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Old 06-17-2021, 01:52 PM   #13801
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Quote:
Originally Posted by MixMonkey View Post
These are clearing the same as the Name display Incidentally, is there any way we can access the third Pre/Post option, PreFX or are we strictly toggle? (which is fine by me btw)
For now, just the two.
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Old 06-17-2021, 01:53 PM   #13802
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Quote:
Originally Posted by Geoff Waddington View Post
For now, just the two.
Not a problem, not used to having anymore anyway
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Old 06-17-2021, 01:54 PM   #13803
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New build is up.

CSI Exp.zip

Possible fix for:
Code:
FaderTouch+DisplayLower|    TrackReceiveVolumeDisplay
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Old 06-17-2021, 01:54 PM   #13804
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Quote:
Originally Posted by Freex View Post
What are the exact names, I've tried a few variants but no success.
Code:
SomeButton       FXMenuSlotBank -1
SomeotherButton  FXMenuSlotBank 1
Here are my C4 Zones:

Code:
Zone "Home"
    OnInitialization SetReceiveGoZone
    OnInitialization SetReceiveGoFXSlot
    OnInitialization SetReceiveMapTrackFXMenusSlotToWidgets
    OnInitialization SetReceiveMapTrackSendsSlotToWidgets
    OnInitialization SetReceiveMapTrackReceivesSlotToWidgets
        IncludedZones
            "Buttons"
            "SelectedTrackFXMenu"
            "SelectedTrackSend"
            "SelectedTrackReceive"
        IncludedZonesEnd
ZoneEnd
Code:
 Zone "Buttons"
        Marker              Shift
        Track               Option
        ChanStrip           Control
        Function            Alt
        Lock                MapSelectedTrackFXToMenu
        Lock                MapSelectedTrackSendsToWidgets
        Lock                MapSelectedTrackReceivesToWidgets           
        Shift+Lock          Reaper "_S&M_FXBYPALL"          //Toggle all FX bypass for selected track
        SpotErase           Reaper "_S&M_TOGLFXCHAIN"       //Toggle FX Chain for selected tracks
        Split               Reaper "_S&M_WNCLS4"            //Close all FX chain windows
        Split               Reaper "_S&M_WNCLS3"            //Close all floating FX windows
        FXButton1           NoAction        
        FXButton2           NoAction
        FXButton3           NoAction
        FXButton4           NoAction
        ChannelLeft         FXMenuSlotBank -1
        ChannelLeft         Reaper "_S&M_SELFXPREV"
        ChannelRight        FXMenuSlotBank 1
        ChannelRight        Reaper "_S&M_SELFXNEXT"
ZoneEnd
Code:
Zone "SelectedTrackReceive"
        SelectedTrackReceiveNavigator
        DisplayUpperB|               TrackReceiveNameDisplay
        DisplayLowerB|               TrackReceiveVolumeDisplay
        RotaryB|                     TrackReceiveVolume
        RotaryPushB|                 TrackReceiveMute
ZoneEnd
Code:
Zone "SelectedTrackSend"
        SelectedTrackSendNavigator
        DisplayUpperC|      TrackSendNameDisplay
        DisplayLowerC|      TrackSendVolumeDisplay                                 
        RotaryC|            TrackSendVolume [ (0.001,0.02,0.04,0.06,0.1) ]
        RotaryPushC|        TrackSendMute
ZoneEnd
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Old 06-17-2021, 02:15 PM   #13805
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Quote:
Originally Posted by Geoff Waddington View Post
New build is up.

CSI Exp.zip

Possible fix for:
Code:
FaderTouch+DisplayLower|    TrackReceiveVolumeDisplay
No luck, I'm afraid. The MCU display doesn't change when the fader is touched, but receive volume readout on the C4 disappears and a few seconds later the receive fader (and C4 Rotary) move to zero.
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Old 06-17-2021, 02:43 PM   #13806
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New build is up.

CSI Exp.zip

Put things back the way they were, at least Touch is just broken itself, it doesn't break other things.
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Old 06-17-2021, 02:44 PM   #13807
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Quote:
Originally Posted by MixMonkey View Post
No luck, I'm afraid. The MCU display doesn't change when the fader is touched, but receive volume readout on the C4 disappears and a few seconds later the receive fader (and C4 Rotary) move to zero.
OK, other than that, are receives working properly ?
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Old 06-17-2021, 03:03 PM   #13808
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Quote:
Originally Posted by Geoff Waddington View Post
OK, other than that, are receives working properly ?
As far as I can tell, yes
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Old 06-17-2021, 04:02 PM   #13809
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New build is up

CSI Exp.zip

Try out TrackSendNameDisplay with all Navigators and see what you find

[edit] Actually, check out TrackSendVolumeDisplay too !
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Last edited by Geoff Waddington; 06-17-2021 at 04:19 PM.
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Old 06-17-2021, 04:22 PM   #13810
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Quote:
Originally Posted by Geoff Waddington View Post
New build is up

CSI Exp.zip

Try out TrackSendNameDisplay with all Navigators and see what you find
SendSlotNavigator, everything clearing.

SelectedTrackNavigator, TrackSendNameDisplay and TrackSendVolume clearing, TrackSendPan and TrackSendPrePost not clearing.
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Old 06-17-2021, 04:23 PM   #13811
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Quote:
Originally Posted by MixMonkey View Post
SendSlotNavigator, everything clearing.

SelectedTrackNavigator, TrackSendNameDisplay and TrackSendVolume clearing, TrackSendPan and TrackSendPrePost not clearing.
Excellent, as expected, will work on TrackSendPan and TrackSendPrePost.
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Old 06-17-2021, 04:37 PM   #13812
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New build is up.

CSI Exp.zip

Try TrackSendPan and TrackSendPrePost now.

And please check Touch Send Volume Display as well, thanks
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Old 06-17-2021, 05:15 PM   #13813
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If you saw any posts from me about everything not working...ignore those. You don't want to install the CSI 1.0 into your CSI 1.1 Portable Install as I just did.
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Old 06-17-2021, 05:20 PM   #13814
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Quote:
Originally Posted by Geoff Waddington View Post
New build is up.

CSI Exp.zip

Try TrackSendPan and TrackSendPrePost now.

And please check Touch Send Volume Display as well, thanks
TrackSendPan and TrackSendPrePost clearing now. Touch Send Volume display working (I think it was before).
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Old 06-17-2021, 05:24 PM   #13815
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Quote:
Originally Posted by MixMonkey View Post
TrackSendPan and TrackSendPrePost clearing now. Touch Send Volume display working (I think it was before).
Great !

So FX is up next.

Are there any bugs / clearing issues, etc. with all the various permutations and combinations of Navigators and methods of accessing FX ?
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Old 06-17-2021, 05:26 PM   #13816
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Hold on for just a sec, I just started seeing some SelectedTrackReceiveNavigator wierdness.
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Old 06-17-2021, 05:34 PM   #13817
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I'm only seeing a receive level display for the first track (in the project). After that the receive level display is blank (on the C4) but the Rotaries (on the C4) still control receive level.
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Old 06-17-2021, 05:35 PM   #13818
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I think you guys covered this earlier but:

Using SelectedTrackReceive (OSC) and SelectedTrackReceiveSlot (MIDI)...

1. ReceiveVolumeDisplay isn't working (shows -150db on OSC, blank on MIDI)
2. ...this might explain why FaderTouch+DisplayLower1 TrackReceiveVolumeDisplay also isn't registering the touch. It may not be the touch that's broke but the volume display.
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Old 06-17-2021, 05:35 PM   #13819
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Quote:
Originally Posted by MixMonkey View Post
I'm only seeing a receive level display for the first track (in the project). After that the receive level display is blank (on the C4) but the Rotaries (on the C4) still control receive level.
Does SelectedTrackSendNavigator exhibit the same behaviour ?
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Old 06-17-2021, 05:37 PM   #13820
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Quote:
Originally Posted by Funkybot View Post
I think you guys covered this earlier but:

Using SelectedTrackReceive (OSC) and SelectedTrackReceiveSlot (MIDI)...

1. ReceiveVolumeDisplay isn't working (shows -150db on OSC, blank on MIDI)
2. ...this might explain why FaderTouch+DisplayLower1 TrackReceiveVolumeDisplay also isn't registering the touch. It may not be the touch that's broke but the volume display.
Yup, or a combination of the two
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Old 06-17-2021, 05:37 PM   #13821
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Quote:
Originally Posted by MixMonkey View Post
I'm only seeing a receive level display for the first track (in the project).
Track receives on track 1? You just made my brain explode.
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Old 06-17-2021, 05:38 PM   #13822
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Quote:
Originally Posted by Geoff Waddington View Post
Does SelectedTrackSendNavigator exhibit the same behaviour ?
Sends are good here using SelectedTrackSend and SelectedTrackSendSlot.
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Old 06-17-2021, 05:44 PM   #13823
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Quote:
Originally Posted by Geoff Waddington View Post
Does SelectedTrackSendNavigator exhibit the same behaviour ?
No, it's fine and also working with fader touch.

I think this level display issue may have happened when you had a shot at making fader touch work with receives.
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Old 06-17-2021, 05:54 PM   #13824
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Quote:
Originally Posted by MixMonkey View Post
No, it's fine and also working with fader touch.

I think this level display issue may have happened when you had a shot at making fader touch work with receives.
Ok, let's leave Receives alone for now.

Believe it or not there are some fairly significant differences in the way Sends and Receives are implemented, Reaper API-wise.

Receives are a new CSI component and some problems may be due to that rather than the architecture switch.

Let's move on to FX and circle back for Receives later.
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Old 06-17-2021, 06:16 PM   #13825
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Quote:
Originally Posted by Geoff Waddington View Post
Ok, let's leave Receives alone for now.

Believe it or not there are some fairly significant differences in the way Sends and Receives are implemented, Reaper API-wise.

Receives are a new CSI component and some problems may be due to that rather than the architecture switch.

Let's move on to FX and circle back for Receives later.
Fine with me

First FX clearing issue, FXMenu maps on track selection to C4, GoFXSlot selected from C4, FX maps, all good. Select another track, only C4 rows that are overwritten are cleared of previous FX mapping (which is rows C and D, rows A and B will still show FX map hangover).
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Old 06-17-2021, 08:16 PM   #13826
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Great job everyone!

Im trying to get to a point where I can test this stuff on OSC. Ran across a question.

Using SelectedTrackReceive, if I have 8 channels and more than 8 receives, can I navigate through them some how like you would regular tracks?

Also, had I been up to speed earlier on receives, I would have mentioned I would like the output meter actions for them if possible. It doesnt really make sense for sends, though.
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Old 06-18-2021, 01:28 AM   #13827
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Quote:
Originally Posted by MixMonkey View Post
Search for CSI Exp in the Stash for the new experimantal version. The older version is available through the link in Geoff's sig.
Thanks!
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Old 06-18-2021, 02:45 AM   #13828
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Had a quick go with the latest build. Everything seems to work fine so far. The only thing I've found not working is TrackReceiveVolumeDisplay, but it seems that was mentioned already.
FX Menu works flawlessly here.
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Old 06-18-2021, 05:05 AM   #13829
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Quote:
Originally Posted by cjewellstudios View Post
Using SelectedTrackReceive, if I have 8 channels and more than 8 receives, can I navigate through them some how like you would regular tracks?
This is a good question, and applies to all the SelectedTrackNavigators. Currently I believe you're limited to the number of channels, there's no banking mechanism that I know of.
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Old 06-18-2021, 05:22 AM   #13830
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Quote:
Originally Posted by MixMonkey View Post
This is a good question, and applies to all the SelectedTrackNavigators. Currently I believe you're limited to the number of channels, there's no banking mechanism that I know of.
It would be good if banking followed the preset, so if you have 8 set in the menu, (like on the C4) then banking would take you to the next bank if you had 16 sends or showing 4-11 if you only had 11.
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Old 06-18-2021, 05:26 AM   #13831
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Quote:
Originally Posted by Freex View Post
It would be good if banking followed the preset, so if you have 8 set in the menu, (like on the C4) then banking would take you to the next bank if you had 16 sends or showing 4-11 if you only had 11.
Absolutely. Some kind of banking is the only way the SelectedTrackReceiveNavigator makes any sense to me, as you're likely to have a large number of tracks being sent to another...
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Old 06-18-2021, 05:36 AM   #13832
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Just wanted to report that, contrary to my earlier post, FX SubZones are working fine (operator error)
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Old 06-18-2021, 06:20 AM   #13833
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Quote:
Originally Posted by MixMonkey View Post
Code:
SomeButton       FXMenuSlotBank -1
SomeotherButton  FXMenuSlotBank 1
Here are my C4 Zones:

Code:
Zone "Home"
    OnInitialization SetReceiveGoZone
    OnInitialization SetReceiveGoFXSlot
    OnInitialization SetReceiveMapTrackFXMenusSlotToWidgets
    OnInitialization SetReceiveMapTrackSendsSlotToWidgets
    OnInitialization SetReceiveMapTrackReceivesSlotToWidgets
        IncludedZones
            "Buttons"
            "SelectedTrackFXMenu"
            "SelectedTrackSend"
            "SelectedTrackReceive"
        IncludedZonesEnd
ZoneEnd
Code:
 Zone "Buttons"
        Marker              Shift
        Track               Option
        ChanStrip           Control
        Function            Alt
        Lock                MapSelectedTrackFXToMenu
        Lock                MapSelectedTrackSendsToWidgets
        Lock                MapSelectedTrackReceivesToWidgets           
        Shift+Lock          Reaper "_S&M_FXBYPALL"          //Toggle all FX bypass for selected track
        SpotErase           Reaper "_S&M_TOGLFXCHAIN"       //Toggle FX Chain for selected tracks
        Split               Reaper "_S&M_WNCLS4"            //Close all FX chain windows
        Split               Reaper "_S&M_WNCLS3"            //Close all floating FX windows
        FXButton1           NoAction        
        FXButton2           NoAction
        FXButton3           NoAction
        FXButton4           NoAction
        ChannelLeft         FXMenuSlotBank -1
        ChannelLeft         Reaper "_S&M_SELFXPREV"
        ChannelRight        FXMenuSlotBank 1
        ChannelRight        Reaper "_S&M_SELFXNEXT"
ZoneEnd
Code:
Zone "SelectedTrackReceive"
        SelectedTrackReceiveNavigator
        DisplayUpperB|               TrackReceiveNameDisplay
        DisplayLowerB|               TrackReceiveVolumeDisplay
        RotaryB|                     TrackReceiveVolume
        RotaryPushB|                 TrackReceiveMute
ZoneEnd
Code:
Zone "SelectedTrackSend"
        SelectedTrackSendNavigator
        DisplayUpperC|      TrackSendNameDisplay
        DisplayLowerC|      TrackSendVolumeDisplay                                 
        RotaryC|            TrackSendVolume [ (0.001,0.02,0.04,0.06,0.1) ]
        RotaryPushC|        TrackSendMute
ZoneEnd
Ah, so you need the reaper actions as well to make it work.
I had the FXMenuSlotBank added but not the reaper ones.
I'll give that a try.
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Old 06-18-2021, 06:31 AM   #13834
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Quote:
Originally Posted by Freex View Post
Ah, so you need the reaper actions as well to make it work.
I had the FXMenuSlotBank added but not the reaper ones.
I'll give that a try.
No, the Reaper Actions just highlight the selected FX in the open FX chain window (not entirely infallibly, I might add) FXMenuSlotBank should work on its own.
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Old 06-18-2021, 10:00 AM   #13835
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Ok, things seem to be settling in... (crosses fingers )

We've been talking about adding banking to Selected Track stuff for a while, and as has been noted, Receives make it imperative.

Seems like they should be separate from these Slot indices:

SendSlotBank
ReceiveSlotBank
FXMenuSlotBank

Maybe add:

SelectedTrackSendBank
SelectedTrackReceiveBank
SelectedTrackFXMenuBank

With all the inter-surface stuff we have been adding lately, and with the architecture smoothing out, also maybe time to start thinking about Sends/Receives/FX spanning surfaces.

Just my 2c
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Old 06-18-2021, 10:01 AM   #13836
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With FX not clearing issues, are they on one surface or do they span surfaces, or both ?
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Old 06-18-2021, 10:09 AM   #13837
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Quote:
Originally Posted by Geoff Waddington View Post
With FX not clearing issues, are they on one surface or do they span surfaces, or both ?
With that issue, I'm seeing both but it's weird.

The details are:

1. Load up a track with a few FX in the FX Menu
2. GoFXSlot to map one of the FX (these of course use SelectedTrackNavigator)
3. Keep the FX mapped, but now select a different track, one without that FX

Result: OSC surface still shows displays for previously mapped FX but feedback values change. MIDI surface also appears to be linked to the no-longer active FX. The feedback values are also off. Moving from track to track changes the feedback values a bit but the widgets aren't linked to anything.

Now, of course, when you land on a track that uses that same effect again, the mapping picks right back up, which is great! Definitely like that. Especially when you use the same EQ or compressor a lot.

My expectation is that the map would clear until I click on a track that uses the plugin, or activate a different zone that overrides those widgets.
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Old 06-18-2021, 10:13 AM   #13838
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Quote:
Originally Posted by Funkybot View Post
With that issue, I'm seeing both but it's weird.

The details are:

1. Load up a track with a few FX in the FX Menu
2. GoFXSlot to map one of the FX (these of course use SelectedTrackNavigator)
3. Keep the FX mapped, but now select a different track, one without that FX

Result: OSC surface still shows displays for previously mapped FX but feedback values change. MIDI surface also appears to be linked to the no-longer active FX. The feedback values are also off. Moving from track to track changes the feedback values a bit but the widgets aren't linked to anything.

Now, of course, when you land on a track that uses that same effect again, the mapping picks right back up, which is great! Definitely like that. Especially when you use the same EQ or compressor a lot.

My expectation is that the map would clear until I click on a track that uses the plugin, or activate a different zone that overrides those widgets.
Cool, thanks, will check it out.
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Old 06-18-2021, 10:48 AM   #13839
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New build is up.

CSI Exp.zip

Possible fix for issue above.

[edit] Nope, there is more to it than that

If you do want to try this build, hopefully the Receive stuff is back where it was -- working except Touch.
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Last edited by Geoff Waddington; 06-18-2021 at 10:58 AM.
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Old 06-18-2021, 11:00 AM   #13840
Freex
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Join Date: Jul 2011
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Got the FXMenuSlotBank working!!! Thanks MixMonkey

I see what you mean about the cycle or lack of on the controller.

Reaper is flicking thru the FX in a cycle but the surface stops at the last one in the chain.

I'm still having well behaved receives BTW. (NO -150) and new build seems to have well behaved sends too>

Last edited by Freex; 06-18-2021 at 11:08 AM.
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