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Old 10-21-2016, 07:52 AM   #41
schwa
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Quote:
Originally Posted by midiman007 View Post
The file was created by Toon track. There might be a difference in velocity from 0 to 1 which is why it is set to 0. This I do not know.

I do know velocity scales from 0 to 127. Each device or vst can treat that in a different way depending on what it is supposed to trigger.

0 could be one trigger, 1 could be another. That depends on the way the samples are layered. So to say it's sloppy I would not.

It's sort of beside the point, but the note has zero *length*, not zero velocity. Though it's not technically incorrect, there's really no reason for a zero length note in a musical context. The length could be set to 1 tick instead.
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Old 10-21-2016, 08:15 AM   #42
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Quote:
Originally Posted by juliansader View Post
This bug does not yet have its own dedicated thread, but you can track it in Various MIDI editing bugs/faults, or in the Bestiary of MIDI bugs under the MIDI editor window management heading.
Thanks for the info.
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Old 10-21-2016, 08:41 AM   #43
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over the plugin Bus the first(the zero "missing"note) and the second Note note get
exact the same timestamp.

and over the Hardware bus this is not the case
(before I shortly do the test only together with extern MIDI)
... the Notes play fine on different
timestamps...

Play Start at 1.1.0
Device
TIMESTAMP IN PORT STATUS DATA1 DATA2 CHAN NOTE EVENT
zero Note
00008C22 9 -- 90 02 23 1 D -2 Note On
00008C23 9 -- 90 02 00 1 D -2 Note Off
second note
00008C4C 9 -- 90 02 38 1 D -2 Note On
00008D31 9 -- 90 02 00 1 D -2 Note Off
00008E40 9 -- 90 02 62 1 D -2 Note On
00008F25 9 -- 90 02 00 1 D -2 Note Off
00009034 9 -- 90 02 38 1 D -2 Note On
00009119 9 -- 90 02 00 1 D -2 Note Off
00009228 9 -- 90 02 62 1 D -2 Note On
000092D9 9 -- 80 02 00 1 D -2 Note Off

vs
plugin
Zero Note
[17:29:30:000461]: Dev:[VST INPUT] [Note on] No:[ 2] Val:[ 35] RAW:[90 02 23]
[17:29:30:000461]: Dev:[VST INPUT] [Note off] No:[ 2] Val:[ 0] RAW:[90 02 00]

second Note On play exactly at the same timestamp as the zero Note above (....461)

[17:29:30:000461]: Dev:[VST INPUT] [Note on] No:[ 2] Val:[ 56] RAW:[90 02 38]


[17:29:30:000639]: Dev:[VST INPUT] [Note off] No:[ 2] Val:[ 0] RAW:[90 02 00]
[17:29:30:000912]: Dev:[VST INPUT] [Note on] No:[ 2] Val:[ 98] RAW:[90 02 62]
[17:29:31:000138]: Dev:[VST INPUT] [Note off] No:[ 2] Val:[ 0] RAW:[90 02 00]
[17:29:31:000411]: Dev:[VST INPUT] [Note on] No:[ 2] Val:[ 56] RAW:[90 02 38]
[17:29:31:000637]: Dev:[VST INPUT] [Note off] No:[ 2] Val:[ 0] RAW:[90 02 00]
[17:29:31:000910]: Dev:[VST INPUT] [Note on] No:[ 2] Val:[ 98] RAW:[90 02 62]
[17:29:32:000142]: Dev:[VST INPUT] [Note off] No:[ 2] Val:[ 0] RAW:[90 02 00]


So I would say it is not only visual yes, but it is only a bug which occur with plugins(plugin bus)
and do not happen with extern Devices^^ hihi..

"Schwa" there's really no reason for a zero length note in a musical context. The length could be set to 1 tick instead.
"
Yes absolute Schwa! This is exactly what I mean.. 1 tick...

zero is really bullshit in a musical context..
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Last edited by ELP; 10-21-2016 at 08:54 AM.
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Old 10-21-2016, 10:30 AM   #44
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Quote:
Originally Posted by midiman007 View Post
The file was created by Toon track. There might be a difference in velocity from 0 to 1 which is why it is set to 0. This I do not know.

I do know velocity scales from 0 to 127. Each device or vst can treat that in a different way depending on what it is supposed to trigger.

0 could be one trigger, 1 could be another. That depends on the way the samples are layered. So to say it's sloppy I would not.
It could do a CC function like Kontakt does.

If it was NI battery I could easily see what it was triggering.
Unfortunately in EX Drummer 2 you can not or maybe I am missing something in EZ Drummer that is editable.

Either way your last statement is 100 % correct.
I thought we we are talking about zero length notes? Can't check your file at the moment, but if there is a note with velocity zero, that is a meaningless message if there is not a note of the same pitch but a velocity of at least 1 preceeding it.
MIDI specs dictate that Velocity=0 is to be handled as note-off.
It's highly unlikely that Toontrack uses velocity=0 to trigger anything (but note off), because lots of keyboards will send it any time you lift your finger off a key. Look for "running status" to learn more about this paradigm.


Edit: phew, on a phone here. I didn't notice there's yet another page in this thread... I read now that this is not a matter of zero velocity at all

Last edited by gofer; 10-21-2016 at 10:48 AM.
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Old 10-29-2016, 12:04 PM   #45
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Quote:
Originally Posted by midiman007 View Post
Can you guys please fix the focus of the grid in the midi even viewer. After you select the grid type can you please have it move away from that grid.

The reason being is that after I select the grid and hit the space bar to start playing. it just blanks out the grid and does not move off of the grid until I select play with the mouse.
The bug has been fixed in the v5.28 pre-releases.
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Old 10-29-2016, 12:06 PM   #46
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Quote:
Originally Posted by juliansader View Post
The bug has been fixed in the v5.28 pre-releases.
Thanks you guys are great. Really great.
How can I get the pre release versions?
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Old 10-29-2016, 12:10 PM   #47
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The secret download links can be found in the REAPER pre-release builds thread.
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Old 10-29-2016, 12:22 PM   #48
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Quote:
Originally Posted by juliansader View Post
The secret download links can be found in the REAPER pre-release builds thread.
Thanks again. For the fix and for the link.
You guys are true to what you said about being good coders.

Unlike Steinburg which just covers up there bugs with new features LOL

Have not looked back since I switched DAW'S and I look forward to all the new features that will be implemented in the upcoming versions.
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Old 03-14-2017, 08:10 AM   #49
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Quote:
Originally Posted by midiman007 View Post
Can you guys please fix the focus of the grid in the midi even viewer. After you select the grid type can you please have it move away from that grid.

The reason being is that after I select the grid and hit the space bar to start playing. it just blanks out the grid and does not move off of the grid until I select play with the mouse.

I find this really annoying.

Kind regards.
schwa I asked that you fix the focus on the note editor grid and you did can you now please fix it on the cc lane.

After I select the cc lane event ( change it from velocity to anything ) in the mid editor THe focus remains there and I can not do anything like play by hitting the space bar until I select out of that box.
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Old 04-10-2017, 11:48 AM   #50
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Quote:
Originally Posted by schwa View Post
It's sort of beside the point, but the note has zero *length*, not zero velocity. Though it's not technically incorrect, there's really no reason for a zero length note in a musical context. The length could be set to 1 tick instead.
schwa did you see my post in regards to the focus? This now being in the cc lane.
It is also in version 5.40. I started a new thread and people read it but not one person said it was verified and would be fixed.

It's is really annoying to have this focus not dropping again.
Can you please fix.
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