|
|
|
03-18-2021, 02:13 PM
|
#1
|
Human being with feelings
Join Date: Dec 2012
Posts: 13,333
|
v6.25+dev0318 - March 18 2021
v6.25+dev0318 - March 18 2021
- * Includes feature branch: ReaSurroundPan
- * Includes feature branch: media item lanes
- * Includes feature branch: media item channel mapping
- + Cursor: slightly subtler bracket on last selected track
- + Media items: preserve relative snap offset when copying media items [p=2410077]
- + VST3: reduce excessive calls to getLatencySamples()
- + macOS: workaround Big Sur MIDISend() bug where 250 or more events at the same timestamp crashes
- # Media item lanes: don't create an empty second lane by default
- # Media item lanes: improve pencil-draw behavior
- # Media item lanes: maintain relative lane relationships when editing multiple items at once
- # Media item lanes: when moving multiple items between tracks, increase the destination track lane count if necessary
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.
Changelog - Pre-Releases
Generated by X-Raym's REAPER ChangeLog to BBCode
|
|
|
03-18-2021, 02:33 PM
|
#2
|
Moderator
Join Date: Aug 2007
Location: Italy
Posts: 4,326
|
Quote:
Originally Posted by vitalker
v6.25+dev0318 - March 18 2021
- + Media items: preserve relative snap offset when copying media items [p=2410077]
|
Thank you so much for this
- Mario
|
|
|
03-18-2021, 02:59 PM
|
#3
|
Human being with feelings
Join Date: Apr 2018
Posts: 358
|
"Take: Implode items on same track into takes" Moves media items?
I'm not sure if this is a new bug or not but if I have media items in lanes and I implode them into takes for comping it would be better if the media items did not all move to the start time of the earliest media item.
I also which that this command did not change the order of the media items but it seems to want to put the longest medit item at the top of the take list.
Thanks for all the great stuff.
In Practice this is how I reproduce this issue.
Set Options/ New recording that overlaps existing media itmes/ to creates new media items in separate lates.
Then record some audio from bar 1 for 4 bars, then record some audio from bar 2 for 3 bars, then record from bar 3 for 5 bars.
then run the command
Take: Implode items on same track into takes
And see what happens
Thanks for the FIX X-Raym
Script: X-Raym_Implode selected items on same track into takes preserving position.lua
Last edited by Swi; 03-19-2021 at 05:26 PM.
|
|
|
03-18-2021, 03:03 PM
|
#4
|
Human being with feelings
Join Date: Jul 2009
Posts: 3,294
|
Quote:
Originally Posted by vitalker
v6.25+dev0318 - March 18 2021
[list][*] * Includes feature branch: ReaSurroundPan[*] * Includes feature branch: media item lanes[*] * Includes feature branch: media item channel mapping[*]+ Cursor: slightly subtler bracket on last selected track
|
awesome!
Please devs
DO NOT add a better a preset manager
DO NOT add a better fx window that can help us to route in parralel between vsts inside a track.
DO NOT add anything related to better workflow
DO NOT improve the GUI to make it more attractive
please don't! even if 99% precent of the CONs about REAPER all over the place are about these. just dont! even if many users find these really useful, still dont!
thank you for these awesome updates!
I love them
I feel much better now
thanks
|
|
|
03-18-2021, 03:33 PM
|
#5
|
Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
|
Your reverse psychology tactics are still wrong and inappropriate in a prerelease thread.
|
|
|
03-18-2021, 03:37 PM
|
#6
|
Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,690
|
+1 Very annoying. Not even specific enough for a FR.
|
|
|
03-18-2021, 03:40 PM
|
#7
|
Human being with feelings
Join Date: Oct 2010
Location: Charleston, SC
Posts: 12,770
|
Don't you guys ever take a vacation? Coding machines!
|
|
|
03-18-2021, 03:40 PM
|
#8
|
Human being with feelings
Join Date: May 2020
Posts: 73
|
Quote:
Originally Posted by Reflected
awesome!
Please devs
DO NOT add a better a preset manager
DO NOT add a better fx window that can help us to route in parralel between vsts inside a track.
DO NOT add anything related to better workflow
DO NOT improve the GUI to make it more attractive
please don't! even if 99% precent of the CONs about REAPER all over the place are about these. just dont! even if many users find these really useful, still dont!
thank you for these awesome updates!
I love them
I feel much better now
thanks
|
OK, but this is a prerelease thread. If you want some feature, there is a section called "Feature Requests".
This thread is intended to discuss about pre-releases
|
|
|
03-18-2021, 04:51 PM
|
#9
|
Human being with feelings
Join Date: May 2018
Location: Moscow, Russia
Posts: 612
|
If you move a group of items, grabbing either not a top item or not a bottom item, they are positioned incorrectly
|
|
|
03-18-2021, 04:59 PM
|
#10
|
Human being with feelings
Join Date: Oct 2011
Posts: 2,924
|
It would be nice to be able to put on the hatched lane more that one item at once (when items are on separate lanes). When we move than more one item at this place, in general, it's because we want to move all selected items on new lanes.
And of course it will be great to recover the media lanes auto mode which is different from this new mode and different from free item positioning (which can not be well organized because there is no symmetric lanes when items are overlapped + we have often to resize items and resize the TCP to manage items position).
Last edited by ovnis; 03-18-2021 at 05:23 PM.
|
|
|
03-19-2021, 12:09 AM
|
#11
|
Human being with feelings
Join Date: Feb 2017
Posts: 4,813
|
Quote:
Originally Posted by Coachz
Coding machines!
|
yep! not bad .. not bad ..
__________________
🙏🏻
|
|
|
03-19-2021, 12:35 AM
|
#12
|
Human being with feelings
Join Date: Sep 2018
Location: China
Posts: 565
|
I think the new action: Fixed item lanes, should be named: Toggle fixed item lanes
|
|
|
03-19-2021, 01:37 AM
|
#13
|
Human being with feelings
Join Date: Dec 2012
Posts: 13,333
|
Quote:
Originally Posted by dsyrock
I think the new action: Fixed item lanes, should be named: Toggle fixed item lanes
|
Agree!
|
|
|
03-19-2021, 02:51 AM
|
#14
|
Human being with feelings
Join Date: May 2018
Location: Moscow, Russia
Posts: 612
|
Can't implement Glue for current lane?
|
|
|
03-19-2021, 03:15 AM
|
#15
|
Human being with feelings
Join Date: Oct 2008
Location: France
Posts: 3,698
|
Quote:
Originally Posted by Coachz
Don't you guys ever take a vacation? Coding machines!
|
Are you telling Reaper is coded by AIs and Justin and Schwa have no real existence ?
|
|
|
03-19-2021, 04:44 AM
|
#16
|
Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,799
|
# Media item lanes: don't create an empty second lane by default
When there is already an item it doesn't create a second lane, if i delete the item and then draw a new one, there are two lanes, is that on purpose?
Also it would be nice if we could draw items on track lane adder and create a new lane.
|
|
|
03-19-2021, 04:49 AM
|
#17
|
Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,799
|
Quote:
Originally Posted by ovnis
It would be nice to be able to put on the hatched lane more that one item at once (when items are on separate lanes).
|
I think it works very nice on this update. I dragged a couple of items on lane adder and it created the same number of lanes THANKS devs!
|
|
|
03-19-2021, 04:49 AM
|
#18
|
Human being with feelings
Join Date: Dec 2012
Posts: 13,333
|
Quote:
Originally Posted by Vagelis
# Media item lanes: don't create an empty second lane by default
When there is already an item it doesn't create a second lane, if i delete the item and then draw a new one, there are two lanes, is that on purpose?
|
Yes, this release note means exactly that.
Quote:
Originally Posted by Vagelis
Also it would be nice if we could draw items on track lane adder and create a new lane.
|
Yes please.
|
|
|
03-19-2021, 04:51 AM
|
#19
|
Human being with feelings
Join Date: Dec 2012
Posts: 13,333
|
Quote:
Originally Posted by vitalker
+ Cursor: slightly subtler bracket on last selected track
|
It would be cool if those two horizontal lines will be longer, because now it is not easy to see where the the items will be pasted.
Last edited by vitalker; 03-19-2021 at 05:01 AM.
|
|
|
03-19-2021, 05:26 AM
|
#20
|
Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,799
|
Regarding dragging items to lane adder, it needs some improvement especially when we drag items from the bottom part, the item jumps to the next track and not to the lane adder. When i drag the item from the middle or top of it, it drops better.
|
|
|
03-19-2021, 05:33 AM
|
#21
|
Human being with feelings
Join Date: Feb 2015
Location: Ukraine, Russia
Posts: 255
|
hi, "media item lanes" feature is amazing; thank you very much
Will RazorEdit interact with it in lane as well ?
|
|
|
03-19-2021, 06:01 AM
|
#23
|
Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,799
|
Some thoughts about lane adder size, can we have an option like: lane adder follow the size of lanes?
So when we turn fixed lanes on, there will be two lanes, the default and the lane adder at the same height as the default lane. If we add more lanes, lane adder will follow the same lane height and with this way it will never hide since it will always be the bottom lane.
Still with the same "stripes" indication so that we know that the track lanes are fixed for tracks. But it would be easier to drop items in there and maybe better to draw and add lanes.
|
|
|
03-19-2021, 06:29 AM
|
#24
|
Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,799
|
Dragging multiple items to create lanes works fine, but needs some improvement as shown below.
If i drag the selection from the top item, it adds the items one by one and creates 3 new lanes. But when i drag from the bottom or middle item, i can't add them all together.
Also dragging the selection from the top item to the next track(or to create a new), and then back to previous track, it change the number of lanes from 3 to 2 and the bottom item is overlapped on last lane.
However this doesn't happen if i drag the selection from the middle or bottom item.
|
|
|
03-19-2021, 06:38 AM
|
#25
|
Human being with feelings
Join Date: Jan 2012
Posts: 1,180
|
Quote:
Originally Posted by vitalker
v6.25+dev0318 - March 18 2021
[*]# Media item lanes: maintain relative lane relationships when editing multiple items at once
|
I thought this might work for selected items on similar lanes across different tracks. I guess that comes later (so we can also use this when multi track editing.)
|
|
|
03-19-2021, 06:59 AM
|
#26
|
Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,690
|
Quote:
Originally Posted by benf
Are you telling Reaper is coded by AIs and Justin and Schwa have no real existence ?
|
That would obsolete the many beers I owe them.
-Michael
|
|
|
03-19-2021, 07:40 AM
|
#27
|
Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,799
|
Quote:
Originally Posted by vitalker
It would be cool if those two horizontal lines will be longer, because now it is not easy to see where the the items will be pasted.
|
Also would be cool if we had an option and the cursor could follow mouse cursor and to change size relatively to the size of the lane.
|
|
|
03-19-2021, 08:42 AM
|
#28
|
Human being with feelings
Join Date: Dec 2012
Posts: 13,333
|
Quote:
Originally Posted by Vagelis
Also would be cool if we had an option and the cursor could follow mouse cursor and to change size relatively to the size of the lane.
|
Yep, so we could see which lane the item will be pasted to.
|
|
|
03-19-2021, 09:18 AM
|
#29
|
Human being with feelings
Join Date: Oct 2011
Posts: 2,924
|
Bug : "hide labesl when the media item height is less than xx pixels " doesn't work with free item positioning and "draw labels above the item" enabled.
Here, items are fare smaller than 22 pixel but labels remains (they should be hidden):
My setting:
- hide labesl when the media item height is less than 22 pixel
- free item positioning
|
|
|
03-19-2021, 09:26 AM
|
#30
|
Human being with feelings
Join Date: Oct 2011
Posts: 2,924
|
Quote:
And this would be also useful. Now if we work with a small number of lanes, e.g 3, and we want to decrease the track height so it doesn't take too much space, we can't add new lanes because the lane adder disappear.
https://forum.cockos.com/showpost.ph...2&postcount=36
|
This why media lanes auto has an interest. When we drop an item on an another item it creates a new lane.
|
|
|
03-19-2021, 10:13 AM
|
#31
|
Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
|
Quote:
Originally Posted by ovnis
This why media lanes auto has an interest. When we drop an item on an another item it creates a new lane.
|
Yup, opens up all sorts of possibilities.
ex: Drop a bunch of hihat samples vertically into lanes, you now have a "super hihat" item that you can paste over and over cycle takes to get the different sounds with a single click.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -7. The time now is 07:39 AM.
|