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11-13-2018, 07:36 PM
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#1
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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REAPER v5.962rc1 - November 13 2018
v5.962rc1 - November 13 2018
- + Autosave: fix autosave when undo is completely disabled
- + Autosave: manual saves do not prevent autosaves from occurring [t=189230]
- + JSFX: frequency spectrum analyzer slope control, improve UI layout for smaller sizes
- + Linux: VST2 bridging/firewalling support
- + Linux: fix JSFX/ReaScript EEL bug on armv7l
- + Linux: reduce flicker when certain windows overlap (e.g. meter + track rename)
- + MIDI editor: better pasting of time-selection-copied notes
- + MIDI editor: time selection copy better handles notes that begin after selection start [p=2055757]
- + Marker manager: fix time format autodetection
- + Media: better handling of take start offsets when disabling item looping
- + OGG Vorbis: update to libogg 1.3.3, libvorbis 1.3.6
- + OSC: .ReaperOSC parsing improvements
- + OSC: add /loop/start/time and /loop/end/time messages
- + OSC: continue loading .ReaperOSC files that have unknown action tokens
- + OSC: fix notifications when removing markers
- + OSC: lowering device marker/region count clears cached values (setting bank size to 0 and increasing forces re-send of marker/region information)
- + OSC: send marker position and region position/length
- + OSC: support setting various device counts to 0
- + OSC: update Default.ReaperOSC to accurately reflect default state
- + Opus: update to Opus v1.3 (opusfile 0.11)
- + Project settings: fix writing of default project measure offset [t=213175]
- + ReaComp: improved knee behavior, added "Weird knee" checkbox for old behavior (default on old state/presets) [t=208286]
- + ReaEQ: fix incorrect preview display for certain filters
- + ReaFIR: fix potential graph move when shift+clicking a point [t=212541]
- + ReaSurround: avoid possible deadlock when changing channel counts [t=213308]
- + ReaTune: update UI on preset load [t=212979]
- + ReaXcomp: improve knee behavior, add Quirks menu to allow choosing old behavior (old presets unaffected)
- + Recording: improve performance when disarming many tracks during recording
- + Render: add $starttimecode, $endtimecode wildcards [t=213312]
- + Ruler: fix copying/moving regions with multiple overlapping items [t=213338]
- + VST3: support notifying plug-ins of track title, GUID, color, and index via IInfoListener interface
- + linux: auto-cleanup zombie processes when not waiting for return of reaper.ExecProcess() or if jackd takes a long time to exit
- + macOS: do not use 32-bit bridge on Mojave
- # MIDI editor: fix paste issue [p=2057153]
- # VST3: fix channel names in IAttributeList
- # gfxanalyzer: always update UI on state change
# jsfx spectrum analyzer tweaks
- # linux: fix menu popup immediately after opening a window [p=2053638]
Changelog - Pre-Releases
Generated by X-Raym's REAPER ChangeLog to BBCode
If everybody could distract themselves from the +dev branch and give this a good long test I would appreciate it! Please only post regressions from 5.961 here, thanks!
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11-13-2018, 10:44 PM
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#2
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Quote:
Originally Posted by Justin
v5.962rc1 - November 13 2018
- + Autosave: fix autosave when undo is completely disabled
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Could you elaborate on this ?
For my ("embedded") "Live" application, I disable undo by setting the backlog queue size to zero, in order to allow for cleanly shutting down the system (Windows) and with that the running Reaper instance by pressing the PC's power button (no keyboard/mouse/monitor attached at that box) without Reaper popping up a box asking "save changes ?" .
While I would prefer to have an addition setting "don't save when shutting down" instead of completely disabling the undo, preventing this dialogue is mission critical for me. Moreover a timed autosave also also be a no-go with this application.
-Michael
Last edited by mschnell; 11-13-2018 at 11:00 PM.
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11-14-2018, 07:29 AM
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#3
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by mschnell
Could you elaborate on this ?
For my ("embedded") "Live" application, I disable undo by setting the backlog queue size to zero, in order to allow for cleanly shutting down the system (Windows) and with that the running Reaper instance by pressing the PC's power button (no keyboard/mouse/monitor attached at that box) without Reaper popping up a box asking "save changes ?" .
While I would prefer to have an addition setting "don't save when shutting down" instead of completely disabling the undo, preventing this dialogue is mission critical for me. Moreover a timed autosave also also be a no-go with this application.
-Michael
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Previously: completely disabling undo (undo size=0MB) would prevent autosave from functioning.
Now: completely disabling undo (undo size=0MB), if autosave is enabled, it will still work. If you prefer not to have autosave, you should disable it (it is disabled by default).
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11-14-2018, 07:35 AM
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#4
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Great. Thanks !
-Michael
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11-14-2018, 09:33 AM
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#5
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Human being with feelings
Join Date: Aug 2014
Posts: 27
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Prompt. I look in this release stopped working ARA? ( melodyne)
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11-14-2018, 10:20 AM
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#6
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by OD1N
Prompt. I look in this release stopped working ARA? ( melodyne)
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Yes, 5.962 will not include ARA support (this will likely be in 5.97 in the future) -- for ARA you must use the +dev builds.
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11-14-2018, 12:40 PM
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#7
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Human being with feelings
Join Date: Aug 2014
Posts: 27
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Quote:
Originally Posted by Justin
Yes, 5.962 will not include ARA support (this will likely be in 5.97 in the future) -- for ARA you must use the +dev builds.
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So I use the latest version.
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11-14-2018, 12:46 PM
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#8
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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some plugin UI are still jerky on OSX El Capitan (bug introduced near 5.79).
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11-14-2018, 02:56 PM
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#9
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by dupont
some plugin UI are still jerky on OSX El Capitan (bug introduced near 5.79).
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Can you figure out the exact version where it changed? Thanks!
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11-14-2018, 03:43 PM
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#10
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Human being with feelings
Join Date: May 2013
Location: New York
Posts: 781
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Quote:
Originally Posted by Justin
v5.962rc1 - November 13 2018
[*] + Render: add $starttimecode, $endtimecode wildcards [ t=213312]
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Could we also get wildcards for absolute frames?
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11-14-2018, 07:33 PM
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#11
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by RobinGShore
Could we also get wildcards for absolute frames?
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Yesly.
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11-14-2018, 08:57 PM
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#12
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Human being with feelings
Join Date: Feb 2017
Posts: 4,820
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Not sure if is related, can we have BPM also? Or firstbpm ...
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11-15-2018, 02:26 AM
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#13
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Human being with feelings
Join Date: Jul 2006
Location: Paris, France
Posts: 499
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Good idea +1 !
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11-15-2018, 02:48 AM
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#14
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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Quote:
Originally Posted by Justin
Can you figure out the exact version where it changed? Thanks!
Originally Posted by dupont
some plugin UI are still jerky on OSX El Capitan (bug introduced near 5.79).
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I tried the 4 following OSX versions this morning :
5.79 OK
5.80 OK
5.90 Not OK
5.91 Not OK
So bug introduced in 5.90
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11-15-2018, 04:14 AM
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#15
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Human being with feelings
Join Date: Apr 2014
Posts: 4,175
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Quick Q - any idea what official release the Lua gmem_attach functionality will appear? This has been working perfectly for me and have been using it extensively.
Noticed it's not in this rc.
Thanks.
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11-15-2018, 06:53 AM
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#16
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by lb0
Quick Q - any idea what official release the Lua gmem_attach functionality will appear? This has been working perfectly for me and have been using it extensively.
Noticed it's not in this rc.
Thanks.
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It will likely be in 5.97.
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11-15-2018, 07:14 AM
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#17
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Human being with feelings
Join Date: Apr 2014
Posts: 4,175
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Quote:
Originally Posted by Justin
It will likely be in 5.97.
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Thank you! It's been very very useful
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11-15-2018, 09:19 AM
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#18
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by deeb
Not sure if is related, can we have BPM also? Or firstbpm ...
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Already there as $tempo
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