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Old 09-09-2016, 08:41 AM   #1
Jack Winter
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Default v5.25pre4 - September 9 2016

v5.25pre4 - September 9 2016
+ Dynamic split: improve handling of existing stretch markers
+ FX: copy/paste of FX, FX chains include necessary channel count to meet pin mappings
+ FX: increase channel count as needed when drag and drop FX to item take FX
+ JSFX: fix used-channel detection for MIDI-only processors
+ JSFX: update many stock plug-ins to define their I/O
+ MIDI editor: fix marquee selection drawing when many CC lanes are displayed [t=181235]
+ MIDI editor: fix resizing CC lanes when many lanes are displayed
+ MIDI editor: prevent drawing zero-length MIDI notes
+ Media explorer: improve timestretch behavior with looped preview
+ VST: fix used-channel detection
# MIDI editor: fix media item lane display and resizing when many CC lanes are displayed
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Old 09-09-2016, 08:45 AM   #2
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+ FX: copy/paste of FX, FX chains include necessary channel count to meet pin mappings
Thank you Justin! I'll be testing this shortly. Much appreciated.
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Old 09-09-2016, 08:59 AM   #3
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Quote:
Originally Posted by Jack Winter View Post
v5.25pre4 - September 9 2016
+ Dynamic split: improve handling of existing stretch markers
Thank you!
What's this?
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Old 09-09-2016, 09:11 AM   #4
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Thank you!
What's this?
A bug I found. When having a track selected with already existing stretch markers opening the dynamic split dialog would make the displayed wave form jump and the detected transients be off.
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Old 09-09-2016, 09:36 AM   #5
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refers to
"+ MIDI editor: prevent drawing zero-length MIDI notes"

but not complete, fixed
I explained it within comprehensive ELP
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Old 09-09-2016, 10:08 AM   #6
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Originally Posted by Jack Winter View Post
A bug I found. When having a track selected with already existing stretch markers opening the dynamic split dialog would make the displayed wave form jump and the detected transients be off.
Ah. Wonderful.
I was noticing that bug the other day.
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Old 09-09-2016, 10:18 AM   #7
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"ignore fx chain kb shortcuts" disallows the typing of numbers into ReaPlugs, eg "attack time" in ReaTune

don't know if this is avoidable, but it takes the joy out of that addition for me
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Old 09-09-2016, 10:33 AM   #8
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Originally Posted by mccrabney View Post
"ignore fx chain kb shortcuts" disallows the typing of numbers into ReaPlugs, eg "attack time" in ReaTune

don't know if this is avoidable, but it takes the joy out of that addition for me
What I'm feeling is something like if you hold control or some key, then the normal FX chain shortcuts work when this new option is enabled.

That, or a shortcut to quickly turn it on or off.
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Old 09-09-2016, 10:44 AM   #9
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Originally Posted by Jack Winter View Post
+ FX: copy/paste of FX, FX chains include necessary channel count to meet pin mappings
Hi Justin,

So this is working well for saving an FX Chain Preset and loading to another item, or doing the native REAPER "Copy All FX" and "Paste FX". Presumably, the drag and drop FX works too.

However, for some reason the way the SWS/S&M Actions of "Copy FX Chain From Selected Item" and "Paste FX Chain To Selected Items" still doesn't work.

I know you don't deal with SWS, but do you know why this would be copying the FX differently?

What I ultimately do is select an item, use SWS "Copy FX Chain From Selected Item" and then select a bunch of other items and use "Paste FX Chain To Selected Items".

I don't think there is a native REAPER solution to replace these is there?
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Old 09-09-2016, 11:06 AM   #10
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Thanks guys! some very useful fixes there.

Is there a reason why we can't yet drag and drop from the fx button on a track via the TCP to another track yet? That would be so useful.

I know it works in the mixer but I don't always have the mixer up. No worries if not but it's one of those "old timer" requests that would be great to see done at some point
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Old 09-09-2016, 12:39 PM   #11
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Thanks guys! some very useful fixes there.

Is there a reason why we can't yet drag and drop from the fx button on a track via the TCP to another track yet? That would be so useful.
I just tried this last night (it never occurred to me to try it, but assumed it would work), and was bummed that it didn't.

It would be a nice addition, because like you, I don't always have the mixer up.

Another quirk - can we get the Quick add FX added to the main FX window. I instinctively want to right click every time I'm in the window to add additional effects.





Thanks,

tg
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Old 09-09-2016, 12:44 PM   #12
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Originally Posted by musicbynumbers View Post
Is there a reason why we can't yet drag and drop from the fx button on a track via the TCP to another track yet? That would be so useful.
In the meantime, do what I did which is add a copy FX/Paste FX button to my toolbar. That way you don't have to open the FX chain to do what you want just select source track, copy, target track, paste. Probably even better as a key combo.
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Old 09-09-2016, 02:02 PM   #13
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This thing is not a bug really, but it's annoying.
1. Create a project, add a track
2. Create midi item, open midi editor
3. Change grid from 'straight' to whatever you want.
4. Close the project
5. Add a track, create midi tem, open midi editor
6. Grid won't be 'straight', but what did you change it to.

Last edited by vitalker; 09-10-2016 at 12:58 AM.
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Old 09-09-2016, 02:15 PM   #14
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Originally Posted by Jack Winter View Post
+ MIDI editor: fix marquee selection drawing when many CC lanes are displayed [t=181235]
+ MIDI editor: fix resizing CC lanes when many lanes are displayed
Okay, I have to believe this fixed the problem I was having, it is so much better.

Thank you.
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Old 09-09-2016, 02:15 PM   #15
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I've noticed since 5.25pre1 that melda vst3 plugs now have no metering, more than 50% of the time. This is presumably related to the pre1 change to fix the resizing bug introduced by 5.24.

I'm finding all my Melda effects are being affected. Win10 64bit, VST3 64bit.
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Old 09-09-2016, 02:53 PM   #16
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Originally Posted by MRMJP View Post
I know you don't deal with SWS, but do you know why this would be copying the FX differently?
SWS probably needs to get updated to support that.
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Old 09-09-2016, 02:54 PM   #17
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Is it a bug ?

Last edited by ovnis; 09-09-2016 at 03:05 PM.
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Old 09-09-2016, 04:53 PM   #18
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SWS probably needs to get updated to support that.
Thanks. I've tried to report this but I don't know how promising it is.
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Old 09-09-2016, 08:06 PM   #19
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Quote:
Originally Posted by Jack Winter View Post
v5.25pre4 - September 9 2016
+ FX: copy/paste of FX, FX chains include necessary channel count to meet pin mappings
+ FX: increase channel count as needed when drag and drop FX to item take FX
Just keeps getting better! Really handy improvements here.
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Old 09-09-2016, 08:38 PM   #20
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Originally Posted by karbomusic View Post
In the meantime, do what I did which is add a copy FX/Paste FX button to my toolbar. That way you don't have to open the FX chain to do what you want just select source track, copy, target track, paste. Probably even better as a key combo.
Yeah, I've had that for a long time, and use it all the time.
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Old 09-10-2016, 12:16 AM   #21
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Quote:
Originally Posted by Jack Winter View Post
+ FX: copy/paste of FX, FX chains include necessary channel count to meet pin mappings
Yes, thanks !


Quote:
Originally Posted by Jack Winter View Post
+ FX: increase channel count as needed when drag and drop FX to item take FX
If it means that the number of item's outputs must match the one of the FX, no, here it doesn't work with all the plugins I have tried. It stays to the file's channels number and I have to add them manualy like before.
Is there a special setting to make it work as intended ?
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Old 09-10-2016, 12:27 AM   #22
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Originally Posted by Jack Winter View Post
+ JSFX: update many stock plug-ins to define their I/O
I don't know if it is related, but if I put a multichanel JS FX on a 5 channels file, it shows only 4 channels, not five as expected.

If the same FX is put on a 6 channels file then it shows 6.
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Old 09-10-2016, 03:02 AM   #23
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Originally Posted by grayter1 View Post
I just tried this last night (it never occurred to me to try it, but assumed it would work), and was bummed that it didn't.

It would be a nice addition, because like you, I don't always have the mixer up.

Another quirk - can we get the Quick add FX added to the main FX window. I instinctively want to right click every time I'm in the window to add additional effects.





Thanks,

tg
I right click there too lol I wish QuickAdd was in that menu too!! Genius idea. Hope for it!
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Old 09-10-2016, 05:31 AM   #24
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I was recording bassguitar,
doing second take
and first take was playing, not muted as expected.
Settings "New recording splits item and creates new take"

Bug? New? Setting?
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Old 09-10-2016, 06:16 AM   #25
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Quote:
Originally Posted by G-Sun View Post
I was recording bassguitar,
doing second take
and first take was playing, not muted as expected.
Settings "New recording splits item and creates new take"

Bug? New? Setting?
Maybe (accidently) 'Play all takes' enabled ? (it's in Item settings)
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Old 09-10-2016, 06:41 AM   #26
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Quote:
Originally Posted by G-Sun View Post
I was recording bassguitar,
doing second take
and first take was playing, not muted as expected.
Settings "New recording splits item and creates new take"

Bug? New? Setting?
If you right click on the track's record button, is "monitoring track media when recording" enabled?
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Old 09-10-2016, 06:44 AM   #27
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Quote:
Originally Posted by Jack Winter View Post
v5.25pre4 - September 9 2016
+ FX: copy/paste of FX, FX chains include necessary channel count to meet pin mappings
+ FX: increase channel count as needed when drag and drop FX to item take FX
Hey Justin, thanks for this. Can you please add the same behaviour when loading FX presets? Obviously they would need to be REAPER internal presets as plugin internal presets are obviously oblivious to REAPER's pins.

Attached is an example file for FabFilter Pro-Q2.
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Old 09-10-2016, 06:49 AM   #28
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Quote:
Originally Posted by mccrabney View Post
"ignore fx chain kb shortcuts" disallows the typing of numbers into ReaPlugs, eg "attack time" in ReaTune
Confirmed.
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Old 09-10-2016, 09:00 AM   #29
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Quote:
Originally Posted by nofish View Post
Maybe (accidently) 'Play all takes' enabled ? (it's in Item settings)
Quote:
Originally Posted by Justin View Post
If you right click on the track's record button, is "monitoring track media when recording" enabled?
No, neither (but, learning here as it could be handy)
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Old 09-10-2016, 09:34 AM   #30
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While we're on the topic of FX chain window/keyboard shortcuts, it would be great to have a shortcut to 'toggle selected FX bypass'. This would be very useful for A/B'ing different plugins on a single track.
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Old 09-10-2016, 09:49 AM   #31
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While we're on the topic of FX chain window/keyboard shortcuts, it would be great to have a shortcut to 'toggle selected FX bypass'. This would be very useful for A/B'ing different plugins on a single track.
Install SWS (http://sws-extension.org/) and you'll have this action.
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Old 09-10-2016, 10:15 AM   #32
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Install SWS (http://sws-extension.org/) and you'll have this action.
I saw it, but it doesn't really work properly (at least not over here). For one, it doesn't work if the FX chain window is in focus. It also doesn't work properly for multiple selected FX that have a different bypass state, so you can't turn one FX on and another off at the same time. I suppose this is an SWS bug, but it also seems like a fundamental enough feature that should be available natively. Something as simple as making the spacebar or enter key toggle the bypass state of any selected FX would be great to have as default behavior.

My apologies if this is too off topic.
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Old 09-10-2016, 12:12 PM   #33
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No, neither (but, learning here as it could be handy)
Is the track set to record output? Or possibly MIDI overdub?

Otherwise, post (or email to support) your reaper.ini and a minimal project that reproduces
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Old 09-10-2016, 12:37 PM   #34
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One thing that is a little annoying with the latest FX Chain Window option to ignore shortcuts is that when that new option is active, after you make a change on a plugin GUI with the mouse, some or all commands such as space bar to play/stop do not work.

You have to re-click somewhere else and then it works as normal.

Can this be fixed?
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Old 09-11-2016, 06:17 AM   #35
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Quote:
Originally Posted by Justin View Post
Is the track set to record output? Or possibly MIDI overdub?

Otherwise, post (or email to support) your reaper.ini and a minimal project that reproduces
No.

Here:
https://stash.reaper.fm/28448/BM_Takes.zip
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Old 09-11-2016, 04:11 PM   #36
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Originally Posted by esosotericmetal View Post
For one, it doesn't work if the FX chain window is in focus. It also doesn't work properly for multiple selected FX that have a different bypass state, so you can't turn one FX on and another off at the same time.
Hi there, I'm not sure how you're doing this, but I use the native REAPER command of CTRL+ALT+B almost every day to A/B a chain of plugins and it works perfectly.
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Old 09-11-2016, 06:29 PM   #37
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Ah, it's because you are in "auto-punch selected items" mode. It monitors non-selected items, then punches in for selected items. The exception to this is that if at the end no items are selected, it assumes you want the whole thing.
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Old 09-11-2016, 11:53 PM   #38
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Quote:
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Ah, it's because you are in "auto-punch selected items" mode. It monitors non-selected items, then punches in for selected items. The exception to this is that if at the end no items are selected, it assumes you want the whole thing.
Ah. Thanks!
Yes, forgot to turn that off.
Yet, it's not expected behavior is it?

and,
wouldn't it be a good idea with a pop-up in this case:
"Your recording mode is set to punch in on selected items. But no items are selected. Do you want to set record mode to normal? Y/N"

Same with option time-selection.
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Old 09-12-2016, 03:48 AM   #39
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Quote:
Originally Posted by G-Sun View Post
Ah. Thanks!
Yes, forgot to turn that off.
Yet, it's not expected behavior is it?

and,
wouldn't it be a good idea with a pop-up in this case:
"Your recording mode is set to punch in on selected items. But no items are selected. Do you want to set record mode to normal? Y/N"

Same with option time-selection.
That pop-up would be really annoying for people working on that mode all the time unless it has a "don't show this again".
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Old 09-12-2016, 04:01 AM   #40
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That pop-up would be really annoying for people working on that mode all the time unless it has a "don't show this again".
"don't show this again"
+1
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