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02-21-2019, 04:02 AM
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#1
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Human being with feelings
Join Date: Aug 2009
Location: Gran Canaria
Posts: 488
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Sending kb directly to Reaper Main window on Windows???
I cannot remember anymore how to do it...
There was an option/entry, which allowed to define certain keys not to be processed by the focussed window but send directly to Reaper...
I.e. I use F3 to open the Media Explorer and I wanted to close the window by F3 too...
Because the Media Explorer sets focus on the search field this wasn´t possible...
With the above named option I could set F3 to the "main window exclusiv" list and now it gets ignored by the Media Explorers search field and closes the Media Explorer too...
But I cannot remember anymore how to set certain keys onto this "Main Window exclusiv" list (no idea anymore how it is called...)
Anybody here to help me out... old brain...forgets a lot...
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02-21-2019, 05:12 AM
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#2
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Human being with feelings
Join Date: Nov 2010
Posts: 2,436
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If I recall correctly, it was part of some pre-release which never made it to official release.
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02-21-2019, 06:06 AM
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#3
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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It's included in the dev-releases, didn't make it in the pres, yet.
Maybe it needs some more testing. Reaper drives me crazy without this feature.
It means constant clicking in the main window, when I want to use the transport controls.
The entry is in the action list and is called something like "global override".
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02-21-2019, 08:39 AM
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#4
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Human being with feelings
Join Date: Aug 2009
Location: Gran Canaria
Posts: 488
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Yeah, thx... that was the hint... the dev releases!!!
It´s called Global hotkey overrides!!!
Thx very much!!
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02-21-2019, 02:39 PM
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#5
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Human being with feelings
Join Date: Jun 2009
Location: Praha, Czech republic
Posts: 595
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Hi,
does anyone can possibly point me to some further discussion about why global hotkey overrides disappeared from pre-releases.
I'm aware, it was in +dev builds. Although I don't usually do that, it was exactly the main reason, why I used those builds for work.
I don't know, whether Justin completely abandoned this functionality (which will be very sad), or it's just postponed, because of some technical issue.
It was killer feature for me, because it frankly addressed one of main annoyances for working with Reaper.
I previously try to workaround that via call for action to focus main window (thanks to Breeder for SWS/BR: Focus arrange ), but it required pressing of additional keystroke, when primary shortcut didn't work. The override functionality provided in +dev builds was great and I didn't experienced any practical issue with it.
Although it would be maybe nicer to set global overrides via some check box at keyboard shortcut pane in Action window, but that's just cosmetic aspect for me.
All the best,
Michal
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02-21-2019, 03:00 PM
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#6
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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I completely agree, it's a crucial function.
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02-22-2019, 12:18 AM
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#7
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Human being with feelings
Join Date: Nov 2010
Posts: 2,436
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What I personally do is have most of the shortcuts use modifiers. In that case they get forwarded to the main window.
I also like this setup because REAPER has many functions and this way prevents me from accidentally running something I don't want.
If I do have shortcuts without modifiers they will usually be used for things like zoom, move edit cursor etc...things you do in the arrange anyway and their result is clearly visible so you know if you've accidentally called something unintentionally.
I also have those same actions assigned in all the sections of REAPER using simple .eel scripts.
Code:
function Main ()
(
Main_OnCommand(41144, 0); // FX: Set MIDI learn for last touched FX parameter
);
Main();
function NoUndoPoint ()(abs(0)); // Makes sure there is no unnecessary undo point created, see more
defer("NoUndoPoint()"); // here: http://forum.cockos.com/showpost.php?p=1523953&postcount=67
Code:
function Main ()
(
Main_OnCommand(NamedCommandLookup("_BR_SAVE_CURSOR_POS_SLOT_16"), 0); // SWS/BR: Save edit cursor position, slot 16
);
Main();
function NoUndoPoint ()(abs(0)); // Makes sure there is no unnecessary undo point created, see more
defer("NoUndoPoint()"); // here: http://forum.cockos.com/showpost.php?p=1523953&postcount=67
It took some time to set up, but it's really comfortable knowing that the same key does the same thing everywhere (heal splits in arrange and join notes in MIDI editor, etc...)
I know it's not a solution OP is asking for, but that's how I approach it.
P.S.
Isn't space (stop/play) always forwarded to the main window? As far as I have experienced, it always works, no matter the window I'm in.
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02-22-2019, 05:04 AM
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#8
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Human being with feelings
Join Date: Aug 2009
Location: Gran Canaria
Posts: 488
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Quote:
Originally Posted by _Stevie_
I completely agree, it's a crucial function.
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+1...
Like it very much too...
Quote:
Originally Posted by Breeder
What I personally do is have most of the shortcuts use modifiers. In that case they get forwarded to the main window.
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Thx for the hint... never thought about that...
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02-22-2019, 04:44 PM
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#9
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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Using modifiers doesn't work for me, since I have the other hand always on my mouse for more efficiency.
Yep, space always works AFAIR. However, I have assigned stop to numpad 0 and play to numpad enter.
Whereas space will play/pause. Then I have N for next item and B for previous item. Numpad 1 will go to the project beginning (marker =start) and numpad 2 will jump to the end (marker =end). And there a bunch more hotkeys that I always need to work, regardless which window has focus.
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02-22-2019, 07:42 PM
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#10
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Human being with feelings
Join Date: Nov 2010
Posts: 2,436
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Quote:
Originally Posted by _Stevie_
Using modifiers doesn't work for me, since I have the other hand always on my mouse for more efficiency.
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Yeah that sucks. I tried to have modifier keys close to shortcuts when possible just for this exact reason. Q,W,E,R,T,A,S,D,F,Y,X,C,V are really close so these are nice to be assigned to some of the more used actions.
I separate keyboard/mouse mode of working and MIDI keyboard/mouse mode of working. When on my MIDI keyboard, I will use only the mouse and use rest of the functions from the MIDI keyboard switches. MIDI learned stuff will always get passed to the main window so this might be a loop-hole for some people. Really depends on what you want to achieve. One trick I use here is that I use higher MIDI channels for these CC messages and make sure my tracks are set to record only channel one. In that way, these CC messages (that control REAPER, and not VSTs) are never recorded.
Also, not really OT, but smart arrangement of toolbar buttons can speed up many things when using only the mouse while the other hand is on the instrument.
Many things are achievable, maybe not in the same exact way we expect them to, but there's always some kind of workaround which can usually be polished to perfection. It takes time and patience to have it all set up (heck, it took me years, lol). Especially when you consider that many times what you believe to be a good solution can prove wrong during creative part of the process. And then it's back to the drawing board...but it's all worth it if you stick to it and ride 'till the end.
Last edited by Breeder; 02-22-2019 at 07:51 PM.
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02-22-2019, 08:28 PM
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#11
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Human being with feelings
Join Date: Nov 2010
Posts: 2,436
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One more thing...I think F1 to F12 keys will also get forwarded to the main window no matter the focus.
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02-24-2019, 02:24 AM
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#12
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Human being with feelings
Join Date: Oct 2016
Posts: 52
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Please make the Global hotkey overrides available. It would be great.
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05-03-2020, 08:04 AM
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#13
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Human being with feelings
Join Date: Jun 2007
Posts: 21
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Bumping an old thread, but is 'Global hotkey overrides' a feature yet? I couldn't find it in any menus.
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05-03-2020, 10:18 AM
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#14
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Human being with feelings
Join Date: Dec 2012
Posts: 13,334
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Quote:
Originally Posted by madriaanse
Bumping an old thread, but is 'Global hotkey overrides' a feature yet? I couldn't find it in any menus.
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Yeah, it is a feature for some time now since REAPER v5.979 - June 18, 2019. When you assign a shortcut in Actions, you'll see Scope drop-down list where you can choose.
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05-03-2020, 02:40 PM
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#15
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Human being with feelings
Join Date: Jun 2007
Posts: 21
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THANK YOU!!!! Huge workflow saver. I didn't know you could double click on the keystroke in the 'Shortcuts for selected action' menu and just set the scope to 'Global'.
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05-03-2020, 03:29 PM
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#16
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Human being with feelings
Join Date: Dec 2012
Posts: 13,334
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Quote:
Originally Posted by madriaanse
I didn't know you could double click on the keystroke in the 'Shortcuts for selected action' menu and just set the scope to 'Global'.
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Me too.
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