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Old 11-30-2017, 01:20 PM   #41
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Quote:
Originally Posted by tack View Post
I do regret purchasing my S88, truth be told. (Though not only for this reason -- I didn't buy it under any expectation that I'd be able to hack it.)
I did consider to buy an S88, but due to lack of documentation (and for other reasons) I finally bought a Kawai VPC1 and a Behringer XTouch Compakt.

Together and with the JSFX programming I did (and finally with OSCIIBot to integrate control for an XR18 via OSC via WLAN) this combination is a great Master-Controller-Keyboard providing Motor Sliders - but no Light Guide.

-Michael
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Old 11-30-2017, 01:23 PM   #42
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Originally Posted by _Stevie_ View Post
But in the end, I switched back to Kontakt only, since KK takes very long
to load compared to Kontakt.
KK loads pretty fast over here... Actually, faster than Kontakt by a second or two.

Make sure you disable usage data tracking in options.
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Old 11-30-2017, 02:03 PM   #43
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Originally Posted by EvilDragon View Post
KK loads pretty fast over here... Actually, faster than Kontakt by a second or two.

Make sure you disable usage data tracking in options.
I should have specified what I meant. Not the instrument loading is slow, but the loading of the instance itself.
It just feels like it is initializing something.
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Old 11-30-2017, 02:05 PM   #44
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Exactly what I mean myself. Loading an empty instance of KK, faster than Kontakt.
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Old 11-30-2017, 02:06 PM   #45
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That's crazy, I have to check if I have data tracking enabled. But usually that's what I turn off, first.
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Old 11-30-2017, 03:33 PM   #46
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Okay, just uploaded a quick GIF. Data tracking is turned off, btw.
Maybe I have too many libraries installed...

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Old 01-05-2018, 03:19 PM   #47
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Default KKM2 Reaper Integration?

Hi All,

I'm a SONAR Platinum orphan, and have decided to adopt Reaper as my SONAR DAW replacement. Today, I received a KKM2-61 keyboard. I have read this thread in its entirety, and am wondering about transport control in Reaper since the Mackie standard is no longer supported by NI for the MK2 keyboards. Over the past 12 years, or so, I have had many keyboards with transport controls, and have always just set everything up to work with Mackie controls. Now I am confused. Reaper, as did SONAR, supports Mackie transport control surfaces, but KKMK2 doesn't have a preset to support this? Does this mean that I won't be able to use the transport buttons on the NI keyboard to control Reaper?

John
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Old 01-05-2018, 03:32 PM   #48
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Yes, unfortunately until NI adds MCU support to S-series mkII, you cannot use the keyboard's transport controls in a DAW that is not supported with their "deep integration".
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Old 01-09-2018, 07:48 AM   #49
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Okay, just uploaded a quick GIF. Data tracking is turned off, btw.
Maybe I have too many libraries installed...

Man, Wtf is that cool add fx with icons???
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Old 01-09-2018, 11:24 AM   #50
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It's basically a contextual menu:
https://www.youtube.com/watch?v=xjPrJWh4ptA

And the icons are selfmade (a simple screenshot from the app icons)
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Old 01-09-2018, 12:10 PM   #51
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Originally Posted by _Stevie_ View Post
It's basically a contextual menu:
https://www.youtube.com/watch?v=xjPrJWh4ptA

And the icons are selfmade (a simple screenshot from the app icons)
Ah yes! I forgot about those, Thanks!
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Old 01-11-2018, 04:27 AM   #52
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Quote:
Originally Posted by Mark90 View Post
Got a sad feeling this project is dead.
Z317 please prove me wrong.
Quote:
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Got the same feeling, this would be indeed very sad
I don't think Native Instruments will support Reaper anytime, soon.
This project isn't even close to dead, just sit tight guys.
The reason for the delay is sadly out of my hands, but rest assured that as soon as I get the reply I need from "external parties" you'll have it.

Quote:
Originally Posted by EvilDragon View Post
If I'm understanding correctly, this plugin will only work with mkI keyboards, not mkII at all, since mkII integration features are wholly different in the back-end.

So don't go buying mkII and expecting this plug in will work.
Yes, and no. MKII is, afaik, backwards compatible, so the plugin "should™" work with MKII as well. Sadly I'm unable to develop and test for the MKII since, simply, I can't afford it at this time.
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Old 01-11-2018, 04:32 AM   #53
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Originally Posted by mosspa View Post
Hi All,

I'm a SONAR Platinum orphan, and have decided to adopt Reaper as my SONAR DAW replacement. Today, I received a KKM2-61 keyboard. I have read this thread in its entirety, and am wondering about transport control in Reaper since the Mackie standard is no longer supported by NI for the MK2 keyboards. Over the past 12 years, or so, I have had many keyboards with transport controls, and have always just set everything up to work with Mackie controls. Now I am confused. Reaper, as did SONAR, supports Mackie transport control surfaces, but KKMK2 doesn't have a preset to support this? Does this mean that I won't be able to use the transport buttons on the NI keyboard to control Reaper?

John
Ah, yes. I actually had a chat with NI about this. Not sure what I can share, but there may be a solution. It will probably not be in the first version of the plugin, but rest assured I'll investigate this further.
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Old 01-11-2018, 04:52 AM   #54
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OMG OMG OMG!!! This is amazing news, thanks for keeping us posted!
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Old 01-11-2018, 05:18 AM   #55
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Yes, and no. MKII is, afaik, backwards compatible, so the plugin "should™" work with MKII as well. Sadly I'm unable to develop and test for the MKII since, simply, I can't afford it at this time.
Unfortunately, no, it's not backwards compatible. I've discussed this with NI, "deep" host integration with mkII is done differently than mkI (because of the new displays). Also there's no MCU as of yet.
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Old 01-11-2018, 05:47 AM   #56
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This project isn't even close to dead, just sit tight guys.
The reason for the delay is sadly out of my hands, but rest assured that as soon as I get the reply I need from "external parties" you'll have it.
so good to hear this
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Old 01-14-2018, 08:34 PM   #57
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Originally Posted by Z317 View Post
This project isn't even close to dead, just sit tight guys.
The reason for the delay is sadly out of my hands, but rest assured that as soon as I get the reply I need from "external parties" you'll have it.

[...]
I would like to offer you compensation (in however small form I can afford) for your work on this when it's complete. Please consider a way for us to do that for you !

This means a lot to everyone who has KK, and was a deal breaker for many others who didn't want to get on board. I personally didn't get the keyboard thinking it would ever get any sort of special integration with Reaper, but the prospect of a more fun workflow just makes me smile !
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Old 01-15-2018, 06:02 AM   #58
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I would like to offer you compensation (in however small form I can afford) for your work on this when it's complete. Please consider a way for us to do that for you !

This means a lot to everyone who has KK, and was a deal breaker for many others who didn't want to get on board. I personally didn't get the keyboard thinking it would ever get any sort of special integration with Reaper, but the prospect of a more fun workflow just makes me smile !
I too would support this..
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Old 03-27-2018, 11:59 PM   #59
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Great news everyone!

I've finally cleared everything with all external parties and received a GO for launch. Life has unfortunately been a bit stressful lately, so I'm a bit behind on finding a hosting solution. Hopefully I'll have the time to provide you guys with a link after this weekend.

Sit tight!
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Old 03-28-2018, 03:12 AM   #60
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Woop! That's awesome news! Really looking forward to it
You could use the reaper stash to host the files. Unless you plan
to create a fully featured website
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Old 04-30-2018, 10:46 PM   #61
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Quote:
Originally Posted by Z317 View Post
Great news everyone!

I've finally cleared everything with all external parties and received a GO for launch. Life has unfortunately been a bit stressful lately, so I'm a bit behind on finding a hosting solution. Hopefully I'll have the time to provide you guys with a link after this weekend.

Sit tight!
Does anyone know if this is still a go?

Cheers
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Old 05-01-2018, 11:33 AM   #62
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Originally Posted by Jed View Post
Does anyone know if this is still a go?

Cheers
Jed
As the OP said, "Sit tight." It's only been 6 weeks since that post!
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Old 05-13-2018, 04:38 AM   #63
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wow, so interested in that!! waiting for this for a looong time
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Old 06-09-2018, 05:47 AM   #64
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I bought an S88, any news on this plugin?
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Old 06-09-2018, 10:13 AM   #65
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Don't like to talk this down but ...

Last Activity: 03-28-2018 08:02 AM
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Old 06-09-2018, 10:22 AM   #66
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I wouldn't be too pessimistic. If he is doing the work for NI, they will officially release it, I guess.
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Old 06-09-2018, 10:22 AM   #67
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I don't think he's doing this for NI, tho.
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Old 06-09-2018, 10:24 AM   #68
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was just a thought, but you could be right :P
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Old 06-09-2018, 11:45 AM   #69
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I'm actually use the macky method to control the DAW but I noticed that if I turn off the keyboard when I turn on it Reaper don't recognize it at all.
If I reset the MIDI devices came back to work but the DAW control is dead. How do you solve this issue?



I'm also thinking of build the light guide for some instruments I use manually with the editor, because of the "onyl .nks" limitation, so I will use the S88 as a MIDI device and not a KK device.


With this plugin I could use it completely without KK that stole some more resources than Kontakt.
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Old 06-17-2018, 06:03 PM   #70
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Quote:
Originally Posted by Z317 View Post
Ah, yes. I actually had a chat with NI about this. Not sure what I can share, but there may be a solution. It will probably not be in the first version of the plugin, but rest assured I'll investigate this further.
Any news? I'm sure I could buy you quite a few beers for doing the work that NI won't.
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Old 06-25-2018, 07:19 AM   #71
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I’m eagerly planning the mk II s61 purchase partly based on this plugin...although to be fair the ability to tweak the NI plugins easily is pretty attractive on its own.

I’ll add my support to this project as well - if money or donations are required I’m happy to make them.
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Old 06-25-2018, 01:24 PM   #72
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This plugin was, AFAIK, intended only for mkI keyboards, not mkII.
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Old 06-26-2018, 02:53 PM   #73
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This plugin was, AFAIK, intended only for mkI keyboards, not mkII.
True enough. I re-read the thread.

I may just jump in for the s61 mk2 anyway. We’ll see...
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Old 06-26-2018, 03:09 PM   #74
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Do be aware that none of the extra buttons (play, stop, metronome, etc.) on mk2 work with Reaper as mk2 doesn't support MCU as it is now. mk1 does.
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Old 06-26-2018, 03:14 PM   #75
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Do be aware that none of the extra buttons (play, stop, metronome, etc.) on mk2 work with Reaper as mk2 doesn't support MCU as it is now. mk1 does.
Thanks ED. I’m aware...I’m hoping the deeper dive into NI Komplete will be worth it on those screens. Plus NKS integration.
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Old 06-26-2018, 09:43 PM   #76
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Do be aware that none of the extra buttons (play, stop, metronome, etc.) on mk2 work with Reaper as mk2 doesn't support MCU as it is now. mk1 does.
Maybe the CSI Reaper Extension (-> https://forum.cockos.com/showthread.php?t=183143 ) will help, once it overcomes the pre-Alpha state. It is able to be configured to use a wide range of Midi messages for Reaper DAW control (any MCU-type actions), and happily includes a Midi Monitor (Log) allowing for easily see the (undocumented) messages sent by a Midi device.

Right now Geoff is very helpful, implementing additiona features to support the rather weired native mode of my Behringer X-Touch Compact surface device.

If anybode has a mk2, he might want to join this (loooong) thread and test what CSI can do for this device,

-Michael
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Old 06-27-2018, 01:13 AM   #77
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mk2 controllers only work with OSC, so if CSI works with that something could happen... but you'd need to decipher which OSC messages mk2 controllers use. MCU is 100% non-existant on mk2 controllers as of yet.
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Old 06-27-2018, 06:56 AM   #78
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mk2 controllers only work with OSC, so if CSI works with that something could happen... but you'd need to decipher which OSC messages mk2 controllers use. MCU is 100% non-existant on mk2 controllers as of yet.
So it has a network socket ?!?!? Or did thy implement a (non-standard) OSC via USB transfer mode ?!?!?

I don't know whether CSI is going o be able to accept OSC as well. But from the thread name, I do suppose so. We would need to ask Geoff....

As I did work with OSCII-Bot, I know that deciphering OSC is not that much different from deciphering Midi, even though the content of course is completely different.

-Michael

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Old 06-27-2018, 07:13 AM   #79
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That is off-topic here, but a word of warning about NI hardware...

After some update of Cakewalk Sonar (probably after switching VC version) and till now (so CbB), NI VST is unable to communicate with own hardware when running inside Cakewalk. Note that this communication is closed, proprietary and undocumented and DAW is not involved in that process. When and if NI is going to fix that (I repeat, while the bug is somehow indirectly triggered by the host, it is NI internal) is unclear. The story is: http://forum.cakewalk.com/FindPost/3759903

I understand there is no such problem in REAPER for the moment. But since it is not in the "specially supported DAWs" list, I guess if that happens they also will have no problem declare the issue as low priority.

Taking into account they change technology without even bothering to say users what it is (I mean OSC in MK2), the probability some bad things can happened is far from zero...

EDIT: see later post for the Happy End of this story.

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Old 07-11-2018, 07:58 AM   #80
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I know someone else is already working on a REAPER extension for this, but there hasn't been any further comment on that for a few months, plus there was some uncertainty about whether it would support MK2. So, I started writing my own, using the Ableton Live scripts as a guide to the OSC protocol. This way, I could get most things working in time. However, the one big problem I have is that I can't get the instance identifier for instances of the KK VST. According to the Live scripts, there should be a VST parameter named "NKIBxx" (where xx is a different two digit number per instance). However, in REAPER, the first parameter always returns an empty name. It seems the original poster did find a way to get this, but I haven't been able to find a way. If anyone has any thoughts, I'd love to hear them. Right now, I can use the play, stop and record buttons and it's not hard to add more, but the instance button gets disabled once DAW integration is detected, so not having instance detection is a huge problem.
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