edited. I like the stability of this scenario, especially if I tweak the samples for a project. Another downside: How do I tweak the sample if it's stored in the preset? If it's a sample from my library, I find it and edit it. If it's in a factory preset, it's pretty much not available. I'm sure there are ways to find and extract it from the preset, but I'm not going to do that.

I'm really impressed with the sound. Just getting more familiar with the way it works.
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Old 08-29-2020, 11:19 AM   #11
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Thank you for the reply PMan, however are you running it on other than linux?
I seem to have UI issues latetly with plugs baked with different JUCE versions,
loaded in same project like:
OB-Xd and BalanceSPTeufelsbergReverb
SFZero and BalanceSPTeufelsbergReverb
OB-Xd and Vertigo
AD.Quanta is just black
(I noticed some of the AudioDamage synths depend on gtk2webkit to load,
I suppose this is a misconfiguration from the dev side)
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Old 09-04-2020, 11:51 AM   #12
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Quote:
Originally Posted by biopsin View Post
Thank you for the reply PMan, however are you running it on other than linux?
I seem to have UI issues latetly with plugs baked with different JUCE versions,
loaded in same project like:
OB-Xd and BalanceSPTeufelsbergReverb
SFZero and BalanceSPTeufelsbergReverb
OB-Xd and Vertigo
AD.Quanta is just black
(I noticed some of the AudioDamage synths depend on gtk2webkit to load,
I suppose this is a misconfiguration from the dev side)
I only use Linux

I have experienced JUCE based plugins crashing each other, too. OB-Xd would crash Reaper when certain other plugins were in a project. I ended up removing it for a while. The latest version of OB-Xd (from DiscoDSP) seems to fix that problem, no more crashes!

I don't use any of the other plugins you listed, but there was a time when I was finding and adding plugins, and projects started crashing like crazy! I realized it wasn't enough to just test a plugin by itself, I had to test to see if it would crash other plugins. I ended up removing 4 or 5. I'm not sure if it was different versions of JUCE, but I would start Reaper from the console (command line) so I could see what kind of error caused the crash, and I'd get a console screen full of "JUCE assertion error" messages when Reaper crashed.

I have never had problems with Quanta. I'm running Ubuntu 19.10, with the default window manager.
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Old 09-09-2020, 11:21 PM   #13
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Yeah I noticed it too, alone it's okay however combined goes total crash.
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Old 09-10-2020, 11:21 AM   #14
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@JP, shure targeted for older lib versions, I totally agree running a rolling distro ain't the best approach doing serious and stable audio production.
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Old 10-28-2020, 10:26 AM   #15
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A quick update to @biopsin;
I tried the demo of the latest version (1.1.10) and it does not work on my machine. It will make sound from the default patch, but the UI just shows a frozen version of the window behind it.

I have version 1.1.1, which works well. I sent an email to support, I'll report back here what happens.

/Peace
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Old 10-29-2020, 02:33 PM   #16
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The devs emailed me back, and as @biopsin said: "I noticed some of the AudioDamage synths depend on gtk2webkit to load" the latest Quanta needs it to display the GUI.

I specifically tested for dependencies (ldd Quant.so) and gtk2webkit didn't appear in the list, but the GUI doesn't happen without it.

They did say they would get rid of that dependancy in future versions, though.

To install it on Ubuntu: "sudo apt-get install libwebkit2gtk-4.0" (from the command line).

Last edited by PMan; 10-29-2020 at 02:34 PM. Reason: clarity
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Old 12-16-2020, 12:18 PM   #17
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There's an update for Quanta. The latest version 1.2 gets rid of the WebKit and OpenGL dependencies.

Note: I have no connection with Audio Damage (I did buy Quanta and I'm happy with my purchase)

Enjoy!
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Old 12-18-2020, 03:26 AM   #18
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Great news!
don't mind hardware accelerated GUI if the plug is resource hog,
however the webkit dependency was a BIG overkill.

..but still can't get Quanta to run, it get's scanned but does'nt show in the menu, however no issues with Axon, so I don't know what's going on..

on top of that; from REAPER 6.16 there is no more verbosity in terminal, so now we are even more blind then ever, tnx!
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Old 12-22-2020, 11:50 PM   #19
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Interesting, Are you sure it scanned? There is a new button in the vst/scan menu (maybe it's not new, maybe I'm just now noticing it) "plugins which failed to scan". It lists plugs that didn't make the cut.

I remember trying to run Tunefish4. I wouldn't make Reaper crash but it didn't show up in the FX lists, either. I should put it back in my .vst folder and see if it shows up in the failed to scan list.

Good luck!
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Old 12-23-2020, 02:00 AM   #20
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"plugins which failed to scan"

yup I see it, however is this unfinished or a work in progress?
A function to click on in the future with some sort of error report,
as of now it stands as nextgen complete nonsense feedback submenu listing
grrr..

[request] please be more verbose in terminal like it used to be
(or add a --verbose switch), for issue solving.
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