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My idea would be having a palette of tools as to craft something in the vein of synthpop \ ambient \ IDM \ industrial and the like.
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Brother\|/sister-- start at the beginning as you already done (interest.)
Music is an art-and like martial art- a good firm root will grow a better tree.
Focus on the basics and drill them daily- in martial arts,this may be your 'stance' or footing.Once you have good firm footing + balance- many moves come from that.
It's exactly the same for music-drill the fundementals,the core knowledge of keys,tones and levels(volume.)
Speed and agility may come next.
TBH-the better investment is a rea lly decent sampler(imo)-with this you will have access to practically all musical tone ranges.
Samplers can also help drill the fundamentals for synthesis modelling.
LFO's,filters,envelopes all pretty much do the same jobs,but all have uniqueness about them with certain style plugins.
An order of learning might be:
1.Tone generations (either voice/instrument/virtual synthesis.)
2.Tone manipulations and modulations (lfo's/envelopes/filters/fx.)
3.Tone timings and arrangements (tempos and divisions.)
4.Tone sharing/distributions.
5.**insert *here* either happiness,or sadness,or mixture of both!!**
Everything else inbetween is a bond,or bonus
Enjoy,or not.