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08-10-2020, 12:20 AM
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#1
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Human being with feelings
Join Date: Aug 2020
Posts: 1
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Flush FX Buffer on Bypass
At this time, when you automate the Bypass parameter of any plugin, its buffer does not get cleared. For example, if you were to automate a reverb on>off>on again, it would keep playing the reverb tail right from where it stopped before being turned off. Why is this important? Because it prevents us from using neat tricks like this: https://youtu.be/ZcICh7UsPuU?t=127
I had tested 3 other daws (Ableton Live, FL, Cubase) and Reaper is the only one exhibiting this behavior when automating Bypass. I love this DAW to death and it would be fantastic if you could either change this behavior on default, or give us an option to flush FX buffers on bypass somewhere in Preferences.
Much thanks, and I hope you take this into consideration.
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08-13-2020, 12:13 AM
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#2
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Human being with feelings
Join Date: Aug 2020
Posts: 4
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This could be a very useful feature if integrated to reaper's default behavior, and I doubt it would cause issues on any existing projects. I think this behavior would improve reaper for the best
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08-13-2020, 05:07 AM
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#3
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Human being with feelings
Join Date: Aug 2009
Posts: 51
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+1 Absolutely, very useful and important when using Reaper as a live host for FX.
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07-21-2021, 10:34 PM
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#4
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Human being with feelings
Join Date: Oct 2018
Posts: 237
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I was attempting to achieve a similar goal and came across this thread.
I had hoped that there would be a suitable command that could be used with an action marker. There does not appear to be.
I found the SWS actions to 'flush fx on stop' and to 'flush when looping'. These don't solve the problem of flushing (one or multiple) fx _during_ playback.
+1 for an option to flush FX during playback, ideally
* per VST
* accessible through automation
i suspect that a new command would make more sense than retooling bypass, but that isn't my wheelhouse.
As always, thank you Reaper devs and community.
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07-21-2021, 11:57 PM
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#5
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Human being with feelings
Join Date: Jun 2019
Posts: 2,872
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+1 for the option but also keep the current behaviour. The current behavior can be useful for example if you have a long reverb tail and want to have interruptions but keep having it fade out without retriggering it.
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07-22-2021, 11:09 PM
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#6
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Human being with feelings
Join Date: Feb 2017
Posts: 4,813
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Yeah , this has been asked before, it would be more flexible since Current behaviour could still be done by automating wet 0 or 100%, and we could have a new musical/sound design approach which makes more sense.
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09-09-2021, 06:58 AM
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#7
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Human being with feelings
Join Date: Oct 2018
Posts: 237
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Automating between Wet 0% and Wet 100% doesn't quite satisfy the objective here.
It doesn't flush the VST buffer. Switching from Wet 0% to Wet 100% returns the VST with buffer intact (however full it is at the time this automation switch occurs).
This request is to flush the VST buffer entirely on command and to make this feature automatable.
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09-09-2021, 07:29 AM
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#8
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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There is an option in Audio / Playback / Flush FX on Stop. I think there should be one saying Flush FX on bypass. easy to implement ??
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09-09-2021, 09:45 AM
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#9
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Human being with feelings
Join Date: Feb 2017
Posts: 4,813
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Quote:
Originally Posted by pepe44
There is an option in Audio / Playback / Flush FX on Stop.
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i think this should be default behaviour and probably no need of option. Maybe someone can shine and clarify why current behaviour is useful?
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09-09-2021, 10:03 AM
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#10
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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Quote:
Originally Posted by deeb
i think this should be default behaviour and probably no need of option. Maybe someone can shine and clarify why current behaviour is useful?
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I might be wrong but since its a long time known issue i guess it would take deep dive in audio engine to solve it no?
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09-09-2021, 11:20 AM
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#11
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Human being with feelings
Join Date: Feb 2017
Posts: 4,813
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Quote:
Originally Posted by pepe44
I might be wrong but since its a long time known issue i guess it would take deep dive in audio engine to solve it no?
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only they know
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09-09-2021, 03:46 PM
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#12
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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Quote:
Originally Posted by deeb
only they know
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Yep eheh
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09-18-2021, 10:18 AM
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#13
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Human being with feelings
Join Date: Aug 2008
Location: Finland
Posts: 509
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+1 for the option also from me.
(I encountered this problem now with ReaDelay when automating enable/disable for it, and as a workaround loaded multiple instances of it into a track, enabling always a previously unused instance and thus "simulating a flushed buffer" kind of - but of course this does not work e.g. in a live setting)
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09-19-2021, 02:06 AM
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#14
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Human being with feelings
Join Date: Sep 2021
Location: Berlin
Posts: 1,935
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+1 here as well
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10-04-2021, 10:52 PM
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#15
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Human being with feelings
Join Date: Jan 2021
Location: the sweet spot
Posts: 22
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+1
Every time I automate a plugin's bypass, I have to also automate the volume before and after to mute what remained in the buffer. With this option implemented, I would work 3 times faster.
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10-05-2022, 07:32 PM
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#16
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Human being with feelings
Join Date: Sep 2022
Posts: 222
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+1
I would be very grateful for this.
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10-05-2022, 11:24 PM
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#17
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Human being with feelings
Join Date: Dec 2018
Posts: 47
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+5
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10-06-2022, 05:51 AM
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#18
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Human being with feelings
Join Date: Feb 2017
Posts: 4,813
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Yes please yes please
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12-01-2023, 01:02 PM
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#19
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Human being with feelings
Join Date: Jun 2022
Posts: 1
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+1, this and/or the ability to manually flush FX buffers for a track via the ReaScript API would be very helpful
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12-01-2023, 01:04 PM
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#20
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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As of v7.0, VST and CLAP plugin buffers are flushed when bypassing.
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12-01-2023, 03:16 PM
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#21
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Human being with feelings
Join Date: Sep 2022
Posts: 222
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Quote:
Originally Posted by schwa
As of v7.0, VST and CLAP plugin buffers are flushed when bypassing.
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hmmm... I just tested Arturia EFX Fragments and the sound picked up where it left off after bypassing then unbypassing. To check if the plugin was at fault, I tried the same in FL Studio and it worked as expected (complete silence after unbypassing).
In REAPER, expected behavior appears plugin-dependent, whereas in FL Studio it works every time. I wonder what the difference is??
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