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Old 11-21-2018, 03:43 PM   #81
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Just found a really weird bug. I added ReEQ at the end of my FX chain and started tweaking it. Then I wanted to move it at the beginning of the chain and accidentally opened ReaEQ and found this:



Any ideas on what could have happened?

EDIT: Closing and re-opening the project fixed this
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Old 11-25-2018, 12:36 PM   #82
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Hey, thanks for these wonderful plugins The eq seems to become my goto eq on linux. Is it somehow possible to disable the analyzer?
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Old 11-25-2018, 02:48 PM   #83
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Hey, thanks for these wonderful plugins The eq seems to become my goto eq on linux. Is it somehow possible to disable the analyzer?
That's my question and (if not possible) feature request too.
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Old 11-26-2018, 07:04 PM   #84
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Updated ReJJ.zip in first post. Now supports a 'None' option for the spectrum display.
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Old 11-27-2018, 02:54 AM   #85
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Testing, everyday gets better. Thanks for all this effort
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Old 11-27-2018, 06:39 AM   #86
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is it possible to reduce CPU usage ?
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Old 11-27-2018, 09:42 AM   #87
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Originally Posted by dupont View Post
is it possible to reduce CPU usage ?

The flexibility of JSFX costs some CPU usage.
You need to go native if you want to get rid of this:-)
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Old 11-27-2018, 09:56 AM   #88
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Updated ReJJ.zip in first post. Now supports a 'None' option for the spectrum display.
Thank you
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Old 11-27-2018, 10:22 AM   #89
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wow,pretty amazing! I just installed.
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Old 11-27-2018, 11:45 AM   #90
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Now, all masters in the house, kawa, sai'ke, nitsuj. What a forum. Thanks to all of your wonderful magical tools friends!
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Old 11-27-2018, 12:28 PM   #91
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Just stopping by to say thanks (just started lurking this side of the forums). So nice
of ya.
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Old 11-27-2018, 08:05 PM   #92
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Woe this is a truely impressive design. It is the first thing that hit me!! Very nice looking interface and the feature list is great! I will test it later on a very recent pc runnign win10 and let you know how it goes with this type of machine.

Thanks for your investment of time and efforts, and for sharing it!
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Old 12-03-2018, 09:35 AM   #93
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With the help from Sai'ke I added some small extension:

- "Eq Helper". Added info from : https://abletunes.com/blog/eq-cheat-sheet/
- Mouse wheel increase/decrease slope on Butterworth filter type.
- Option to "Invert Gain" on selected node.
- Dragging a node to top of windows will auto increase DB range
- Band color fade in on node selection.

Thanks again for creating this awesome EQ nitsuj!
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File Type: zip ReJJ_TvM.zip (51.0 KB, 740 views)
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Old 12-03-2018, 10:03 AM   #94
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This is going really good !! Great Great Great Job to all devs!
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Old 12-03-2018, 10:06 AM   #95
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Quote:
Originally Posted by tvm79 View Post
With the help from Sai'ke I added some small extension:

- "Eq Helper". Added info from : https://abletunes.com/blog/eq-cheat-sheet/
- Mouse wheel increase/decrease slope on Butterworth filter type.
- Option to "Invert Gain" on selected node.
- Dragging a node to top of windows will auto increase DB range
- Band color fade in on node selection.

Thanks again for creating this awesome EQ nitsuj!
Thanks for sharing. I have a problem with the analyzer. This flickers when there is no mouse cursor. If the mouse cursor is present in the Analyzer, the color changes automatically, which is undesirable. Did I set something wrong or is this a bug?



Here are my settings:Preset
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Old 12-03-2018, 10:22 AM   #96
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Thanks for sharing. I have a problem with the analyzer. This flickers when there is no mouse cursor. If the mouse cursor is present in the Analyzer, the color changes automatically, which is undesirable. Did I set something wrong or is this a bug?



Here are my settings:Preset
Nice colors! I think I fixed the problem. Re-uploaded the zip file.
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Old 12-03-2018, 10:33 AM   #97
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Nice colors! I think I fixed the problem. Re-uploaded the zip file.
Thanks, it's fixed!
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Old 12-03-2018, 03:55 PM   #98
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Nice colors! I think I fixed the problem. Re-uploaded the zip file.
I still have the problem that the analyzer turns violet & pink when I put the mouse on it. How can I turn it off? Violet and pink are really ugly colors!

Last edited by mawi; 12-03-2018 at 04:00 PM.
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Old 12-03-2018, 04:25 PM   #99
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I still have the problem that the analyzer turns violet & pink when I put the mouse on it. How can I turn it off? Violet and pink are really ugly colors!
That's a matter of taste I guess But you can easily change this to another color by clicking the "Edit" button -> script windows opens -> click CTRL+F (WIndows) or CMD+F (OSX) and search for "function color_spectrum_on_mouse_over".

Under this function you can tweak the amounts of color you want: fill_r (red), fill_g (green), fill_b(blue), fill_a(opacity). So a completely blue spectrum would be:
fill_r = 0/255; fill_g = 0/255; fill_b = 255/255; fill_a = 255/255;

Here's a heplful little tool to find the color you want:
https://yuilibrary.com/yui/docs/color/rgb-slider.html

PM me if you want some more help with it
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Old 12-03-2018, 04:51 PM   #100
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That's a matter of taste I guess But you can easily change this to another color by clicking the "Edit" button -> script windows opens -> click CTRL+F (WIndows) or CMD+F (OSX) and search for "function color_spectrum_on_mouse_over".

Under this function you can tweak the amounts of color you want: fill_r (red), fill_g (green), fill_b(blue), fill_a(opacity). So a completely blue spectrum would be:
fill_r = 0/255; fill_g = 0/255; fill_b = 255/255; fill_a = 255/255;

Here's a heplful little tool to find the color you want:
https://yuilibrary.com/yui/docs/color/rgb-slider.html

PM me if you want some more help with it
Thanks, I'll try it out!
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Old 12-04-2018, 03:41 AM   #101
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Updated ReJJ.zip in first post. Now supports a 'None' option for the spectrum display.
Many thanks!
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Old 12-05-2018, 04:16 AM   #102
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Quote:
Originally Posted by tvm79 View Post
With the help from Sai'ke I added some small extension:

- "Eq Helper". Added info from : https://abletunes.com/blog/eq-cheat-sheet/
- Mouse wheel increase/decrease slope on Butterworth filter type.
- Option to "Invert Gain" on selected node.
- Dragging a node to top of windows will auto increase DB range
- Band color fade in on node selection.

Thanks again for creating this awesome EQ nitsuj!
Loving these mods!

Couple of things...

- The transfer curves for mid/side & left/right are the same color. Makes it a little trickier to remember which is which.

- It looks like there's a delay introduced when dragging a band. The band fill is ahead of the line draw by the looks of it.

- Just a preference thing I guess but the filter bands lose their color when the mouse is not on the window even if 'colored fill bands' is turned on. I was thinking about having an optional 'simple' mode so that when the mouse isn't on the window you only see the transfer curves.

- I see you've altered the line drawing code. It's made the lines thinner on non-retina (which is good) but it's made steep vertical lines more pixelated - for example on the steep Butterworth filters. Not sure what can be done about that except JSFX natively supporting line thickness with proper aliasing.

Really nice though! The EQ hint chart is great and the info panel tracking the node is nice.
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Old 12-05-2018, 03:34 PM   #103
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Can I get the following?
  • Save the window size so that I don't have to reset it every time.
  • A nice font, like Arial or MS Sans Serif.
  • More labeling of the frequencies, e.g. 20, 50, 200, 500, 2000, 5000, 20000 Hz or a mouse cursor that always shows the position in Hz.
  • Butterworth as default filter.
  • Invert phase button.
  • A faster analyzer.

Edit: Since there are already three EQ versions with different features, it would be nice if the developers would jointly create a SuperEQ from the three versions.

Last edited by mawi; 12-05-2018 at 04:07 PM.
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Old 12-06-2018, 05:18 AM   #104
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Greetings to the Author, Justin, and everyone else who participated and sympathized.

About using brackets to index into memory:
Using indexed memory consumes more CPU resources than ordinary variables. I analyzed the code and noticed that indexed variables can be replaced with ordinary ones. I think due to this you can reduce the consumption of resources in half.
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Old 12-06-2018, 10:16 AM   #105
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Quote:
Originally Posted by mawi View Post
Can I get the following?
  • Save the window size so that I don't have to reset it every time.
  • A nice font, like Arial or MS Sans Serif.
  • More labeling of the frequencies, e.g. 20, 50, 200, 500, 2000, 5000, 20000 Hz or a mouse cursor that always shows the position in Hz.
  • Butterworth as default filter.
  • Invert phase button.
  • A faster analyzer.

Edit: Since there are already three EQ versions with different features, it would be nice if the developers would jointly create a SuperEQ from the three versions.
I guess the thing here is that some suggestions are good, some are out of the remit of JSFX and others are a matter of personal preference.

For example, I don't think JSFX can remember window size but you can achieve this by saving ReEQ in an FX chain as you want it.

I kept the labelling of frequencies sparse because originally I had the info panel showing Hz present all the time, so it was easy to see. The mods by TVM79 made the info panel only visible when dragging a node so you can't now generally use the mouse to see frequencies. That's a side effect of doing it this way (which incidentally is the way Fabfilter does it).

I modelled the analyzer speed to be the same as DMGAudio's Equilibrium because I like it that way.

Invert phase would be handy.

No right or wrong here - maybe some of these things can find their way into a settings include file. I think I've seen some other JSFX use that technique for color settings.

I think at some point soon I'll consolidate some of the mods taking place back into the base version and get it onto Github.
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Old 12-06-2018, 10:23 AM   #106
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About using brackets to index into memory:
Using indexed memory consumes more CPU resources than ordinary variables. I analyzed the code and noticed that indexed variables can be replaced with ordinary ones. I think due to this you can reduce the consumption of resources in half.
Yes, I read that indexing is a performance hit. I think the easiest place to make most difference is in the @sample section. It's a very short step from being unrolled in there anyway as the filters themselves are not indexed.

Replacing indexing with direct variable access elsewhere is going to mean unrolling loops. It's not easy to see how to avoid bloating the code and creating repetition and the opportunity for errors.

In another post I wrote somewhere with my wishlist for JSFX after developing ReEQ, I wrote that JSFX (EEL2) would benefit from either a specific loop construct that avoided the expensive indexing checks or a C language like preprocessor so that unrolling didn't have to be done by hand but could be done using macros. You can live in hope!
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Old 12-06-2018, 11:22 AM   #107
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I modelled the analyzer speed to be the same as DMGAudio's Equilibrium because I like it that way.
Pretty funny I changed my EQuilibrium analyzer settings to match the ones in ReEQ because I liked it better. I actually like the linear interpolation between FFT bins more, too bad EQuilibrium doesn't have this option.
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Old 12-06-2018, 05:13 PM   #108
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I notice ReEQ adds some latency. I'm guessing there is a filter in it that requires this? I try to avoid plugins that add any latency, except where necessary. (I'm picky that way. )

I see what mawi means. The "fall" speed of ReSpectrum is a bit slow for monitoring things like sine sweeps (and how a plugin affects its shape, a useful test for plugins). The shape of the wave on the trailing edge "drags". Besides that though I think it's perfectly usable the way it is.
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Old 12-07-2018, 04:23 AM   #109
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JSFX (EEL2) would benefit from [...] preprocessor so that unrolling didn't have to be done by hand but could be done using macros.
I really see that, yeah. For my own projects, I actually ended up writing a JSFX preprocessor - fairly bad syntax, but one of the things it handles is sequence-templates for unrolling loops.

(I appreciate that not everybody has Node installed, and I haven't tested it on Windows at all, but there is an online version you can try.)

If you're happy using an external editor (I do anyway), a naive preprocessor isn't very complicated - the sequence-template part of mine is 20 lines long, so I'm sure you could knock together a Python script which executes every time the file is changed.

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Originally Posted by JamesPeters View Post
I notice ReEQ adds some latency. I'm guessing there is a filter in it that requires this?
This is probably the oversampling (it uses linear filters to upsample and then downsample again) - from the code, it looks like turning oversampling off should remove the latency.
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Old 12-07-2018, 06:27 AM   #110
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I notice ReEQ adds some latency. I'm guessing there is a filter in it that requires this? I try to avoid plugins that add any latency, except where necessary. (I'm picky that way. )

I see what mawi means. The "fall" speed of ReSpectrum is a bit slow for monitoring things like sine sweeps (and how a plugin affects its shape, a useful test for plugins). The shape of the wave on the trailing edge "drags". Besides that though I think it's perfectly usable the way it is.
It only adds latency in oversample x2 mode. To be precise, it's 16 samples of latency. Oversampling is used to allow more accurate filter curves near Nyquist. Without that, you'll find that the curves compress as they get towards the top end of the spectrum. Try it in oversample x1 mode and you'll see what I mean. It's the way Reaper's ReaEQ works and also the way that Ableton's EQ8 works.

Oversampling gives more frequency space so that the curves aren't affected. However, the final downsampling can introduce severe aliasing artifacts so it's necessary to apply a steep low pass filter near the end of the audible spectrum to remove that. ReEQ uses a FIR filter to do so which is a common tool used in oversampling situations. But these do introduce latency.

I want to stress that when either in x1 or x2 mode the SVF filters are extremely good - much better than the RBJ cookbook ones that a lot of EQs used to use. Clean, stable, low noise and transparent. So, at least now you can make a call. If you're ok with a little latency, go for x2. If you require no latency then stick with x1. It won't be a problem if your working with low-mid eq'ing and if you're doing any eq'ing in the very top end you'll probably be notching or shelving anyhow. Good to have options.

Clearly there are ways of having more accurate filter curves near Nyquist without oversampling, for example Fabfilter Q2/3, DMGAudio EQs and others. I do read that adjusting the curve shapes near Nyquist by other means can introduce phase issues near that part of the spectrum although I didn't get around to trying. Trade offs I suppose.

EDIT: I meant to say, if you're working above 48kHz sample rate then the oversampling doesn't happen regardless of whether x1 or x2 is selected. There shouldn't be any latency either.

And sure, the spectrum analyser lossy decay integration is geared towards tracking frequency peaks which I found most useful for working with music. It wouldn't be hard to add an optional fast integrator. I implemented the deep spectrum floor range because I too like to see what plugins are up to.

Last edited by nitsuj; 12-07-2018 at 06:32 AM.
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Old 12-07-2018, 07:26 AM   #111
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I really see that, yeah. For my own projects, I actually ended up writing a JSFX preprocessor - fairly bad syntax, but one of the things it handles is sequence-templates for unrolling loops.

(I appreciate that not everybody has Node installed, and I haven't tested it on Windows at all, but there is an online version you can try.)

If you're happy using an external editor (I do anyway), a naive preprocessor isn't very complicated - the sequence-template part of mine is 20 lines long, so I'm sure you could knock together a Python script which executes every time the file is changed.
Your pre-processor looks very handy - I'll check it out.

I think anyone that uses JSFX to produce anything of reasonable complexity is going to hit the same issues. You can use object type things, but not index over them. You can use indexes, but only for numbers and there's a performance penalty.

C style structs would help along with a safe construct for iterating over memory as to avoid the expensive index checking.

For reference I wrote the following based on my experience creating ReEQ:

https://forum.cockos.com/showthread.php?t=211922
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Old 12-07-2018, 11:13 AM   #112
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I guess the thing here is that some suggestions are good, some are out of the remit of JSFX and others are a matter of personal preference.

For example, I don't think JSFX can remember window size but you can achieve this by saving ReEQ in an FX chain as you want it.

I kept the labelling of frequencies sparse because originally I had the info panel showing Hz present all the time, so it was easy to see. The mods by TVM79 made the info panel only visible when dragging a node so you can't now generally use the mouse to see frequencies. That's a side effect of doing it this way (which incidentally is the way Fabfilter does it).

I modelled the analyzer speed to be the same as DMGAudio's Equilibrium because I like it that way.

Invert phase would be handy.

No right or wrong here - maybe some of these things can find their way into a settings include file. I think I've seen some other JSFX use that technique for color settings.

I think at some point soon I'll consolidate some of the mods taking place back into the base version and get it onto Github.
Too bad that the window size is not saved and can only be saved as FX Chain. Is it maybe possible to add three JSFX window sizes (normal, large, huge) as an option and save them as default?

The Infopanel, which is always there and shows the mouse position, is a good idea and therefore a sparing labeling of the frequencies is okay. The tvm79 version doesn't have that, so I wrote this.

The speed of the analyzer is of course a matter of taste. I like to see exactly what I hear and that requires a fast analyzer. With slow analyzers, too many details get lost in percussive things like the hi-hat. The DMGAudio's Equilibrium Analyser is very good at fast setting, but also Voxengo Span. It would be nice if you added a "Fast" option.

I like your version best in terms of appearance, i.e. colors, and I like to work with it most. It would be nice if you could add the other useful features like the EQ charts from the tvm79 version and the analyzer offset option from the TBProAudio version. And of course the Phase Invert button.

Here is an example of what I mean by fast analyzer:

Last edited by mawi; 12-08-2018 at 10:38 PM. Reason: Fast Analyzer Example
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Old 12-07-2018, 11:55 AM   #113
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The SVF filters are extremely good - much better than the RBJ cookbook ones that a lot of EQs used to use. Clean, stable, low noise and transparent.
Could you expand a bit more on this, please?

My understanding was that the ZDF/digital-SVF filters were equivalent to a traditional biquad calculation for steady-state, and that the (rather cool) advantages only came either for fast modulation, or when modelling distortion in the analogue circuit.

It's possible I've made a mistake, but I think the maths comes out that for pure filtering (no modulation, no distortion) the ZDF is equivalent to a biquad structure.

(Discussions of ZDF stuff often bring up frequency-warping for the critical frequency, but the RBJ cookbook includes compensation for this aspect of the bilinear transform, which is standard. JSFX also uses 64-bit floating-point values, so I'd be very surprised if there were any difference in the noise levels.)

For illustration, here's an image comparing ReaEQ with ReEQ with the same frequency/bandwidth (oversampling turned off). Since both filters are minimum-phase, an identical amplitude response means an identical phase response as well:



So unless you're modulating the bands quite fast (or modelling non-linear components), they should be the same, right? Not that they aren't neat, just that I don't think we're getting the benefit from them in this situation.

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Old 12-07-2018, 03:01 PM   #114
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Thanks for the explanation, nitsuj. I tried oversampling at 1x (at 44.1 KHz) and it still reports 16 samples latency in the fx browser window (even after resuming playback, which normally "resets" this sort of thing). I tried it at 96 KHz and it reported no latency. Leaving it at 1x, I changed back to 44.1 KHz and it still reported no latency until I switched to 2x oversampling. So it seems it's not reporting zero latency when at 1x, consistently.

I understand about the cramped bands near Nyquist aspect, so I wouldn't argue the value of oversampling. Although I don't mind using high shelves instead of bands...I can't think of a time I've wanted to use a band that high, instead of a shelf (or low pass). That's just me though.
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Old 12-08-2018, 08:54 AM   #115
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Thanks for the explanation, nitsuj. I tried oversampling at 1x (at 44.1 KHz) and it still reports 16 samples latency in the fx browser window (even after resuming playback, which normally "resets" this sort of thing). I tried it at 96 KHz and it reported no latency. Leaving it at 1x, I changed back to 44.1 KHz and it still reported no latency until I switched to 2x oversampling. So it seems it's not reporting zero latency when at 1x, consistently.
I think there's an issue with changing the pdc_delay value in JSFX. When I change oversampling back to x1 from x2, the performance view still reports latency. Offlining then onlining ReEQ makes it work, as does changing the project sampling rate to something else and back. So it seems that once pdc_delay is set in JSFX it doesn't correctly pick up any further changes to it. I wrote a test program to toggle pdc_delay between 0 and 16 and this does seem to be the case.

Setting to x1 and reloading the project will work, as will offlining and onlining ReEQ and so will setting the sample rate to something and back.
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Old 12-08-2018, 09:12 AM   #116
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In other plugins that I've used, JS or VST, if there is a setting that will affect the latency, after changing that setting all that is required is restarting playback. As an example if you can try this plugin. The setting on the right for lookahead adds latency. If you turn it off it goes to zero latency. All you have to do is stop playback (if it isn't already stopped) and start it again. Latency reported to Reaper will return to 0.

https://forum.cockos.com/showthread.php?t=213269
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Old 12-08-2018, 09:18 AM   #117
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Originally Posted by geraintluff View Post
So unless you're modulating the bands quite fast (or modelling non-linear components), they should be the same, right? Not that they aren't neat, just that I don't think we're getting the benefit from them in this situation.
You're right, the main advantage is in stability when modulating - RBJ can blow up. There is better numeric precision with SVF over RBJ when using floats (32bit) but JSFX uses doubles (64bit) so numerically they should be equivalent.
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Old 12-09-2018, 03:12 AM   #118
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Originally Posted by JamesPeters View Post
In other plugins that I've used, JS or VST, if there is a setting that will affect the latency, after changing that setting all that is required is restarting playback. As an example if you can try this plugin. The setting on the right for lookahead adds latency. If you turn it off it goes to zero latency. All you have to do is stop playback (if it isn't already stopped) and start it again. Latency reported to Reaper will return to 0.

https://forum.cockos.com/showthread.php?t=213269
Okay, after a bit more debugging I know what's happening. Reaper needs to execute the @init section in the code to register the change in pdc delay. I've currently got that disabled because I didn't want all the variables cleared on play etc.

It's the 'ext_noinit = 1' variable.

@init executes when the sample rate is changed and the plugin is made online from being offline. That's why the pdc updates in those cases. When enabled, @init also executes on play.

As a quick test I enabled @init in ReEQ but it introduced issues. I'll have to look into it.
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Old 12-09-2018, 05:17 AM   #119
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Reaper needs to execute the @init section in the code to register the change in pdc delay.
Ah - the pdc_.... variables should only be used in @slider or @block (JSFX docs).

Quickest fix is probably to assign to intermediate variables in set_oversample (e.g. "block_pdc_delay"), and then set the actual ones in @block ("pdc_delay = block_pdc_delay").

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Last edited by geraintluff; 12-09-2018 at 12:20 PM.
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Old 12-09-2018, 07:43 AM   #120
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Originally Posted by DaveKeehl View Post
Just found a really weird bug. I added ReEQ at the end of my FX chain and started tweaking it. Then I wanted to move it at the beginning of the chain and accidentally opened ReaEQ and found this:



Any ideas on what could have happened?

EDIT: Closing and re-opening the project fixed this
Me too, same problem.
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