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Old Today, 09:36 AM   #25561
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Originally Posted by Geoff Waddington View Post
Aside from the RingStyle bug, that is per design.

Remap now fully defines params when it saves.

Should we change that ?
Perhaps the RingStyle was the culprit, but toggling wasn't work with the stock syntax. That's why I went poking in the zone to see what was up.

I don't see a problem adding the deltas and range assuming everything works in harmony.
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Old Today, 09:39 AM   #25562
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I don't think it makes sense to Broadcast AutoLearnFocusedFX, but maybe I'm wrong, maybe an MFT and OSC display ?
I haven't tried AutoLearnFocusedFX yet, but without broadcast/listen, will the focused map automatically activate right after the zone is created? I'd assume yes. And if yes, then you probably don't need to broadcast because the FocusedFX logic should take over once the zon exists.
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Old Today, 09:53 AM   #25563
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I haven't tried AutoLearnFocusedFX yet, but without broadcast/listen, will the focused map automatically activate right after the zone is created? I'd assume yes. And if yes, then you probably don't need to broadcast because the FocusedFX logic should take over once the zon exists.
Correct.

I'm talking about Broadcasting AutoLearnFocusedFX to another Surface.

Down the road we might add a feature that enables AutoLearnFocusedFX to span Surfaces in a meaningful way, as opposed to just duplicating, which would be the case as of now.
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Old Today, 10:23 AM   #25564
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Down the road we might add a feature that enables AutoLearnFocusedFX to span Surfaces in a meaningful way, as opposed to just duplicating, which would be the case as of now.
Makes sense. That would definitely be a nice thing to have down the road.
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Old Today, 01:21 PM   #25565
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New Exp build is up.

https://stash.reaper.fm/v/42044/CSI%20Exp.zip

Fixed Advanced Dialog bug that FB reported on Windows.

First cut at new Learn workflow.

I really like it, could probably use a few tweaks, give it a try.

A take on the FB suggestion -- if you use FXMenu and Push GoFXSlot on a NoMap, the FX gui opens, focusing it. You can then press the button assigned to GoAssociatedZone LearnFocusedFX to Learn or Auto Learn.

It requires quite a few changes, including Zone names, I think this is the list

Code:
Zone Home
    AssociatedZones
	LearnFocusedFX
Code:
Zone "Buttons"

    Instrument GoAssociatedZone LearnFocusedFX

    User RemapZone
Code:
Zone "LearnFocusedFX"
    Busses		AutoLearnFocusedFX
    Outputs		EraseLastTouchedControl
    User                SaveLearnedFXParams
Note that you can go back into Learn or Remap anytime you want, there are no restrictions, providing, of course, that you don't mess with the auto generated section
Is LearnFXParams still a thing or is it completely replaced by LearnFocusedFX?
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Old Today, 01:41 PM   #25566
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Is LearnFXParams still a thing or is it completely replaced by LearnFocusedFX?
Completely replaced.

Don't forget to rename your LearnFXParams.zon file and contents, as per the post.
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Old Today, 01:53 PM   #25567
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Completely replaced.

Don't forget to rename your LearnFXParams.zon file and contents, as per the post.
Got it, previously I had this in my LearnFXParams zon

Code:
	OnZoneActivation	LearnFocusedFXParams
Is there something similar needed now?
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Old Today, 02:04 PM   #25568
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Got it, previously I had this in my LearnFXParams zon

Code:
	OnZoneActivation	LearnFocusedFXParams
Is there something similar needed now?
You don't need that line at all.

There is no LearnFocusedFXParams Action.

From outside the LearnFocusedFX Zone just call this, typically from the Buttons Zone:

Code:
SomeButton GoAssociatedZone LearnFocusedFX
That's all you need.
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Old Today, 02:16 PM   #25569
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Quote:
Originally Posted by Geoff Waddington View Post
You don't need that line at all.

There is no LearnFocusedFXParams Action.

From outside the LearnFocusedFX Zone just call this, typically from the Buttons Zone:

Code:
SomeButton GoAssociatedZone LearnFocusedFX
That's all you need.
Yeah I copied that line from somebody's code without really understanding, deleted.

I notice that I have to open a plugin with no FX, click my Learn button once, the GUI closes, reopen it with the mouse and re-click the Learn Button once, often twice, before I can start the learning process.
Once I'm in, it seems to work ok.

When an FX has no map, "NoMap" is shown in the FX Menu (from the SelectedTrackFXMenu zone).
I'm not sure how useful that is because there might be times when I just want an overview of what FX are on a track without looking at the computer display, if an FX has no map then I wouldn't know which FX it is without looking at Reaper.
Not a big deal but it might be something to consider.

Automap seems to work too but I don't use that feature much to be honest since it doesn't span to all surfaces for now.
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Old Today, 03:10 PM   #25570
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Originally Posted by fourdogslong View Post
Yeah I copied that line from somebody's code without really understanding, deleted.

I notice that I have to open a plugin with no FX, click my Learn button once, the GUI closes, reopen it with the mouse and re-click the Learn Button once, often twice, before I can start the learning process.
Once I'm in, it seems to work ok.
You're working too hard

Don't understand what you mean by "open a plugin with no FX" ?

To me an FX is a plugin.

Try this way:

Open an FX on a Track, giving it focus.

Hit the Learn button.

That's it.


Quote:
Originally Posted by fourdogslong View Post
When an FX has no map, "NoMap" is shown in the FX Menu (from the SelectedTrackFXMenu zone).
I'm not sure how useful that is because there might be times when I just want an overview of what FX are on a track without looking at the computer display, if an FX has no map then I wouldn't know which FX it is without looking at Reaper.
Not a big deal but it might be something to consider.
Yup, I agree, will change it in next build.
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Old Today, 04:14 PM   #25571
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Quote:
Originally Posted by Geoff Waddington View Post
You're working too hard

Don't understand what you mean by "open a plugin with no FX" ?

To me an FX is a plugin.

Try this way:

Open an FX on a Track, giving it focus.

Hit the Learn button.

That's it.




Yup, I agree, will change it in next build.

I wrote too fast lol
I meant, open a plugin with no FX Map.

Yeah I'm not sure why I have to do all this, it's as if 1 press of my "learn" button doesn't work, I'll experiment more with it later.
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Old Today, 05:32 PM   #25572
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Are the following zones still needed?
NoMap.zon
FXLayouts.zon
SurfaceFXLayout.zon
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Old Today, 05:38 PM   #25573
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By the way, I'm still experiencing issues with tracks landing randomly or completely outside of my controller (all tracks stay blank) when I recall visibility snapshot.
Today I discovered that when that happens, I can refresh all surfaces and then the tracks land properly on the controller.
Maybe it can help you troubleshoot this...
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Old Today, 05:49 PM   #25574
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Originally Posted by fourdogslong View Post
Are the following zones still needed?
NoMap.zon
FXLayouts.zon
SurfaceFXLayout.zon
You don't need NoMap anymore.

The other 2 define how the autogenerated sections of the Zone get created.
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Old Today, 06:33 PM   #25575
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Quote:
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You don't need NoMap anymore.

The other 2 define how the autogenerated sections of the Zone get created.
Ok thanks.

I notice that this still is not implemented and maybe now would be a good time to do it since you are re-writing the whole thing?
Code:
Flip+Touch+DisplayLower|         TrackSendVolumeDisplay
It would be useful when in TrackSend zone to be able to Flip the sends from Rotary to Faders and have the display show what the send volume is.
Especially useful for those of us without touch sensitive rotaries.
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